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Geant4/examples/extended/exoticphysics/dmparticle/src/DetectorConstruction.cc

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Differences between /examples/extended/exoticphysics/dmparticle/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/exoticphysics/dmparticle/src/DetectorConstruction.cc (Version 11.1.3)


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 25 //                                                 25 //
 26 /// \file exoticphysics/dmparticle/src/Detecto     26 /// \file exoticphysics/dmparticle/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "DetectorConstruction.hh"                 33 #include "DetectorConstruction.hh"
 34                                                << 
 35 #include "DetectorMessenger.hh"                    34 #include "DetectorMessenger.hh"
 36 #include "TargetSD.hh"                         << 
 37                                                    35 
                                                   >>  36 #include "G4Material.hh"
 38 #include "G4Box.hh"                                37 #include "G4Box.hh"
 39 #include "G4FieldManager.hh"                   << 
 40 #include "G4GeometryManager.hh"                << 
 41 #include "G4LogicalVolume.hh"                      38 #include "G4LogicalVolume.hh"
 42 #include "G4Material.hh"                       << 
 43 #include "G4NistManager.hh"                    << 
 44 #include "G4PVPlacement.hh"                        39 #include "G4PVPlacement.hh"
 45 #include "G4RunManager.hh"                     <<  40 #include "TargetSD.hh"
 46 #include "G4SDManager.hh"                          41 #include "G4SDManager.hh"
 47 #include "G4SystemOfUnits.hh"                  <<  42 
 48 #include "G4ThreeVector.hh"                    <<  43 #include "G4GeometryManager.hh"
                                                   >>  44 
 49 #include "G4UnitsTable.hh"                         45 #include "G4UnitsTable.hh"
                                                   >>  46 #include "G4NistManager.hh"
                                                   >>  47 
                                                   >>  48 #include "G4FieldManager.hh"
                                                   >>  49 #include "G4ThreeVector.hh"
                                                   >>  50 #include "G4RunManager.hh" 
                                                   >>  51 #include "G4SystemOfUnits.hh"
 50                                                    52 
 51 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52                                                    54 
 53 DetectorConstruction::DetectorConstruction()       55 DetectorConstruction::DetectorConstruction()
 54   : G4VUserDetectorConstruction(), fAbsorMater <<  56  : G4VUserDetectorConstruction(),
                                                   >>  57    fAbsorMaterial(nullptr),
                                                   >>  58    fLogAbsor(nullptr),
                                                   >>  59    fWorld(nullptr)
 55 {                                                  60 {
 56   // default parameter values                      61   // default parameter values
 57   fAbsorSizeZ = fAbsorSizeXY = 10 * cm;            62   fAbsorSizeZ = fAbsorSizeXY = 10 * cm;
 58   fWorldSizeZ = fWorldSizeXY = 1.2 * fAbsorSiz     63   fWorldSizeZ = fWorldSizeXY = 1.2 * fAbsorSizeZ;
 59                                                    64 
 60   SetMaterial("G4_Al");                            65   SetMaterial("G4_Al");
 61   fWorldMaterial = G4NistManager::Instance()-> <<  66   fWorldMaterial = 
                                                   >>  67     G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
 62                                                    68 
 63   // create commands for interactive definitio     69   // create commands for interactive definition of the detector
 64   fDetectorMessenger = new DetectorMessenger(t     70   fDetectorMessenger = new DetectorMessenger(this);
 65 }                                                  71 }
 66                                                    72 
 67 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 68                                                    74 
 69 DetectorConstruction::~DetectorConstruction()      75 DetectorConstruction::~DetectorConstruction()
 70 {                                                  76 {
 71   delete fDetectorMessenger;                       77   delete fDetectorMessenger;
 72 }                                                  78 }
 73                                                    79 
 74 //....oooOO0OOooo........oooOO0OOooo........oo     80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 75                                                    81 
 76 G4VPhysicalVolume* DetectorConstruction::Const     82 G4VPhysicalVolume* DetectorConstruction::Construct()
 77 {                                              <<  83 { 
 78   if (fWorld) {                                <<  84   if(fWorld) { return fWorld; }
 79     return fWorld;                             << 
 80   }                                            << 
 81                                                    85 
 82   /****************************    World   ***     86   /****************************    World   *****************************/
 83   G4Box* sWorld = new G4Box("world", fWorldSiz <<  87   G4Box * sWorld = new G4Box("world",                                
                                                   >>  88                fWorldSizeXY / 2, fWorldSizeXY / 2, fWorldSizeZ / 2);
 84                                                    89 
 85   G4LogicalVolume* lWorld = new G4LogicalVolum <<  90   G4LogicalVolume * lWorld = new G4LogicalVolume(sWorld,
                                                   >>  91                                                  fWorldMaterial,
                                                   >>  92                                                  "world");        
                                                   >>  93 
                                                   >>  94   fWorld = new G4PVPlacement(0,               //no rotation
                                                   >>  95                              G4ThreeVector(), //at (0,0,0)
                                                   >>  96                              lWorld,          //logical volume
                                                   >>  97                              "world",         //name
                                                   >>  98                              0,               //mother  volume
                                                   >>  99                              false,           //no boolean operation
                                                   >> 100                              0);              //copy number
 86                                                   101 
 87   fWorld = new G4PVPlacement(0,  // no rotatio << 
 88                              G4ThreeVector(),  << 
 89                              lWorld,  // logic << 
 90                              "world",  // name << 
 91                              0,  // mother  vo << 
 92                              false,  // no boo << 
 93                              0);  // copy numb << 
 94                                                   102 
 95   /**************************    Absorber    *    103   /**************************    Absorber    ***************************/
