Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 27 #include "SensitiveDetectorHit.hh" 28 29 #include "G4AttDef.hh" 30 #include "G4AttDefStore.hh" 31 #include "G4AttValue.hh" 32 #include "G4Circle.hh" 33 #include "G4Colour.hh" 34 #include "G4LogicalVolume.hh" 35 #include "G4SystemOfUnits.hh" 36 #include "G4UIcommand.hh" 37 #include "G4UnitsTable.hh" 38 #include "G4VVisManager.hh" 39 #include "G4VisAttributes.hh" 40 #include "G4ios.hh" 41 42 #ifdef G4MULTITHREADED 43 G4ThreadLocal G4Allocator<SensitiveDetectorHit 44 #else 45 G4Allocator<SensitiveDetectorHit> SensitiveDet 46 #endif 47 48 //....oooOO0OOooo........oooOO0OOooo........oo 49 50 SensitiveDetectorHit::SensitiveDetectorHit() 51 { 52 fLayerID = -1; 53 } 54 55 //....oooOO0OOooo........oooOO0OOooo........oo 56 57 SensitiveDetectorHit::SensitiveDetectorHit(G4i 58 { 59 fLayerID = z; 60 } 61 62 //....oooOO0OOooo........oooOO0OOooo........oo 63 64 SensitiveDetectorHit::~SensitiveDetectorHit() 65 66 //....oooOO0OOooo........oooOO0OOooo........oo 67 68 SensitiveDetectorHit::SensitiveDetectorHit(con 69 { 70 fLayerID = right.fLayerID; 71 fWorldPos = right.fWorldPos; 72 } 73 74 //....oooOO0OOooo........oooOO0OOooo........oo 75 76 const SensitiveDetectorHit& SensitiveDetectorH 77 { 78 fLayerID = right.fLayerID; 79 fWorldPos = right.fWorldPos; 80 return *this; 81 } 82 83 //....oooOO0OOooo........oooOO0OOooo........oo 84 85 G4bool SensitiveDetectorHit::operator==(const 86 { 87 return false; 88 } 89 90 //....oooOO0OOooo........oooOO0OOooo........oo 91 92 void SensitiveDetectorHit::Draw() 93 { 94 G4VVisManager* pVVisManager = G4VVisManager: 95 if (pVVisManager) { 96 G4Circle circle(fWorldPos); 97 circle.SetScreenSize(2); 98 circle.SetFillStyle(G4Circle::filled); 99 G4Colour colour(1., 1., 0.); 100 G4VisAttributes attribs(colour); 101 circle.SetVisAttributes(attribs); 102 pVVisManager->Draw(circle); 103 } 104 } 105 106 //....oooOO0OOooo........oooOO0OOooo........oo 107 108 const std::map<G4String, G4AttDef>* SensitiveD 109 { 110 G4bool isNew; 111 std::map<G4String, G4AttDef>* store = G4AttD 112 if (isNew) { 113 G4String ID("ID"); 114 (*store)[ID] = G4AttDef(ID, "ID", "Physics 115 116 G4String Pos("Pos"); 117 (*store)[Pos] = G4AttDef(Pos, "Position", 118 } 119 return store; 120 } 121 122 //....oooOO0OOooo........oooOO0OOooo........oo 123 124 std::vector<G4AttValue>* SensitiveDetectorHit: 125 { 126 std::vector<G4AttValue>* values = new std::v 127 128 values->push_back(G4AttValue("ID", G4UIcomma 129 130 values->push_back(G4AttValue("Pos", G4BestUn 131 132 return values; 133 } 134 135 //....oooOO0OOooo........oooOO0OOooo........oo 136 137 void SensitiveDetectorHit::Print() 138 { 139 G4cout << fLayerID << "," << fWorldPos.x() < 140 << G4endl; 141 } 142 143 //....oooOO0OOooo........oooOO0OOooo........oo 144