Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Previous authors: G. Guerrieri, S. Guatelli << 28 // Authors (since 2007): S. Guatelli, Universi << 29 // 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 30 // 33 // 31 #include "G4MIRDRibCage.hh" 34 #include "G4MIRDRibCage.hh" 32 35 33 #include "globals.hh" 36 #include "globals.hh" 34 #include "G4SystemOfUnits.hh" << 35 #include "G4SDManager.hh" 37 #include "G4SDManager.hh" 36 #include "G4VisAttributes.hh" 38 #include "G4VisAttributes.hh" 37 #include "G4HumanPhantomMaterial.hh" 39 #include "G4HumanPhantomMaterial.hh" 38 #include "G4SubtractionSolid.hh" 40 #include "G4SubtractionSolid.hh" 39 #include "G4EllipticalTube.hh" 41 #include "G4EllipticalTube.hh" 40 #include "G4PVReplica.hh" 42 #include "G4PVReplica.hh" 41 #include "G4Box.hh" 43 #include "G4Box.hh" 42 #include "G4PVPlacement.hh" 44 #include "G4PVPlacement.hh" 43 #include "G4HumanPhantomColour.hh" 45 #include "G4HumanPhantomColour.hh" 44 G4MIRDRibCage::G4MIRDRibCage():fPhysRib1(nullp << 46 45 fPhysRib4(nullptr), fPhysRib5(nu << 47 G4MIRDRibCage::G4MIRDRibCage() 46 fPhysRib7(nullptr), fPhysRib8(nu << 48 { 47 fPhysRib10(nullptr), fPhysRib11( << 49 } 48 {;} << 50 >> 51 G4MIRDRibCage::~G4MIRDRibCage() >> 52 { >> 53 } 49 54 50 G4VPhysicalVolume* G4MIRDRibCage::Construct(co 55 G4VPhysicalVolume* G4MIRDRibCage::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 51 const G4String& colourName, G4bo << 56 const G4String& colourName, G4bool wireFrame, G4bool sensitivity) 52 << 53 { 57 { 54 auto* material = new G4HumanPhantomMaterial( << 58 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 55 59 56 G4cout<<"Construct "<<volumeName<<" with mot << 60 G4cout << "Construct "<< volumeName <<G4endl; 57 61 58 auto* skeleton = material -> GetMaterial("sk << 62 G4Material* skeleton = material -> GetMaterial("skeleton"); 59 auto* soft = material -> GetMaterial("soft_t << 63 G4Material* soft = material -> GetMaterial("soft_tissue"); 60 64 61 delete material; 65 delete material; 62 66 63 G4double dx= 17. *cm; // a2 67 G4double dx= 17. *cm; // a2 64 G4double dy= 9.8 * cm; //b2 68 G4double dy= 9.8 * cm; //b2 65 G4double thickness= 32.4 * cm; // z2/2 of ca 69 G4double thickness= 32.4 * cm; // z2/2 of cage 66 70 67 auto* outCage = new G4EllipticalTube("outCag << 71 G4EllipticalTube* outCage = new G4EllipticalTube("outCage",dx, dy, thickness/2.); 68 72 69 dx = 16.4 * cm; // a1 73 dx = 16.4 * cm; // a1 70 dy = 9.2 * cm; // b1 74 dy = 9.2 * cm; // b1 71 G4double dz = 34. *cm; // z2/2 75 G4double dz = 34. *cm; // z2/2 72 76 73 auto* inCage = new G4EllipticalTube("inCage" << 77 G4EllipticalTube* inCage = new G4EllipticalTube("inCage",dx, dy, dz/2.); 74 78 75 auto* cage = new G4SubtractionSolid("Cage", << 79 G4SubtractionSolid* cage = new G4SubtractionSolid("Cage", 76 outCage, << 80 outCage, 77 inCage, nullptr, G4ThreeVector << 81 inCage, 0, G4ThreeVector(0.*cm, 0.*cm, 0. * cm)); 78 82 79 83 80 auto* logicRibCage = new G4LogicalVolume(cag << 84 G4LogicalVolume* logicRibCage = new G4LogicalVolume(cage, soft, "LogicalCage", 0, 0, 0); 81 85 82 G4VPhysicalVolume* physRibCage = new G4PVPla << 86 G4VPhysicalVolume* physRibCage = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, thickness/2. + 0.1 * cm), 83 // with respect to the trunk << 87 // with respect to the trunk 84 "physicalRibCage", << 88 "physicalRibCage", 85 logicRibCage, << 89 logicRibCage, 86 mother, << 90 mother, 87 false, << 91 false, 88 0, true); << 92 0, true); 89 93 >> 94 90 G4double xx = 17.*cm; 95 G4double xx = 17.