Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/util/include/G4HadProjectile.hh

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 25 //
 26 #ifndef G4HadProjectile_hh
 27 #define G4HadProjectile_hh
 28 
 29 #include "globals.hh"
 30 #include "G4Material.hh"
 31 #include "G4ParticleDefinition.hh"
 32 #include "G4LorentzVector.hh"
 33 #include "G4ThreeVector.hh"
 34 #include "G4LorentzRotation.hh"
 35 
 36 class G4Track;
 37 class G4DynamicParticle;
 38 
 39 class G4HadProjectile
 40 {
 41 public:
 42   G4HadProjectile();
 43   G4HadProjectile(const G4Track &aT);
 44   G4HadProjectile(const G4DynamicParticle &aT);
 45   ~G4HadProjectile();
 46 
 47   void Initialise(const G4Track &aT);
 48 
 49   inline const G4Material * GetMaterial() const;
 50   inline const G4ParticleDefinition * GetDefinition() const;
 51   inline const G4LorentzVector & Get4Momentum() const;
 52   inline const G4ThreeVector & GetMomentumDirection() const;
 53   inline G4LorentzRotation & GetTrafoToLab();
 54   inline G4double GetKineticEnergy() const;
 55   inline G4double GetTotalEnergy() const;
 56   inline G4double GetTotalMomentum() const;
 57   inline G4double GetGlobalTime() const;
 58   inline G4double GetBoundEnergy() const;
 59   inline void SetGlobalTime(G4double t);
 60   inline void SetBoundEnergy(G4double e);
 61     
 62 private:
 63 
 64   void InitialiseLocal(const G4DynamicParticle*);
 65   
 66   // hide assignment operator as private 
 67   G4HadProjectile& operator=(const G4HadProjectile &right);
 68   G4HadProjectile(const G4HadProjectile& );
 69 
 70   const G4Material * theMat;
 71   const G4ParticleDefinition * theDef;
 72   G4LorentzVector theMom;
 73   G4LorentzRotation toLabFrame;
 74   G4ThreeVector theDirection;
 75   G4double theMass;
 76   G4double theKinEnergy;
 77   G4double theTime;
 78   G4double theBoundEnergy;
 79 };
 80 
 81 const G4Material * G4HadProjectile::GetMaterial() const 
 82 {
 83   return theMat;
 84 }
 85 
 86 const G4ParticleDefinition * G4HadProjectile::GetDefinition() const 
 87 {
 88   return theDef;
 89 }
 90 
 91 inline const G4LorentzVector& G4HadProjectile::Get4Momentum() const 
 92 {
 93   return theMom;
 94 }
 95 
 96 inline G4LorentzRotation& G4HadProjectile::GetTrafoToLab() 
 97 {
 98   return toLabFrame;
 99 }
100 
101 inline const G4ThreeVector& G4HadProjectile::GetMomentumDirection() const
102 {
103   return theDirection;
104 }
105 
106 G4double G4HadProjectile::GetTotalEnergy() const
107 {
108   return theMom.e();
109 }
110 
111 G4double G4HadProjectile::GetTotalMomentum() const
112 {
113   return theMom.pz();
114 }
115 
116 G4double G4HadProjectile::GetKineticEnergy() const 
117 {
118   return theKinEnergy;
119 }
120 
121 inline G4double G4HadProjectile::GetGlobalTime() const 
122 {
123   return theTime;
124 }
125 
126 inline G4double G4HadProjectile::GetBoundEnergy() const
127 {
128   return theBoundEnergy; 
129 }
130 
131 inline void G4HadProjectile::SetGlobalTime(G4double t) 
132 { 
133   theTime = t; 
134 }
135 
136 inline void G4HadProjectile::SetBoundEnergy(G4double e) 
137 { 
138   theBoundEnergy = e; 
139 }
140 
141 #endif
142