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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 20110805 M. Kelsey -- Change nucleon vector to use objects, not pointers 29 30 #ifndef G4V3DNucleus_h 31 #define G4V3DNucleus_h 1 32 33 class G4Nucleon; 34 class G4VNuclearDensity; 35 #include "G4DynamicParticle.hh" 36 #include "Randomize.hh" 37 #include <utility> 38 #include <vector> 39 40 class G4V3DNucleus 41 { 42 43 public: 44 G4V3DNucleus(); 45 virtual ~G4V3DNucleus(); 46 47 private: 48 G4V3DNucleus(const G4V3DNucleus &right); 49 const G4V3DNucleus & operator=(const G4V3DNucleus &right); 50 G4bool operator==(const G4V3DNucleus &right) const; 51 G4bool operator!=(const G4V3DNucleus &right) const; 52 53 public: 54 virtual void Init(G4int theA, G4int theZ, G4int numberOfLambdas = 0) = 0; 55 virtual G4bool StartLoop() = 0; 56 virtual G4Nucleon * GetNextNucleon() = 0; 57 virtual const std::vector<G4Nucleon> & GetNucleons() = 0; 58 virtual G4int GetMassNumber() = 0; 59 virtual G4double GetMass() = 0; 60 virtual G4int GetCharge() = 0; 61 virtual G4int GetNumberOfLambdas() = 0; 62 virtual G4double GetNuclearRadius() = 0; 63 virtual G4double GetNuclearRadius(const G4double maxRelativeDensity) = 0; 64 virtual G4double GetOuterRadius() = 0; 65 virtual G4double CoulombBarrier() = 0; 66 virtual void DoLorentzBoost(const G4LorentzVector & theBoost) = 0; 67 virtual void DoLorentzBoost(const G4ThreeVector & theBeta) = 0; 68 virtual void DoLorentzContraction(const G4LorentzVector & theBoost) = 0; 69 virtual void DoLorentzContraction(const G4ThreeVector & theBeta) = 0; 70 virtual void DoTranslation(const G4ThreeVector & theShift) = 0; 71 virtual const G4VNuclearDensity * GetNuclearDensity() const = 0; 72 virtual void SortNucleonsIncZ() = 0; 73 virtual void SortNucleonsDecZ() = 0; 74 75 public: 76 std::pair<G4double, G4double> ChooseImpactXandY(G4double maxImpact); 77 std::pair<G4double, G4double> RefetchImpactXandY(){return theImpactParameter;} 78 79 private: 80 81 std::pair<G4double, G4double> theImpactParameter; 82 83 }; 84 85 inline 86 std::pair<G4double, G4double> G4V3DNucleus:: 87 ChooseImpactXandY(G4double maxImpact) 88 { 89 G4double x,y; 90 do 91 { 92 x = 2*G4UniformRand() - 1; 93 y = 2*G4UniformRand() - 1; 94 } 95 while(x*x + y*y > 1); /* Loop checking, 30-Oct-2015, G.Folger */ 96 97 G4double impactX = x*(maxImpact); 98 G4double impactY = y*(maxImpact); 99 theImpactParameter.first = impactX; 100 theImpactParameter.second = impactY; 101 return theImpactParameter; 102 } 103 104 105 #endif 106 107 108