Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // Previous authors: G. Guerrieri, S. Guatelli 27 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy 28 // Authors (since 2007): S. Guatelli, Universi 28 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia 29 // 29 // 30 // 30 // 31 #include "G4MIRDRibCage.hh" 31 #include "G4MIRDRibCage.hh" 32 32 33 #include "globals.hh" 33 #include "globals.hh" 34 #include "G4SystemOfUnits.hh" 34 #include "G4SystemOfUnits.hh" 35 #include "G4SDManager.hh" 35 #include "G4SDManager.hh" 36 #include "G4VisAttributes.hh" 36 #include "G4VisAttributes.hh" 37 #include "G4HumanPhantomMaterial.hh" 37 #include "G4HumanPhantomMaterial.hh" 38 #include "G4SubtractionSolid.hh" 38 #include "G4SubtractionSolid.hh" 39 #include "G4EllipticalTube.hh" 39 #include "G4EllipticalTube.hh" 40 #include "G4PVReplica.hh" 40 #include "G4PVReplica.hh" 41 #include "G4Box.hh" 41 #include "G4Box.hh" 42 #include "G4PVPlacement.hh" 42 #include "G4PVPlacement.hh" 43 #include "G4HumanPhantomColour.hh" 43 #include "G4HumanPhantomColour.hh" 44 G4MIRDRibCage::G4MIRDRibCage():fPhysRib1(nullp << 44 45 fPhysRib4(nullptr), fPhysRib5(nu << 45 G4MIRDRibCage::G4MIRDRibCage() 46 fPhysRib7(nullptr), fPhysRib8(nu << 46 { 47 fPhysRib10(nullptr), fPhysRib11( << 47 } 48 {;} << 48 >> 49 G4MIRDRibCage::~G4MIRDRibCage() >> 50 { >> 51 } >> 52 49 53 50 G4VPhysicalVolume* G4MIRDRibCage::Construct(co 54 G4VPhysicalVolume* G4MIRDRibCage::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 51 const G4String& colourName, G4bo 55 const G4String& colourName, G4bool wireFrame, G4bool) 52 << 53 { 56 { 54 auto* material = new G4HumanPhantomMaterial( << 57 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 55 58 56 G4cout<<"Construct "<<volumeName<<" with mot 59 G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl; 57 60 58 auto* skeleton = material -> GetMaterial("sk << 61 G4Material* skeleton = material -> GetMaterial("skeleton"); 59 auto* soft = material -> GetMaterial("soft_t << 62 G4Material* soft = material -> GetMaterial("soft_tissue"); 60 63 61 delete material; 64 delete material; 62 65 63 G4double dx= 17. *cm; // a2 66 G4double dx= 17. *cm; // a2 64 G4double dy= 9.8 * cm; //b2 67 G4double dy= 9.8 * cm; //b2 65 G4double thickness= 32.4 * cm; // z2/2 of ca 68 G4double thickness= 32.4 * cm; // z2/2 of cage 66 69 67 auto* outCage = new G4EllipticalTube("outCag << 70 G4EllipticalTube* outCage = new G4EllipticalTube("outCage",dx, dy, thickness/2.); 68 71 69 dx = 16.4 * cm; // a1 72 dx = 16.4 * cm; // a1 70 dy = 9.2 * cm; // b1 73 dy = 9.2 * cm; // b1 71 G4double dz = 34. *cm; // z2/2 74 G4double dz = 34. *cm; // z2/2 72 75 73 auto* inCage = new G4EllipticalTube("inCage" << 76 G4EllipticalTube* inCage = new G4EllipticalTube("inCage",dx, dy, dz/2.); 74 77 75 auto* cage = new G4SubtractionSolid("Cage", << 78 G4SubtractionSolid* cage = new G4SubtractionSolid("Cage", 76 outCage, 79 outCage, 77 inCage, nullptr, G4ThreeVector << 80 inCage, 0, G4ThreeVector(0.*cm, 0.*cm, 0. * cm)); 78 81 79 82 80 auto* logicRibCage = new G4LogicalVolume(cag << 83 G4LogicalVolume* logicRibCage = new G4LogicalVolume(cage, soft, "logicalCage", 0, 0, 0); 81 84 82 G4VPhysicalVolume* physRibCage = new G4PVPla << 85 G4VPhysicalVolume* physRibCage = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, thickness/2. + 0.1 * cm), 83 // with respect to the trunk 86 // with respect to the trunk 84 "physicalRibCage", 87 "physicalRibCage", 85 logicRibCage, 88 logicRibCage, 86 mother, 89 mother, 87 false, 90 false, 88 0, true); 91 0, true); 89 92 >> 93 90 G4double xx = 17.*cm; 94 G4double xx = 17.