Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/modeling/src/G4GPSModel.cc

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Diff markup

Differences between /visualization/modeling/src/G4GPSModel.cc (Version 11.3.0) and /visualization/modeling/src/G4GPSModel.cc (Version ReleaseNotes)


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  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 //                                                
 29 // John Allison  26th April 2017.                 
 30 // Model for a representation of the General P    
 31                                                   
 32 #include "G4GPSModel.hh"                          
 33                                                   
 34 #include "G4VGraphicsScene.hh"                    
 35 #include "G4GeneralParticleSourceData.hh"         
 36 #include "G4VisAttributes.hh"                     
 37 #include "G4GeometryTolerance.hh"                 
 38 #include "G4PhysicalConstants.hh"                 
 39 #include "G4Transform3D.hh"                       
 40 #include "G4Point3D.hh"                           
 41 #include "G4Circle.hh"                            
 42 #include "G4Tubs.hh"                              
 43 #include "G4Box.hh"                               
 44 #include "G4EllipticalTube.hh"                    
 45 #include "G4Orb.hh"                               
 46 #include "G4Ellipsoid.hh"                         
 47 #include "G4Para.hh"                              
 48                                                   
 49 #include <sstream>                                
 50                                                   
 51 G4GPSModel::G4GPSModel (const G4Colour& colour    
 52 : fColour(colour)                                 
 53 {                                                 
 54   fType = "G4GPSModel";                           
 55   std::ostringstream oss;                         
 56   oss << "G4GPSModel for General Particle Sour    
 57   fGlobalTag = oss.str();                         
 58   fGlobalDescription = fGlobalTag;                
 59 }                                                 
 60                                                   
 61 G4GPSModel::~G4GPSModel () {}                     
 62                                                   
 63 G4String G4GPSModel::GetCurrentTag () const       
 64 {                                                 
 65 return "";                                        
 66 }                                                 
 67                                                   
 68 G4String G4GPSModel::GetCurrentDescription ()     
 69 {                                                 
 70   return "G4GPSModel " + GetCurrentTag ();        
 71 }                                                 
 72                                                   
 73 void G4GPSModel::DescribeYourselfTo (G4VGraphi    
 74 // The main task of a model is to describe its    
 75 // handler (a object which inherits G4VSceneHa    
 76 // G4VGraphicsScene).                             
 77 {                                                 
 78   G4GeneralParticleSourceData* pGPSData = G4Ge    
 79   // Note: As far as I can see, if this is the    
 80   // called, it will, nevertheless, instantiat    
 81   // Shaep: "NULL", which will be drawn as a s    
 82   // coordinates whether you have set up GPS o    
 83   // way to avoid that.  Mostly, of course, yo    
 84   // if you have - or are about to - set up GP    
 85   if (!pGPSData) return;                          
 86                                                   
 87   G4int nSources = pGPSData->GetSourceVectorSi    
 88   for (G4int iSource = 0; iSource < nSources;     
 89                                                   
 90     const G4SingleParticleSource* pCurrentSing    
 91     if (!pCurrentSingleSource) return;            
 92                                                   
 93     const G4SPSPosDistribution* pSPSPosDistrib    
 94     if (!pSPSPosDistribution) return;             
 95                                                   
 96     G4String Type = pSPSPosDistribution->GetPo    
 97     G4String Shape = pSPSPosDistribution->GetP    
 98     // Type can be: Point, Plane, Surface or V    
 99     // Shape can be: Square, Circle, Ellipse,     
100     //    Sphere, Ellipsoid, Cylinder, Paralle    
101 //    G4cout                                      
102 //    << "G4GPSModel::DescribeYourselfTo"         
103 //    << ": PosDisType: " << Type                 
104 //    << ", Shape: " << Shape                     
105 //    << G4endl;                                  
106                                                   
107     const G4double& halfx = pSPSPosDistributio    
108     const G4double& halfy = pSPSPosDistributio    
109     const G4double& halfz = pSPSPosDistributio    
110     const G4double& Radius  = pSPSPosDistribut    
111     const G4double& Radius0 = pSPSPosDistribut    
112     const G4double& ParAlpha = pSPSPosDistribu    
113     const G4double& ParTheta = pSPSPosDistribu    
114     const G4double& ParPhi   = pSPSPosDistribu    
115                                                   
116     const G4ThreeVector& Rotx = pSPSPosDistrib    
117     const G4ThreeVector& Roty = pSPSPosDistrib    
118     const G4ThreeVector& Rotz = pSPSPosDistrib    
119                                                   
120     const G4ThreeVector& position = pSPSPosDis    
121     G4Transform3D transform(CLHEP::HepXHat,CLH    
122     transform = G4Translate3D(position) * tran    
123                                                   
124     G4double surfaceTolerance = G4GeometryTole    
125     G4double smallHalfThickness = 10.*surfaceT    
126                                                   
127     G4VisAttributes gpsAtts;                      
128     gpsAtts.SetColour(fColour);                   
129     gpsAtts.SetForceSolid();                      
130                                                   
131     if (Type == "Point") {                        
132                                                   
133       G4Circle circle;                            
134       circle.SetPosition(position);               
135       circle.SetScreenDiameter(10.);              
136       circle.SetVisAttributes(gpsAtts);           
137       sceneHandler.BeginPrimitives(transform);    
138       sceneHandler.AddPrimitive(circle);          
139       sceneHandler.EndPrimitives();               
140                                                   
141     } else if (Type == "Plane") {                 
142                                                   
143       // Code based on G4SPSPosDistribution::G    
144       sceneHandler.PreAddSolid(transform,gpsAt    
145       if (Shape == "Circle") {                    
146         sceneHandler.AddSolid                     
147         (G4Tubs("GPS_Circle",0.,Radius,smallHa    
148       } else if (Shape == "Annulus") {            
149         sceneHandler.AddSolid                     
150         (G4Tubs("GPS_Annulus",Radius0,Radius,s    
151       } else if (Shape == "Ellipse") {            
152         sceneHandler.AddSolid                     
153         (G4EllipticalTube("GPS_Ellipse",halfx,    
154       } else if (Shape == "Square") {             
155         sceneHandler.AddSolid                     
156         (G4Box("GPS_Ellipse",halfx,halfx,small    
157       } else if (Shape == "Rectangle") {          
158         sceneHandler.AddSolid                     
159         (G4Box("GPS_Rectangle",halfx,halfy,sma    
160       }                                           
161       sceneHandler.PostAddSolid();                
162                                                   
163     } else if (Type == "Surface" || Type == "V    
164                                                   
165       // Code based on G4SPSPosDistribution::G    
166       // and           G4SPSPosDistribution::G    
167       sceneHandler.PreAddSolid(transform,gpsAt    
168       if (Shape == "Sphere") {                    
169         sceneHandler.AddSolid                     
170         (G4Orb("GPS_Sphere",Radius));             
171       } else if (Shape == "Ellipsoid") {          
172         sceneHandler.AddSolid                     
173         (G4Ellipsoid("GPS_Ellipsoid",halfx,hal    
174       } else if (Shape == "Cylinder") {           
175         sceneHandler.AddSolid                     
176         (G4Tubs("GPS_Cylinder",0.,Radius, half    
177       } else if (Shape == "Para") {               
178         sceneHandler.AddSolid                     
179         (G4Para("GPS_Para",halfx,halfy,halfz,P    
180       }                                           
181       sceneHandler.PostAddSolid();                
182                                                   
183     }                                             
184   }                                               
185 }                                                 
186