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Geant4/examples/extended/electromagnetic/TestEm6/src/DetectorConstruction.cc

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Differences between /examples/extended/electromagnetic/TestEm6/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/electromagnetic/TestEm6/src/DetectorConstruction.cc (Version 10.7.p1)


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 25 //                                                 25 //
 26 /// \file electromagnetic/TestEm6/src/Detector     26 /// \file electromagnetic/TestEm6/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "DetectorConstruction.hh"                 33 #include "DetectorConstruction.hh"
 34                                                << 
 35 #include "DetectorMessenger.hh"                    34 #include "DetectorMessenger.hh"
                                                   >>  35 #include "G4NistManager.hh" 
                                                   >>  36 #include "G4RunManager.hh" 
 36                                                    37 
                                                   >>  38 #include "G4Material.hh"
 37 #include "G4Box.hh"                                39 #include "G4Box.hh"
 38 #include "G4GeometryManager.hh"                << 
 39 #include "G4LogicalVolume.hh"                      40 #include "G4LogicalVolume.hh"
 40 #include "G4LogicalVolumeStore.hh"             << 
 41 #include "G4Material.hh"                       << 
 42 #include "G4NistManager.hh"                    << 
 43 #include "G4PVPlacement.hh"                        41 #include "G4PVPlacement.hh"
                                                   >>  42 #include "G4UniformMagField.hh"
                                                   >>  43 #include "G4UserLimits.hh"
                                                   >>  44 
                                                   >>  45 #include "G4GeometryManager.hh"
 44 #include "G4PhysicalVolumeStore.hh"                46 #include "G4PhysicalVolumeStore.hh"
 45 #include "G4RunManager.hh"                     <<  47 #include "G4LogicalVolumeStore.hh"
 46 #include "G4SolidStore.hh"                         48 #include "G4SolidStore.hh"
 47 #include "G4SystemOfUnits.hh"                  <<  49 
 48 #include "G4UniformMagField.hh"                << 
 49 #include "G4UnitsTable.hh"                         50 #include "G4UnitsTable.hh"
 50 #include "G4UserLimits.hh"                     <<  51 #include "G4SystemOfUnits.hh"
 51                                                    52 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    54 
 54 DetectorConstruction::DetectorConstruction()       55 DetectorConstruction::DetectorConstruction()
 55   : G4VUserDetectorConstruction(),             <<  56 :G4VUserDetectorConstruction(),
 56     fP_Box(0),                                 <<  57  fP_Box(0), fL_Box(0), fBoxSize(500*m), fMaterial(0), fMagField(0),
 57     fL_Box(0),                                 <<  58  fUserLimits(0), fDetectorMessenger(0)
 58     fBoxSize(500 * m),                         << 
 59     fMaterial(0),                              << 
 60     fMagField(0),                              << 
 61     fUserLimits(0),                            << 
 62     fDetectorMessenger(0)                      << 
 63 {                                                  59 {
 64   DefineMaterials();                               60   DefineMaterials();
 65   SetMaterial("Iron");                             61   SetMaterial("Iron");
 66                                                <<  62   
 67   // create UserLimits                             63   // create UserLimits
 68   fUserLimits = new G4UserLimits();                64   fUserLimits = new G4UserLimits();
 69                                                    65 
 70   // create commands for interactive definitio <<  66   // create commands for interactive definition of the detector  
 71   fDetectorMessenger = new DetectorMessenger(t     67   fDetectorMessenger = new DetectorMessenger(this);
 72 }                                                  68 }
 73                                                    69 
 74 //....oooOO0OOooo........oooOO0OOooo........oo     70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 75                                                    71 
 76 DetectorConstruction::~DetectorConstruction()      72 DetectorConstruction::~DetectorConstruction()
 77 {                                              <<  73 { delete fDetectorMessenger;}
 78   delete fDetectorMessenger;                   << 
 79 }                                              << 
 80                                                    74 
 81 //....oooOO0OOooo........oooOO0OOooo........oo     75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 82                                                    76 
 83 G4VPhysicalVolume* DetectorConstruction::Const     77 G4VPhysicalVolume* DetectorConstruction::Construct()
 84 {                                                  78 {
 85   return ConstructVolumes();                       79   return ConstructVolumes();
 86 }                                                  80 }
 87                                                    81 
 88 //....oooOO0OOooo........oooOO0OOooo........oo     82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 89                                                    83 
 90 void DetectorConstruction::DefineMaterials()       84 void DetectorConstruction::DefineMaterials()
 91 {                                              <<  85 {  
 92   G4double a, z, density;                      <<  86  G4double a, z, density; 
 93                                                    87 
 94   new G4Material("Beryllium", z = 4., a = 9.01 <<  88  new G4Material("Beryllium", z= 4., a= 9.012182*g/mole, density= 1.848*g/cm3);
