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Geant4/examples/advanced/human_phantom/src/G4MIRDLeftClavicle.cc

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Differences between /examples/advanced/human_phantom/src/G4MIRDLeftClavicle.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDLeftClavicle.cc (Version 10.2.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 29 //                                                 33 //
 30 #include "G4MIRDLeftClavicle.hh"                   34 #include "G4MIRDLeftClavicle.hh"
 31                                                    35 
 32 #include "globals.hh"                              36 #include "globals.hh"
 33 #include "G4SystemOfUnits.hh"                      37 #include "G4SystemOfUnits.hh"
 34 #include "G4SDManager.hh"                          38 #include "G4SDManager.hh"
 35 #include "G4Cons.hh"                               39 #include "G4Cons.hh"
 36 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 37 #include "G4HumanPhantomMaterial.hh"               41 #include "G4HumanPhantomMaterial.hh"
 38 #include "G4EllipticalTube.hh"                     42 #include "G4EllipticalTube.hh"
 39 #include "G4ThreeVector.hh"                        43 #include "G4ThreeVector.hh"
 40 #include "G4VPhysicalVolume.hh"                    44 #include "G4VPhysicalVolume.hh"
 41 #include "G4RotationMatrix.hh"                     45 #include "G4RotationMatrix.hh"
 42 #include "G4LogicalVolume.hh"                      46 #include "G4LogicalVolume.hh"
 43 #include "G4PVPlacement.hh"                        47 #include "G4PVPlacement.hh"
 44 #include "G4SubtractionSolid.hh"                   48 #include "G4SubtractionSolid.hh"
 45 #include "G4HumanPhantomColour.hh"                 49 #include "G4HumanPhantomColour.hh"
 46 #include "G4Box.hh"                                50 #include "G4Box.hh"
 47 #include "G4Torus.hh"                              51 #include "G4Torus.hh"
 48                                                    52 
                                                   >>  53 G4MIRDLeftClavicle::G4MIRDLeftClavicle()
                                                   >>  54 {
                                                   >>  55 }
                                                   >>  56 
                                                   >>  57 G4MIRDLeftClavicle::~G4MIRDLeftClavicle()
                                                   >>  58 {
                                                   >>  59 }
                                                   >>  60 
 49 G4VPhysicalVolume* G4MIRDLeftClavicle::Constru     61 G4VPhysicalVolume* G4MIRDLeftClavicle::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, 
 50             const G4String& colourName, G4bool     62             const G4String& colourName, G4bool wireFrame,G4bool)
 51 {                                                  63 {
 52                                                    64   
 53   G4cout<<"Construct "<<volumeName<<" with mot     65   G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
 54                                                    66 
 55   auto* material = new G4HumanPhantomMaterial( <<  67   G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
 56   auto* skeleton = material -> GetMaterial("sk <<  68   G4Material* skeleton = material -> GetMaterial("skeleton");
 57                                                    69  
 58   G4double rMin = 0*cm;                            70   G4double rMin = 0*cm;
 59   G4double rMax = 0.7883*cm;                       71   G4double rMax = 0.7883*cm;
 60   G4double rTor = 10*cm;                           72   G4double rTor = 10*cm;
 61   G4double pSPhi = 298.15*degree;                  73   G4double pSPhi = 298.15*degree;
 62   G4double pDPhi = 0.7*rad;                        74   G4double pDPhi = 0.7*rad;
 63                                                    75  
 64   auto* clavicle = new G4Torus("Clavicle",rMin << 
 65                                                    76 
 66   auto* logicLeftClavicle = new G4LogicalVolum <<  77   G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi);
                                                   >>  78 
                                                   >>  79   G4LogicalVolume* logicLeftClavicle = new G4LogicalVolume(clavicle,
 67                  skeleton,                         80                  skeleton,
 68                  "logical" + volumeName,           81                  "logical" + volumeName,
 69                  nullptr, nullptr, nullptr);   <<  82                  0, 0, 0);
 70                                                    83   
 71                                                    84   
 72   G4VPhysicalVolume* physLeftClavicle = new G4 <<  85   G4VPhysicalVolume* physLeftClavicle = new G4PVPlacement(0,
 73                 G4ThreeVector(0.*cm,2. *cm,33. <<  86                 G4ThreeVector(0.*cm,0.*cm,33.25*cm),
 74                 "physicalLeftClavicle",            87                 "physicalLeftClavicle",
 75                 logicLeftClavicle,                 88                 logicLeftClavicle,
 76                 mother,                            89                 mother,
 77                 false,                             90                 false,
 78                 0, true);                          91                 0, true);
 79                                                    92   
 80   // Visualization Attributes                      93   // Visualization Attributes
 81   //G4VisAttributes* LeftClavicleVisAtt = new      94   //G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
 82   auto* colourPointer = new G4HumanPhantomColo <<  95   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 83   G4Colour colour = colourPointer -> GetColour     96   G4Colour colour = colourPointer -> GetColour(colourName);
 84   auto* LeftClavicleVisAtt = new G4VisAttribut <<  97   G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(colour);
 85   LeftClavicleVisAtt->SetForceSolid(wireFrame)     98   LeftClavicleVisAtt->SetForceSolid(wireFrame);
 86   logicLeftClavicle->SetVisAttributes(LeftClav     99   logicLeftClavicle->SetVisAttributes(LeftClavicleVisAtt);
 87                                                   100 
 88   G4cout << "LeftClavicle created !!!!!!" << G    101   G4cout << "LeftClavicle created !!!!!!" << G4endl;
 89                                                   102 
 90   // Testing LeftClavicle Volume                  103   // Testing LeftClavicle Volume
 91   G4double LeftClavicleVol = logicLeftClavicle    104   G4double LeftClavicleVol = logicLeftClavicle->GetSolid()->GetCubicVolume();
 92   G4cout << "Volume of LeftClavicle = " << Lef    105   G4cout << "Volume of LeftClavicle = " << LeftClavicleVol/cm3 << " cm^3" << G4endl;
 93                                                   106   
 94   // Testing LeftClavicle Material                107   // Testing LeftClavicle Material
 95   G4String LeftClavicleMat = logicLeftClavicle    108   G4String LeftClavicleMat = logicLeftClavicle->GetMaterial()->GetName();
 96   G4cout << "Material of LeftClavicle = " << L    109   G4cout << "Material of LeftClavicle = " << LeftClavicleMat << G4endl;
 97                                                   110   
 98   // Testing Density                              111   // Testing Density
 99   G4double LeftClavicleDensity = logicLeftClav    112   G4double LeftClavicleDensity = logicLeftClavicle->GetMaterial()->GetDensity();
100   G4cout << "Density of Material = " << LeftCl    113   G4cout << "Density of Material = " << LeftClavicleDensity*cm3/g << " g/cm^3" << G4endl;
101                                                   114 
102   // Testing Mass                                 115   // Testing Mass
103   G4double LeftClavicleMass = (LeftClavicleVol    116   G4double LeftClavicleMass = (LeftClavicleVol)*LeftClavicleDensity;
104   G4cout << "Mass of LeftClavicle = " << LeftC    117   G4cout << "Mass of LeftClavicle = " << LeftClavicleMass/gram << " g" << G4endl;
105                                                   118 
106                                                   119   
107   return physLeftClavicle;                        120   return physLeftClavicle;
108 }                                                 121 }
109                                                   122