Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/management/include/G4VHighEnergyGenerator.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 14 // * regarding  this  software system or assume any liability for its *
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 17 // *                                                                  *
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 25 //
 26 //
 27 //      V. Uzhinsky Nov. 2012
 28 //  Added method GetProjectileNucleus for simulation of nucleus-nucleus inter. 
 29 //
 30 #ifndef G4VHighEnergyGenerator_h
 31 #define G4VHighEnergyGenerator_h 1
 32 
 33 // Class Description
 34 // Base class for high energy interaction models in geant4. 
 35 // By merit of inheriting from this class a high energy 
 36 // interaction model can be used in conjunction with
 37 // any cascade, precompound model and evaporation phase in the
 38 // generation of complete final states for inelastic scattering.
 39 // Class Description - End
 40 
 41 #include "G4HadronicInteraction.hh"
 42 #include "G4Nucleus.hh"
 43 #include "G4HadProjectile.hh"
 44 #include "G4ReactionProduct.hh"
 45 #include "G4V3DNucleus.hh"
 46 
 47 class G4KineticTrackVector;
 48 
 49 class G4VHighEnergyGenerator : public G4HadronicInteraction
 50 {
 51   public:
 52       G4VHighEnergyGenerator(const G4String& modelName = "HighEnergyGenerator");
 53       ~G4VHighEnergyGenerator() override;
 54 
 55       G4VHighEnergyGenerator(const G4VHighEnergyGenerator &right) = delete;
 56       const G4VHighEnergyGenerator & operator=(const G4VHighEnergyGenerator &right) = delete;
 57       G4bool operator==(const G4VHighEnergyGenerator &right) const = delete;
 58       G4bool operator!=(const G4VHighEnergyGenerator &right) const = delete;
 59 
 60       virtual G4V3DNucleus * GetWoundedNucleus() const = 0;
 61       virtual G4V3DNucleus * GetProjectileNucleus() const;
 62       virtual G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus, 
 63                                              const G4DynamicParticle &thePrimary) = 0;
 64       void ModelDescription(std::ostream&) const override;
 65 
 66 };
 67 #endif
 68 
 69 
 70