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Geant4/examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc

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Diff markup

Differences between /examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc (Version 11.3.0) and /examples/extended/exoticphysics/phonon/src/XAluminumElectrodeHit.cc (Version 10.6)


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 25 //                                                 25 //
 26 /// \file exoticphysics/phonon/src/XAluminumEl     26 /// \file exoticphysics/phonon/src/XAluminumElectrodeHit.cc
 27 /// \brief Implementation of the XAluminumElec     27 /// \brief Implementation of the XAluminumElectrodeHit class
 28 //                                                 28 //
 29 //                                                 29 //
 30 // 20141008  Allocators must be thread-local,      30 // 20141008  Allocators must be thread-local, and must be pointers
 31                                                    31 
 32 #include "XAluminumElectrodeHit.hh"                32 #include "XAluminumElectrodeHit.hh"
 33                                                    33 
 34 #include "G4AttDef.hh"                         << 
 35 #include "G4AttDefStore.hh"                    << 
 36 #include "G4AttValue.hh"                       << 
 37 #include "G4Circle.hh"                         << 
 38 #include "G4Colour.hh"                         << 
 39 #include "G4LogicalVolume.hh"                      34 #include "G4LogicalVolume.hh"
 40 #include "G4RotationMatrix.hh"                 << 
 41 #include "G4SystemOfUnits.hh"                  << 
 42 #include "G4Transform3D.hh"                        35 #include "G4Transform3D.hh"
 43 #include "G4UnitsTable.hh"                     <<  36 #include "G4RotationMatrix.hh"
                                                   >>  37 #include "G4ios.hh"
 44 #include "G4VVisManager.hh"                        38 #include "G4VVisManager.hh"
                                                   >>  39 #include "G4Circle.hh"
                                                   >>  40 #include "G4Colour.hh"
                                                   >>  41 #include "G4AttDefStore.hh"
                                                   >>  42 #include "G4AttDef.hh"
                                                   >>  43 #include "G4AttValue.hh"
                                                   >>  44 #include "G4UnitsTable.hh"
 45 #include "G4VisAttributes.hh"                      45 #include "G4VisAttributes.hh"
 46 #include "G4ios.hh"                            <<  46 #include "G4SystemOfUnits.hh"
 47                                                    47 
 48 G4ThreadLocal G4Allocator<XAluminumElectrodeHi     48 G4ThreadLocal G4Allocator<XAluminumElectrodeHit>* XAluminumElectrodeHitAllocator = 0;
 49                                                    49 
 50 XAluminumElectrodeHit::XAluminumElectrodeHit()     50 XAluminumElectrodeHit::XAluminumElectrodeHit()
 51 {                                                  51 {
 52   fTime = 0.;                                      52   fTime = 0.;
 53   fEdep = 0.;                                      53   fEdep = 0.;
 54 }                                                  54 }
 55                                                    55 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 57                                                    57 
 58 XAluminumElectrodeHit::~XAluminumElectrodeHit(     58 XAluminumElectrodeHit::~XAluminumElectrodeHit()
 59 {                                              <<  59 {;}
 60   ;                                            << 
 61 }                                              << 
 62                                                    60 
 63 //....oooOO0OOooo........oooOO0OOooo........oo     61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 64                                                    62 
 65 XAluminumElectrodeHit::XAluminumElectrodeHit(c <<  63 XAluminumElectrodeHit::XAluminumElectrodeHit(const XAluminumElectrodeHit &right)
 66 {                                              <<  64 : G4VHit() {
 67   fTime = right.fTime;                             65   fTime = right.fTime;
 68   fEdep = right.fEdep;                             66   fEdep = right.fEdep;
 69   fWorldPos = right.fWorldPos;                     67   fWorldPos = right.fWorldPos;
 70   fLocalPos = right.fLocalPos;                     68   fLocalPos = right.fLocalPos;
 71 }                                                  69 }
 72                                                    70 
 73 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 74                                                    72 
 75 const XAluminumElectrodeHit& XAluminumElectrod <<  73 const XAluminumElectrodeHit& XAluminumElectrodeHit::operator=(const XAluminumElectrodeHit &right)
 76 {                                                  74 {
 77   fTime = right.fTime;                             75   fTime = right.fTime;
 78   fEdep = right.fEdep;                             76   fEdep = right.fEdep;
 79   fWorldPos = right.fWorldPos;                     77   fWorldPos = right.fWorldPos;
 80   fLocalPos = right.fLocalPos;                     78   fLocalPos = right.fLocalPos;
 81   return *this;                                    79   return *this;
 82 }                                                  80 }
 83                                                    81 
 84 //....oooOO0OOooo........oooOO0OOooo........oo     82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 85                                                    83 
 86 G4bool XAluminumElectrodeHit::operator==(const <<  84 G4bool XAluminumElectrodeHit::operator==(const XAluminumElectrodeHit &/*right*/) const
 87 {                                                  85 {
 88   return false;                                    86   return false;
 89 }                                                  87 }
 90                                                    88 
