Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // 29 // John Allison 26th August 1998. 30 // 31 // Class Description: 32 // 33 // Model which knows how to draw GEANT4 trajectories. 34 // 35 // For access to base class information, e.g., modeling parameters, 36 // use GetModelingParameters() inherited from G4VModel. See Class 37 // Description of the base class G4VModel. 38 39 #ifndef G4TRAJECTORIESMODEL_HH 40 #define G4TRAJECTORIESMODEL_HH 41 42 #include "G4VModel.hh" 43 44 #include <vector> 45 #include <map> 46 47 class G4VTrajectory; 48 class G4AttDef; 49 class G4AttValue; 50 51 class G4TrajectoriesModel: public G4VModel { 52 53 public: // With description 54 55 G4TrajectoriesModel (); 56 57 virtual ~G4TrajectoriesModel (); 58 59 virtual void DescribeYourselfTo (G4VGraphicsScene&); 60 // The main task of a model is to describe itself to the graphics scene. 61 62 const G4VTrajectory* GetCurrentTrajectory() const 63 {return fpCurrentTrajectory;} 64 65 void SetCurrentTrajectory(const G4VTrajectory* pTraj) 66 {fpCurrentTrajectory = pTraj;} 67 68 void SetRunID(G4int runID) 69 {fRunID = runID;} 70 71 void SetEventID(G4int eventID) 72 {fEventID = eventID;} 73 74 const std::map<G4String,G4AttDef>* GetAttDefs() const; 75 std::vector<G4AttValue>* CreateCurrentAttValues() const; 76 77 private: 78 79 const G4VTrajectory* fpCurrentTrajectory; 80 G4int fRunID; 81 G4int fEventID; 82 83 }; 84 85 #endif 86