Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // << 26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy 27 // Previous authors: G. Guerrieri, S. Guatelli << 28 // Authors (since 2007): S. Guatelli, Universi << 29 // 27 // 30 // << 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 31 // 33 // 32 #include "G4MIRDRightClavicle.hh" 34 #include "G4MIRDRightClavicle.hh" 33 35 34 #include "globals.hh" 36 #include "globals.hh" 35 #include "G4SystemOfUnits.hh" 37 #include "G4SystemOfUnits.hh" 36 #include "G4SDManager.hh" 38 #include "G4SDManager.hh" 37 #include "G4Cons.hh" 39 #include "G4Cons.hh" 38 #include "G4VisAttributes.hh" 40 #include "G4VisAttributes.hh" 39 #include "G4HumanPhantomMaterial.hh" 41 #include "G4HumanPhantomMaterial.hh" 40 #include "G4EllipticalTube.hh" 42 #include "G4EllipticalTube.hh" 41 #include "G4ThreeVector.hh" 43 #include "G4ThreeVector.hh" 42 #include "G4VPhysicalVolume.hh" 44 #include "G4VPhysicalVolume.hh" 43 #include "G4RotationMatrix.hh" 45 #include "G4RotationMatrix.hh" 44 #include "G4LogicalVolume.hh" 46 #include "G4LogicalVolume.hh" 45 #include "G4PVPlacement.hh" 47 #include "G4PVPlacement.hh" 46 #include "G4SubtractionSolid.hh" 48 #include "G4SubtractionSolid.hh" 47 #include "G4HumanPhantomColour.hh" 49 #include "G4HumanPhantomColour.hh" 48 #include "G4Box.hh" 50 #include "G4Box.hh" 49 #include "G4Torus.hh" 51 #include "G4Torus.hh" 50 52 >> 53 G4MIRDRightClavicle::G4MIRDRightClavicle() >> 54 { >> 55 } >> 56 >> 57 G4MIRDRightClavicle::~G4MIRDRightClavicle() >> 58 { >> 59 } >> 60 >> 61 51 G4VPhysicalVolume* G4MIRDRightClavicle::Constr 62 G4VPhysicalVolume* G4MIRDRightClavicle::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 52 const G4String& colourName, G4boo 63 const G4String& colourName, G4bool wireFrame,G4bool) 53 { << 64 { >> 65 54 G4cout<<"Construct "<<volumeName<<" with mot 66 G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl; 55 67 56 auto* material = new G4HumanPhantomMaterial( << 68 57 auto* skeleton = material -> GetMaterial("sk << 69 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); >> 70 G4Material* skeleton = material -> GetMaterial("skeleton"); 58 71 59 G4double rMin = 0*cm; 72 G4double rMin = 0*cm; 60 G4double rMax = 0.7883*cm; 73 G4double rMax = 0.7883*cm; 61 G4double rTor = 10*cm; 74 G4double rTor = 10*cm; 62 G4double pSPhi = 201.75*degree; 75 G4double pSPhi = 201.75*degree; 63 G4double pDPhi = 0.7*rad; 76 G4double pDPhi = 0.7*rad; 64 77 65 auto* clavicle = new G4Torus("Clavicle",rMin << 66 78 67 auto* logicRightClavicle = new G4LogicalVolu << 79 G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi); 68 skeleton, << 80 69 "logical" + volumeName, << 81 G4LogicalVolume* logicRightClavicle = new G4LogicalVolume(clavicle, 70 nullptr, nullptr, nullptr); << 82 skeleton, 71 << 83 "logical" + volumeName, 72 G4VPhysicalVolume* physRightClavicle = new G << 84 0, 0, 0); 73 G4ThreeVector(0.*cm,2.*cm,33. << 85 G4VPhysicalVolume* physRightClavicle = new G4PVPlacement(0, >> 86 G4ThreeVector(0.*cm,0.*cm,33.25*cm), 74 "physicalRightClavicle", 87 "physicalRightClavicle", 75 logicRightClavicle, 88 logicRightClavicle, 76 mother, 89 mother, 77 false, 90 false, 78 0, true); 91 0, true); 79 92 80 // Visualization Attributes 93 // Visualization Attributes 81 auto* colourPointer = new G4HumanPhantomColo << 94 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 82 G4Colour colour = colourPointer -> GetColour 95 G4Colour colour = colourPointer -> GetColour(colourName); 83 auto* RightClavicleVisAtt = new G4VisAttribu << 96 G4VisAttributes* RightClavicleVisAtt = new G4VisAttributes(colour); 84 RightClavicleVisAtt->SetForceSolid(wireFrame 97 RightClavicleVisAtt->SetForceSolid(wireFrame); 85 logicRightClavicle->SetVisAttributes(RightCl 98 logicRightClavicle->SetVisAttributes(RightClavicleVisAtt); 86 G4cout << "RightClavicle created !!!!!!" << 99 G4cout << "RightClavicle created !!!!!!" << G4endl; 87 100 88 // Testing RightClavicle Volume 101 // Testing RightClavicle Volume 89 G4double RightClavicleVol = logicRightClavic 102 G4double RightClavicleVol = logicRightClavicle->GetSolid()->GetCubicVolume(); 90 G4cout << "Volume of RightClavicle = " << Ri 103 G4cout << "Volume of RightClavicle = " << RightClavicleVol/cm3 << " cm^3" << G4endl; 91 104 92 // Testing RightClavicle Material 105 // Testing RightClavicle Material 93 G4String RightClavicleMat = logicRightClavic 106 G4String RightClavicleMat = logicRightClavicle->GetMaterial()->GetName(); 94 G4cout << "Material of RightClavicle = " << 107 G4cout << "Material of RightClavicle = " << RightClavicleMat << G4endl; 95 108 96 // Testing Density 109 // Testing Density 97 G4double RightClavicleDensity = logicRightCl 110 G4double RightClavicleDensity = logicRightClavicle->GetMaterial()->GetDensity(); 98 G4cout << "Density of Material = " << RightC 111 G4cout << "Density of Material = " << RightClavicleDensity*cm3/g << " g/cm^3" << G4endl; 99 112 100 // Testing Mass 113 // Testing Mass 101 G4double RightClavicleMass = (RightClavicleV 114 G4double RightClavicleMass = (RightClavicleVol)*RightClavicleDensity; 102 G4cout << "Mass of RightClavicle = " << Righ 115 G4cout << "Mass of RightClavicle = " << RightClavicleMass/gram << " g" << G4endl; 103 << 116 >> 117 104 return physRightClavicle; 118 return physRightClavicle; 105 } 119 } 106 120