Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/visualization/vtk/src/DetectorConstruction.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 /// \file B1/src/DetectorConstruction.cc
 28 /// \brief Implementation of the B1::DetectorConstruction class
 29 
 30 #include "DetectorConstruction.hh"
 31 
 32 #include "G4Box.hh"
 33 #include "G4LogicalVolume.hh"
 34 #include "G4NistManager.hh"
 35 #include "G4PVPlacement.hh"
 36 #include "G4RunManager.hh"
 37 #include "G4SubtractionSolid.hh"
 38 #include "G4SystemOfUnits.hh"
 39 #include "G4Tubs.hh"
 40 
 41 #include <cmath>
 42 
 43 namespace VtkVis
 44 {
 45 
 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47 
 48 G4VPhysicalVolume* DetectorConstruction::Construct()
 49 {
 50   // Get nist material manager
 51   G4NistManager* nist = G4NistManager::Instance();
 52 
 53   // Envelope parameters
 54   //
 55   G4double env_sizeXY = 10 * m, env_sizeZ = 10 * m;
 56   G4Material* env_mat = nist->FindOrBuildMaterial("G4_Galactic");
 57 
 58   // Option to switch on/off checking of volumes overlaps
 59   //
 60   G4bool checkOverlaps = true;
 61 
 62   //
 63   // World
 64   //
 65   G4double world_sizeXY = 1.2 * env_sizeXY;
 66   G4double world_sizeZ = 1.2 * env_sizeZ;
 67   G4Material* world_mat = nist->FindOrBuildMaterial("G4_AIR");
 68 
 69   auto solidWorld =
 70     new G4Box("World",  // its name
 71               0.5 * world_sizeXY, 0.5 * world_sizeXY, 0.5 * world_sizeZ);  // its size
 72 
 73   auto logicWorld = new G4LogicalVolume(solidWorld,  // its solid
 74                                         world_mat,  // its material
 75                                         "World");  // its name
 76 
 77   auto physWorld = new G4PVPlacement(nullptr,  // no rotation
 78                                      G4ThreeVector(),  // at (0,0,0)
 79                                      logicWorld,  // its logical volume
 80                                      "World",  // its name
 81                                      nullptr,  // its mother  volume
 82                                      false,  // no boolean operation
 83                                      0,  // copy number
 84                                      checkOverlaps);  // overlaps checking
 85 
 86   //
 87   // Envelope
 88   //
 89   auto solidEnv = new G4Box("Envelope",  // its name
 90                             0.5 * env_sizeXY, 0.5 * env_sizeXY, 0.5 * env_sizeZ);  // its size
 91 
 92   auto logicEnv = new G4LogicalVolume(solidEnv,  // its solid
 93                                       env_mat,  // its material
 94                                       "Envelope");  // its name
 95 
 96   new G4PVPlacement(nullptr,  // no rotation
 97                     G4ThreeVector(),  // at (0,0,0)
 98                     logicEnv,  // its logical volume
 99                     "Envelope",  // its name
100                     logicWorld,  // its mother  volume
101                     false,  // no boolean operation
102                     0,  // copy number
103                     checkOverlaps);  // overlaps checking
104 
105   auto dumpPos = G4ThreeVector(0, 0, 0);
106   auto dumpMat = nist->FindOrBuildMaterial("G4_CONCRETE");
107   auto dumpShape1 = new G4Box("dumpShape1", 1 * m, 1 * m, 0.5 * m);
108 
109   auto dumpCutoutPos = G4ThreeVector(0, 0, -5.1 * cm);
110   auto dumpCutoutShape = new G4Tubs("DumpCutoutShape", 0 * cm, 10 * cm, 90 / 2 * cm, 0, 2 * M_PI);
111 
112   auto dumpShape2 =
113     new G4SubtractionSolid("dumpShape2", dumpShape1, dumpCutoutShape, 0, dumpCutoutPos);
114 
115   auto dumpLogical = new G4LogicalVolume(dumpShape2,
116                                          dumpMat,  // its material
117                                          "dump");
118   // its name
119   new G4PVPlacement(nullptr,  // no rotation
120                     dumpPos,  // at position
121                     dumpLogical,  // its logical volume
122                     "dump",  // its name
123                     logicEnv,  // its mother  volume
124                     false,  // no boolean operation
125                     0,  // copy number
126                     checkOverlaps);  // overlaps checking
127 
128   fScoringVolume = dumpLogical;
129 
130   //
131   // always return the physical World
132   //
133   return physWorld;
134 }
135 
136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
137 
138 }  // namespace VtkVis
139