 96                                                   104 
 97   G4Box* sAbsor = new G4Box("Absorber", fAbsor << 105   G4Box * sAbsor = new G4Box("Absorber",                   
 98                                                << 106           fAbsorSizeXY / 2, fAbsorSizeXY / 2, fAbsorSizeZ / 2);        
 99   fLogAbsor = new G4LogicalVolume(sAbsor, fAbs << 
100                                                   107 
101   new G4PVPlacement(0,  // no rotation         << 108   fLogAbsor = new G4LogicalVolume(sAbsor,        
102                     G4ThreeVector(),  // at (0 << 109                                   fAbsorMaterial,
103                     fLogAbsor,  // logical vol << 110                                   "Absorber");
104                     "Absorber",  // name       << 111   
105                     lWorld,  // mother  volume << 112   new G4PVPlacement(0,               //no rotation
106                     false,  // no boolean oper << 113                     G4ThreeVector(), //at (0,0,0)
107                     0);  // copy number        << 114                     fLogAbsor,       //logical volume
                                                   >> 115                     "Absorber",      //name
                                                   >> 116                     lWorld,          //mother  volume
                                                   >> 117                     false,           //no boolean operation
                                                   >> 118                     0);              //copy number
108                                                   119 
109   PrintParameters();                              120   PrintParameters();
110                                                   121 
111   /************     always return the World vo    122   /************     always return the World volume     *****************/
112   return fWorld;                                  123   return fWorld;
113 }                                                 124 }
114                                                   125 
115 //....oooOO0OOooo........oooOO0OOooo........oo    126 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
116                                                   127 
117 void DetectorConstruction::PrintParameters()      128 void DetectorConstruction::PrintParameters()
118 {                                                 129 {
119   G4cout << "\n-------------------------------    130   G4cout << "\n---------------------------------------------------------\n";
120   G4cout << "---> The Absorber is " << G4BestU << 131   G4cout << "---> The Absorber is " << G4BestUnit(fAbsorSizeZ, "Length")
121          << fAbsorMaterial->GetName() << G4end << 132          << " of " << fAbsorMaterial->GetName() << G4endl;
122   G4cout << "\n-------------------------------    133   G4cout << "\n---------------------------------------------------------\n";
                                                   >> 134 
123 }                                                 135 }
124                                                   136 
125 //....oooOO0OOooo........oooOO0OOooo........oo    137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
126                                                   138 
127 void DetectorConstruction::SetSizeZ(G4double v    139 void DetectorConstruction::SetSizeZ(G4double value)
128 {                                                 140 {
129   if (value > 0.0) {                           << 141   if(value > 0.0) {
130     fAbsorSizeZ = value;                       << 142     fAbsorSizeZ = value; 
131     fWorldSizeZ = 1.2 * fAbsorSizeZ;              143     fWorldSizeZ = 1.2 * fAbsorSizeZ;
132   }                                               144   }
133 }                                                 145 }
134                                                << 146   
135 //....oooOO0OOooo........oooOO0OOooo........oo    147 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
136                                                   148 
137 void DetectorConstruction::SetSizeXY(G4double     149 void DetectorConstruction::SetSizeXY(G4double value)
138 {                                                 150 {
139   if (value > 0.0) {                           << 151   if(value > 0.0) 
140     fAbsorSizeXY = value;                      << 152   {
                                                   >> 153     fAbsorSizeXY = value; 
141     fWorldSizeXY = 1.2 * fAbsorSizeXY;            154     fWorldSizeXY = 1.2 * fAbsorSizeXY;
142   }                                               155   }
143 }                                              << 156 }  
144                                                   157 
145 //....oooOO0OOooo........oooOO0OOooo........oo    158 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
146                                                   159 
147 void DetectorConstruction::SetMaterial(const G    160 void DetectorConstruction::SetMaterial(const G4String& namemat)
148 {                                                 161 {
149   // search the material by its name           << 162   // search the material by its name   
150                                                   163 
151   G4Material* mat = G4NistManager::Instance()-    164   G4Material* mat = G4NistManager::Instance()->FindOrBuildMaterial(namemat);
152   if (!mat) {                                  << 165   if(!mat) {
153     G4cout << "!!! DetectorConstruction::SetMa << 166     G4cout << "!!! DetectorConstruction::SetMaterial: WARNING Material <"
154            << "> does not exist in DB" << G4en << 167            << namemat << "> does not exist in DB" << G4endl;
155     return;                                       168     return;
156   }                                               169   }
157   // new material is found out                    170   // new material is found out
158   if (mat != fAbsorMaterial) {                    171   if (mat != fAbsorMaterial) {
159     fAbsorMaterial = mat;                         172     fAbsorMaterial = mat;
160     if (fLogAbsor) {                           << 173     if(fLogAbsor) { fLogAbsor->SetMaterial(mat); }
161       fLogAbsor->SetMaterial(mat);             << 
162     }                                          << 
163     G4RunManager::GetRunManager()->PhysicsHasB    174     G4RunManager::GetRunManager()->PhysicsHasBeenModified();
164   }                                               175   }
165 }                                                 176 }
166                                                   177 
167 //....oooOO0OOooo........oooOO0OOooo........oo    178 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
168                                                   179 
169 void DetectorConstruction::ConstructSDandField    180 void DetectorConstruction::ConstructSDandField()
170 {                                                 181 {
171   auto sd = new TargetSD("Target");               182   auto sd = new TargetSD("Target");
172   G4SDManager::GetSDMpointer()->AddNewDetector    183   G4SDManager::GetSDMpointer()->AddNewDetector(sd);
173   SetSensitiveDetector(fLogAbsor, sd);         << 184   SetSensitiveDetector(fLogAbsor, sd); 
174 }                                                 185 }
175                                                   186 
176 //....oooOO0OOooo........oooOO0OOooo........oo    187 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
177                                                   188