Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4TrajectoriesModel.cc,v 1.24 2006/11/14 14:42:08 allison Exp $ >> 28 // GEANT4 tag $Name: geant4-08-02 $ 27 // 29 // 28 // 30 // 29 // John Allison 26th August 1998. 31 // John Allison 26th August 1998. 30 // Model which knows how to draw GEANT4 trajec 32 // Model which knows how to draw GEANT4 trajectories. 31 33 32 #include "G4TrajectoriesModel.hh" 34 #include "G4TrajectoriesModel.hh" 33 35 34 #include "G4ModelingParameters.hh" 36 #include "G4ModelingParameters.hh" 35 #include "G4VGraphicsScene.hh" 37 #include "G4VGraphicsScene.hh" 36 #include "G4RunManager.hh" << 37 #include "G4RunManagerFactory.hh" << 38 #include "G4Run.hh" << 39 #include "G4Event.hh" 38 #include "G4Event.hh" 40 #include "G4AttDefStore.hh" << 41 #include "G4AttValue.hh" 39 #include "G4AttValue.hh" 42 #include "G4AttDef.hh" 40 #include "G4AttDef.hh" 43 #include "G4AttCheck.hh" 41 #include "G4AttCheck.hh" 44 #include "G4UIcommand.hh" << 45 #include "G4VVisManager.hh" << 46 42 47 G4TrajectoriesModel::G4TrajectoriesModel () << 43 G4TrajectoriesModel::G4TrajectoriesModel (G4int drawingMode): 48 :fpCurrentTrajectory(0) << 44 fDrawingMode(drawingMode), fpCurrentTrajectory(0) { 49 ,fRunID(-1) << 45 fGlobalTag = "G4TrajectoriesModel for all trajectories."; 50 ,fEventID(-1) << 51 { << 52 fType = "G4TrajectoriesModel"; << 53 fGlobalTag = "G4TrajectoriesModel for any ty << 54 fGlobalDescription = fGlobalTag; 46 fGlobalDescription = fGlobalTag; 55 } 47 } 56 48 57 G4TrajectoriesModel::~G4TrajectoriesModel () { 49 G4TrajectoriesModel::~G4TrajectoriesModel () {} 58 50 59 void G4TrajectoriesModelDebugG4AttValues(const 51 void G4TrajectoriesModelDebugG4AttValues(const G4VTrajectory*); 60 52 61 void G4TrajectoriesModel::DescribeYourselfTo ( << 53 void G4TrajectoriesModel::DescribeYourselfTo (G4VGraphicsScene& sceneHandler) { 62 { << 63 G4RunManager* runManager = G4RunManagerFacto << 64 const G4Run* currentRun = runManager->GetCu << 65 if(currentRun) << 66 { << 67 fRunID = currentRun->GetRunID(); << 68 } << 69 else << 70 { << 71 fRunID = -1; << 72 return; << 73 } << 74 << 75 const G4Event* event = fpMP->GetEvent(); 54 const G4Event* event = fpMP->GetEvent(); 76 if (event) { 55 if (event) { 77 fEventID = event->GetEventID(); << 56 G4TrajectoryContainer* TC = event -> GetTrajectoryContainer (); 78 } else { << 57 if (TC) { 79 fEventID = -1; << 58 for (G4int iT = 0; iT < TC->entries(); iT++) { 80 return; << 59 fpCurrentTrajectory = (*TC) [iT]; 81 } << 60 // Debug trajectory: 82 << 61 // fpCurrentTrajectory->ShowTrajectory(); G4cout << G4endl; 83 G4TrajectoryContainer* TC = event -> GetTraj << 62 // Debug G4AttValues: 84 if (!TC) return; << 63 // G4TrajectoriesModelDebugG4AttValues(fpCurrentTrajectory); 85 << 64 if (fpCurrentTrajectory) 86 G4VVisManager* pVVisManager = G4VVisManager: << 65 sceneHandler.AddCompound (*fpCurrentTrajectory); 87 if (!pVVisManager) return; << 66 } 88 << 67 } 89 pVVisManager->BeginDraw(); << 90 // The use of Begin/EndDraw (optional method << 91 // speed) assumes all trajectories are drawn << 92 // transformation. If not, a fatal exceptio << 93 // G4VisManager::DrawT. << 94 for (std::size_t iT = 0; iT < TC->entries(); << 95 fpCurrentTrajectory = (*TC) [iT]; << 96 // Debug trajectory: << 97 // fpCurrentTrajectory->ShowTrajectory(); << 98 // Debug G4AttValues: << 99 // G4TrajectoriesModelDebugG4AttValues(fpC << 100 if (fpCurrentTrajectory) << 101 sceneHandler.AddCompound (*fpCurrentTraj << 102 } << 103 pVVisManager->EndDraw(); << 104 } << 105 << 106 const std::map<G4String,G4AttDef>* G4Trajector << 107 { << 108 G4bool isNew; << 109 std::map<G4String,G4AttDef>* store << 110 = G4AttDefStore::GetInstance("G4Trajectories << 111 if (isNew) { << 112 (*store)["RunID"] = << 113 G4AttDef("RunID","Run ID","Physics","","G4 << 114 (*store)["EventID"] = << 115 G4AttDef("EventID","Event ID","Physics","" << 116 } 68 } 117 return store; << 118 } << 119 << 120 std::vector<G4AttValue>* G4TrajectoriesModel:: << 121 { << 122 std::vector<G4AttValue>* values = new std::v << 123 values->push_back << 124 (G4AttValue("RunID",G4UIcommand::ConvertToSt << 125 values->push_back << 126 (G4AttValue("EventID",G4UIcommand::ConvertTo << 127 return values; << 128 } 69 } 129 70 130 // Debug material... 71 // Debug material... 131 72 132 #include "G4VTrajectoryPoint.hh" 73 #include "G4VTrajectoryPoint.hh" 133 74 134 void G4TrajectoriesModelDebugG4AttValues(const 75 void G4TrajectoriesModelDebugG4AttValues(const G4VTrajectory* pTraj) 135 { 76 { 136 // Trajectory attributes << 77 std::vector<G4AttValue>* attValues = pTraj->CreateAttValues(); 137 { // Scope bracket - allows re-use of names << 78 if (attValues) { 138 std::vector<G4AttValue>* attValues = pTraj << 79 G4AttCheck attCheck(attValues, pTraj->GetAttDefs()); 139 if (attValues) { << 80 G4cout << "\nProvided G4Atts:\n" << attCheck; 140 G4AttCheck attCheck(attValues, pTraj->Ge << 81 if (attCheck.Check()) G4cout << "Error" << G4endl; 141 G4cout << "\nProvided G4Atts:\n" << attC << 82 else { 142 if (attCheck.Check()) G4cout << "Error" << 83 std::vector<G4AttValue> standardValues; 143 else { << 84 std::map<G4String,G4AttDef> standardDefinitions; 144 std::vector<G4AttValue> standardValues; << 85 attCheck.Standard(&standardValues, &standardDefinitions); 145 std::map<G4String,G4AttDef> standardDefiniti << 86 G4cout << "\nStandard G4Atts:\n" 146 attCheck.Standard(&standardValues, &standard << 87 << G4AttCheck(&standardValues, &standardDefinitions); 147 G4cout << "\nStandard G4Atts:\n" << 148 << G4AttCheck(&standardValues, &stand << 149 } << 150 delete attValues; << 151 } 88 } >> 89 delete attValues; 152 } 90 } 153 // Trajectory point attributes << 91 for (G4int i = 0; i < pTraj->GetPointEntries(); i++) { 154 for (G4int i = 0; i < pTraj->GetPointEntries << 155 G4VTrajectoryPoint* aPoint = pTraj->GetPoi 92 G4VTrajectoryPoint* aPoint = pTraj->GetPoint(i); 156 std::vector<G4AttValue>* attValues = aPoin 93 std::vector<G4AttValue>* attValues = aPoint->CreateAttValues(); 157 if (attValues) { 94 if (attValues) { 158 G4AttCheck attCheck(attValues, aPoint->G 95 G4AttCheck attCheck(attValues, aPoint->GetAttDefs()); 159 G4cout << "\nProvided G4Atts:\n" << attC 96 G4cout << "\nProvided G4Atts:\n" << attCheck; 160 if (attCheck.Check()) G4cout << "Error" 97 if (attCheck.Check()) G4cout << "Error" << G4endl; 161 else { 98 else { 162 std::vector<G4AttValue> standardValues; 99 std::vector<G4AttValue> standardValues; 163 std::map<G4String,G4AttDef> standardDefiniti 100 std::map<G4String,G4AttDef> standardDefinitions; 164 attCheck.Standard(&standardValues, &standard 101 attCheck.Standard(&standardValues, &standardDefinitions); 165 G4cout << "\nStandard G4Atts:\n" 102 G4cout << "\nStandard G4Atts:\n" 166 << G4AttCheck(&standardValues, &stand 103 << G4AttCheck(&standardValues, &standardDefinitions); 167 } 104 } 168 delete attValues; 105 delete attValues; 169 } 106 } 170 } << 107 } 171 } 108 } 172 109