Geant4 Cross Reference

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Geant4/examples/extended/medical/dna/splitting/src/DetectorConstruction.cc

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  1 //
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 25 //
 26 /// \file DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConstruction class
 28 
 29 #include "DetectorConstruction.hh"
 30 
 31 #include "DetectorMessenger.hh"
 32 
 33 #include "G4Box.hh"
 34 #include "G4Colour.hh"
 35 #include "G4GeometryManager.hh"
 36 #include "G4LogicalVolume.hh"
 37 #include "G4LogicalVolumeStore.hh"
 38 #include "G4Material.hh"
 39 #include "G4NistManager.hh"
 40 #include "G4PVPlacement.hh"
 41 #include "G4PhysicalVolumeStore.hh"
 42 #include "G4Region.hh"
 43 #include "G4RegionStore.hh"
 44 #include "G4RunManager.hh"
 45 #include "G4SolidStore.hh"
 46 #include "G4SystemOfUnits.hh"
 47 #include "G4Tubs.hh"
 48 #include "G4VisAttributes.hh"
 49 
 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51 
 52 DetectorConstruction::DetectorConstruction()
 53   : G4VUserDetectorConstruction(), fDiameter(6 * nm), fLength(10 * nm)
 54 {
 55   fDetectorMessenger = new DetectorMessenger(this);
 56 }
 57 
 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59 
 60 DetectorConstruction::~DetectorConstruction()
 61 {
 62   delete fDetectorMessenger;
 63 }
 64 
 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66 G4VPhysicalVolume* DetectorConstruction::Construct()
 67 {
 68   return ConstructVolumes();
 69 }
 70 
 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 72 
 73 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes()
 74 {
 75   // Cleanup old geometry
 76   //
 77   G4GeometryManager::GetInstance()->OpenGeometry();
 78   G4PhysicalVolumeStore::GetInstance()->Clean();
 79   G4LogicalVolumeStore::GetInstance()->Clean();
 80   G4SolidStore::GetInstance()->Clean();
 81 
 82   //
 83   G4Material* water = G4NistManager::Instance()->FindOrBuildMaterial("G4_WATER");
 84 
 85   // Geometry parameters
 86   G4double worldSize = 150 * nanometer;
 87 
 88   G4VSolid* world = new G4Box("world",  // its name
 89                               worldSize / 2, worldSize / 2, worldSize / 2);  // its size
 90 
 91   G4LogicalVolume* worldLog = new G4LogicalVolume(world,  // its solid
 92                                                   water,  // its material
 93                                                   "world");  // its name
 94 
 95   G4VisAttributes* vis = new G4VisAttributes(G4Colour(G4Colour::Blue()));
 96   worldLog->SetVisAttributes(vis);
 97 
 98   G4VPhysicalVolume* worldPhys = new G4PVPlacement(0,  // no rotation
 99                                                    G4ThreeVector(),  // at (0,0,0)
100                                                    worldLog,  // its logical volume
101                                                    "world",  // its name
102                                                    0,  // its mother  volume
103                                                    false,  // no boolean operation
104                                                    0,  // copy number
105                                                    true);  // checking overlaps forced to YES
106 
107   G4VSolid* target = new G4Tubs("target", 0, fDiameter / 2, fLength / 2, 0, 360 * deg);  // its size
108 
109   G4LogicalVolume* targetLog = new G4LogicalVolume(target, water, "target");
110 
111   new G4PVPlacement(0,  // no rotation
112                     G4ThreeVector(),  // at (0,0,0)
113                     targetLog,  // its logical volume
114                     "target",  // its name
115                     worldLog,  // its mother volume
116                     false,  // no boolean operation
117                     0,  // copy number
118                     true);  // checking overlaps force to YES
119 
120   // A region is needed as splitting is performed in regions
121   G4Region* aRegion = G4RegionStore::GetInstance()->FindOrCreateRegion("Target");
122   targetLog->SetRegion(aRegion);
123   aRegion->AddRootLogicalVolume(targetLog);
124 
125   G4VisAttributes* visTarget = new G4VisAttributes(G4Colour(G4Colour::Blue()));
126   visTarget->SetForceSolid(true);
127   visTarget->SetVisibility(true);
128   targetLog->SetVisAttributes(visTarget);
129 
130   return worldPhys;
131 }
132 
133 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
134 
135 void DetectorConstruction::SetDiameter(G4double diameter)
136 {
137   fDiameter = diameter;
138   G4RunManager::GetRunManager()->GeometryHasBeenModified();
139 }
140 
141 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
142 
143 void DetectorConstruction::SetLength(G4double length)
144 {
145   fLength = length;
146   G4RunManager::GetRunManager()->GeometryHasBeenModified();
147 }
148 
149 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
150 
151 #include "G4RunManager.hh"
152 
153 void DetectorConstruction::UpdateGeometry()
154 {
155   G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes());
156 }
157 
158 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
159