Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/parton_string/diffraction/src/G4FTFAnnihilation.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /processes/hadronic/models/parton_string/diffraction/src/G4FTFAnnihilation.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/diffraction/src/G4FTFAnnihilation.cc (Version 11.1.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28                                                    28 
 29 // -------------------------------------------     29 // ------------------------------------------------------------
 30 //      GEANT 4 class implemetation file           30 //      GEANT 4 class implemetation file
 31 //                                                 31 //
 32 //      ---------------- G4FTFAnnihilation ---     32 //      ---------------- G4FTFAnnihilation --------------
 33 //                by V. Uzhinsky, Spring 2011.     33 //                by V. Uzhinsky, Spring 2011.
 34 //                Take a projectile and a targ     34 //                Take a projectile and a target
 35 //        make annihilation or re-orangement o     35 //        make annihilation or re-orangement of quarks and anti-quarks.
 36 //     Ideas of Quark-Gluon-String model my A.     36 //     Ideas of Quark-Gluon-String model my A. Capella and A.B. Kaidalov
 37 //                       are implemented.          37 //                       are implemented.
 38 // -------------------------------------------     38 // ---------------------------------------------------------------------
 39                                                    39 
 40 #include "globals.hh"                              40 #include "globals.hh"
 41 #include "Randomize.hh"                            41 #include "Randomize.hh"
 42 #include "G4PhysicalConstants.hh"                  42 #include "G4PhysicalConstants.hh"
 43 #include "G4SystemOfUnits.hh"                      43 #include "G4SystemOfUnits.hh"
 44                                                    44 
 45 #include "G4DiffractiveSplitableHadron.hh"         45 #include "G4DiffractiveSplitableHadron.hh"
 46 #include "G4DiffractiveExcitation.hh"              46 #include "G4DiffractiveExcitation.hh"
 47 #include "G4FTFParameters.hh"                      47 #include "G4FTFParameters.hh"
 48 #include "G4ElasticHNScattering.hh"                48 #include "G4ElasticHNScattering.hh"
 49 #include "G4FTFAnnihilation.hh"                    49 #include "G4FTFAnnihilation.hh"
 50                                                    50 
 51 #include "G4LorentzRotation.hh"                    51 #include "G4LorentzRotation.hh"
 52 #include "G4RotationMatrix.hh"                     52 #include "G4RotationMatrix.hh"
 53 #include "G4ThreeVector.hh"                        53 #include "G4ThreeVector.hh"
 54 #include "G4ParticleDefinition.hh"                 54 #include "G4ParticleDefinition.hh" 
 55 #include "G4VSplitableHadron.hh"                   55 #include "G4VSplitableHadron.hh"
 56 #include "G4ExcitedString.hh"                      56 #include "G4ExcitedString.hh"
 57 #include "G4ParticleTable.hh"                      57 #include "G4ParticleTable.hh"
 58 #include "G4Neutron.hh"                            58 #include "G4Neutron.hh"
 59 #include "G4ParticleDefinition.hh"                 59 #include "G4ParticleDefinition.hh"
 60                                                    60 
 61 #include "G4Exp.hh"                                61 #include "G4Exp.hh"
 62 #include "G4Log.hh"                                62 #include "G4Log.hh"
 63 #include "G4Pow.hh"                                63 #include "G4Pow.hh"
 64                                                    64 
 65 //#include "UZHI_diffraction.hh"                   65 //#include "UZHI_diffraction.hh"
 66                                                    66 
 67 #include "G4ParticleTable.hh"                      67 #include "G4ParticleTable.hh"
 68                                                    68 
 69 //============================================     69 //============================================================================
 70                                                    70 
 71 //#define debugFTFannih                            71 //#define debugFTFannih
 72                                                    72 
 73                                                    73 
 74 //============================================     74 //============================================================================
 75                                                    75 
 76 G4FTFAnnihilation::G4FTFAnnihilation() {}          76 G4FTFAnnihilation::G4FTFAnnihilation() {}
 77                                                    77 
 78                                                    78 
 79 //============================================     79 //============================================================================
 80                                                    80 
 81 G4FTFAnnihilation::~G4FTFAnnihilation() {}         81 G4FTFAnnihilation::~G4FTFAnnihilation() {}
 82                                                    82 
 83                                                    83 
 84 //============================================     84 //============================================================================
 85                                                    85 
 86 G4bool G4FTFAnnihilation::Annihilate( G4VSplit     86 G4bool G4FTFAnnihilation::Annihilate( G4VSplitableHadron* projectile, 
 87                                       G4VSplit     87                                       G4VSplitableHadron* target,
 88                                       G4VSplit     88                                       G4VSplitableHadron*& AdditionalString,
 89                                       G4FTFPar     89                                       G4FTFParameters* theParameters ) const  {
 90                                                    90 
 91   #ifdef debugFTFannih                             91   #ifdef debugFTFannih 
 92   G4cout << "---------------------------- Anni     92   G4cout << "---------------------------- Annihilation----------------" << G4endl;
 93   #endif                                           93   #endif
 94                                                    94 
 95   CommonVariables common;                          95   CommonVariables common;