*cm; 91 G4double yy = 9.8*cm; 95 G4double yy = 9.8*cm; 92 G4double ribThickness = 1.4*cm; 96 G4double ribThickness = 1.4*cm; 93 auto* rib_out = new G4EllipticalTube("rib_ou << 97 G4EllipticalTube* rib_out = new G4EllipticalTube("rib_out",xx, yy, ribThickness/2.); 94 98 95 xx = 16.5 *cm; 99 xx = 16.5 *cm; 96 yy = 9.3 * cm; 100 yy = 9.3 * cm; 97 G4double zz = 1.5 * cm; 101 G4double zz = 1.5 * cm; 98 auto* rib_in = new G4EllipticalTube("rib_in" << 102 G4EllipticalTube* rib_in = new G4EllipticalTube("rib_in",xx, yy, zz/2.); 99 auto* rib = new G4SubtractionSolid("rib",rib << 103 G4SubtractionSolid* rib = new G4SubtractionSolid("rib",rib_out, rib_in); 100 104 101 auto* logicRib= new G4LogicalVolume(rib, ske << 105 G4LogicalVolume* logicRib= new G4LogicalVolume(rib, skeleton, "logical" + volumeName, 0, 0, 0); 102 106 103 fPhysRib1 = new G4PVPlacement(nullptr,G4Thre << 107 physRib1 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (- 32.2*cm/2. + 0.8 *cm)), 104 // with respect to the trunk 108 // with respect to the trunk 105 "physicalRib", 109 "physicalRib", 106 logicRib, 110 logicRib, 107 physRibCage, 111 physRibCage, 108 false, 112 false, 109 0, true); 113 0, true); 110 114 111 fPhysRib2 = new G4PVPlacement(nullptr,G4Thre << 115 physRib2 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, ( - 32.2*cm/2. + 0.8 *cm + 2.8 *cm)), 112 // with respect to the trunk 116 // with respect to the trunk 113 "physicalRib", 117 "physicalRib", 114 logicRib, 118 logicRib, 115 physRibCage, 119 physRibCage, 116 false, 120 false, 117 0, true); 121 0, true); 118 122 119 fPhysRib3 = new G4PVPlacement(nullptr,G4Thre << 123 physRib3 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 5.6 *cm)), 120 // with respect to the trunk 124 // with respect to the trunk 121 "physicalRib", 125 "physicalRib", 122 logicRib, 126 logicRib, 123 physRibCage, 127 physRibCage, 124 false, 128 false, 125 0, true); 129 0, true); 126 130 127 fPhysRib4 = new G4PVPlacement(nullptr,G4Thre << 131 physRib4 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 8.4 *cm)), 128 // with respect to the trunk 132 // with respect to the trunk 129 "physicalRib", 133 "physicalRib", 130 logicRib, 134 logicRib, 131 physRibCage, 135 physRibCage, 132 false, 136 false, 133 0, true); 137 0, true); 134 138 135 fPhysRib5 = new G4PVPlacement(nullptr,G4Thre << 139 physRib5 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 11.2 *cm)), 136 // with respect to the trunk 140 // with respect to the trunk 137 "physicalRib", 141 "physicalRib", 138 logicRib, 142 logicRib, 139 physRibCage, 143 physRibCage, 140 false, 144 false, 141 0, true); 145 0, true); 142 146 143 fPhysRib6 = new G4PVPlacement(nullptr,G4Thre << 147 physRib6 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 14. *cm)), 144 // with respect to the trunk 148 // with respect to the trunk 145 "physicalRib", 149 "physicalRib", 146 logicRib, 150 logicRib, 147 physRibCage, 151 physRibCage, 148 false, 152 false, 149 0, true); 153 0, true); 150 154 151 fPhysRib7 = new G4PVPlacement(nullptr,G4Thre << 155 physRib7 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 16.8 *cm)), 152 // with respect to the trunk 156 // with respect to the trunk 153 "physicalRib", 157 "physicalRib", 154 logicRib, 158 logicRib, 155 physRibCage, 159 physRibCage, 156 false, 160 false, 157 0, true); 161 0, true); 158 162 159 fPhysRib8 = new G4PVPlacement(nullptr,G4Thre << 163 physRib8 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 19.6 *cm)), 160 // with respect to the trunk 164 // with respect to the trunk 161 "physicalRib", 165 "physicalRib", 162 logicRib, 166 logicRib, 163 physRibCage, 167 physRibCage, 164 false, 168 false, 165 0, true); 169 0, true); 166 170 167 fPhysRib9 = new