*cm; 91 G4double yy = 9.8*cm; 96 G4double yy = 9.8*cm; 92 G4double ribThickness = 1.4*cm; 97 G4double ribThickness = 1.4*cm; 93 auto* rib_out = new G4EllipticalTube("rib_ou << 98 G4EllipticalTube* rib_out = new G4EllipticalTube("rib_out",xx, yy, ribThickness/2.); 94 99 95 xx = 16.5 *cm; 100 xx = 16.5 *cm; 96 yy = 9.3 * cm; 101 yy = 9.3 * cm; 97 G4double zz = 1.5 * cm; 102 G4double zz = 1.5 * cm; 98 auto* rib_in = new G4EllipticalTube("rib_in" << 103 G4EllipticalTube* rib_in = new G4EllipticalTube("rib_in",xx, yy, zz/2.); 99 auto* rib = new G4SubtractionSolid("rib",rib << 104 G4SubtractionSolid* rib = new G4SubtractionSolid("rib",rib_out, rib_in); 100 105 101 auto* logicRib= new G4LogicalVolume(rib, ske << 106 G4LogicalVolume* logicRib= new G4LogicalVolume(rib, skeleton, "logical" + volumeName, 0, 0, 0); 102 107 103 fPhysRib1 = new G4PVPlacement(nullptr,G4Thre << 108 physRib1 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (- 32.2*cm/2. + 0.8 *cm)), 104 // with respect to the trunk << 109 // with respect to the trunk 105 "physicalRib", << 110 "physicalRib", 106 logicRib, << 111 logicRib, 107 physRibCage, << 112 physRibCage, 108 false, << 113 false, 109 0, true); << 114 0, true); 110 << 115 111 fPhysRib2 = new G4PVPlacement(nullptr,G4Thre << 116 physRib2 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, ( - 32.2*cm/2. + 0.8 *cm + 2.8 *cm)), 112 // with respect to the trunk << 117 // with respect to the trunk 113 "physicalRib", << 118 "physicalRib", 114 logicRib, << 119 logicRib, 115 physRibCage, << 120 physRibCage, 116 false, << 121 false, 117 0, true); << 122 0, true); 118 << 123 119 fPhysRib3 = new G4PVPlacement(nullptr,G4Thre << 124 physRib3 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 5.6 *cm)), 120 // with respect to the trunk << 125 // with respect to the trunk 121 "physicalRib", << 126 "physicalRib", 122 logicRib, << 127 logicRib, 123 physRibCage, << 128 physRibCage, 124 false, << 129 false, 125 0, true); << 130 0, true); 126 << 131 127 fPhysRib4 = new G4PVPlacement(nullptr,G4Thre << 132 physRib4 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 8.4 *cm)), 128 // with respect to the trunk << 133 // with respect to the trunk 129 "physicalRib", << 134 "physicalRib", 130 logicRib, << 135 logicRib, 131 physRibCage, << 136 physRibCage, 132 false, << 137 false, 133 0, true); << 138 0, true); 134 << 139 135 fPhysRib5 = new G4PVPlacement(nullptr,G4Thre << 140 physRib5 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 11.2 *cm)), 136 // with respect to the trunk << 141 // with respect to the trunk 137 "physicalRib", << 142 "physicalRib", 138 logicRib, << 143 logicRib, 139 physRibCage, << 144 physRibCage, 140 false, << 145 false, 141 0, true); << 146 0, true); 142 << 147 143 fPhysRib6 = new G4PVPlacement(nullptr,G4Thre << 148 physRib6 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 14. *cm)), 144 // with respect to the trunk << 149 // with respect to the trunk 145 "physicalRib", << 150 "physicalRib", 146 logicRib, << 151 logicRib, 147 physRibCage, << 152 physRibCage, 148 false, << 153 false, 149 0, true); << 154 0, true); 150 << 155 151 fPhysRib7 = new G4PVPlacement(nullptr,G4Thre << 156 physRib7 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 16.8 *cm)), 152 // with respect to the trunk << 157 // with respect to the trunk 153 "physicalRib", << 158 "physicalRib", 154 logicRib, << 159 logicRib, 155 physRibCage, << 160 physRibCage, 156 false, << 161 false, 157 0, true); << 162 0, true); 158 << 163 159 fPhysRib8 = new G4PVPlacement(nullptr,G4Thre << 164 physRib8 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 19.6 *cm)), 160 // with respect to the trunk << 165 // with respect to the trunk 161 "physicalRib", << 166 "physicalRib", 162 logicRib, << 167 logicRib, 163 physRibCage, << 168 physRibCage, 164 false, << 169 false, 165 0, true); << 170 0, true); 166 << 171 167 fPhysRib9 = new G4PVPlacement(nullptr,G4Thre << 172 physRib9 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 22.4 *cm)), 168 // with respect to the trunk << 173 // with respect to the trunk 169 "physicalRib", << 174 "physicalRib", 