Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/basic/B5/src/HodoscopeHit.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/basic/B5/src/HodoscopeHit.cc (Version 11.3.0) and /examples/basic/B5/src/HodoscopeHit.cc (Version 11.1.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file B5/src/HodoscopeHit.cc                   27 /// \file B5/src/HodoscopeHit.cc
 28 /// \brief Implementation of the B5::Hodoscope     28 /// \brief Implementation of the B5::HodoscopeHit class
 29                                                    29 
 30 #include "HodoscopeHit.hh"                         30 #include "HodoscopeHit.hh"
 31                                                    31 
 32 #include "G4AttDef.hh"                         <<  32 #include "G4VVisManager.hh"
                                                   >>  33 #include "G4VisAttributes.hh"
                                                   >>  34 #include "G4Circle.hh"
                                                   >>  35 #include "G4Colour.hh"
 33 #include "G4AttDefStore.hh"                        36 #include "G4AttDefStore.hh"
                                                   >>  37 #include "G4AttDef.hh"
 34 #include "G4AttValue.hh"                           38 #include "G4AttValue.hh"
 35 #include "G4Colour.hh"                         << 
 36 #include "G4LogicalVolume.hh"                  << 
 37 #include "G4SystemOfUnits.hh"                  << 
 38 #include "G4Transform3D.hh"                    << 
 39 #include "G4UIcommand.hh"                          39 #include "G4UIcommand.hh"
 40 #include "G4UnitsTable.hh"                         40 #include "G4UnitsTable.hh"
 41 #include "G4VVisManager.hh"                    <<  41 #include "G4SystemOfUnits.hh"
 42 #include "G4VisAttributes.hh"                  << 
 43 #include "G4ios.hh"                                42 #include "G4ios.hh"
 44                                                    43 
 45 namespace B5                                       44 namespace B5
 46 {                                                  45 {
 47                                                    46 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    48 
 50 G4ThreadLocal G4Allocator<HodoscopeHit>* Hodos     49 G4ThreadLocal G4Allocator<HodoscopeHit>* HodoscopeHitAllocator;
 51                                                    50 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    52 
 54 HodoscopeHit::HodoscopeHit(G4int id, G4double  <<  53 HodoscopeHit::HodoscopeHit(G4int id,G4double time)
                                                   >>  54 : fId(id), fTime(time)
                                                   >>  55 {}
 55                                                    56 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57                                                    58 
 58 G4bool HodoscopeHit::operator==(const Hodoscop <<  59 G4bool HodoscopeHit::operator==(const HodoscopeHit &/*right*/) const
 59 {                                                  60 {
 60   return false;                                    61   return false;
 61 }                                                  62 }
 62                                                    63 
 63 //....oooOO0OOooo........oooOO0OOooo........oo     64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64                                                    65 
 65 void HodoscopeHit::Draw()                          66 void HodoscopeHit::Draw()
 66 {                                                  67 {
 67   auto visManager = G4VVisManager::GetConcrete     68   auto visManager = G4VVisManager::GetConcreteInstance();
 68   if (!visManager) return;                     <<  69   if (! visManager) return;
 69                                                    70 
 70   G4Transform3D trans(fRot.inverse(), fPos);   <<  71   G4Transform3D trans(fRot.inverse(),fPos);
 71   G4VisAttributes attribs;                         72   G4VisAttributes attribs;
 72   auto pVA = fPLogV->GetVisAttributes();           73   auto pVA = fPLogV->GetVisAttributes();
 73   if (pVA) attribs = *pVA;                         74   if (pVA) attribs = *pVA;
 74   attribs.SetColour(G4Colour::Cyan());         <<  75   G4Colour colour(0.,1.,1.);
                                                   >>  76   attribs.SetColour(colour);
 75   attribs.SetForceSolid(true);                     77   attribs.SetForceSolid(true);
 76   visManager->Draw(*fPLogV, attribs, trans);   <<  78   visManager->Draw(*fPLogV,attribs,trans);
 77 }                                                  79 }
 78                                                    80 
 79 //....oooOO0OOooo........oooOO0OOooo........oo     81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80                                                    82 