G4PVPlacement(nullptr,G4Thre << 171 physRib9 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 22.4 *cm)), 168 // with respect to the trunk 172 // with respect to the trunk 169 "physicalRib", 173 "physicalRib", 170 logicRib, 174 logicRib, 171 physRibCage, 175 physRibCage, 172 false, 176 false, 173 0, true); 177 0, true); 174 178 175 fPhysRib10 = new G4PVPlacement(nullptr, G4Th << 179 physRib10 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 25.2 *cm)), 176 // with respect to the trunk 180 // with respect to the trunk 177 "physicalRib", 181 "physicalRib", 178 logicRib, 182 logicRib, 179 physRibCage, 183 physRibCage, 180 false, 184 false, 181 0, true); 185 0, true); 182 186 183 fPhysRib11 = new G4PVPlacement(nullptr,G4Thr << 187 physRib11 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 28. *cm)), 184 // with respect to the trunk 188 // with respect to the trunk 185 "physicalRib", 189 "physicalRib", 186 logicRib, 190 logicRib, 187 physRibCage, 191 physRibCage, 188 false, 192 false, 189 0, true); 193 0, true); 190 194 191 fPhysRib12 = new G4PVPlacement(nullptr,G4Thr << 195 physRib12 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 30.8 *cm)), 192 // with respect to the trunk 196 // with respect to the trunk 193 "physicalRib", 197 "physicalRib", 194 logicRib, 198 logicRib, 195 physRibCage, 199 physRibCage, 196 false, 200 false, 197 0, true); 201 0, true); 198 202 199 // Visualization Attributes 203 // Visualization Attributes 200 logicRibCage -> SetVisAttributes(G4VisAttrib 204 logicRibCage -> SetVisAttributes(G4VisAttributes::GetInvisible()); 201 205 202 //G4VisAttributes* RibCageVisAtt = new G4Vis 206 //G4VisAttributes* RibCageVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); 203 207 204 auto* colourPointer = new G4HumanPhantomColo << 208 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 205 G4Colour colour = colourPointer -> GetColour 209 G4Colour colour = colourPointer -> GetColour(colourName); 206 auto* RibCageVisAtt = new G4VisAttributes(co << 210 G4VisAttributes* RibCageVisAtt = new G4VisAttributes(colour); 207 RibCageVisAtt->SetForceSolid(wireFrame); 211 RibCageVisAtt->SetForceSolid(wireFrame); 208 logicRib->SetVisAttributes(RibCageVisAtt); 212 logicRib->SetVisAttributes(RibCageVisAtt); 209 213 210 G4cout << "RibCage created !!!!!!" << G4endl 214 G4cout << "RibCage created !!!!!!" << G4endl; 211 // Testing Pelvis Volume 215 // Testing Pelvis Volume 212 G4double RibCageVol = logicRib->GetSolid()-> 216 G4double RibCageVol = logicRib->GetSolid()->GetCubicVolume(); 213 G4cout << "Volume of RibCage = " << ((RibCag 217 G4cout << "Volume of RibCage = " << ((RibCageVol)*12.)/cm3 << " cm^3" << G4endl; 214 218 215 // Testing RibCage Material 219 // Testing RibCage Material 216 G4String RibCageMat = logicRib->GetMaterial( 220 G4String RibCageMat = logicRib->GetMaterial()->GetName(); 217 G4cout << "Material of RibCage = " << RibCag 221 G4cout << "Material of RibCage = " << RibCageMat << G4endl; 218 222 219 // Testing Density 223 // Testing Density 220 G4double RibCageDensity = logicRib->GetMater 224 G4double RibCageDensity = logicRib->GetMaterial()->GetDensity(); 221 G4cout << "Density of Material = " << RibCag 225 G4cout << "Density of Material = " << RibCageDensity*cm3/g << " g/cm^3" << G4endl; 222 226 223 // Testing Mass 227 // Testing Mass 224 G4double RibCageMass = (RibCageVol)* RibCage 228 G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;// 12 is the total number of ribs; 225 G4cout << "Mass of RibCage = " << (RibCageMa 229 G4cout << "Mass of RibCage = " << (RibCageMass)/gram << " g" << G4endl; 226 230 227 return physRibCage; 231 return physRibCage; 228 } 232 } 229 233