Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // 28 // 29 // 29 // 30 30 31 31 32 #include "G4RTSteppingAction.hh" 32 #include "G4RTSteppingAction.hh" 33 33 34 #include "G4RayTracerSceneHandler.hh" 34 #include "G4RayTracerSceneHandler.hh" 35 #include "G4SteppingManager.hh" 35 #include "G4SteppingManager.hh" 36 #include "G4VisManager.hh" 36 #include "G4VisManager.hh" 37 #include "G4VisAttributes.hh" 37 #include "G4VisAttributes.hh" 38 #include "G4Colour.hh" 38 #include "G4Colour.hh" 39 #include "G4Track.hh" 39 #include "G4Track.hh" 40 #include "G4StepStatus.hh" 40 #include "G4StepStatus.hh" 41 #include "G4TransportationManager.hh" 41 #include "G4TransportationManager.hh" 42 42 43 G4bool G4RTSteppingAction::ignoreTransparency 43 G4bool G4RTSteppingAction::ignoreTransparency = false; 44 44 45 G4RTSteppingAction::G4RTSteppingAction() 45 G4RTSteppingAction::G4RTSteppingAction() 46 {} 46 {} 47 47 48 void G4RTSteppingAction::UserSteppingAction(co 48 void G4RTSteppingAction::UserSteppingAction(const G4Step* aStep) 49 { 49 { 50 // Stop the ray particle if it reaches to th 50 // Stop the ray particle if it reaches to the coloured volume with its alpha = 1 51 // or coloured volume and the user request t 51 // or coloured volume and the user request to ignore transparency 52 52 53 G4StepPoint* postStepPoint = aStep -> GetPos 53 G4StepPoint* postStepPoint = aStep -> GetPostStepPoint(); 54 54 55 G4VPhysicalVolume* postVolume_phys=postStepP 55 G4VPhysicalVolume* postVolume_phys=postStepPoint->GetPhysicalVolume(); 56 if(!postVolume_phys) return; // Reach to o 56 if(!postVolume_phys) return; // Reach to out of the world 57 57 58 G4VisManager* visManager = G4VisManager::Get 58 G4VisManager* visManager = G4VisManager::GetInstance(); 59 G4RayTracerSceneHandler* sceneHandler = 59 G4RayTracerSceneHandler* sceneHandler = 60 static_cast<G4RayTracerSceneHandler*>(visMan 60 static_cast<G4RayTracerSceneHandler*>(visManager->GetCurrentSceneHandler()); 61 61 62 // Make a path from the touchable 62 // Make a path from the touchable 63 const G4VTouchable* postTouchable = postStep 63 const G4VTouchable* postTouchable = postStepPoint->GetTouchable(); 64 G4int postDepth = postTouchable->GetHistoryD 64 G4int postDepth = postTouchable->GetHistoryDepth(); 65 G4ModelingParameters::PVPointerCopyNoPath lo 65 G4ModelingParameters::PVPointerCopyNoPath localPostPVPointerCopyNoPath; 66 for (G4int i = postDepth; i >= 0; --i) { 66 for (G4int i = postDepth; i >= 0; --i) { 67 localPostPVPointerCopyNoPath.push_back 67 localPostPVPointerCopyNoPath.push_back 68 (G4ModelingParameters::PVPointerCopyNo 68 (G4ModelingParameters::PVPointerCopyNo 69 (postTouchable->GetVolume(i),postTouchabl 69 (postTouchable->GetVolume(i),postTouchable->GetCopyNumber(i))); 70 } 70 } 71 71 72 // Pick up the vis atts, if any, from the sc 72 // Pick up the vis atts, if any, from the scene handler 73 const auto& sceneVisAttsMap = sceneHandler-> 73 const auto& sceneVisAttsMap = sceneHandler->GetSceneVisAttsMap(); 74 auto postIterator = sceneVisAttsMap.find(loc 74 auto postIterator = sceneVisAttsMap.find(localPostPVPointerCopyNoPath); 75 const G4VisAttributes* postVisAtts; 75 const G4VisAttributes* postVisAtts; 76 if (postIterator != sceneVisAttsMap.end()) { 76 if (postIterator != sceneVisAttsMap.end()) { 77 postVisAtts = &postIterator->second; 77 postVisAtts = &postIterator->second; 78 } else { 78 } else { 79 postVisAtts = 0; 79 postVisAtts = 0; 80 } 80 } 81 81 82 if((!postVisAtts) || (!(postVisAtts->IsVisib 82 if((!postVisAtts) || (!(postVisAtts->IsVisible()))) return; // Invisible volume, continue tracking 83 83 84 if((postVisAtts->IsForceDrawingStyle()) 84 if((postVisAtts->IsForceDrawingStyle()) 85 &&(postVisAtts->GetForcedDrawingStyle()==G 85 &&(postVisAtts->GetForcedDrawingStyle()==G4VisAttributes::wireframe)) return; 86 // W 86 // Wire frame volume, continue tracking 87 87 88 G4double postAlpha=(postVisAtts->GetColour() 88 G4double postAlpha=(postVisAtts->GetColour()).GetAlpha(); 89 89 90 if(postAlpha==1.0 || ignoreTransparency) // 90 if(postAlpha==1.0 || ignoreTransparency) // Stop stepping 91 { 91 { 92 G4Track* currentTrack = aStep -> GetTrack( 92 G4Track* currentTrack = aStep -> GetTrack(); 93 currentTrack -> SetTrackStatus(fStopAndKil 93 currentTrack -> SetTrackStatus(fStopAndKill); 94 } 94 } 95 } 95 } 96 96 97 void G4RTSteppingAction::SetIgnoreTransparency 97 void G4RTSteppingAction::SetIgnoreTransparency(G4bool val) 98 { ignoreTransparency = val; } 98 { ignoreTransparency = val; } 99 G4bool G4RTSteppingAction::GetIgnoreTransparen 99 G4bool G4RTSteppingAction::GetIgnoreTransparency() 100 { return ignoreTransparency; } 100 { return ignoreTransparency; } 101 101