 96                                                    96 
 97   // Projectile parameters                         97   // Projectile parameters
 98   common.Pprojectile = projectile->Get4Momentu     98   common.Pprojectile = projectile->Get4Momentum();
 99   G4int ProjectilePDGcode = projectile->GetDef     99   G4int ProjectilePDGcode = projectile->GetDefinition()->GetPDGEncoding();
100   if ( ProjectilePDGcode > 0 ) {                  100   if ( ProjectilePDGcode > 0 ) {
101     target->SetStatus( 3 );                       101     target->SetStatus( 3 );
102     return false;                                 102     return false;
103   }                                               103   } 
104   G4double M0projectile2 = common.Pprojectile.    104   G4double M0projectile2 = common.Pprojectile.mag2();
105                                                   105 
106   // Target parameters                            106   // Target parameters
107   G4int TargetPDGcode = target->GetDefinition(    107   G4int TargetPDGcode = target->GetDefinition()->GetPDGEncoding();
108   common.Ptarget = target->Get4Momentum();        108   common.Ptarget = target->Get4Momentum();
109   G4double M0target2 = common.Ptarget.mag2();     109   G4double M0target2 = common.Ptarget.mag2();
110                                                   110 
111   #ifdef debugFTFannih                            111   #ifdef debugFTFannih
112   G4cout << "PDG codes " << ProjectilePDGcode     112   G4cout << "PDG codes " << ProjectilePDGcode << " " << TargetPDGcode << G4endl
113          << "Pprojec " << common.Pprojectile <    113          << "Pprojec " << common.Pprojectile << " " << common.Pprojectile.mag() << G4endl
114          << "Ptarget " << common.Ptarget    <<    114          << "Ptarget " << common.Ptarget    << " " << common.Ptarget.mag() << G4endl
115          << "M0 proj target " << std::sqrt( M0    115          << "M0 proj target " << std::sqrt( M0projectile2 ) 
116          << " " << std::sqrt( M0target2 ) << G    116          << " " << std::sqrt( M0target2 ) << G4endl;
117   #endif                                          117   #endif
118                                                   118 
119   // Kinematical properties of the interaction    119   // Kinematical properties of the interactions
120   G4LorentzVector Psum = common.Pprojectile +     120   G4LorentzVector Psum = common.Pprojectile + common.Ptarget;  // 4-momentum in CMS
121   common.S = Psum.mag2();                         121   common.S = Psum.mag2(); 
122   common.SqrtS = std::sqrt( common.S );           122   common.SqrtS = std::sqrt( common.S );
123   #ifdef debugFTFannih                            123   #ifdef debugFTFannih
124   G4cout << "Psum SqrtS S " << Psum << " " <<     124   G4cout << "Psum SqrtS S " << Psum << " " << common.SqrtS << " " << common.S << G4endl;
125   #endif                                          125   #endif
126                                                   126 
127   // Transform momenta to cms and then rotate     127   // Transform momenta to cms and then rotate parallel to z axis
128   G4LorentzRotation toCms( -1*Psum.boostVector    128   G4LorentzRotation toCms( -1*Psum.boostVector() );
129   G4LorentzVector Ptmp( toCms*common.Pprojecti    129   G4LorentzVector Ptmp( toCms*common.Pprojectile );
130   toCms.rotateZ( -1*Ptmp.phi() );                 130   toCms.rotateZ( -1*Ptmp.phi() );
131   toCms.rotateY( -1*Ptmp.theta() );               131   toCms.rotateY( -1*Ptmp.theta() );
132   common.toLab = toCms.inverse();                 132   common.toLab = toCms.inverse();
133                                                   133 
134   if ( G4UniformRand() <= G4Pow::GetInstance()    134   if ( G4UniformRand() <= G4Pow::GetInstance()->powA( 1880.0/common.SqrtS, 4.0 ) ) {
135     common.RotateStrings = true;                  135     common.RotateStrings = true;
136     common.RandomRotation.rotateZ( 2.0*pi*G4Un    136     common.RandomRotation.rotateZ( 2.0*pi*G4UniformRand() );
137     common.RandomRotation.rotateY( std::acos(     137     common.RandomRotation.rotateY( std::acos( 2.0*G4UniformRand() - 1.0 ) );
138     common.RandomRotation.rotateZ( 2.0*pi*G4Un    138     common.RandomRotation.rotateZ( 2.0*pi*G4UniformRand() );
139   }                                               139   }
140                                                   140 
141   G4double MesonProdThreshold = projectile->Ge    141   G4double MesonProdThreshold = projectile->GetDefinition()->GetPDGMass() +
142                                 target->GetDef    142                                 target->GetDefinition()->GetPDGMass() +
143                                 ( 2.0*140.0 +     143                                 ( 2.0*140.0 + 16.0 )*MeV;  // 2 Mpi + DeltaE
144   G4double Prel2 = sqr(common.S) + sqr(M0proje    144   G4double Prel2 = sqr(common.S) + sqr(M0projectile2) + sqr(M0target2)
145                    - 2.0*( common.S*(M0project    145                    - 2.0*( common.S*(M0projectile2 + M0target2) + M0projectile2*M0target2 );
146   Prel2 /= common.S;                              146   Prel2 /= common.S;
147   G4double X_a = 0.0, X_b = 0.0, X_c = 0.0, X_    147   G4double X_a = 0.0, X_b = 0.0, X_c = 0.0, X_d = 0.0;
148   if ( Prel2 <= 0.0 ) {                           148   if ( Prel2 <= 0.0 ) {
149     // Annihilation at rest! Values are copied    149     // Annihilation at rest! Values are copied from Parameters
150     X_a = 625.1;    // mb  // 3-shirt diagram     150     X_a = 625.1;    // mb  // 3-shirt diagram
151     X_b =   0.0;    // mb  // anti-quark-quark    151     X_b =   0.0;    // mb  // anti-quark-quark annihilation
152     X_c =  49.989;  // mb  // 2 Q-Qbar string     152     X_c =  49.989;  // mb  // 2 Q-Qbar string creation
153     X_d =   6.614;  // mb  // One Q-Qbar strin    153     X_d =   6.614;  // mb  // One Q-Qbar string
154     #ifdef debugFTFannih                          154     #ifdef debugFTFannih 
155     G4cout << "Annih at Rest X a b c d " << X_    155     G4cout << "Annih at Rest X a b c d " << X_a << " " << X_b << " " << X_c << " " << X_d 
156            << G4endl;                             156            << G4endl;
157     #endif                                        157     #endif
158   } else { // Annihilation in flight!             158   } else { // Annihilation in flight!