 91 //....oooOO0OOooo........oooOO0OOooo........oo     89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 92                                                    90 
 93 void XAluminumElectrodeHit::Draw()                 91 void XAluminumElectrodeHit::Draw()
 94 {                                                  92 {
 95   G4VVisManager* pVVisManager = G4VVisManager:     93   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
 96   if (pVVisManager) {                          <<  94   if(pVVisManager)
                                                   >>  95   {
 97     G4Circle circle(fWorldPos);                    96     G4Circle circle(fWorldPos);
 98     circle.SetScreenSize(15);                      97     circle.SetScreenSize(15);
 99     circle.SetFillStyle(G4Circle::filled);         98     circle.SetFillStyle(G4Circle::filled);
100     G4Colour colour(0.65, 0.65, 0.);           <<  99     G4Colour colour(0.65,0.65,0.);
101     G4VisAttributes attribs(colour);              100     G4VisAttributes attribs(colour);
102     attribs.SetStartTime(fTime);                  101     attribs.SetStartTime(fTime);
103     attribs.SetEndTime(fTime + 1 * ms);        << 102     attribs.SetEndTime(fTime+1*ms);
104     circle.SetVisAttributes(attribs);             103     circle.SetVisAttributes(attribs);
105     pVVisManager->Draw(circle);                   104     pVVisManager->Draw(circle);
106   }                                               105   }
107 }                                                 106 }
108                                                   107 
109 //....oooOO0OOooo........oooOO0OOooo........oo    108 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
110                                                   109 
111 const std::map<G4String, G4AttDef>* XAluminumE << 110 const std::map<G4String,G4AttDef>* XAluminumElectrodeHit::GetAttDefs() const
112 {                                                 111 {
113   G4bool isNew;                                   112   G4bool isNew;
114   std::map<G4String, G4AttDef>* store = G4AttD << 113   std::map<G4String,G4AttDef>* store
                                                   >> 114     = G4AttDefStore::GetInstance("XAluminumElectrodeHit",isNew);
115   if (isNew) {                                    115   if (isNew) {
116     G4String HitType("HitType");                  116     G4String HitType("HitType");
117     (*store)[HitType] = G4AttDef(HitType, "Hit << 117     (*store)[HitType] = G4AttDef(HitType,"Hit Type","Physics","","G4String");
118                                                   118 
119     G4String Time("Time");                        119     G4String Time("Time");
120     (*store)[Time] = G4AttDef(Time, "Time", "P << 120     (*store)[Time] = G4AttDef(Time,"Time","Physics","G4BestUnit","G4double");
121                                                   121 
122     G4String EDep("EDep");                        122     G4String EDep("EDep");
123     (*store)[EDep] = G4AttDef(Time, "EDep", "P << 123     (*store)[EDep] = G4AttDef(Time,"EDep","Physics","G4BestUnit","G4double");
124                                                   124 
125     G4String Pos("Pos");                          125     G4String Pos("Pos");
126     (*store)[Pos] = G4AttDef(Pos, "Position",  << 126     (*store)[Pos] = G4AttDef(Pos, "Position",
                                                   >> 127                       "Physics","G4BestUnit","G4ThreeVector");
127   }                                               128   }
128   return store;                                   129   return store;
129 }                                                 130 }
130                                                   131 
131 //....oooOO0OOooo........oooOO0OOooo........oo    132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
132                                                   133 
133 std::vector<G4AttValue>* XAluminumElectrodeHit    134 std::vector<G4AttValue>* XAluminumElectrodeHit::CreateAttValues() const
134 {                                                 135 {
135   std::vector<G4AttValue>* values = new std::v    136   std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
136                                                   137 
137   values->push_back(G4AttValue("HitType", "XAl << 138   values->push_back(G4AttValue("HitType","XAluminumElectrodeHit",""));
138                                                   139 
139   values->push_back(G4AttValue("Time", G4BestU << 140   values->push_back
                                                   >> 141     (G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
140                                                   142 
141   values->push_back(G4AttValue("EDep", G4BestU << 143   values->push_back
                                                   >> 144     (G4AttValue("EDep",G4BestUnit(fEdep,"Energy"),""));
142                                                   145 
143   values->push_back(G4AttValue("Pos", G4BestUn << 146   values->push_back
                                                   >> 147     (G4AttValue("Pos",G4BestUnit(fWorldPos,"Length"),""));
144                                                   148 
145   return values;                                  149   return values;
146 }                                                 150 }
147                                                   151 
148 //....oooOO0OOooo........oooOO0OOooo........oo    152 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
149                                                   153 
150 void XAluminumElectrodeHit::Print()               154 void XAluminumElectrodeHit::Print()
151 {                                                 155 {
152   G4cout << "  time " << fTime / ns << " (nsec << 156   G4cout << "  time " << fTime/ns << " (nsec) : at " << fLocalPos
153          << " [eV]" << G4endl;                 << 157          << "  -- fEdep = " << fEdep/eV << " [eV]" << G4endl;
154 }                                                 158 }
                                                   >> 159 
                                                   >> 160 
155                                                   161