Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/human_phantom/src/G4MIRDUrinaryBladder.cc

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  1 //
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 25 //
 26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
 27 //
 28 #include "G4MIRDUrinaryBladder.hh"
 29 
 30 #include "globals.hh"
 31 #include "G4SystemOfUnits.hh"
 32 #include "G4SDManager.hh"
 33 #include "G4VisAttributes.hh"
 34 #include "G4Ellipsoid.hh"
 35 #include "G4Material.hh"
 36 #include "G4LogicalVolume.hh"
 37 #include "G4HumanPhantomMaterial.hh"
 38 #include "G4VPhysicalVolume.hh"
 39 #include "G4PVPlacement.hh"
 40 #include "G4SubtractionSolid.hh"
 41 #include "G4HumanPhantomColour.hh"
 42 
 43 G4VPhysicalVolume* G4MIRDUrinaryBladder::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
 44                const G4String& colourName, G4bool wireFrame, G4bool)
 45 {
 46  
 47   G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
 48  
 49   auto* material = new G4HumanPhantomMaterial();
 50   auto* soft = material -> GetMaterial("soft_tissue");
 51   delete material;
 52 
 53   G4double ax = 4.958*cm; 
 54   G4double by= 3.458 *cm;
 55   G4double cz= 3.458 *cm;
 56  
 57   auto* bladder = new G4Ellipsoid("bladder_out",ax, by, cz);
 58  
 59   ax = 4.706 * cm;
 60   by = 3.206 * cm;
 61   cz = 3.206 * cm;
 62   auto* inner = new G4Ellipsoid("innerBladder", ax, by, cz);
 63  
 64   auto* totalBladder = new G4SubtractionSolid("bladder", bladder, inner);
 65 
 66   auto* logicUrinaryBladder = new G4LogicalVolume(totalBladder, soft,
 67                    "logical" + volumeName,
 68                    nullptr, nullptr, nullptr);
 69   
 70   // Define rotation and position here!
 71   G4VPhysicalVolume* physUrinaryBladder = new G4PVPlacement(nullptr,G4ThreeVector(0 *cm, -4.5 *cm,-27. *cm),
 72                   "physicalUrinaryBladder",
 73                   logicUrinaryBladder,
 74                   mother,
 75                   false,
 76                   0, true);
 77 
 78 
 79   // Visualization Attributes
 80   auto* colourPointer = new G4HumanPhantomColour();
 81   G4Colour colour = colourPointer -> GetColour(colourName);
 82   auto* UrinaryBladderVisAtt = new G4VisAttributes(colour);
 83   //G4VisAttributes* UrinaryBladderVisAtt = new G4VisAttributes(G4Colour(0.85,0.65,0.125));
 84 
 85   UrinaryBladderVisAtt->SetForceSolid(wireFrame);
 86   logicUrinaryBladder->SetVisAttributes(UrinaryBladderVisAtt);
 87 
 88   G4cout << "UrinaryBladder created !!!!!!" << G4endl;
 89 
 90   // Testing UrinaryBladder Volume
 91   G4double UrinaryBladderVol = logicUrinaryBladder->GetSolid()->GetCubicVolume();
 92   G4cout << "Volume of UrinaryBladder = " << UrinaryBladderVol/cm3 << " cm^3" << G4endl;
 93   
 94   // Testing UrinaryBladder Material
 95   G4String UrinaryBladderMat = logicUrinaryBladder->GetMaterial()->GetName();
 96   G4cout << "Material of UrinaryBladder = " << UrinaryBladderMat << G4endl;
 97   
 98   // Testing Density
 99   G4double UrinaryBladderDensity = logicUrinaryBladder->GetMaterial()->GetDensity();
100   G4cout << "Density of Material = " << UrinaryBladderDensity*cm3/g << " g/cm^3" << G4endl;
101 
102   // Testing Mass
103   G4double UrinaryBladderMass = (UrinaryBladderVol)*UrinaryBladderDensity;
104   G4cout << "Mass of UrinaryBladder = " << UrinaryBladderMass/gram << " g" << G4endl;
105 
106   
107   return physUrinaryBladder;
108 }
109