Geant4 Cross Reference

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Geant4/examples/extended/medical/dna/AuNP/src/PrimaryGeneratorAction.cc

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 25 //
 26 /// \file medical/dna/range/src/PrimaryGeneratorAction.cc
 27 /// \brief Implementation of the PrimaryGeneratorAction class
 28 //
 29 // $Id: PrimaryGeneratorAction.cc 73024 2013-08-15 09:11:40Z gcosmo $
 30 //
 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33 
 34 #include "PrimaryGeneratorAction.hh"
 35 
 36 #include "DetectorConstruction.hh"
 37 
 38 #include "G4Electron.hh"
 39 #include "G4Event.hh"
 40 #include "G4Gamma.hh"
 41 #include "G4ParticleDefinition.hh"
 42 #include "G4ParticleGun.hh"
 43 #include "G4ParticleTable.hh"
 44 #include "G4PhysicalConstants.hh"
 45 #include "G4RandomDirection.hh"
 46 #include "G4RunManager.hh"
 47 #include "G4StateManager.hh"
 48 #include "G4SystemOfUnits.hh"
 49 #include "Randomize.hh"
 50 
 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52 
 53 PrimaryGeneratorAction::PrimaryGeneratorAction()
 54   : G4VUserPrimaryGeneratorAction(), G4VStateDependent(), fParticleGun(0), fDetector(0)
 55 {
 56   fDetector = dynamic_cast<const DetectorConstruction*>(
 57     G4RunManager::GetRunManager()->GetUserDetectorConstruction());
 58   G4int n_particle = 1;
 59   fParticleGun = new G4ParticleGun(n_particle);
 60 }
 61 
 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63 
 64 PrimaryGeneratorAction::~PrimaryGeneratorAction()
 65 {
 66   G4StateManager::GetStateManager()->DeregisterDependent(this);
 67   if (fParticleGun) delete fParticleGun;
 68 }
 69 
 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 71 
 72 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 73 {
 74   G4double R = fDetector->GetNPRadius();
 75   G4double Ryz = 9999;
 76 
 77   // G4ParticleDefinition *particle = G4Electron::ElectronDefinition();
 78   // fParticleGun->SetParticleDefinition(particle);
 79 
 80   G4double scale = 1.;
 81 
 82   G4double xpos = 0, ypos = 0, zpos = 0;
 83   while (!(Ryz < R)) {
 84     ypos = (2. * G4UniformRand() - 1.) * R;
 85     zpos = (2. * G4UniformRand() - 1.) * R;
 86     Ryz = std::sqrt(ypos * ypos + zpos * zpos);
 87   }
 88   xpos = std::sqrt(R * R - (ypos * ypos + zpos * zpos));
 89   fParticleGun->SetParticlePosition(G4ThreeVector(-xpos * scale, ypos * scale, zpos * scale));
 90   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1, 0, 0));
 91 
 92   fParticleGun->GeneratePrimaryVertex(anEvent);
 93 }
 94 
 95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 96 
 97 G4bool PrimaryGeneratorAction::Notify(G4ApplicationState requestedState)
 98 {
 99   if (requestedState == G4State_Idle) {
100     if (fParticleGun != 0) return true;
101     G4double R = fDetector->GetNPRadius();
102     G4double Ryz = 9999;
103     ;
104 
105     // G4ParticleDefinition *particle = G4Electron::ElectronDefinition();
106     // fParticleGun->SetParticleDefinition(particle);
107 
108     fParticleGun->SetParticleMomentumDirection(G4ThreeVector(-1, 0, 0));
109 
110     while (!(Ryz < R)) {
111       G4double ypos = (2. * G4UniformRand() - 1.) * R;
112       G4double zpos = (2. * G4UniformRand() - 1.) * R;
113       Ryz = std::sqrt(ypos * ypos + zpos * zpos);
114       G4double xpos = std::sqrt(R * R - (ypos * ypos + zpos * zpos));
115       fParticleGun->SetParticlePosition(G4ThreeVector(-xpos, ypos, zpos));
116     }
117     // fParticleGun->SetParticlePosition(G4ThreeVector(-Xposition,0,0));
118     // fParticleGun->GeneratePrimaryVertex(anEvent);
119   }
120 
121   return true;
122 }
123