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Geant4/examples/advanced/human_phantom/src/G4MIRDUpperSpine.cc

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Differences between /examples/advanced/human_phantom/src/G4MIRDUpperSpine.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDUpperSpine.cc (Version 9.6.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 29 //                                                 33 //
 30 #include "G4MIRDUpperSpine.hh"                     34 #include "G4MIRDUpperSpine.hh"
 31                                                    35 
 32 #include "globals.hh"                              36 #include "globals.hh"
 33 #include "G4SystemOfUnits.hh"                      37 #include "G4SystemOfUnits.hh"
 34 #include "G4SDManager.hh"                          38 #include "G4SDManager.hh"
 35 #include "G4VisAttributes.hh"                      39 #include "G4VisAttributes.hh"
 36 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 37 #include "G4HumanPhantomMaterial.hh"               41 #include "G4HumanPhantomMaterial.hh"
 38 #include "G4EllipticalTube.hh"                     42 #include "G4EllipticalTube.hh"
 39 #include "G4RotationMatrix.hh"                     43 #include "G4RotationMatrix.hh"
 40 #include "G4ThreeVector.hh"                        44 #include "G4ThreeVector.hh"
 41 #include "G4VPhysicalVolume.hh"                    45 #include "G4VPhysicalVolume.hh"
 42 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 43 #include "G4Box.hh"                                47 #include "G4Box.hh"
 44 #include "G4SubtractionSolid.hh"                   48 #include "G4SubtractionSolid.hh"
 45 #include "G4HumanPhantomColour.hh"                 49 #include "G4HumanPhantomColour.hh"
 46                                                    50 
                                                   >>  51 G4MIRDUpperSpine::G4MIRDUpperSpine()
                                                   >>  52 {
                                                   >>  53 }
                                                   >>  54 
                                                   >>  55 G4MIRDUpperSpine::~G4MIRDUpperSpine()
                                                   >>  56 {
                                                   >>  57  
                                                   >>  58 }
                                                   >>  59 
 47 G4VPhysicalVolume* G4MIRDUpperSpine::Construct     60 G4VPhysicalVolume* G4MIRDUpperSpine::Construct(const G4String& volumeName,
 48                  G4VPhysicalVolume* mother,    <<  61                 G4VPhysicalVolume* mother, 
 49                  const G4String& colourName    <<  62                 const G4String& colourName
 50                  , G4bool wireFrame,G4bool)    <<  63                 , G4bool wireFrame,G4bool sensitivity)
 51 {                                                  64 {
 52   auto* material = new G4HumanPhantomMaterial( <<  65   G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
 53                                                    66    
 54   G4cout<<"Construct "<<volumeName<<" with mot <<  67   G4cout << "Construct " <<volumeName <<G4endl;
 55                                                <<  68    
 56   auto* skeleton = material -> GetMaterial("sk <<  69   G4Material* skeleton = material -> GetMaterial("skeleton");
 57                                                    70  
 58   delete material;                                 71   delete material;
 59                                                    72 
 60   G4double dx = 2. *cm;                            73   G4double dx = 2. *cm;
 61   G4double dy = 2.5 *cm;                           74   G4double dy = 2.5 *cm;
 62   G4double dz = 4.25*cm;                           75   G4double dz = 4.25*cm;
 63                                                    76 
 64   auto* upperSpine = new G4EllipticalTube("Upp <<  77  G4EllipticalTube* upperSpine = new G4EllipticalTube("UpperSpine",dx, dy, dz);
 65                                                    78 
 66   G4double xx = 20. * cm;                      <<  79  G4double xx = 20. * cm;
 67   G4double yy = 10. * cm;                      <<  80  G4double yy = 10. * cm;
 68   G4double zz = 5. * cm;                       <<  81  G4double zz = 5. * cm;
 69                                                    82 
 70   auto* subtraction = new G4Box("box", xx/2.,  <<  83  G4Box* subtraction = new G4Box("box", xx/2., yy/2., zz/2.);
 71                                                    84 
 72   auto* matrix = new G4RotationMatrix();       <<  85  G4RotationMatrix* matrix = new G4RotationMatrix();
 73   matrix -> rotateX(-25.* deg);                <<  86  matrix -> rotateX(-25.* deg); 
 74                                                    87 
 75   auto* upper_spine = new G4SubtractionSolid(" <<  88  G4SubtractionSolid* upper_spine = new G4SubtractionSolid("upperspine",upperSpine, subtraction,
 76                  matrix, G4ThreeVector(0., -2. <<  89                 matrix, G4ThreeVector(0., -2.5 * cm, 5.5* cm));
 77                                                    90 
 78   auto* logicUpperSpine = new G4LogicalVolume( <<  91  G4LogicalVolume* logicUpperSpine = new G4LogicalVolume(upper_spine, skeleton, 
 79                "logical" + volumeName,         <<  92               "logical" + volumeName,
 80                nullptr, nullptr, nullptr);     <<  93               0, 0, 0);  
 81   // Define rotation and position here!            94   // Define rotation and position here!
