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Geant4/examples/extended/parameterisations/gflash/gflash2/ExGflash2.cc

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 26 //
 27 /// \file ExGflash2.cc
 28 /// \brief Main program of the parameterisations/gflash/gflash2 example
 29 //
 30 // Created by Joanna Weng 26.11.2004
 31 
 32 // G4 includes
 33 #include "G4RunManagerFactory.hh"
 34 #include "G4Timer.hh"
 35 #include "G4Types.hh"
 36 #include "G4UImanager.hh"
 37 #include "G4ios.hh"
 38 
 39 // my project
 40 #include "ExGflash2DetectorConstruction.hh"
 41 #include "ExGflash2ParallelWorld.hh"
 42 #include "ExGflashActionInitialization.hh"
 43 #include "FTFP_BERT.hh"
 44 
 45 #include "G4FastSimulationPhysics.hh"
 46 #include "G4UIExecutive.hh"
 47 #include "G4VisExecutive.hh"
 48 
 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 50 
 51 int main(int argc, char** argv)
 52 {
 53   // Instantiate G4UIExecutive if interactive mode
 54   G4UIExecutive* ui = nullptr;
 55   if (argc == 1) {
 56     ui = new G4UIExecutive(argc, argv);
 57   }
 58 
 59   // timer to see GFlash performance
 60   G4Timer timer;
 61   timer.Start();
 62 
 63   G4cout << "+-------------------------------------------------------+" << G4endl;
 64   G4cout << "|                                                       |" << G4endl;
 65   G4cout << "|          This is an example of Shower                 |" << G4endl;
 66   G4cout << "|          Parameterization with GFLASH                 |" << G4endl;
 67   G4cout << "+-------------------------------------------------------+" << G4endl;
 68 
 69   auto* runManager = G4RunManagerFactory::CreateRunManager();
 70   runManager->SetNumberOfThreads(1);
 71 
 72   // UserInitialization classes (mandatory)
 73   G4cout << "# GFlash Example: Detector Construction" << G4endl;
 74   auto detector = new ExGflash2DetectorConstruction();
 75   detector->RegisterParallelWorld(new ExGflash2ParallelWorld("parallelWorld"));
 76   runManager->SetUserInitialization(detector);
 77 
 78   // G4cout<<"# GFlash Example: Physics "<<G4endl;
 79   // -- Select a physics list:
 80   G4VModularPhysicsList* physicsList = new FTFP_BERT();
 81   // -- Create a fast simulation physics constructor, used to augment
 82   // -- the above physics list to allow for fast simulation:
 83   auto fastSimulationPhysics = new G4FastSimulationPhysics();
 84   // -- We now configure the fastSimulationPhysics object.
 85   // -- The gflash model (GFlashShowerModel, see ExGflashDetectorConstruction.cc)
 86   // -- is applicable to e+ and e- : we augment the physics list for these
 87   // -- particles (by adding a G4FastSimulationManagerProcess with below's
 88   // -- calls), this will make the fast simulation to be activated:
 89   fastSimulationPhysics->ActivateFastSimulation("e-", "parallelWorld");
 90   fastSimulationPhysics->ActivateFastSimulation("e+", "parallelWorld");
 91   // -- Register this fastSimulationPhysics to the physicsList,
 92   // -- when the physics list will be called by the run manager
 93   // -- (will happen at initialization of the run manager)
 94   // -- for physics process construction, the fast simulation
 95   // -- configuration will be applied as well.
 96   physicsList->RegisterPhysics(fastSimulationPhysics);
 97   runManager->SetUserInitialization(physicsList);
 98 
 99   // Action initialization:
100   runManager->SetUserInitialization(new ExGflashActionInitialization);
101 
102   G4VisManager* visManager = new G4VisExecutive;
103   visManager->Initialize();
104 
105   G4UImanager* UImanager = G4UImanager::GetUIpointer();
106   UImanager->ApplyCommand("/run/verbose 0");
107   runManager->Initialize();
108   UImanager->ApplyCommand("/Step/Verbose 0");
109 
110   if (ui)  // Define UI terminal for interactive mode
111   {
112     UImanager->ApplyCommand("/control/execute vis.mac");
113     ui->SessionStart();
114     delete ui;
115   }
116   else  // Batch mode
117   {
118     G4String s = *(argv + 1);
119     UImanager->ApplyCommand("/control/execute " + s);
120   }
121 
122   delete visManager;
123   delete runManager;
124 
125   timer.Stop();
126   G4cout << G4endl;
127   G4cout << "******************************************";
128   G4cout << G4endl;
129   G4cout << "Total Real Elapsed Time is: " << timer.GetRealElapsed();
130   G4cout << G4endl;
131   G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
132   G4cout << G4endl;
133   G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
134   G4cout << G4endl;
135   G4cout << "******************************************";
136   G4cout << G4endl;
137 
138   return 0;
139 }
140 
141 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
142