159     G4double FlowF = 1.0 / std::sqrt( Prel2 )*    159     G4double FlowF = 1.0 / std::sqrt( Prel2 )*GeV;
160     // Process cross sections                     160     // Process cross sections
161     X_a = 25.0*FlowF;  // mb 3-shirt diagram      161     X_a = 25.0*FlowF;  // mb 3-shirt diagram
162     if ( common.SqrtS < MesonProdThreshold ) {    162     if ( common.SqrtS < MesonProdThreshold ) {
163       X_b = 3.13 + 140.0*G4Pow::GetInstance()-    163       X_b = 3.13 + 140.0*G4Pow::GetInstance()->powA( ( MesonProdThreshold - common.SqrtS )/GeV, 2.5 );
164     } else {                                      164     } else {
165       X_b = 6.8*GeV / common.SqrtS;  // mb ant    165       X_b = 6.8*GeV / common.SqrtS;  // mb anti-quark-quark annihilation
166     }                                             166     }
167     if ( projectile->GetDefinition()->GetPDGMa    167     if ( projectile->GetDefinition()->GetPDGMass() + target->GetDefinition()->GetPDGMass()
168          > common.SqrtS ) {                       168          > common.SqrtS ) {
169       X_b = 0.0;                                  169       X_b = 0.0;
170     }                                             170     }
171     // This can be in an interaction of low en    171     // This can be in an interaction of low energy anti-baryon with off-shell nuclear nucleon
172     X_c = 2.0 * FlowF * sqr( projectile->GetDe    172     X_c = 2.0 * FlowF * sqr( projectile->GetDefinition()->GetPDGMass() +
173                              target->GetDefini    173                              target->GetDefinition()->GetPDGMass() ) / common.S; // mb re-arrangement of
174                                                   174                                                                                  // 2 quarks and 2 anti-quarks
175     X_d = 23.3*GeV*GeV / common.S; // mb anti-    175     X_d = 23.3*GeV*GeV / common.S; // mb anti-quark-quark string creation
176     #ifdef debugFTFannih                          176     #ifdef debugFTFannih 
177     G4cout << "Annih in Flight X a b c d " <<     177     G4cout << "Annih in Flight X a b c d " << X_a << " " << X_b << " " << X_c << " " << X_d
178            << G4endl << "SqrtS MesonProdThresh    178            << G4endl << "SqrtS MesonProdThreshold " << common.SqrtS << " " << MesonProdThreshold
179            << G4endl;                             179            << G4endl;
180     #endif                                        180     #endif
181   }                                               181   } 
182                                                   182 
183   G4bool isUnknown = false;                       183   G4bool isUnknown = false;
184   if ( TargetPDGcode == 2212  ||  TargetPDGcod    184   if ( TargetPDGcode == 2212  ||  TargetPDGcode == 2214 ) {  // Target proton or Delta+
185     if        ( ProjectilePDGcode == -2212  ||    185     if        ( ProjectilePDGcode == -2212  ||  ProjectilePDGcode == -2214 ) {  // anti_proton  or anti_Delta+
186       X_b *= 5.0; X_c *= 5.0; X_d *= 6.0;  //     186       X_b *= 5.0; X_c *= 5.0; X_d *= 6.0;  // Pbar P
187     } else if ( ProjectilePDGcode == -2112  ||    187     } else if ( ProjectilePDGcode == -2112  ||  ProjectilePDGcode == -2114 ) {  // anti_neutron or anti_Delta0
188       X_b *= 4.0; X_c *= 4.0; X_d *= 4.0;  //     188       X_b *= 4.0; X_c *= 4.0; X_d *= 4.0;  // NeutrBar P
189     } else if ( ProjectilePDGcode == -3122 ) {    189     } else if ( ProjectilePDGcode == -3122 ) {                                  // anti_Lambda (no anti_Lambda* in PDG)
190       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  //     190       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  // LambdaBar P
191     } else if ( ProjectilePDGcode == -3112 ) {    191     } else if ( ProjectilePDGcode == -3112 ) {                                  // anti_Sigma- (no anti_Sigma*- in G4)
192       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  //     192       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  // Sigma-Bar P
193     } else if ( ProjectilePDGcode == -3212 ) {    193     } else if ( ProjectilePDGcode == -3212 ) {                                  // anti_Sigma0 (no anti_Sigma*0 in G4)
194       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  //     194       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  // Sigma0Bar P
195     } else if ( ProjectilePDGcode == -3222 ) {    195     } else if ( ProjectilePDGcode == -3222 ) {                                  // anti_Sigma+ (no anti_Sigma*+ in G4)
196       X_b *= 4.0; X_c *= 4.0; X_d *= 2.0;  //     196       X_b *= 4.0; X_c *= 4.0; X_d *= 2.0;  // Sigma+Bar P
197     } else if ( ProjectilePDGcode == -3312 ) {    197     } else if ( ProjectilePDGcode == -3312 ) {                                  // anti_Xi-    (no anti_Xi*-    in G4)
198       X_b *= 1.0; X_c *= 1.0; X_d *= 0.0;  //     198       X_b *= 1.0; X_c *= 1.0; X_d *= 0.0;  // Xi-Bar P
199     } else if ( ProjectilePDGcode == -3322 ) {    199     } else if ( ProjectilePDGcode == -3322 ) {                                  // anti_Xi0    (no anti_Xi*0    in G4)
200       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  //     200       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  // Xi0Bar P
201     } else if ( ProjectilePDGcode == -3334 ) {    201     } else if ( ProjectilePDGcode == -3334 ) {                                  // anti_Omega- (no anti_Omega*- in PDG)
202       X_b *= 0.0; X_c *= 0.0; X_d *= 0.0;  //     202       X_b *= 0.0; X_c *= 0.0; X_d *= 0.0;  // Omega-Bar P
203     } else {                                      203     } else {
204       isUnknown = true;                           204       isUnknown = true;
205     }                                             205     }
206   } else if ( TargetPDGcode == 2112  ||  Targe    206   } else if ( TargetPDGcode == 2112  ||  TargetPDGcode == 2114 ) {  // Target neutron or Delta0
207     if        ( ProjectilePDGcode == -2212  ||    207     if        ( ProjectilePDGcode == -2212  ||  ProjectilePDGcode == -2214 ) {  // anti_proton  or anti_Delta+
208       X_b *= 4.0; X_c *= 4.0; X_d *= 4.0;  //     208       X_b *= 4.0; X_c *= 4.0; X_d *= 4.0;  // Pbar N
209     } else if ( ProjectilePDGcode == -2112  ||    209     } else if ( ProjectilePDGcode == -2112  ||  ProjectilePDGcode == -2114 ) {  // anti_neutron or anti_Delta0
