Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4RTSteppingAction.cc,v 1.7 2006/06/29 21:24:05 gunter Exp $ >> 28 // GEANT4 tag $Name: geant4-09-00 $ 27 // 29 // 28 // 30 // 29 // 31 // 30 32 31 33 32 #include "G4RTSteppingAction.hh" 34 #include "G4RTSteppingAction.hh" 33 35 34 #include "G4RayTracerSceneHandler.hh" << 35 #include "G4SteppingManager.hh" 36 #include "G4SteppingManager.hh" 36 #include "G4VisManager.hh" 37 #include "G4VisManager.hh" 37 #include "G4VisAttributes.hh" 38 #include "G4VisAttributes.hh" 38 #include "G4Colour.hh" 39 #include "G4Colour.hh" 39 #include "G4Track.hh" 40 #include "G4Track.hh" 40 #include "G4StepStatus.hh" 41 #include "G4StepStatus.hh" 41 #include "G4TransportationManager.hh" 42 #include "G4TransportationManager.hh" 42 43 43 G4bool G4RTSteppingAction::ignoreTransparency << 44 << 45 G4RTSteppingAction::G4RTSteppingAction() 44 G4RTSteppingAction::G4RTSteppingAction() 46 {} << 45 { >> 46 ignoreTransparency=false; >> 47 } 47 48 48 void G4RTSteppingAction::UserSteppingAction(co 49 void G4RTSteppingAction::UserSteppingAction(const G4Step* aStep) 49 { 50 { 50 // Stop the ray particle if it reaches to th 51 // Stop the ray particle if it reaches to the coloured volume with its alpha = 1 51 // or coloured volume and the user request t 52 // or coloured volume and the user request to ignore transparency 52 53 53 G4StepPoint* postStepPoint = aStep -> GetPos << 54 G4StepPoint* fpStepPoint = aStep -> GetPostStepPoint(); >> 55 G4VPhysicalVolume* postVolume_phys=fpStepPoint->GetPhysicalVolume(); 54 56 55 G4VPhysicalVolume* postVolume_phys=postStepP << 56 if(!postVolume_phys) return; // Reach to o 57 if(!postVolume_phys) return; // Reach to out of the world 57 58 >> 59 const G4LogicalVolume* postVolume_log = postVolume_phys->GetLogicalVolume(); >> 60 const G4VisAttributes* postVisAtt = postVolume_log -> GetVisAttributes(); 58 G4VisManager* visManager = G4VisManager::Get 61 G4VisManager* visManager = G4VisManager::GetInstance(); 59 G4RayTracerSceneHandler* sceneHandler = << 62 if(visManager) { 60 static_cast<G4RayTracerSceneHandler*>(visMan << 63 G4VViewer* viewer = visManager->GetCurrentViewer(); 61 << 64 if (viewer) { 62 // Make a path from the touchable << 65 postVisAtt = viewer->GetApplicableVisAttributes(postVisAtt); 63 const G4VTouchable* postTouchable = postStep << 66 } 64 G4int postDepth = postTouchable->GetHistoryD << 65 G4ModelingParameters::PVPointerCopyNoPath lo << 66 for (G4int i = postDepth; i >= 0; --i) { << 67 localPostPVPointerCopyNoPath.push_back << 68 (G4ModelingParameters::PVPointerCopyNo << 69 (postTouchable->GetVolume(i),postTouchabl << 70 } 67 } >> 68 if((!postVisAtt) || (!(postVisAtt->IsVisible()))) return; // Invisible volume, continue tracking 71 69 72 // Pick up the vis atts, if any, from the sc << 70 if((postVisAtt->IsForceDrawingStyle()) 73 const auto& sceneVisAttsMap = sceneHandler-> << 71 &&(postVisAtt->GetForcedDrawingStyle()==G4VisAttributes::wireframe)) return; 74 auto postIterator = sceneVisAttsMap.find(loc << 75 const G4VisAttributes* postVisAtts; << 76 if (postIterator != sceneVisAttsMap.end()) { << 77 postVisAtts = &postIterator->second; << 78 } else { << 79 postVisAtts = 0; << 80 } << 81 << 82 if((!postVisAtts) || (!(postVisAtts->IsVisib << 83 << 84 if((postVisAtts->IsForceDrawingStyle()) << 85 &&(postVisAtts->GetForcedDrawingStyle()==G << 86 // W 72 // Wire frame volume, continue tracking 87 73 88 G4double postAlpha=(postVisAtts->GetColour() << 74 G4double postAlpha=(postVisAtt->GetColour()).GetAlpha(); 89 75 90 if(postAlpha==1.0 || ignoreTransparency) // 76 if(postAlpha==1.0 || ignoreTransparency) // Stop stepping 91 { 77 { 92 G4Track* currentTrack = aStep -> GetTrack( 78 G4Track* currentTrack = aStep -> GetTrack(); 93 currentTrack -> SetTrackStatus(fStopAndKil 79 currentTrack -> SetTrackStatus(fStopAndKill); 94 } 80 } 95 } 81 } 96 82 97 void G4RTSteppingAction::SetIgnoreTransparency << 98 { ignoreTransparency = val; } << 99 G4bool G4RTSteppingAction::GetIgnoreTransparen << 100 { return ignoreTransparency; } << 101 83