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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // P. Arce, June-2014 Conversion neutron_hp to particle_hp 28 // 29 #ifndef G4ParticleHPFissionBaseFS_h 30 #define G4ParticleHPFissionBaseFS_h 1 31 32 #include "G4Cache.hh" 33 #include "G4DynamicParticleVector.hh" 34 #include "G4ParticleHPAngular.hh" 35 #include "G4ParticleHPEnergyDistribution.hh" 36 #include "G4ParticleHPFinalState.hh" 37 #include "G4ParticleHPNames.hh" 38 #include "G4ParticleHPVector.hh" 39 #include "G4ReactionProduct.hh" 40 #include "globals.hh" 41 42 class G4ParticleHPFissionBaseFS : public G4ParticleHPFinalState 43 { 44 struct toBeCached 45 { 46 const G4ReactionProduct* theNeutronRP{nullptr}; 47 const G4ReactionProduct* theTarget{nullptr}; 48 toBeCached() = default; 49 }; 50 51 public: 52 53 G4ParticleHPFissionBaseFS() 54 { 55 hasXsec = true; 56 theXsection = new G4ParticleHPVector; 57 } 58 59 ~G4ParticleHPFissionBaseFS() override { delete theXsection; } 60 61 void Init(G4double A, G4double Z, G4int M, const G4String& dirName, 62 const G4String& bit, G4ParticleDefinition*) override; 63 64 G4DynamicParticleVector* ApplyYourself(G4int Prompt); 65 66 G4double GetXsec(G4double anEnergy) const override 67 { 68 return std::max(0., theXsection->GetY(anEnergy)); 69 } 70 71 G4ParticleHPVector* GetXsec() const override { return theXsection; } 72 73 inline void SetNeutronRP(const G4ReactionProduct& aNeutron) 74 { 75 fCache.Get().theNeutronRP = &aNeutron; 76 theAngularDistribution.SetProjectileRP(aNeutron); 77 } 78 79 inline void SetTarget(const G4ReactionProduct& aTarget) 80 { 81 fCache.Get().theTarget = &aTarget; 82 theAngularDistribution.SetTarget(aTarget); 83 } 84 85 private: 86 87 G4HadFinalState* ApplyYourself(const G4HadProjectile&) override { return nullptr; } 88 89 G4ParticleHPVector* theXsection; 90 G4ParticleHPEnergyDistribution theEnergyDistribution; 91 G4ParticleHPAngular theAngularDistribution; 92 93 G4Cache<toBeCached> fCache; 94 }; 95 96 #endif 97