210       X_b *= 5.0; X_c *= 5.0; X_d *= 6.0;  //     210       X_b *= 5.0; X_c *= 5.0; X_d *= 6.0;  // NeutrBar N
211     } else if ( ProjectilePDGcode == -3122 ) {    211     } else if ( ProjectilePDGcode == -3122 ) {                                  // anti_Lambda (no anti_Lambda* in PDG)
212       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  //     212       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  // LambdaBar N
213     } else if ( ProjectilePDGcode == -3112 ) {    213     } else if ( ProjectilePDGcode == -3112 ) {                                  // anti_Sigma- (no anti_Sigma*- in G4)
214       X_b *= 4.0; X_c *= 4.0; X_d *= 2.0;  //     214       X_b *= 4.0; X_c *= 4.0; X_d *= 2.0;  // Sigma-Bar N                   
215     } else if ( ProjectilePDGcode == -3212 ) {    215     } else if ( ProjectilePDGcode == -3212 ) {                                  // anti_Sigma0 (no anti_Sigma*0 in G4)
216       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  //     216       X_b *= 3.0; X_c *= 3.0; X_d *= 2.0;  // Sigma0Bar N
217     } else if ( ProjectilePDGcode == -3222 ) {    217     } else if ( ProjectilePDGcode == -3222 ) {                                  // anti_Sigma+ (no anti_Sigma*+ in G4)
218       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  //     218       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  // Sigma+Bar N
219     } else if ( ProjectilePDGcode == -3312 ) {    219     } else if ( ProjectilePDGcode == -3312 ) {                                  // anti_Xi-    (no anti_Xi*-    in G4)
220       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  //     220       X_b *= 2.0; X_c *= 2.0; X_d *= 0.0;  // Xi-Bar N
221     } else if ( ProjectilePDGcode == -3322 ) {    221     } else if ( ProjectilePDGcode == -3322 ) {                                  // anti_Xi0    (no anti_Xi*0    in G4)
222       X_b *= 1.0; X_c *= 1.0; X_d *= 0.0;  //     222       X_b *= 1.0; X_c *= 1.0; X_d *= 0.0;  // Xi0Bar N
223     } else if ( ProjectilePDGcode == -3334 ) {    223     } else if ( ProjectilePDGcode == -3334 ) {                                  // anti_Omega- (no anti_Omega*- in PDG)
224       X_b *= 0.0; X_c *= 0.0; X_d *= 0.0;  //     224       X_b *= 0.0; X_c *= 0.0; X_d *= 0.0;  // Omega-Bar N
225     } else {                                      225     } else {
226       isUnknown = true;                           226       isUnknown = true;
227     }                                             227     }
228   } else {                                        228   } else {
229     isUnknown = true;                             229     isUnknown = true;
230   }                                               230   }
231   if ( isUnknown ) {                              231   if ( isUnknown ) {
232     G4cout << "Unknown anti-baryon for FTF ann    232     G4cout << "Unknown anti-baryon for FTF annihilation: PDGcodes - "
233            << ProjectilePDGcode << " " << Targ    233            << ProjectilePDGcode << " " << TargetPDGcode << G4endl;
234   }                                               234   }
235                                                   235 
236   #ifdef debugFTFannih                            236   #ifdef debugFTFannih 
237   G4cout << "Annih Actual X a b c d " << X_a <    237   G4cout << "Annih Actual X a b c d " << X_a << " " << X_b << " " << X_c << " " << X_d << G4endl;
238   #endif                                          238   #endif
239                                                   239 
240   G4double Xannihilation = X_a + X_b + X_c + X    240   G4double Xannihilation = X_a + X_b + X_c + X_d;
241                                                   241 
242   // Projectile unpacking                         242   // Projectile unpacking
243   UnpackBaryon( ProjectilePDGcode, common.AQ[0    243   UnpackBaryon( ProjectilePDGcode, common.AQ[0], common.AQ[1], common.AQ[2] );
244                                                   244 
245   // Target unpacking                             245   // Target unpacking
246   UnpackBaryon( TargetPDGcode, common.Q[0], co    246   UnpackBaryon( TargetPDGcode, common.Q[0], common.Q[1], common.Q[2] ); 
247                                                   247 
248   G4double Ksi = G4UniformRand();                 248   G4double Ksi = G4UniformRand();
249                                                   249 
250   if ( Ksi < X_a / Xannihilation ) {              250   if ( Ksi < X_a / Xannihilation ) {
251     return Create3QuarkAntiQuarkStrings( proje    251     return Create3QuarkAntiQuarkStrings( projectile, target, AdditionalString, theParameters, common );
252   }                                               252   }
253                                                   253 
254   G4int resultCode = 99;                          254   G4int resultCode = 99;
255   if ( Ksi < (X_a + X_b) / Xannihilation ) {      255   if ( Ksi < (X_a + X_b) / Xannihilation ) {
256     resultCode = Create1DiquarkAntiDiquarkStri    256     resultCode = Create1DiquarkAntiDiquarkString( projectile, target, common );
257     if ( resultCode == 0 ) {                      257     if ( resultCode == 0 ) {
258       return true;                                258       return true;
259     } else if ( resultCode == 99 ) {              259     } else if ( resultCode == 99 ) {
260       return false;                               260       return false;
261     }                                             261     }
262   }                                               262   }
263                                                   263 
264   if ( Ksi < ( X_a + X_b + X_c ) / Xannihilati    264   if ( Ksi < ( X_a + X_b + X_c ) / Xannihilation ) {
265     resultCode = Create2QuarkAntiQuarkStrings(    265     resultCode = Create2QuarkAntiQuarkStrings( projectile, target, theParameters, common );
266     if ( resultCode == 0 ) {                      266     if ( resultCode == 0 ) {
267       return true;                                267       return true;
268     } else if ( resultCode == 99 ) {              268     } else if ( resultCode == 99 ) {
269       return false;                               269       return false;
