Geant4 Cross Reference

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Geant4/processes/hadronic/util/include/G4Fancy3DNucleus.hh

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 25 //
 26 #ifndef G4Fancy3DNucleus_h
 27 #define G4Fancy3DNucleus_h 1
 28 
 29 // ------------------------------------------------------------
 30 //      GEANT 4 class header file
 31 //
 32 //      ---------------- G4Fancy3DNucleus ----------------
 33 //             by Gunter Folger, May 1998.
 34 //       class for a 3D nucleus, arranging nucleons in space and momentum.
 35 // ------------------------------------------------------------
 36 // 20110805  M. Kelsey -- Remove C-style array (pointer) of G4Nucleons,
 37 //    make vector a container of objects.  Move testSums,
 38 //    places, momentum and fermiM to class data members for
 39 //    reuse.  Remove args from ReduceSum(), use data members.
 40 
 41 #include "globals.hh"
 42 #include "G4DynamicParticle.hh"
 43 #include "G4Nucleon.hh"
 44 #include "G4V3DNucleus.hh"
 45 #include "G4VNuclearDensity.hh"
 46 #include "G4FermiMomentum.hh"
 47 #include <vector>
 48 
 49 class G4Fancy3DNucleusHelper;
 50 
 51 // to test if we can drop old interface for (A,Z), comment next line..
 52 //#define NON_INTEGER_A_Z 1
 53 
 54 class G4Fancy3DNucleus : public G4V3DNucleus
 55 {
 56 
 57   public:
 58       G4Fancy3DNucleus();
 59       ~G4Fancy3DNucleus();
 60 
 61   private:
 62       G4Fancy3DNucleus(const G4Fancy3DNucleus &right);
 63       const G4Fancy3DNucleus & operator=(const G4Fancy3DNucleus &right);
 64       G4bool operator==(const G4Fancy3DNucleus &right) const;
 65       G4bool operator!=(const G4Fancy3DNucleus &right) const;
 66       
 67 
 68 //  Implementation 
 69       void ChooseNucleons();
 70       void ChoosePositions();
 71       void ChooseFermiMomenta();
 72       G4double BindingEnergy();
 73       G4bool ReduceSum();
 74 
 75   public:
 76 #if defined(NON_INTEGER_A_Z)
 77       void Init(G4double theA, G4double theZ, G4int numberOfLambdas = 0);
 78 #endif
 79       void Init(G4int theA, G4int theZ, G4int numberOfLambdas = 0);
 80       G4bool StartLoop();
 81       G4Nucleon * GetNextNucleon();
 82       const std::vector<G4Nucleon> & GetNucleons();
 83       G4int GetMassNumber();
 84       G4double GetMass();
 85       G4int GetCharge();
 86       G4int GetNumberOfLambdas();  // Non-negative number of Lambdas (for hypernuclei) or anti-Lambdas (for anti-hypernuclei) 
 87       G4double GetNuclearRadius();
 88       G4double GetNuclearRadius(const G4double maxRelativeDensity);
 89       G4double GetOuterRadius();
 90       G4double AddExcitationEnergy(G4double);
 91       G4double GetExcitationEnergy();
 92       G4double CoulombBarrier();
 93       void DoLorentzBoost(const G4LorentzVector & theBoost);
 94       void DoLorentzBoost(const G4ThreeVector & theBeta);
 95       void DoLorentzContraction(const G4LorentzVector & theBoost);
 96       void DoLorentzContraction(const G4ThreeVector & theBeta);
 97       void CenterNucleons();
 98       void DoTranslation(const G4ThreeVector & theShift);
 99       const G4VNuclearDensity * GetNuclearDensity() const;
100       void SortNucleonsIncZ();
101       void SortNucleonsDecZ();
102       
103   private:
104   
105   G4int myA;
106   G4int myZ;
107   G4int myL;  // Non-negative number of Lambdas (for hypernuclei) or anti-Lambdas (for anti-hypernuclei) 
108   std::vector<G4Nucleon> theNucleons;
109 
110   G4int currentNucleon;
111   G4VNuclearDensity * theDensity;
112   G4FermiMomentum theFermi;  
113   G4double nucleondistance;
114   G4double excitationEnergy;
115   
116   std::vector<G4ThreeVector> places;    // For selecting locations
117   std::vector<G4ThreeVector> momentum;    // For selecting nucleon motion
118   std::vector<G4double> fermiM;
119   std::vector<G4Fancy3DNucleusHelper> testSums; // For sorting nucleon configs
120 };
121 
122 
123 inline G4int G4Fancy3DNucleus::GetCharge()
124 {
125   return myZ;
126 }
127 
128 inline G4int G4Fancy3DNucleus::GetMassNumber()
129 {
130   return myA;
131 }
132 
133 inline G4int G4Fancy3DNucleus::GetNumberOfLambdas()
134 {
135         return myL;
136 } 
137 
138 inline G4double G4Fancy3DNucleus::AddExcitationEnergy(G4double anE)
139 {
140    excitationEnergy +=anE;
141    return excitationEnergy;
142 }
143 
144 inline G4double G4Fancy3DNucleus::GetExcitationEnergy()
145 {
146    return excitationEnergy;
147 }
148 
149 #endif
150