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Geant4/examples/extended/exoticphysics/channeling/ch0/src/SensitiveDetectorHit.cc

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Diff markup

Differences between /examples/extended/exoticphysics/channeling/ch0/src/SensitiveDetectorHit.cc (Version 11.3.0) and /examples/extended/exoticphysics/channeling/ch0/src/SensitiveDetectorHit.cc (Version 10.7.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26                                                   
 27 #include "SensitiveDetectorHit.hh"                
 28                                                   
 29 #include "G4AttDef.hh"                            
 30 #include "G4AttDefStore.hh"                       
 31 #include "G4AttValue.hh"                          
 32 #include "G4Circle.hh"                            
 33 #include "G4Colour.hh"                            
 34 #include "G4LogicalVolume.hh"                     
 35 #include "G4SystemOfUnits.hh"                     
 36 #include "G4UIcommand.hh"                         
 37 #include "G4UnitsTable.hh"                        
 38 #include "G4VVisManager.hh"                       
 39 #include "G4VisAttributes.hh"                     
 40 #include "G4ios.hh"                               
 41                                                   
 42 #ifdef G4MULTITHREADED                            
 43 G4ThreadLocal G4Allocator<SensitiveDetectorHit    
 44 #else                                             
 45 G4Allocator<SensitiveDetectorHit> SensitiveDet    
 46 #endif                                            
 47                                                   
 48 //....oooOO0OOooo........oooOO0OOooo........oo    
 49                                                   
 50 SensitiveDetectorHit::SensitiveDetectorHit()      
 51 {                                                 
 52   fLayerID = -1;                                  
 53 }                                                 
 54                                                   
 55 //....oooOO0OOooo........oooOO0OOooo........oo    
 56                                                   
 57 SensitiveDetectorHit::SensitiveDetectorHit(G4i    
 58 {                                                 
 59   fLayerID = z;                                   
 60 }                                                 
 61                                                   
 62 //....oooOO0OOooo........oooOO0OOooo........oo    
 63                                                   
 64 SensitiveDetectorHit::~SensitiveDetectorHit()     
 65                                                   
 66 //....oooOO0OOooo........oooOO0OOooo........oo    
 67                                                   
 68 SensitiveDetectorHit::SensitiveDetectorHit(con    
 69 {                                                 
 70   fLayerID = right.fLayerID;                      
 71   fWorldPos = right.fWorldPos;                    
 72 }                                                 
 73                                                   
 74 //....oooOO0OOooo........oooOO0OOooo........oo    
 75                                                   
 76 const SensitiveDetectorHit& SensitiveDetectorH    
 77 {                                                 
 78   fLayerID = right.fLayerID;                      
 79   fWorldPos = right.fWorldPos;                    
 80   return *this;                                   
 81 }                                                 
 82                                                   
 83 //....oooOO0OOooo........oooOO0OOooo........oo    
 84                                                   
 85 G4bool SensitiveDetectorHit::operator==(const     
 86 {                                                 
 87   return false;                                   
 88 }                                                 
 89                                                   
 90 //....oooOO0OOooo........oooOO0OOooo........oo    
 91                                                   
 92 void SensitiveDetectorHit::Draw()                 
 93 {                                                 
 94   G4VVisManager* pVVisManager = G4VVisManager:    
 95   if (pVVisManager) {                             
 96     G4Circle circle(fWorldPos);                   
 97     circle.SetScreenSize(2);                      
 98     circle.SetFillStyle(G4Circle::filled);        
 99     G4Colour colour(1., 1., 0.);                  
100     G4VisAttributes attribs(colour);              
101     circle.SetVisAttributes(attribs);             
102     pVVisManager->Draw(circle);                   
103   }                                               
104 }                                                 
105                                                   
106 //....oooOO0OOooo........oooOO0OOooo........oo    
107                                                   
108 const std::map<G4String, G4AttDef>* SensitiveD    
109 {                                                 
110   G4bool isNew;                                   
111   std::map<G4String, G4AttDef>* store = G4AttD    
112   if (isNew) {                                    
113     G4String ID("ID");                            
114     (*store)[ID] = G4AttDef(ID, "ID", "Physics    
115                                                   
116     G4String Pos("Pos");                          
117     (*store)[Pos] = G4AttDef(Pos, "Position",     
118   }                                               
119   return store;                                   
120 }                                                 
121                                                   
122 //....oooOO0OOooo........oooOO0OOooo........oo    
123                                                   
124 std::vector<G4AttValue>* SensitiveDetectorHit:    
125 {                                                 
126   std::vector<G4AttValue>* values = new std::v    
127                                                   
128   values->push_back(G4AttValue("ID", G4UIcomma    
129                                                   
130   values->push_back(G4AttValue("Pos", G4BestUn    
131                                                   
132   return values;                                  
133 }                                                 
134                                                   
135 //....oooOO0OOooo........oooOO0OOooo........oo    
136                                                   
137 void SensitiveDetectorHit::Print()                
138 {                                                 
139   G4cout << fLayerID << "," << fWorldPos.x() <    
140          << G4endl;                               
141 }                                                 
142                                                   
143 //....oooOO0OOooo........oooOO0OOooo........oo    
144