Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/particle_hp/include/G4ParticleHPElasticFS.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
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  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 //
 27 //
 28 // 25-08-06 New Final State type (refFlag==3 , Legendre (Low Energy) + Probability (High Energy) )
 29 //          is added by T. KOI
 30 //
 31 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
 32 //
 33 #ifndef G4ParticleHPElasticFS_h
 34 #define G4ParticleHPElasticFS_h 1
 35 
 36 #include "G4HadFinalState.hh"
 37 #include "G4HadProjectile.hh"
 38 #include "G4ParticleHPFastLegendre.hh"
 39 #include "G4ParticleHPFinalState.hh"
 40 #include "G4ParticleHPInterpolator.hh"
 41 #include "G4ParticleHPLegendreStore.hh"
 42 #include "G4ParticleHPNames.hh"
 43 #include "G4ParticleHPPartial.hh"
 44 #include "G4ParticleHPVector.hh"
 45 #include "G4ReactionProduct.hh"
 46 #include "globals.hh"
 47 
 48 class G4ParticleHPElasticFS : public G4ParticleHPFinalState
 49 {
 50   public:
 51 
 52     G4ParticleHPElasticFS();
 53     ~G4ParticleHPElasticFS() override
 54     {
 55       delete theCoefficients;
 56       delete theProbArray;
 57     }
 58     void Init(G4double A, G4double Z, G4int M, const G4String& dirName,
 59               const G4String& aFSType, G4ParticleDefinition*) override;
 60     G4HadFinalState* ApplyYourself(const G4HadProjectile& theTrack) override;
 61     G4ParticleHPFinalState* New() override
 62     {
 63       auto theNew = new G4ParticleHPElasticFS;
 64       return theNew;
 65     }
 66 
 67     // New method useful for the DBRC algorithm
 68     void RegisterCrossSection(G4ParticleHPVector* vec) { xsForDBRC = vec; }
 69 
 70   private:
 71 
 72     // The following two methods and six data members are needed for the DBRC algorithm
 73     void InitializeScatteringKernelParameters();
 74     G4ReactionProduct GetBiasedThermalNucleus(const G4double aMass, G4ThreeVector aVelocity,
 75                                               const G4double temp = -1.);
 76     G4double svtEmax;
 77     G4double dbrcEmax;
 78     G4double dbrcEmin;
 79     G4double dbrcAmin;
 80     G4bool dbrcUse;
 81     G4ParticleHPVector* xsForDBRC;
 82 
 83     G4int repFlag;  // Legendre coeff(1), or probability array(2), or isotropic(0).
 84                     // add 3: for Legendre (Low Energy) + Probability (High Energy)
 85     G4double tE_of_repFlag3;  // transition energy in case of  repFlag 3:
 86     G4double targetMass;  // in neutronmass units.
 87     G4int frameFlag;  // CMS or Lab system.
 88 
 89     G4ParticleHPLegendreStore* theCoefficients;  // the legendre coefficients
 90     G4ParticleHPPartial* theProbArray;  // the probability array p,costh for energy
 91 
 92     G4ParticleHPFastLegendre theLegend;  // fast look-up for leg-integrals
 93 };
 94 #endif
 95