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Geant4/examples/advanced/underground_physics/src/DMXScintSD.cc

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Diff markup

Differences between /examples/advanced/underground_physics/src/DMXScintSD.cc (Version 11.3.0) and /examples/advanced/underground_physics/src/DMXScintSD.cc (Version 7.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
 27 // -------------------------------------------     24 // --------------------------------------------------------------
 28 //   GEANT 4 - Underground Dark Matter Detecto     25 //   GEANT 4 - Underground Dark Matter Detector Advanced Example
 29 //                                                 26 //
 30 //      For information related to this code c     27 //      For information related to this code contact: Alex Howard
 31 //      e-mail: alexander.howard@cern.ch       <<  28 //      e-mail: a.s.howard@ic.ac.uk
 32 // -------------------------------------------     29 // --------------------------------------------------------------
 33 // Comments                                        30 // Comments
 34 //                                                 31 //
 35 //                  Underground Advanced           32 //                  Underground Advanced
 36 //               by A. Howard and H. Araujo        33 //               by A. Howard and H. Araujo 
 37 //                    (27th November 2001)         34 //                    (27th November 2001)
 38 //                                                 35 //
 39 // ScintSD (scintillator sensitive detector de     36 // ScintSD (scintillator sensitive detector definition) program
 40 // -------------------------------------------     37 // --------------------------------------------------------------
 41                                                    38 
 42 #include "DMXScintSD.hh"                           39 #include "DMXScintSD.hh"
 43                                                    40 
 44 #include "DMXScintHit.hh"                          41 #include "DMXScintHit.hh"
 45 #include "DMXDetectorConstruction.hh"              42 #include "DMXDetectorConstruction.hh"
 46                                                    43 
 47 #include "G4VPhysicalVolume.hh"                    44 #include "G4VPhysicalVolume.hh"
 48 #include "G4HCofThisEvent.hh"                      45 #include "G4HCofThisEvent.hh"
 49 #include "G4Step.hh"                               46 #include "G4Step.hh"
 50 #include "G4SDManager.hh"                          47 #include "G4SDManager.hh"
 51 #include "G4ParticleDefinition.hh"                 48 #include "G4ParticleDefinition.hh"
 52 #include "G4ParticleTypes.hh"                      49 #include "G4ParticleTypes.hh"
 53 #include "G4Ions.hh"                               50 #include "G4Ions.hh"
 54 #include "G4ios.hh"                                51 #include "G4ios.hh"
 55                                                    52 
 56 #include "G4OpticalPhoton.hh"                  << 
 57                                                << 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 59                                                    54 
 60 DMXScintSD::DMXScintSD(G4String name)          <<  55 DMXScintSD::DMXScintSD(G4String name,DMXDetectorConstruction* DMXSD) 
 61   :G4VSensitiveDetector(name)                  <<  56   :G4VSensitiveDetector(name),DMXDetector(DMXSD)
 62 {                                                  57 {
 63   G4String HCname="scintillatorCollection";        58   G4String HCname="scintillatorCollection";
 64   collectionName.insert(HCname);                   59   collectionName.insert(HCname);
 65 }                                                  60 }
 66                                                    61 
 67 //....oooOO0OOooo........oooOO0OOooo........oo     62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 68                                                    63 
 69 DMXScintSD::~DMXScintSD(){ }                       64 DMXScintSD::~DMXScintSD(){ }
 70                                                    65 
 71 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 72                                                    67 
 73 void DMXScintSD::Initialize(G4HCofThisEvent*)      68 void DMXScintSD::Initialize(G4HCofThisEvent*)
 74 {                                                  69 {
 75   scintillatorCollection = new DMXScintHitsCol     70   scintillatorCollection = new DMXScintHitsCollection
 76     (SensitiveDetectorName,collectionName[0]);     71     (SensitiveDetectorName,collectionName[0]);
 77                                                    72 
 78   HitID = -1;                                      73   HitID = -1;
 79 }                                                  74 }
 80                                                    75 
 81 //....oooOO0OOooo........oooOO0OOooo........oo     76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 82                                                    77 
 83 G4bool DMXScintSD::ProcessHits(G4Step* aStep,      78 G4bool DMXScintSD::ProcessHits(G4Step* aStep, G4TouchableHistory*)
 84 {                                                  79 {
 85                                                << 
 86   //need to know if this is an optical photon  << 
 87   if(aStep->GetTrack()->GetDefinition()        << 
 88      == G4OpticalPhoton::OpticalPhotonDefiniti << 
 89                                                << 
 90                                                << 
 91   G4double edep = aStep->GetTotalEnergyDeposit     80   G4double edep = aStep->GetTotalEnergyDeposit();
 92   G4ParticleDefinition* particleType = aStep->     81   G4ParticleDefinition* particleType = aStep->GetTrack()->GetDefinition();
 93   G4String particleName = particleType->GetPar     82   G4String particleName = particleType->GetParticleName();
 94                                                    83 
 95   G4double stepl = 0.;                             84   G4double stepl = 0.;
 96   if (particleType->GetPDGCharge() != 0.)          85   if (particleType->GetPDGCharge() != 0.)
