Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file GB01/src/GB01DetectorConstruction.cc 27 /// \brief Implementation of the GB01DetectorConstruction class 28 // 29 #include "GB01DetectorConstruction.hh" 30 31 #include "GB01BOptrMultiParticleChangeCrossSection.hh" 32 33 #include "G4Box.hh" 34 #include "G4Colour.hh" 35 #include "G4LogicalVolume.hh" 36 #include "G4LogicalVolumeStore.hh" 37 #include "G4Material.hh" 38 #include "G4NistManager.hh" 39 #include "G4PVPlacement.hh" 40 #include "G4SystemOfUnits.hh" 41 #include "G4UniformMagField.hh" 42 #include "G4VisAttributes.hh" 43 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 46 GB01DetectorConstruction::GB01DetectorConstruction() {} 47 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 50 GB01DetectorConstruction::~GB01DetectorConstruction() {} 51 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 54 G4VPhysicalVolume* GB01DetectorConstruction::Construct() 55 { 56 G4Material* worldMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic"); 57 G4Material* defaultMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_lN2"); 58 59 G4VSolid* solidWorld = new G4Box("World", 10 * m, 10 * m, 10 * m); 60 61 G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, // its solid 62 worldMaterial, // its material 63 "World"); // its name 64 65 G4PVPlacement* physiWorld = new G4PVPlacement(0, // no rotation 66 G4ThreeVector(), // at (0,0,0) 67 logicWorld, // its logical volume 68 "World", // its name 69 0, // its mother volume 70 false, // no boolean operation 71 0); // copy number 72 73 // ----------------------------------- 74 // -- volume where biasing is applied: 75 // ----------------------------------- 76 G4double halfZ = 10 * cm; 77 G4VSolid* solidTest = new G4Box("test.solid", 1 * m, 1 * m, halfZ); 78 79 G4LogicalVolume* logicTest = new G4LogicalVolume(solidTest, // its solid 80 defaultMaterial, // its material 81 "test.logical"); // its name 82 83 new G4PVPlacement(0, // no rotation 84 G4ThreeVector(0, 0, halfZ), // volume entrance at (0,0,0) 85 logicTest, // its logical volume 86 "test.phys", // its name 87 logicWorld, // its mother volume 88 false, // no boolean operation 89 0); // copy number 90 91 return physiWorld; 92 } 93 94 void GB01DetectorConstruction::ConstructSDandField() 95 { 96 // -- Fetch volume for biasing: 97 G4LogicalVolume* logicTest = G4LogicalVolumeStore::GetInstance()->GetVolume("test.logical"); 98 99 // ---------------------------------------------- 100 // -- operator creation and attachment to volume: 101 // ---------------------------------------------- 102 GB01BOptrMultiParticleChangeCrossSection* testMany = 103 new GB01BOptrMultiParticleChangeCrossSection(); 104 testMany->AddParticle("gamma"); 105 testMany->AddParticle("neutron"); 106 testMany->AttachTo(logicTest); 107 G4cout << " Attaching biasing operator " << testMany->GetName() << " to logical volume " 108 << logicTest->GetName() << G4endl; 109 } 110