 95   new G4Material("Carbon", z = 6., a = 12.011  <<  89  new G4Material("Carbon",    z= 6., a= 12.011*g/mole,   density= 2.265*g/cm3);
 96   new G4Material("Iron", z = 26., a = 55.85 *  <<  90  new G4Material("Iron",      z=26., a= 55.85*g/mole,    density= 7.870*g/cm3);
 97                                                    91 
 98   G4cout << *(G4Material::GetMaterialTable())  <<  92  G4cout << *(G4Material::GetMaterialTable()) << G4endl;
 99 }                                                  93 }
100                                                    94 
101 //....oooOO0OOooo........oooOO0OOooo........oo     95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
102                                                <<  96   
103 G4VPhysicalVolume* DetectorConstruction::Const     97 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
104 {                                                  98 {
105   G4GeometryManager::GetInstance()->OpenGeomet     99   G4GeometryManager::GetInstance()->OpenGeometry();
106   G4PhysicalVolumeStore::GetInstance()->Clean(    100   G4PhysicalVolumeStore::GetInstance()->Clean();
107   G4LogicalVolumeStore::GetInstance()->Clean()    101   G4LogicalVolumeStore::GetInstance()->Clean();
108   G4SolidStore::GetInstance()->Clean();           102   G4SolidStore::GetInstance()->Clean();
109                                                << 103   
110   G4Box* sBox = new G4Box("Container",  // its << 104   G4Box*
111                           fBoxSize / 2, fBoxSi << 105   sBox = new G4Box("Container",                                //its name
112                                                << 106                    fBoxSize/2,fBoxSize/2,fBoxSize/2);        //its dimensions
113   fL_Box = new G4LogicalVolume(sBox,  // its s << 107                                                                  
114                                fMaterial,  //  << 108   fL_Box = new G4LogicalVolume(sBox,                        //its shape
115                                fMaterial->GetN << 109                              fMaterial,                        //its material
116                                                << 110                              fMaterial->GetName());        //its name
117   fL_Box->SetUserLimits(fUserLimits);          << 111                              
118                                                << 112   fL_Box->SetUserLimits(fUserLimits);                             
119   fP_Box = new G4PVPlacement(0,  // no rotatio << 113                                    
120                              G4ThreeVector(),  << 114   fP_Box = new G4PVPlacement(0,                                //no rotation
121                              fL_Box,  // its l << 115                              G4ThreeVector(),                //at (0,0,0)
122                              fMaterial->GetNam << 116                            fL_Box,                        //its logical volume
123                              0,  // its mother << 117                            fMaterial->GetName(),        //its name
124                              false,  // no boo << 118                            0,                           //its mother  volume
125                              0);  // copy numb << 119                            false,                        //no boolean operation
126                                                << 120                            0);                                //copy number
                                                   >> 121                            
127   PrintParameters();                              122   PrintParameters();
128                                                << 123     
129   //                                              124   //
130   // always return the root volume             << 125   //always return the root volume
131   //                                              126   //
132   return fP_Box;                                  127   return fP_Box;
133 }                                                 128 }
134                                                   129 
135 //....oooOO0OOooo........oooOO0OOooo........oo    130 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
136                                                   131 
137 void DetectorConstruction::PrintParameters()      132 void DetectorConstruction::PrintParameters()
138 {                                                 133 {
139   G4cout << "\n The Box is " << G4BestUnit(fBo << 134   G4cout << "\n The Box is " << G4BestUnit(fBoxSize,"Length")
140          << G4endl;                            << 135          << " of " << fMaterial->GetName() << G4endl;
141 }                                                 136 }
142                                                   137 
143 //....oooOO0OOooo........oooOO0OOooo........oo    138 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
144                                                   139 
145 void DetectorConstruction::SetMaterial(const G    140 void DetectorConstruction::SetMaterial(const G4String& name)
146 {                                                 141 {
147   G4cout << "###SetMaterial" << G4endl;        << 142   G4cout << "###SetMaterial"  << G4endl;
148                                                   143 
149   // get the pointer to the existing material     144   // get the pointer to the existing material
150   G4Material* mat = G4Material::GetMaterial(na    145   G4Material* mat = G4Material::GetMaterial(name, false);
151                                                << 146   
152   // create the material by its name              147   // create the material by its name
153   if (!mat) {                                  << 148   if(!mat) { mat = G4NistManager::Instance()->FindOrBuildMaterial(name); }
154     mat = G4NistManager::Instance()->FindOrBui << 149   