 81 const std::map<G4String, G4AttDef>* HodoscopeH <<  83 const std::map<G4String,G4AttDef>* HodoscopeHit::GetAttDefs() const
 82 {                                                  84 {
 83   G4bool isNew;                                    85   G4bool isNew;
 84   auto store = G4AttDefStore::GetInstance("Hod <<  86   auto store = G4AttDefStore::GetInstance("HodoscopeHit",isNew);
 85                                                    87 
 86   if (isNew) {                                     88   if (isNew) {
 87     (*store)["HitType"] = G4AttDef("HitType",  <<  89     (*store)["HitType"]
                                                   >>  90       = G4AttDef("HitType","Hit Type","Physics","","G4String");
 88                                                    91 
 89     (*store)["ID"] = G4AttDef("ID", "ID", "Phy <<  92     (*store)["ID"]
                                                   >>  93       = G4AttDef("ID","ID","Physics","","G4int");
 90                                                    94 
 91     (*store)["Time"] = G4AttDef("Time", "Time" <<  95     (*store)["Time"]
                                                   >>  96       = G4AttDef("Time","Time","Physics","G4BestUnit","G4double");
 92                                                    97 
 93     (*store)["Pos"] = G4AttDef("Pos", "Positio <<  98     (*store)["Pos"]
                                                   >>  99       = G4AttDef("Pos","Position","Physics","G4BestUnit","G4ThreeVector");
 94                                                   100 
 95     (*store)["LVol"] = G4AttDef("LVol", "Logic << 101     (*store)["LVol"]
                                                   >> 102       = G4AttDef("LVol","Logical Volume","Physics","","G4String");
 96   }                                               103   }
 97   return store;                                   104   return store;
 98 }                                                 105 }
 99                                                   106 
100 //....oooOO0OOooo........oooOO0OOooo........oo    107 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
101                                                   108 
102 std::vector<G4AttValue>* HodoscopeHit::CreateA    109 std::vector<G4AttValue>* HodoscopeHit::CreateAttValues() const
103 {                                                 110 {
104   auto values = new std::vector<G4AttValue>;      111   auto values = new std::vector<G4AttValue>;
105                                                   112 
106   values->push_back(G4AttValue("HitType", "Hod << 113   values
107   values->push_back(G4AttValue("ID", G4UIcomma << 114     ->push_back(G4AttValue("HitType","HodoscopeHit",""));
108   values->push_back(G4AttValue("Time", G4BestU << 115   values
109   values->push_back(G4AttValue("Pos", G4BestUn << 116     ->push_back(G4AttValue("ID",G4UIcommand::ConvertToString(fId),""));
                                                   >> 117   values
                                                   >> 118     ->push_back(G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
                                                   >> 119   values
                                                   >> 120     ->push_back(G4AttValue("Pos",G4BestUnit(fPos,"Length"),""));
110                                                   121 
111   if (fPLogV)                                     122   if (fPLogV)
112     values->push_back(G4AttValue("LVol", fPLog << 123     values->push_back(G4AttValue("LVol",fPLogV->GetName(),""));
113   else                                            124   else
114     values->push_back(G4AttValue("LVol", " ",  << 125     values->push_back(G4AttValue("LVol"," ",""));
115                                                   126 
116   return values;                                  127   return values;
117 }                                                 128 }
118                                                   129 
119 //....oooOO0OOooo........oooOO0OOooo........oo    130 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
120                                                   131 
121 void HodoscopeHit::Print()                        132 void HodoscopeHit::Print()
122 {                                                 133 {
123   G4cout << "  Hodoscope[" << fId << "] " << f << 134   G4cout << "  Hodoscope[" << fId << "] " << fTime/ns << " (nsec)" << G4endl;
124 }                                                 135 }
125                                                   136 
126 //....oooOO0OOooo........oooOO0OOooo........oo    137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
127                                                   138 
128 }  // namespace B5                             << 139 }
129                                                   140