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Geant4/examples/advanced/human_phantom/src/G4MIRDRightClavicle.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4MIRDRightClavicle.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDRightClavicle.cc (Version 10.3.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
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  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                             <<  26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
 27 // Previous authors: G. Guerrieri, S. Guatelli << 
 28 // Authors (since 2007): S. Guatelli, Universi << 
 29 //                                                 27 // 
 30 //                                             <<  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 31 //                                                 33 //
 32 #include "G4MIRDRightClavicle.hh"                  34 #include "G4MIRDRightClavicle.hh"
 33                                                    35 
 34 #include "globals.hh"                              36 #include "globals.hh"
 35 #include "G4SystemOfUnits.hh"                      37 #include "G4SystemOfUnits.hh"
 36 #include "G4SDManager.hh"                          38 #include "G4SDManager.hh"
 37 #include "G4Cons.hh"                               39 #include "G4Cons.hh"
 38 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 39 #include "G4HumanPhantomMaterial.hh"               41 #include "G4HumanPhantomMaterial.hh"
 40 #include "G4EllipticalTube.hh"                     42 #include "G4EllipticalTube.hh"
 41 #include "G4ThreeVector.hh"                        43 #include "G4ThreeVector.hh"
 42 #include "G4VPhysicalVolume.hh"                    44 #include "G4VPhysicalVolume.hh"
 43 #include "G4RotationMatrix.hh"                     45 #include "G4RotationMatrix.hh"
 44 #include "G4LogicalVolume.hh"                      46 #include "G4LogicalVolume.hh"
 45 #include "G4PVPlacement.hh"                        47 #include "G4PVPlacement.hh"
 46 #include "G4SubtractionSolid.hh"                   48 #include "G4SubtractionSolid.hh"
 47 #include "G4HumanPhantomColour.hh"                 49 #include "G4HumanPhantomColour.hh"
 48 #include "G4Box.hh"                                50 #include "G4Box.hh"
 49 #include "G4Torus.hh"                              51 #include "G4Torus.hh"
 50                                                    52 
                                                   >>  53 G4MIRDRightClavicle::G4MIRDRightClavicle()
                                                   >>  54 {
                                                   >>  55 }
                                                   >>  56 
                                                   >>  57 G4MIRDRightClavicle::~G4MIRDRightClavicle()
                                                   >>  58 {
                                                   >>  59 }
                                                   >>  60 
                                                   >>  61 
 51 G4VPhysicalVolume* G4MIRDRightClavicle::Constr     62 G4VPhysicalVolume* G4MIRDRightClavicle::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 
 52              const G4String& colourName, G4boo     63              const G4String& colourName, G4bool wireFrame,G4bool)
 53 {                                              <<  64 {
                                                   >>  65  
 54   G4cout<<"Construct "<<volumeName<<" with mot     66   G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
 55                                                    67 
 56   auto* material = new G4HumanPhantomMaterial( <<  68 
 57   auto* skeleton = material -> GetMaterial("sk <<  69   G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
                                                   >>  70   G4Material* skeleton = material -> GetMaterial("skeleton");
 58                                                    71  
 59   G4double rMin = 0*cm;                            72   G4double rMin = 0*cm;
 60   G4double rMax = 0.7883*cm;                       73   G4double rMax = 0.7883*cm;
 61   G4double rTor = 10*cm;                           74   G4double rTor = 10*cm;
 62   G4double pSPhi = 201.75*degree;                  75   G4double pSPhi = 201.75*degree;
 63   G4double pDPhi = 0.7*rad;                        76   G4double pDPhi = 0.7*rad;
 64                                                    77  
 65   auto* clavicle = new G4Torus("Clavicle",rMin << 
 66                                                    78 
 67   auto* logicRightClavicle = new G4LogicalVolu <<  79   G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi);
 68                     skeleton,                  <<  80 
 69                "logical" + volumeName,         <<  81   G4LogicalVolume* logicRightClavicle = new G4LogicalVolume(clavicle,
 70                nullptr, nullptr, nullptr);     <<  82                  skeleton,
 71                                                <<  83                  "logical" + volumeName,
 72   G4VPhysicalVolume* physRightClavicle = new G <<  84                  0, 0, 0);
 73                  G4ThreeVector(0.*cm,2.*cm,33. <<  85   G4VPhysicalVolume* physRightClavicle = new G4PVPlacement(0,
                                                   >>  86                  G4ThreeVector(0.*cm,0.*cm,33.25*cm),
 74                  "physicalRightClavicle",          87                  "physicalRightClavicle",
 75                  logicRightClavicle,               88                  logicRightClavicle,
 76                  mother,                           89                  mother,
 77                  false,                            90                  false,
 78                  0, true);                         91                  0, true);
 79                                                    92   
 80   // Visualization Attributes                      93   // Visualization Attributes
 81   auto* colourPointer = new G4HumanPhantomColo <<  94   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 82   G4Colour colour = colourPointer -> GetColour     95   G4Colour colour = colourPointer -> GetColour(colourName);
 83   auto* RightClavicleVisAtt = new G4VisAttribu <<  96   G4VisAttributes* RightClavicleVisAtt = new G4VisAttributes(colour);
 84   RightClavicleVisAtt->SetForceSolid(wireFrame     97   RightClavicleVisAtt->SetForceSolid(wireFrame);
 85   logicRightClavicle->SetVisAttributes(RightCl     98   logicRightClavicle->SetVisAttributes(RightClavicleVisAtt);
 86   G4cout << "RightClavicle created !!!!!!" <<      99   G4cout << "RightClavicle created !!!!!!" << G4endl;
 87                                                   100 
 88   // Testing RightClavicle Volume                 101   // Testing RightClavicle Volume
 89   G4double RightClavicleVol = logicRightClavic    102   G4double RightClavicleVol = logicRightClavicle->GetSolid()->GetCubicVolume();
 90   G4cout << "Volume of RightClavicle = " << Ri    103   G4cout << "Volume of RightClavicle = " << RightClavicleVol/cm3 << " cm^3" << G4endl;
 91                                                   104   
 92   // Testing RightClavicle Material               105   // Testing RightClavicle Material
 93   G4String RightClavicleMat = logicRightClavic    106   G4String RightClavicleMat = logicRightClavicle->GetMaterial()->GetName();
 94   G4cout << "Material of RightClavicle = " <<     107   G4cout << "Material of RightClavicle = " << RightClavicleMat << G4endl;
 95                                                   108   
 96   // Testing Density                              109   // Testing Density
 97   G4double RightClavicleDensity = logicRightCl    110   G4double RightClavicleDensity = logicRightClavicle->GetMaterial()->GetDensity();
 98   G4cout << "Density of Material = " << RightC    111   G4cout << "Density of Material = " << RightClavicleDensity*cm3/g << " g/cm^3" << G4endl;
 99                                                   112 
100   // Testing Mass                                 113   // Testing Mass
101   G4double RightClavicleMass = (RightClavicleV    114   G4double RightClavicleMass = (RightClavicleVol)*RightClavicleDensity;
102   G4cout << "Mass of RightClavicle = " << Righ    115   G4cout << "Mass of RightClavicle = " << RightClavicleMass/gram << " g" << G4endl;
103                                                << 116 
                                                   >> 117   
104   return physRightClavicle;                       118   return physRightClavicle;
105 }                                                 119 }
106                                                   120