155   }                                            << 
156                                                << 
157   if (mat && mat != fMaterial) {                  150   if (mat && mat != fMaterial) {
158     G4cout << "### New target material: " << m    151     G4cout << "### New target material: " << mat->GetName() << G4endl;
159     fMaterial = mat;                              152     fMaterial = mat;
160     if (fL_Box) {                              << 153     if(fL_Box) {
161       fL_Box->SetMaterial(mat);                   154       fL_Box->SetMaterial(mat);
162       G4RunManager::GetRunManager()->PhysicsHa    155       G4RunManager::GetRunManager()->PhysicsHasBeenModified();
163     }                                          << 156     } 
164   }                                               157   }
165 }                                                 158 }
                                                   >> 159   
166                                                   160 
167 //....oooOO0OOooo........oooOO0OOooo........oo    161 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
168                                                   162 
169 void DetectorConstruction::SetSize(G4double va    163 void DetectorConstruction::SetSize(G4double value)
170 {                                                 164 {
171   fBoxSize = value;                               165   fBoxSize = value;
172 }                                              << 166 }  
173                                                   167 
174 //....oooOO0OOooo........oooOO0OOooo........oo    168 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
175                                                   169 
176 #include "G4FieldManager.hh"                      170 #include "G4FieldManager.hh"
177 #include "G4TransportationManager.hh"             171 #include "G4TransportationManager.hh"
178                                                   172 
179 void DetectorConstruction::SetMagField(G4doubl    173 void DetectorConstruction::SetMagField(G4double fieldValue)
180 {                                                 174 {
181   // apply a global uniform magnetic field alo << 175   //apply a global uniform magnetic field along Z axis
182   G4FieldManager* fieldMgr = G4TransportationM << 176   G4FieldManager* fieldMgr 
183                                                << 177    = G4TransportationManager::GetTransportationManager()->GetFieldManager();
184   if (fMagField) delete fMagField;  // delete  << 178     
185                                                << 179   if (fMagField) delete fMagField;        //delete the existing magn field
186   if (fieldValue != 0.)  // create a new one i << 180   
187   {                                            << 181   if (fieldValue!=0.)                        // create a new one if non nul
188     fMagField = new G4UniformMagField(G4ThreeV << 182     {
189     fieldMgr->SetDetectorField(fMagField);     << 183       fMagField = new G4UniformMagField(G4ThreeVector(0.,0.,fieldValue)); 
190     fieldMgr->CreateChordFinder(fMagField);    << 184       fieldMgr->SetDetectorField(fMagField);
191   }                                            << 185       fieldMgr->CreateChordFinder(fMagField);
192   else {                                       << 186     }
193     fMagField = 0;                             << 187    else
194     fieldMgr->SetDetectorField(fMagField);     << 188     {
195   }                                            << 189       fMagField = 0;
                                                   >> 190       fieldMgr->SetDetectorField(fMagField);
                                                   >> 191     }
196 }                                                 192 }
197                                                   193 
198 //....oooOO0OOooo........oooOO0OOooo........oo    194 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
199                                                   195 
200 void DetectorConstruction::SetMaxStepSize(G4do    196 void DetectorConstruction::SetMaxStepSize(G4double val)
201 {                                                 197 {
202   // set the maximum allowed step size            198   // set the maximum allowed step size
203   //                                              199   //
204   if (val <= DBL_MIN) {                        << 200   if (val <= DBL_MIN)
205     G4cout << "\n --->warning from SetMaxStepS << 201     { G4cout << "\n --->warning from SetMaxStepSize: maxStep " 
206            << " out of range. Command refused" << 202              << val  << " out of range. Command refused" << G4endl;
207     return;                                    << 203       return;
208   }                                            << 204     }       
209   fUserLimits->SetMaxAllowedStep(val);            205   fUserLimits->SetMaxAllowedStep(val);
210 }                                              << 206 }  
211                                                   207 
212 //....oooOO0OOooo........oooOO0OOooo........oo    208 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
213                                                   209 
214 #include "G4RunManager.hh"                     << 210 #include "G4RunManager.hh" 
215                                                << 211  
216 void DetectorConstruction::UpdateGeometry()       212 void DetectorConstruction::UpdateGeometry()
217 {                                                 213 {
218   G4RunManager::GetRunManager()->DefineWorldVo    214   G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes());
219 }                                                 215 }
220                                                   216 
221 //....oooOO0OOooo........oooOO0OOooo........oo    217 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
222                                                   218