270     }                                             270     }
271   }                                               271   }
272                                                   272 
273   if ( Ksi < ( X_a + X_b + X_c + X_d ) / Xanni    273   if ( Ksi < ( X_a + X_b + X_c + X_d ) / Xannihilation ) {
274     return Create1QuarkAntiQuarkString( projec    274     return Create1QuarkAntiQuarkString( projectile, target, theParameters, common );
275   }                                               275   }
276                                                   276 
277   return true;                                    277   return true;
278 }                                                 278 }
279                                                   279 
280                                                   280 
281 //--------------------------------------------    281 //-----------------------------------------------------------------------
282                                                   282 
283 G4bool G4FTFAnnihilation::                        283 G4bool G4FTFAnnihilation::
284 Create3QuarkAntiQuarkStrings( G4VSplitableHadr    284 Create3QuarkAntiQuarkStrings( G4VSplitableHadron* projectile, 
285                               G4VSplitableHadr    285                               G4VSplitableHadron* target,
286                               G4VSplitableHadr    286                               G4VSplitableHadron*& AdditionalString,
287                               G4FTFParameters*    287                               G4FTFParameters* theParameters,
288                               G4FTFAnnihilatio    288                               G4FTFAnnihilation::CommonVariables& common ) const {
289   // Simulation of 3 anti-quark - quark string    289   // Simulation of 3 anti-quark - quark strings creation
290                                                   290 
291   #ifdef debugFTFannih                            291   #ifdef debugFTFannih 
292   G4cout << "Process a, 3 shirt diagram" << G4    292   G4cout << "Process a, 3 shirt diagram" << G4endl;
293   #endif                                          293   #endif
294                                                   294 
295   // Sampling kinematical properties of quark.    295   // Sampling kinematical properties of quark. It can be done before string's creation
296                                                   296 
297   const G4int maxNumberOfLoops = 1000;            297   const G4int maxNumberOfLoops = 1000;
298   G4double MassQ2 = 0.0;               // Simp    298   G4double MassQ2 = 0.0;               // Simplest case is considered with Mass_Q = 0.0
299                                        // In p    299                                        // In principle, this must work with Mass_Q != 0.0
300   G4double      Quark_Xs[6];                      300   G4double      Quark_Xs[6];
301   G4ThreeVector Quark_Mom[6];                     301   G4ThreeVector Quark_Mom[6];
302                                                   302 
303   G4double Alfa_R = 0.5;                          303   G4double Alfa_R = 0.5;
304   G4double AveragePt2 = 200.0*200.0, maxPtSqua    304   G4double AveragePt2 = 200.0*200.0, maxPtSquare = common.S;
305   G4double ScaleFactor = 1.0;                     305   G4double ScaleFactor = 1.0;
306   G4double Alfa = 0.0, Beta = 0.0;                306   G4double Alfa = 0.0, Beta = 0.0;
307                                                   307 
308   G4int NumberOfTries = 0, loopCounter = 0;       308   G4int NumberOfTries = 0, loopCounter = 0;
309                                                   309 
310   do {                                            310   do {
311     // Sampling X's of anti-baryon and baryon     311     // Sampling X's of anti-baryon and baryon
312     G4double x1 = 0.0, x2 = 0.0, x3 = 0.0;        312     G4double x1 = 0.0, x2 = 0.0, x3 = 0.0;
313     G4double Product = 1.0;                       313     G4double Product = 1.0;
314     for ( G4int iCase = 0; iCase < 2; ++iCase     314     for ( G4int iCase = 0; iCase < 2; ++iCase ) {  // anti-baryon (1st case), baryon (2nd case)
315                                                   315 
316       G4double r1 = G4UniformRand(), r2 = G4Un    316       G4double r1 = G4UniformRand(), r2 = G4UniformRand();
317       if ( Alfa_R == 1.0 ) {                      317       if ( Alfa_R == 1.0 ) {
318         x1 = 1.0 - std::sqrt( r1 );               318         x1 = 1.0 - std::sqrt( r1 );
319         x2 = (1.0 - x1) * r2;                     319         x2 = (1.0 - x1) * r2;
320       } else {                                    320       } else {
321         x1 = sqr( r1 );                           321         x1 = sqr( r1 );
322         x2 = (1.0 - x1) * sqr( std::sin( pi/2.    322         x2 = (1.0 - x1) * sqr( std::sin( pi/2.0*r2 ) );
323       }                                           323       }
324       x3 = 1.0 - x1 - x2;                         324       x3 = 1.0 - x1 - x2;
325                                                   325 
326       G4int index = iCase*3;  // 0 for anti-ba    326       G4int index = iCase*3;  // 0 for anti-baryon, 3 for baryon
327       Quark_Xs[index] = x1; Quark_Xs[index+1]     327       Quark_Xs[index] = x1; Quark_Xs[index+1] = x2; Quark_Xs[index+2] = x3;
328       Product *= (x1*x2*x3);                      328       Product *= (x1*x2*x3);
329     }                                             329     }
330                                                   330 
331     if ( Product == 0.0 ) continue;               331     if ( Product == 0.0 ) continue;    
332                                                   332 
333     ++NumberOfTries;                              333     ++NumberOfTries;
334     if ( NumberOfTries == 100*(NumberOfTries/1    334     if ( NumberOfTries == 100*(NumberOfTries/100) ) {
335       // After a large number of tries, it is     335       // After a large number of tries, it is better to reduce the values of <Pt^2>
336       ScaleFactor /= 2.0;                         336       ScaleFactor /= 2.0;
337       AveragePt2 *= ScaleFactor;                  337       AveragePt2 *= ScaleFactor;
338     }                                             338     }
339                                                   339 