 97     stepl = aStep->GetStepLength();                86     stepl = aStep->GetStepLength();
 98                                                    87   
 99   if ((edep==0.)&&(stepl==0.)) return false;       88   if ((edep==0.)&&(stepl==0.)) return false;      
100                                                    89 
101                                                    90 
102   // fill in hit                                   91   // fill in hit
103   DMXScintHit* newHit = new DMXScintHit();         92   DMXScintHit* newHit = new DMXScintHit();
104   newHit->SetEdep(edep);                           93   newHit->SetEdep(edep);
105   newHit->SetPos(aStep->GetPostStepPoint()->Ge     94   newHit->SetPos(aStep->GetPostStepPoint()->GetPosition());
106   newHit->SetTime(aStep->GetPreStepPoint()->Ge     95   newHit->SetTime(aStep->GetPreStepPoint()->GetGlobalTime());
107   newHit->SetParticle(particleName);               96   newHit->SetParticle(particleName);
108   newHit->SetParticleEnergy(aStep->GetPreStepP     97   newHit->SetParticleEnergy(aStep->GetPreStepPoint()->GetKineticEnergy() );
109                                                    98 
110   HitID = scintillatorCollection->insert(newHi     99   HitID = scintillatorCollection->insert(newHit);
111                                                   100   
112   return true;                                    101   return true;
113 }                                                 102 }
114                                                   103 
115                                                   104 
116 //....oooOO0OOooo........oooOO0OOooo........oo    105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
117                                                   106 
118 void DMXScintSD::EndOfEvent(G4HCofThisEvent* H    107 void DMXScintSD::EndOfEvent(G4HCofThisEvent* HCE)
119 {                                                 108 {
120                                                   109 
121   G4String HCname = collectionName[0];            110   G4String HCname = collectionName[0];
122   static G4int HCID = -1;                         111   static G4int HCID = -1;
123   if(HCID<0)                                      112   if(HCID<0)
124     HCID = G4SDManager::GetSDMpointer()->GetCo    113     HCID = G4SDManager::GetSDMpointer()->GetCollectionID(HCname);
125   HCE->AddHitsCollection(HCID,scintillatorColl    114   HCE->AddHitsCollection(HCID,scintillatorCollection);
126                                                   115 
127   G4int nHits = scintillatorCollection->entrie    116   G4int nHits = scintillatorCollection->entries();
128   if (verboseLevel>=1)                            117   if (verboseLevel>=1)
129     G4cout << "     LXe collection: " <<  nHit    118     G4cout << "     LXe collection: " <<  nHits << " hits" << G4endl;
130   if (verboseLevel>=2)                            119   if (verboseLevel>=2)
131     scintillatorCollection->PrintAllHits();       120     scintillatorCollection->PrintAllHits();
132                                                   121 
133 }                                                 122 }
134                                                   123 
135 //....oooOO0OOooo........oooOO0OOooo........oo    124 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
136                                                   125 
137 void DMXScintSD::clear()                          126 void DMXScintSD::clear()
138 {}                                                127 {} 
139                                                   128 
140 //....oooOO0OOooo........oooOO0OOooo........oo    129 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
141                                                   130 
142 void DMXScintSD::DrawAll()                        131 void DMXScintSD::DrawAll()
143 {}                                                132 {} 
144                                                   133 
145 //....oooOO0OOooo........oooOO0OOooo........oo    134 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
146                                                   135 
147 void DMXScintSD::PrintAll()                       136 void DMXScintSD::PrintAll()
148 {}                                                137 {} 
149                                                   138 
150 //....oooOO0OOooo........oooOO0OOooo........oo    139 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
151                                                   140 
152                                                   141