Geant4 Cross Reference |
>> 1 // This code implementation is the intellectual property of >> 2 // the GEANT4 collaboration. 1 // 3 // 2 // ******************************************* << 4 // By copying, distributing or modifying the Program (or any work 3 // * License and Disclaimer << 5 // based on the Program) you indicate your acceptance of this statement, 4 // * << 6 // and all its terms. 5 // * The Geant4 software is copyright of th << 6 // * the Geant4 Collaboration. It is provided << 7 // * conditions of the Geant4 Software License << 8 // * LICENSE and available at http://cern.ch/ << 9 // * include a list of copyright holders. << 10 // * << 11 // * Neither the authors of this software syst << 12 // * institutes,nor the agencies providing fin << 13 // * work make any representation or warran << 14 // * regarding this software system or assum << 15 // * use. Please see the license in the file << 16 // * for the full disclaimer and the limitatio << 17 // * << 18 // * This code implementation is the result << 19 // * technical work of the GEANT4 collaboratio << 20 // * By using, copying, modifying or distri << 21 // * any work based on the software) you ag << 22 // * use in resulting scientific publicati << 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* << 25 // << 26 // 7 // >> 8 // $Id: G4TrajectoriesModel.cc,v 1.6 1999/12/15 14:54:32 gunter Exp $ >> 9 // GEANT4 tag $Name: geant4-03-01 $ 27 // 10 // 28 // 11 // 29 // John Allison 26th August 1998. 12 // John Allison 26th August 1998. 30 // Model which knows how to draw GEANT4 trajec 13 // Model which knows how to draw GEANT4 trajectories. 31 14 32 #include "G4TrajectoriesModel.hh" 15 #include "G4TrajectoriesModel.hh" 33 16 34 #include "G4ModelingParameters.hh" << 35 #include "G4VGraphicsScene.hh" << 36 #include "G4RunManager.hh" 17 #include "G4RunManager.hh" 37 #include "G4RunManagerFactory.hh" << 38 #include "G4Run.hh" << 39 #include "G4Event.hh" 18 #include "G4Event.hh" 40 #include "G4AttDefStore.hh" << 41 #include "G4AttValue.hh" << 42 #include "G4AttDef.hh" << 43 #include "G4AttCheck.hh" << 44 #include "G4UIcommand.hh" << 45 #include "G4VVisManager.hh" << 46 << 47 G4TrajectoriesModel::G4TrajectoriesModel () << 48 :fpCurrentTrajectory(0) << 49 ,fRunID(-1) << 50 ,fEventID(-1) << 51 { << 52 fType = "G4TrajectoriesModel"; << 53 fGlobalTag = "G4TrajectoriesModel for any ty << 54 fGlobalDescription = fGlobalTag; << 55 } << 56 19 57 G4TrajectoriesModel::~G4TrajectoriesModel () { 20 G4TrajectoriesModel::~G4TrajectoriesModel () {} 58 21 59 void G4TrajectoriesModelDebugG4AttValues(const << 22 G4TrajectoriesModel::G4TrajectoriesModel () { 60 << 23 fGlobalTag = "G4TrajectoriesModel for all trajectories."; 61 void G4TrajectoriesModel::DescribeYourselfTo ( << 24 fGlobalDescription = fGlobalTag; 62 { << 63 G4RunManager* runManager = G4RunManagerFacto << 64 const G4Run* currentRun = runManager->GetCu << 65 if(currentRun) << 66 { << 67 fRunID = currentRun->GetRunID(); << 68 } << 69 else << 70 { << 71 fRunID = -1; << 72 return; << 73 } << 74 << 75 const G4Event* event = fpMP->GetEvent(); << 76 if (event) { << 77 fEventID = event->GetEventID(); << 78 } else { << 79 fEventID = -1; << 80 return; << 81 } << 82 << 83 G4TrajectoryContainer* TC = event -> GetTraj << 84 if (!TC) return; << 85 << 86 G4VVisManager* pVVisManager = G4VVisManager: << 87 if (!pVVisManager) return; << 88 << 89 pVVisManager->BeginDraw(); << 90 // The use of Begin/EndDraw (optional method << 91 // speed) assumes all trajectories are drawn << 92 // transformation. If not, a fatal exceptio << 93 // G4VisManager::DrawT. << 94 for (std::size_t iT = 0; iT < TC->entries(); << 95 fpCurrentTrajectory = (*TC) [iT]; << 96 // Debug trajectory: << 97 // fpCurrentTrajectory->ShowTrajectory(); << 98 // Debug G4AttValues: << 99 // G4TrajectoriesModelDebugG4AttValues(fpC << 100 if (fpCurrentTrajectory) << 101 sceneHandler.AddCompound (*fpCurrentTraj << 102 } << 103 pVVisManager->EndDraw(); << 104 } << 105 << 106 const std::map<G4String,G4AttDef>* G4Trajector << 107 { << 108 G4bool isNew; << 109 std::map<G4String,G4AttDef>* store << 110 = G4AttDefStore::GetInstance("G4Trajectories << 111 if (isNew) { << 112 (*store)["RunID"] = << 113 G4AttDef("RunID","Run ID","Physics","","G4 << 114 (*store)["EventID"] = << 115 G4AttDef("EventID","Event ID","Physics","" << 116 } << 117 return store; << 118 } << 119 << 120 std::vector<G4AttValue>* G4TrajectoriesModel:: << 121 { << 122 std::vector<G4AttValue>* values = new std::v << 123 values->push_back << 124 (G4AttValue("RunID",G4UIcommand::ConvertToSt << 125 values->push_back << 126 (G4AttValue("EventID",G4UIcommand::ConvertTo << 127 return values; << 128 } 25 } 129 26 130 // Debug material... << 27 void G4TrajectoriesModel::DescribeYourselfTo (G4VGraphicsScene& scene) { 131 << 28 G4RunManager* runManager = G4RunManager::GetRunManager (); 132 #include "G4VTrajectoryPoint.hh" << 29 const G4Event* event = runManager -> GetCurrentEvent (); 133 << 30 if (event) { 134 void G4TrajectoriesModelDebugG4AttValues(const << 31 G4TrajectoryContainer* TC = event -> GetTrajectoryContainer (); 135 { << 32 if (TC) { 136 // Trajectory attributes << 33 G4int nT = TC -> entries (); 137 { // Scope bracket - allows re-use of names << 34 for (int iT = 0; iT < nT; iT++) { 138 std::vector<G4AttValue>* attValues = pTraj << 35 // GB : default representation should be the most efficent one. 139 if (attValues) { << 36 // Representation with a circle at each step should be an option 140 G4AttCheck attCheck(attValues, pTraj->Ge << 37 // choosable from a command. 141 G4cout << "\nProvided G4Atts:\n" << attC << 38 // (*TC) [iT] -> DrawTrajectory (50); 142 if (attCheck.Check()) G4cout << "Error" << 39 (*TC) [iT] -> DrawTrajectory (); 143 else { << 144 std::vector<G4AttValue> standardValues; << 145 std::map<G4String,G4AttDef> standardDefiniti << 146 attCheck.Standard(&standardValues, &standard << 147 G4cout << "\nStandard G4Atts:\n" << 148 << G4AttCheck(&standardValues, &stand << 149 } << 150 delete attValues; << 151 } << 152 } << 153 // Trajectory point attributes << 154 for (G4int i = 0; i < pTraj->GetPointEntries << 155 G4VTrajectoryPoint* aPoint = pTraj->GetPoi << 156 std::vector<G4AttValue>* attValues = aPoin << 157 if (attValues) { << 158 G4AttCheck attCheck(attValues, aPoint->G << 159 G4cout << "\nProvided G4Atts:\n" << attC << 160 if (attCheck.Check()) G4cout << "Error" << 161 else { << 162 std::vector<G4AttValue> standardValues; << 163 std::map<G4String,G4AttDef> standardDefiniti << 164 attCheck.Standard(&standardValues, &standard << 165 G4cout << "\nStandard G4Atts:\n" << 166 << G4AttCheck(&standardValues, &stand << 167 } 40 } 168 delete attValues; << 169 } 41 } 170 } 42 } 171 } 43 } 172 44