340     G4ThreeVector PtSum( 0.0, 0.0, 0.0 );         340     G4ThreeVector PtSum( 0.0, 0.0, 0.0 );
341     for ( G4int i = 0; i < 6; ++i ) {             341     for ( G4int i = 0; i < 6; ++i ) {
342       Quark_Mom [i] = GaussianPt( AveragePt2,     342       Quark_Mom [i] = GaussianPt( AveragePt2, maxPtSquare );
343       PtSum += Quark_Mom[i];                      343       PtSum += Quark_Mom[i];
344     }                                             344     }
345                                                   345 
346     PtSum /= 6.0;                                 346     PtSum /= 6.0;
347     Alfa = 0.0; Beta = 0.0;                       347     Alfa = 0.0; Beta = 0.0;
348                                                   348 
349     for ( G4int i = 0; i < 6; ++i ) {  // Loop    349     for ( G4int i = 0; i < 6; ++i ) {  // Loop over the quarks and (anti-)quarks
350       Quark_Mom[i] -= PtSum;                      350       Quark_Mom[i] -= PtSum;
351                                                   351 
352       G4double val = ( Quark_Mom[i].mag2() + M    352       G4double val = ( Quark_Mom[i].mag2() + MassQ2 ) / Quark_Xs[i];
353       if ( i < 3 ) {  // anti-baryon              353       if ( i < 3 ) {  // anti-baryon
354         Alfa += val;                              354         Alfa += val;
355       } else {        // baryon (iCase == 1)      355       } else {        // baryon (iCase == 1)
356         Beta += val;                              356         Beta += val;
357       }                                           357       }
358     }                                             358     }
359                                                   359 
360   } while ( ( std::sqrt( Alfa ) + std::sqrt( B    360   } while ( ( std::sqrt( Alfa ) + std::sqrt( Beta ) > common.SqrtS ) &&
361             ++loopCounter < maxNumberOfLoops )    361             ++loopCounter < maxNumberOfLoops );  /* Loop checking, 10.08.2015, A.Ribon */
362                                                   362 
363   if ( loopCounter >= maxNumberOfLoops ) {        363   if ( loopCounter >= maxNumberOfLoops ) {
364     return false;                                 364     return false;
365   }                                               365   }
366                                                   366 
367   G4double DecayMomentum2 = sqr(common.S) + sq    367   G4double DecayMomentum2 = sqr(common.S) + sqr(Alfa) + sqr(Beta)
368                             - 2.0*( common.S*(    368                             - 2.0*( common.S*(Alfa + Beta) + Alfa*Beta );
369                                                   369 
370   G4double WminusTarget = 0.0, WplusProjectile    370   G4double WminusTarget = 0.0, WplusProjectile = 0.0;
371   WminusTarget = ( common.S - Alfa + Beta + st    371   WminusTarget = ( common.S - Alfa + Beta + std::sqrt( DecayMomentum2 ) ) / 2.0 / common.SqrtS; 
372   WplusProjectile = common.SqrtS - Beta/Wminus    372   WplusProjectile = common.SqrtS - Beta/WminusTarget;
373                                                   373 
374   for ( G4int iCase = 0; iCase < 2; ++iCase )     374   for ( G4int iCase = 0; iCase < 2; ++iCase ) {  // anti-baryon (1st case), baryon (2nd case)
375     G4int index = iCase*3;                 //     375     G4int index = iCase*3;                 // 0 for anti-baryon, 3 for baryon
376     G4double w = WplusProjectile;          //     376     G4double w = WplusProjectile;          // for anti-baryon
377     if ( iCase == 1 ) w = - WminusTarget;  //     377     if ( iCase == 1 ) w = - WminusTarget;  // for baryon
378     for ( G4int i = 0; i < 3; ++i ) {             378     for ( G4int i = 0; i < 3; ++i ) {
379       G4double Pz = w * Quark_Xs[index+i] / 2.    379       G4double Pz = w * Quark_Xs[index+i] / 2.0 -
380                     ( Quark_Mom[index+i].mag2(    380                     ( Quark_Mom[index+i].mag2() + MassQ2 ) / 
381                     ( 2.0 * w * Quark_Xs[index    381                     ( 2.0 * w * Quark_Xs[index+i] ); 
382       Quark_Mom[index+i].setZ( Pz );              382       Quark_Mom[index+i].setZ( Pz );
383     }                                             383     }
384   }                                               384   }
385                                                   385 
386   // Sampling of anti-quark order in projectil    386   // Sampling of anti-quark order in projectile
387   G4int SampledCase = (G4int)G4RandFlat::shoot    387   G4int SampledCase = (G4int)G4RandFlat::shootInt( 6 );
388   G4int Tmp1 = 0, Tmp2 = 0;                       388   G4int Tmp1 = 0, Tmp2 = 0;
389   switch ( SampledCase ) {                        389   switch ( SampledCase ) {                                    
390     case 1 : Tmp1 = common.AQ[1]; common.AQ[1]    390     case 1 : Tmp1 = common.AQ[1]; common.AQ[1] = common.AQ[2]; common.AQ[2] = Tmp1; break;
391     case 2 : Tmp1 = common.AQ[0]; common.AQ[0]    391     case 2 : Tmp1 = common.AQ[0]; common.AQ[0] = common.AQ[1]; common.AQ[1] = Tmp1; break; 
392     case 3 : Tmp1 = common.AQ[0]; Tmp2            392     case 3 : Tmp1 = common.AQ[0]; Tmp2         = common.AQ[1]; common.AQ[0] = common.AQ[2]; 
393              common.AQ[1] = Tmp1;         comm    393              common.AQ[1] = Tmp1;         common.AQ[2] = Tmp2; break;
394     case 4 : Tmp1 = common.AQ[0]; Tmp2            394     case 4 : Tmp1 = common.AQ[0]; Tmp2         = common.AQ[1]; common.AQ[0] = Tmp2;
395              common.AQ[1] = common.AQ[2]; comm    395              common.AQ[1] = common.AQ[2]; common.AQ[2] = Tmp1; break;
396     case 5 : Tmp1 = common.AQ[0]; Tmp2            396     case 5 : Tmp1 = common.AQ[0]; Tmp2         = common.AQ[1]; common.AQ[0] = common.AQ[2];
397              common.AQ[1] = Tmp2;         comm    397              common.AQ[1] = Tmp2;         common.AQ[2] = Tmp1; break;
398   }                                               398   }
399                                                   399 
400   // Set the string properties                    400   // Set the string properties
401   // An anti quark - quark pair can have the q    401   // An anti quark - quark pair can have the quantum number of either a scalar meson
402   // or a vector meson: the last digit of the     402   // or a vector meson: the last digit of the PDG code is, respectively, 1 and 3. 
