Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998). 30 // 31 // Class description 32 // 33 // Concrete Visualization Manager that implements the virtual 34 // functions RegisterGraphicsSystems and RegisterModelFactories. This 35 // is executed when you Initialise() or Initialize() the vis manager. 36 // It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which 37 // are set by the GNUmakefiles if environment variables of the same 38 // name are set. 39 // 40 // Include this file and write code to instantiate G4VisExecutive just 41 // once at beginning of operations. Before you compile, set 42 // appropriate environment variables (usually using "./Configure"). 43 // If you change your environment you must force recompilation (the 44 // make files will not detect the need to do this). 45 // 46 // Typically, your main program file will contain: 47 // 48 // #ifdef G4VIS_USE 49 // #include "G4VisExecutive.hh" 50 // #endif 51 // ... 52 // int main() { 53 // ... 54 // #ifdef G4VIS_USE 55 // // Instantiate and initialise Visualization Manager. 56 // G4VisManager* visManager = new G4VisExecutive; // See Note (a). 57 // visManager -> SetVerboseLevel (verbosityString); // See Note (b). 58 // visManager -> RegisterGraphicsSystem (new myGS); // See Note (c). 59 // visManager -> Initialize (); // See Note (d). 60 // #endif 61 // ... 62 // #ifdef G4VIS_USE 63 // G4cout << "Deleting vis manager..." << G4endl; 64 // delete visManager; 65 // G4cout << "Vis manager deleted." << G4endl; 66 // #endif 67 // 68 // Notes: 69 // (a) After instantiation, all references to this object should be as 70 // a G4VisManager. The functions RegisterGraphicsSystems and 71 // RegisterModelFactories defined in G4VisExecutive.icc are 72 // virtual functions of G4VisManager. They are invoked by 73 // G4VisManager::Initialise. If you need to initialise in a 74 // separate file, see advice below. 75 // (b) The verbosityString ("quiet", "errors", "warnings", 76 // "confirmations", etc. - "help /vis/verbose" to see options) can be 77 // set here or with /vis/verbose. Alternatively, you can instantiate 78 // with a verbosity string. e.g: 79 // G4VisManager* visManager = new G4VisExecutive("quiet"); 80 // (c) You can register your own graphics system like this. 81 // (d) Your can intialise like this with C++ code or use /vis/initialize. 82 // 83 // If you need to perform the instantiation and the initialisation in 84 // separate files, e.g., to establish the verbosity before 85 // initialisation, then the code that initialises must have access, of 86 // course, to the G4VisExecutive object, but this should be as a 87 // G4VisManager object, i.e., #include "G4VisManager.hh". 88 // RegisterGraphicsSystems and RegisterModelFactories are (pure) 89 // virtual methods of G4VisManager called from G4VisManager::Initialize. 90 // First file: 91 // #include "G4VisExecutive.hh" 92 // ... 93 // fpVisManager = new G4VisExecutive; 94 // where fpVisManager is a G4VisManager*. 95 // Second file: 96 // #include "G4VisManager.hh" 97 // ... 98 // fpVisManager -> Initialize (); 99 // where there is some mechanism for getting access to the pointer 100 // fpVisManager. 101 // 102 // The implementation is included as an .icc file because - for those 103 // graphics systems that need external libraries - only those systems 104 // that have been selected by the flags may be instantiated without 105 // causing unresolved references (only the user knows which libraries 106 // are available on his/her computer). It also ensures that libraries 107 // can be linked in the right order, without circular dependencies. 108 // (Note that some graphics systems, notable those that write files 109 // for off-line viewing, do not suffer these restrictions and are 110 // always registered.) 111 // 112 // See class description of G4VisManager for more details. 113 114 #ifndef G4VISEXECUTIVE_HH 115 #define G4VISEXECUTIVE_HH 116 117 #include "G4VisManager.hh" 118 119 class G4VisExecutive: public G4VisManager { 120 121 public: // With description 122 123 G4VisExecutive(const G4String& verbosityString = "warnings"); 124 G4VisExecutive(int argc, char** argv, const G4String& system = "", 125 const G4String& verbosityString = "warnings"); 126 127 private: 128 129 const G4String& GetDefaultGraphicsSystemName() override; 130 void SetDefaultsByArgument(const G4String& system); 131 void SetDefaultsByEnvironment(); 132 void SetDefaultsByFile(int argc, char** argv); 133 void SetDefaultsByBatch(); 134 void SetDefaultsByBuildFlags(); 135 int fUserArgc; 136 char** fUserArgv; 137 G4String fUserSpecifiedSystem; 138 G4bool fSelected; 139 140 void RegisterGraphicsSystems() override; 141 void RegisterModelFactories() override; 142 143 }; 144 145 #include "G4VisExecutive.icc" 146 147 #endif 148