Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/RayTracer/src/G4RTSteppingAction.cc

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Diff markup

Differences between /visualization/RayTracer/src/G4RTSteppingAction.cc (Version 11.3.0) and /visualization/RayTracer/src/G4RTSteppingAction.cc (Version 2.0)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                             << 
 26 //                                                  7 //
                                                   >>   8 // $Id: G4RTSteppingAction.cc,v 1.5 2000/03/09 15:36:37 asaim Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-02-00 $
 27 //                                                 10 //
 28 //                                                 11 //
 29 //                                                 12 //
 30                                                    13 
 31                                                    14 
 32 #include "G4RTSteppingAction.hh"                   15 #include "G4RTSteppingAction.hh"
 33                                                    16 
 34 #include "G4RayTracerSceneHandler.hh"          << 
 35 #include "G4SteppingManager.hh"                    17 #include "G4SteppingManager.hh"
 36 #include "G4VisManager.hh"                         18 #include "G4VisManager.hh"
 37 #include "G4VisAttributes.hh"                      19 #include "G4VisAttributes.hh"
 38 #include "G4Colour.hh"                             20 #include "G4Colour.hh"
 39 #include "G4Track.hh"                              21 #include "G4Track.hh"
 40 #include "G4StepStatus.hh"                         22 #include "G4StepStatus.hh"
 41 #include "G4TransportationManager.hh"              23 #include "G4TransportationManager.hh"
 42                                                    24 
 43 G4bool G4RTSteppingAction::ignoreTransparency  << 
 44                                                << 
 45 G4RTSteppingAction::G4RTSteppingAction()           25 G4RTSteppingAction::G4RTSteppingAction()
 46 {}                                             <<  26 {
                                                   >>  27   ignoreTransparency=false;
                                                   >>  28 }
 47                                                    29 
 48 void G4RTSteppingAction::UserSteppingAction(co     30 void G4RTSteppingAction::UserSteppingAction(const G4Step* aStep)
 49 {                                                  31 {
 50   // Stop the ray particle if it reaches to th     32   // Stop the ray particle if it reaches to the coloured volume with its alpha = 1
 51   // or coloured volume and the user request t     33   // or coloured volume and the user request to ignore transparency
 52                                                    34 
 53   G4StepPoint* postStepPoint = aStep -> GetPos <<  35   G4StepPoint* fpStepPoint = aStep -> GetPostStepPoint();
                                                   >>  36   G4VPhysicalVolume* postVolume_phys=fpStepPoint->GetPhysicalVolume();
 54                                                    37 
 55   G4VPhysicalVolume* postVolume_phys=postStepP << 
 56   if(!postVolume_phys) return;   // Reach to o     38   if(!postVolume_phys) return;   // Reach to out of the world
 57                                                    39 
                                                   >>  40   const G4LogicalVolume* postVolume_log = postVolume_phys->GetLogicalVolume();
                                                   >>  41   const G4VisAttributes* postVisAtt = postVolume_log -> GetVisAttributes();
 58   G4VisManager* visManager = G4VisManager::Get     42   G4VisManager* visManager = G4VisManager::GetInstance();
 59   G4RayTracerSceneHandler* sceneHandler =      <<  43   if(visManager) {
 60   static_cast<G4RayTracerSceneHandler*>(visMan <<  44     G4VViewer* viewer = visManager->GetCurrentViewer();
 61                                                <<  45     if (viewer) {
 62   // Make a path from the touchable            <<  46       postVisAtt = viewer->GetApplicableVisAttributes(postVisAtt);
 63   const G4VTouchable* postTouchable = postStep <<  47     }
 64   G4int postDepth = postTouchable->GetHistoryD << 
 65   G4ModelingParameters::PVPointerCopyNoPath lo << 
 66   for (G4int i = postDepth; i >= 0; --i) {     << 
 67     localPostPVPointerCopyNoPath.push_back     << 
 68     (G4ModelingParameters::PVPointerCopyNo     << 
 69      (postTouchable->GetVolume(i),postTouchabl << 
 70   }                                            << 
 71                                                << 
 72   // Pick up the vis atts, if any, from the sc << 
 73   const auto& sceneVisAttsMap = sceneHandler-> << 
 74   auto postIterator = sceneVisAttsMap.find(loc << 
 75   const G4VisAttributes* postVisAtts;          << 
 76   if (postIterator != sceneVisAttsMap.end()) { << 
 77     postVisAtts = &postIterator->second;       << 
 78   } else {                                     << 
 79     postVisAtts = 0;                           << 
 80   }                                                48   }
                                                   >>  49   if((!postVisAtt) || (!(postVisAtt->IsVisible()))) return; // Invisible volume, continue tracking
 81                                                    50 
 82   if((!postVisAtts) || (!(postVisAtts->IsVisib <<  51   if((postVisAtt->IsForceDrawingStyle())
 83                                                <<  52     &&(postVisAtt->GetForcedDrawingStyle()==G4VisAttributes::wireframe)) return;
 84   if((postVisAtts->IsForceDrawingStyle())      << 
 85     &&(postVisAtts->GetForcedDrawingStyle()==G << 
 86                                           // W     53                                           // Wire frame volume, continue tracking
 87                                                    54 
 88   G4double postAlpha=(postVisAtts->GetColour() <<  55   G4double postAlpha=(postVisAtt->GetColour()).GetAlpha();
 89                                                    56 
 90   if(postAlpha==1.0 || ignoreTransparency) //      57   if(postAlpha==1.0 || ignoreTransparency) // Stop stepping
 91   {                                                58   { 
 92     G4Track* currentTrack = aStep -> GetTrack(     59     G4Track* currentTrack = aStep -> GetTrack();
 93     currentTrack -> SetTrackStatus(fStopAndKil     60     currentTrack -> SetTrackStatus(fStopAndKill);
 94   }                                                61   }
 95 }                                                  62 }
 96                                                    63 
 97 void G4RTSteppingAction::SetIgnoreTransparency << 
 98 { ignoreTransparency = val; }                  << 
 99 G4bool G4RTSteppingAction::GetIgnoreTransparen << 
100 { return ignoreTransparency; }                 << 
101                                                    64