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Geant4/examples/advanced/underground_physics/src/DMXPmtHit.cc

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Diff markup

Differences between /examples/advanced/underground_physics/src/DMXPmtHit.cc (Version 11.3.0) and /examples/advanced/underground_physics/src/DMXPmtHit.cc (Version 10.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // -------------------------------------------     27 // --------------------------------------------------------------
 28 //   GEANT 4 - Underground Dark Matter Detecto     28 //   GEANT 4 - Underground Dark Matter Detector Advanced Example
 29 //                                                 29 //
 30 //      For information related to this code c     30 //      For information related to this code contact: Alex Howard
 31 //      e-mail: alexander.howard@cern.ch           31 //      e-mail: alexander.howard@cern.ch
 32 // -------------------------------------------     32 // --------------------------------------------------------------
 33 // Comments                                        33 // Comments
 34 //                                                 34 //
 35 //                  Underground Advanced           35 //                  Underground Advanced
 36 //               by A. Howard and H. Araujo        36 //               by A. Howard and H. Araujo 
 37 //                    (27th November 2001)         37 //                    (27th November 2001)
 38 //                                                 38 //
 39 // PmtHit (sensitive detector) program             39 // PmtHit (sensitive detector) program
 40 // -------------------------------------------     40 // --------------------------------------------------------------
 41                                                    41 
 42 #include "DMXPmtHit.hh"                            42 #include "DMXPmtHit.hh"
 43                                                    43 
 44 #include "G4UnitsTable.hh"                         44 #include "G4UnitsTable.hh"
 45 #include "G4VVisManager.hh"                        45 #include "G4VVisManager.hh"
 46 #include "G4Circle.hh"                             46 #include "G4Circle.hh"
 47 #include "G4Colour.hh"                             47 #include "G4Colour.hh"
 48 #include "G4VisAttributes.hh"                      48 #include "G4VisAttributes.hh"
 49                                                    49 
 50 #include <iomanip>                                 50 #include <iomanip>
 51                                                    51 
 52 G4ThreadLocal G4Allocator<DMXPmtHit> *DMXPmtHi     52 G4ThreadLocal G4Allocator<DMXPmtHit> *DMXPmtHitsAllocator;
 53                                                    53 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 55                                                    55 
 56 DMXPmtHit::DMXPmtHit() {                           56 DMXPmtHit::DMXPmtHit() {
 57                                                    57   
 58   pos = G4ThreeVector(0., 0., 0.);                 58   pos = G4ThreeVector(0., 0., 0.);
 59   time=0.;                                         59   time=0.;
 60                                                    60 
 61 }                                                  61 }
 62                                                    62 
 63                                                    63 
 64 //....oooOO0OOooo........oooOO0OOooo........oo     64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 65                                                    65 
 66 DMXPmtHit::~DMXPmtHit() {;}                        66 DMXPmtHit::~DMXPmtHit() {;}
 67                                                    67 
 68 //....oooOO0OOooo........oooOO0OOooo........oo     68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 69                                                    69 
 70 DMXPmtHit::DMXPmtHit(const DMXPmtHit& right) :     70 DMXPmtHit::DMXPmtHit(const DMXPmtHit& right) : G4VHit(right) {
 71                                                    71 
 72   pos  = right.pos;                                72   pos  = right.pos;
 73   time = right.time;                               73   time = right.time;
 74                                                    74 
 75 }                                                  75 }
 76                                                    76 
 77 //....oooOO0OOooo........oooOO0OOooo........oo     77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 78                                                    78 
 79 const DMXPmtHit& DMXPmtHit::operator=(const DM     79 const DMXPmtHit& DMXPmtHit::operator=(const DMXPmtHit& right) {
 80                                                    80 
 81   pos  = right.pos;                                81   pos  = right.pos;
 82   time = right.time;                               82   time = right.time;
 83                                                    83 
 84   return *this;                                    84   return *this;
 85                                                    85 
 86 }                                                  86 }
 87                                                    87 
 88 //....oooOO0OOooo........oooOO0OOooo........oo     88 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 89                                                    89 
 90 G4bool DMXPmtHit::operator==(const DMXPmtHit&      90 G4bool DMXPmtHit::operator==(const DMXPmtHit& right) const {
 91                                                    91 
 92   return (this==&right) ? true : false;            92   return (this==&right) ? true : false;
 93                                                    93 
 94 }                                                  94 }
 95                                                    95 
 96 //....oooOO0OOooo........oooOO0OOooo........oo     96 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 97                                                    97 
 98 void DMXPmtHit::Draw()  {                          98 void DMXPmtHit::Draw()  {
 99                                                    99 
100   G4VVisManager* pVVisManager = G4VVisManager:    100   G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
101                                                   101 
102   if(pVVisManager) {                              102   if(pVVisManager) {
103     G4Circle circle(pos);                         103     G4Circle circle(pos);
104     circle.SetScreenSize(0.002);                  104     circle.SetScreenSize(0.002);
105     circle.SetFillStyle(G4Circle::filled);        105     circle.SetFillStyle(G4Circle::filled);
106     G4Colour colour(1.,1.,0.);                    106     G4Colour colour(1.,1.,0.);
107     G4VisAttributes attribs(colour);              107     G4VisAttributes attribs(colour);
108     circle.SetVisAttributes(attribs);             108     circle.SetVisAttributes(attribs);
109     pVVisManager->Draw(circle);                   109     pVVisManager->Draw(circle);
110   }                                               110   }
111                                                   111 
112                                                   112 
113 }                                                 113 }
114                                                   114 
115 //....oooOO0OOooo........oooOO0OOooo........oo    115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
116                                                   116 
117 void DMXPmtHit::Print() {                         117 void DMXPmtHit::Print() {
118                                                   118 
119   //  G4cout << "      PMT hit: " << G4BestUni    119   //  G4cout << "      PMT hit: " << G4BestUnit(pos,"Length") << G4endl;
120                                                   120 
121   G4cout << "      PMT hit: " << std::setw(5)     121   G4cout << "      PMT hit: " << std::setw(5) << G4BestUnit(time,"Time") 
122    << ", at " << G4BestUnit(pos,"Length") << G    122    << ", at " << G4BestUnit(pos,"Length") << G4endl;
123                                                   123 
124                                                   124 
125 }                                                 125 }
126                                                   126 
127                                                   127 
128                                                   128 
129                                                   129