403   // For simplicity only scalar is considered     403   // For simplicity only scalar is considered here.
404   G4int NewCode = 0, antiQuark = 0, quark = 0;    404   G4int NewCode = 0, antiQuark = 0, quark = 0;
405   G4ParticleDefinition* TestParticle = nullptr    405   G4ParticleDefinition* TestParticle = nullptr;
406   for ( G4int iString = 0; iString < 3; ++iStr    406   for ( G4int iString = 0; iString < 3; ++iString ) {  // Loop over the 3 string cases
407     if ( iString == 0 ) {                         407     if ( iString == 0 ) {
408       antiQuark = common.AQ[0];  quark = commo    408       antiQuark = common.AQ[0];  quark = common.Q[0];
409       projectile->SetFirstParton( antiQuark );    409       projectile->SetFirstParton( antiQuark );
410       projectile->SetSecondParton( quark );       410       projectile->SetSecondParton( quark );
411       projectile->SetStatus( 0 );                 411       projectile->SetStatus( 0 );
412     } else if ( iString == 1 ) {                  412     } else if ( iString == 1 ) {
413       quark = common.Q[1];  antiQuark = common    413       quark = common.Q[1];  antiQuark = common.AQ[1]; 
414       target->SetFirstParton( quark );            414       target->SetFirstParton( quark );
415       target->SetSecondParton( antiQuark );       415       target->SetSecondParton( antiQuark );
416       target->SetStatus( 0 );                     416       target->SetStatus( 0 );
417     } else {  // iString == 2                     417     } else {  // iString == 2
418       antiQuark = common.AQ[2]; quark =  commo    418       antiQuark = common.AQ[2]; quark =  common.Q[2];
419     }                                             419     }
420     G4int absAntiQuark = std::abs( antiQuark )    420     G4int absAntiQuark = std::abs( antiQuark ), absQuark = std::abs( quark );
421     G4double aKsi = G4UniformRand();              421     G4double aKsi = G4UniformRand();
422     if ( absAntiQuark == absQuark ) {             422     if ( absAntiQuark == absQuark ) {
423       if ( absAntiQuark != 3 ) {  // Not yet c    423       if ( absAntiQuark != 3 ) {  // Not yet considered the case absAntiQuark 4 (charm) and 5 (bottom)
424         NewCode = 111;            // Pi0-meson    424         NewCode = 111;            // Pi0-meson
425         if ( aKsi < 0.5 ) {                       425         if ( aKsi < 0.5 ) {
426           NewCode = 221;          // Eta -meso    426           NewCode = 221;          // Eta -meson
427           if ( aKsi < 0.25 ) {                    427           if ( aKsi < 0.25 ) {
428             NewCode = 331;        // Eta'-meso    428             NewCode = 331;        // Eta'-meson
429           }                                       429           }
430         }                                         430         }
431       } else {                                    431       } else {
432         NewCode = 221;            // Eta -meso    432         NewCode = 221;            // Eta -meson
433         if ( aKsi < 0.5 ) {                       433         if ( aKsi < 0.5 ) {
434           NewCode = 331;          // Eta'-meso    434           NewCode = 331;          // Eta'-meson
435         }                                         435         }
436       }                                           436       }
437     } else {  // Vector mesons - rho, omega, p    437     } else {  // Vector mesons - rho, omega, phi (not yet considered the analogous cases for charm and bottom)
438       if ( absAntiQuark > absQuark ) {            438       if ( absAntiQuark > absQuark ) {
439         NewCode = absAntiQuark*100 + absQuark*    439         NewCode = absAntiQuark*100 + absQuark*10 + 1; NewCode *= absAntiQuark/antiQuark;
440       } else {                                    440       } else {
441         NewCode = absQuark*100 + absAntiQuark*    441         NewCode = absQuark*100 + absAntiQuark*10 + 1; NewCode *= absQuark/quark;
442       }                                           442       }
443     }                                             443     }
444     if ( iString == 2 ) AdditionalString = new    444     if ( iString == 2 ) AdditionalString = new G4DiffractiveSplitableHadron();
445     TestParticle = G4ParticleTable::GetParticl    445     TestParticle = G4ParticleTable::GetParticleTable()->FindParticle( NewCode );
446     if ( ! TestParticle ) return false;           446     if ( ! TestParticle ) return false;
447     if ( iString == 0 ) {                         447     if ( iString == 0 ) {
448       projectile->SetDefinition( TestParticle     448       projectile->SetDefinition( TestParticle );
449       theParameters->SetProjMinDiffMass( 0.5 )    449       theParameters->SetProjMinDiffMass( 0.5 );     // 0.5 GeV : Min diffractive mass of pi-meson
450       theParameters->SetProjMinNonDiffMass( 0.    450       theParameters->SetProjMinNonDiffMass( 0.5 );  // It must be self-consistent with Parameters
451     } else if ( iString == 1 ) {                  451     } else if ( iString == 1 ) {
452       target->SetDefinition( TestParticle );      452       target->SetDefinition( TestParticle );