 82   G4VPhysicalVolume* physUpperSpine = new G4PV <<  95   G4VPhysicalVolume* physUpperSpine = new G4PVPlacement(0,
 83               G4ThreeVector(0.0, 5.5 *cm, -3.5 <<  96               G4ThreeVector(0.0, 5.5 *cm, -3.5 *cm),
 84               "physicalUpperSpine",            <<  97                    "physicalUpperSpine",
 85               logicUpperSpine,                 <<  98                logicUpperSpine,
 86               mother,                          <<  99              mother,
 87               false,                           << 100              false,
 88               0, true);                        << 101              0, true);
                                                   >> 102 
                                                   >> 103   // Sensitive Body Part
                                                   >> 104   if (sensitivity==true)
                                                   >> 105   { 
                                                   >> 106     G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >> 107     logicUpperSpine->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
                                                   >> 108   }
 89                                                   109 
 90   // Visualization Attributes                     110   // Visualization Attributes
 91   //G4VisAttributes* UpperSpineVisAtt = new G4    111   //G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
 92   auto* colourPointer = new G4HumanPhantomColo << 112   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 93   G4Colour colour = colourPointer -> GetColour    113   G4Colour colour = colourPointer -> GetColour(colourName);
 94   auto* UpperSpineVisAtt = new G4VisAttributes << 114   G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(colour);
 95                                                   115  
 96   UpperSpineVisAtt->SetForceSolid(wireFrame);     116   UpperSpineVisAtt->SetForceSolid(wireFrame);
 97   logicUpperSpine->SetVisAttributes(UpperSpine    117   logicUpperSpine->SetVisAttributes(UpperSpineVisAtt);
 98                                                   118 
 99   G4cout << "UpperSpine created !!!!!!" << G4e    119   G4cout << "UpperSpine created !!!!!!" << G4endl;
100                                                   120  
101   // Testing UpperSpine Volume                    121   // Testing UpperSpine Volume
102   G4double UpperSpineVol = logicUpperSpine->Ge    122   G4double UpperSpineVol = logicUpperSpine->GetSolid()->GetCubicVolume();
103   G4cout << "Volume of UpperSpine = " << Upper    123   G4cout << "Volume of UpperSpine = " << UpperSpineVol/cm3 << " cm^3" << G4endl;
104                                                   124   
105   // Testing UpperSpine Material                  125   // Testing UpperSpine Material
106   G4String UpperSpineMat = logicUpperSpine->Ge    126   G4String UpperSpineMat = logicUpperSpine->GetMaterial()->GetName();
107   G4cout << "Material of UpperSpine = " << Upp    127   G4cout << "Material of UpperSpine = " << UpperSpineMat << G4endl;
108                                                   128   
109   // Testing Density                              129   // Testing Density
110   G4double UpperSpineDensity = logicUpperSpine    130   G4double UpperSpineDensity = logicUpperSpine->GetMaterial()->GetDensity();
111   G4cout << "Density of Material = " << UpperS    131   G4cout << "Density of Material = " << UpperSpineDensity*cm3/g << " g/cm^3" << G4endl;
112                                                   132 
113   // Testing Mass                                 133   // Testing Mass
114   G4double UpperSpineMass = (UpperSpineVol)*Up    134   G4double UpperSpineMass = (UpperSpineVol)*UpperSpineDensity;
115   G4cout << "Mass of UpperSpine = " << UpperSp    135   G4cout << "Mass of UpperSpine = " << UpperSpineMass/gram << " g" << G4endl;
116                                                   136 
                                                   >> 137  
117   return physUpperSpine;                          138   return physUpperSpine;
118 }                                                 139 }
119                                                   140