170 logicRib, << 175 logicRib, 171 physRibCage, << 176 physRibCage, 172 false, << 177 false, 173 0, true); << 178 0, true); 174 << 179 175 fPhysRib10 = new G4PVPlacement(nullptr, G4Th << 180 physRib10 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 25.2 *cm)), 176 // with respect to the trunk << 181 // with respect to the trunk 177 "physicalRib", << 182 "physicalRib", 178 logicRib, << 183 logicRib, 179 physRibCage, << 184 physRibCage, 180 false, << 185 false, 181 0, true); << 186 0, true); 182 << 187 183 fPhysRib11 = new G4PVPlacement(nullptr,G4Thr << 188 physRib11 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 28. *cm)), 184 // with respect to the trunk << 189 // with respect to the trunk 185 "physicalRib", << 190 "physicalRib", 186 logicRib, << 191 logicRib, 187 physRibCage, << 192 physRibCage, 188 false, << 193 false, 189 0, true); << 194 0, true); 190 << 195 191 fPhysRib12 = new G4PVPlacement(nullptr,G4Thr << 196 physRib12 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 30.8 *cm)), 192 // with respect to the trunk << 197 // with respect to the trunk 193 "physicalRib", << 198 "physicalRib", 194 logicRib, << 199 logicRib, 195 physRibCage, << 200 physRibCage, 196 false, << 201 false, 197 0, true); << 202 0, true); 198 203 >> 204 // Sensitive Body Part >> 205 if (sensitivity==true) >> 206 { >> 207 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 208 // logicRibCage->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 209 logicRib->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 210 } >> 211 199 // Visualization Attributes 212 // Visualization Attributes 200 logicRibCage -> SetVisAttributes(G4VisAttrib << 213 logicRibCage -> SetVisAttributes(G4VisAttributes::Invisible); 201 214 202 //G4VisAttributes* RibCageVisAtt = new G4Vis 215 //G4VisAttributes* RibCageVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); 203 216 204 auto* colourPointer = new G4HumanPhantomColo << 217 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 205 G4Colour colour = colourPointer -> GetColour 218 G4Colour colour = colourPointer -> GetColour(colourName); 206 auto* RibCageVisAtt = new G4VisAttributes(co << 219 G4VisAttributes* RibCageVisAtt = new G4VisAttributes(colour); 207 RibCageVisAtt->SetForceSolid(wireFrame); 220 RibCageVisAtt->SetForceSolid(wireFrame); 208 logicRib->SetVisAttributes(RibCageVisAtt); 221 logicRib->SetVisAttributes(RibCageVisAtt); 209 222 210 G4cout << "RibCage created !!!!!!" << G4endl 223 G4cout << "RibCage created !!!!!!" << G4endl; 211 // Testing Pelvis Volume 224 // Testing Pelvis Volume 212 G4double RibCageVol = logicRib->GetSolid()-> 225 G4double RibCageVol = logicRib->GetSolid()->GetCubicVolume(); 213 G4cout << "Volume of RibCage = " << ((RibCag 226 G4cout << "Volume of RibCage = " << ((RibCageVol)*12.)/cm3 << " cm^3" << G4endl; 214 227 215 // Testing RibCage Material 228 // Testing RibCage Material 216 G4String RibCageMat = logicRib->GetMaterial( 229 G4String RibCageMat = logicRib->GetMaterial()->GetName(); 217 G4cout << "Material of RibCage = " << RibCag 230 G4cout << "Material of RibCage = " << RibCageMat << G4endl; 218 231 219 // Testing Density 232 // Testing Density 220 G4double RibCageDensity = logicRib->GetMater 233 G4double RibCageDensity = logicRib->GetMaterial()->GetDensity(); 221 G4cout << "Density of Material = " << RibCag 234 G4cout << "Density of Material = " << RibCageDensity*cm3/g << " g/cm^3" << G4endl; 222 235 223 // Testing Mass 236 // Testing Mass 224 G4double RibCageMass = (RibCageVol)* RibCage 237 G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;// 12 is the total number of ribs; 225 G4cout << "Mass of RibCage = " << (RibCageMa 238 G4cout << "Mass of RibCage = " << (RibCageMass)/gram << " g" << G4endl; 226 239 227 return physRibCage; 240 return physRibCage; 228 } 241 } 229 242