453       theParameters->SetTarMinDiffMass( 0.5 );    453       theParameters->SetTarMinDiffMass( 0.5 );
454       theParameters->SetTarMinNonDiffMass( 0.5    454       theParameters->SetTarMinNonDiffMass( 0.5 );
455     } else {  // iString == 2                     455     } else {  // iString == 2
456       AdditionalString->SetDefinition( TestPar    456       AdditionalString->SetDefinition( TestParticle );
457       AdditionalString->SetFirstParton( common    457       AdditionalString->SetFirstParton( common.AQ[2] );
458       AdditionalString->SetSecondParton( commo    458       AdditionalString->SetSecondParton( common.Q[2] );
459       AdditionalString->SetStatus( 0 );           459       AdditionalString->SetStatus( 0 );
460     }                                             460     }
461   }  // End of the for loop over the 3 string     461   }  // End of the for loop over the 3 string cases
462                                                   462 
463   // 1st string AQ[0]-Q[0], 2nd string AQ[1]-Q    463   // 1st string AQ[0]-Q[0], 2nd string AQ[1]-Q[1], 3rd string AQ[2]-Q[2]
464                                                   464 
465   G4LorentzVector Pstring1, Pstring2, Pstring3    465   G4LorentzVector Pstring1, Pstring2, Pstring3;
466   G4int QuarkOrder[3] = { 0 };                    466   G4int QuarkOrder[3] = { 0 };
467   G4double YstringMax = 0.0, YstringMin = 0.0;    467   G4double YstringMax = 0.0, YstringMin = 0.0;
468   for ( G4int i = 0; i < 3; ++i ) {               468   for ( G4int i = 0; i < 3; ++i ) {
469     G4ThreeVector tmp = Quark_Mom[i] + Quark_M    469     G4ThreeVector tmp = Quark_Mom[i] + Quark_Mom[i+3];
470     G4LorentzVector Pstring( tmp, std::sqrt( Q    470     G4LorentzVector Pstring( tmp, std::sqrt( Quark_Mom[i].mag2() + MassQ2 ) +
471                                   std::sqrt( Q    471                                   std::sqrt( Quark_Mom[i+3].mag2() + MassQ2 ) );
472     // Add protection for  rapidity = 0.5*ln(     472     // Add protection for  rapidity = 0.5*ln( (E+Pz)/(E-Pz) )
473     G4double Ystring = 0.0;                       473     G4double Ystring = 0.0;
474     if ( Pstring.e() > 1.0e-30 ) {                474     if ( Pstring.e() > 1.0e-30 ) {
475       if ( Pstring.e() + Pstring.pz() < 1.0e-3    475       if ( Pstring.e() + Pstring.pz() < 1.0e-30 ) {    // Very small numerator   in the logarithm 
476         Ystring = -1.0e30;   // A very large n    476         Ystring = -1.0e30;   // A very large negative value (E ~= -Pz)
477         if ( Pstring.e() - Pstring.pz() < 1.0e    477         if ( Pstring.e() - Pstring.pz() < 1.0e-30 ) {  // Very small denominator in the logarithm
478           Ystring = 1.0e30;  // A very large p    478           Ystring = 1.0e30;  // A very large positive value (E ~= Pz)
479         } else {  // Normal case                  479         } else {  // Normal case
480           Ystring = Pstring.rapidity();           480           Ystring = Pstring.rapidity();
481         }                                         481         }
482       }                                           482       }
483     }                                             483     }
484     // Keep ordering in rapidity: "1" highest,    484     // Keep ordering in rapidity: "1" highest, "2" middle, "3" smallest
485     if ( i == 0 ) {                               485     if ( i == 0 ) {
486       Pstring1 = Pstring;     YstringMax = Yst    486       Pstring1 = Pstring;     YstringMax = Ystring;
487       QuarkOrder[0] = 0;                          487       QuarkOrder[0] = 0;
488     } else if ( i == 1 ) {                        488     } else if ( i == 1 ) {
489       if ( Ystring > YstringMax ) {               489       if ( Ystring > YstringMax ) {
490         Pstring2 = Pstring1;  YstringMin = Yst    490         Pstring2 = Pstring1;  YstringMin = YstringMax;
491         Pstring1 = Pstring;   YstringMax = Yst    491         Pstring1 = Pstring;   YstringMax = Ystring;
492         QuarkOrder[0] = 1; QuarkOrder[1] = 0;     492         QuarkOrder[0] = 1; QuarkOrder[1] = 0;
493       } else {                                    493       } else {
494         Pstring2 = Pstring;   YstringMin = Yst    494         Pstring2 = Pstring;   YstringMin = Ystring;
495         QuarkOrder[1] = 1;                        495         QuarkOrder[1] = 1;
496       }                                           496       }
497     } else {  // i == 2                           497     } else {  // i == 2
498       if ( Ystring > YstringMax ) {               498       if ( Ystring > YstringMax ) {
499         Pstring3 = Pstring2;                      499         Pstring3 = Pstring2;
500         Pstring2 = Pstring1;                      500         Pstring2 = Pstring1;
501         Pstring1 = Pstring;                       501         Pstring1 = Pstring;
502         QuarkOrder[1] = QuarkOrder[0];            502         QuarkOrder[1] = QuarkOrder[0];
503         QuarkOrder[2] = QuarkOrder[1];            503         QuarkOrder[2] = QuarkOrder[1];
504         QuarkOrder[0] = 2;                        504         QuarkOrder[0] = 2;
505       } else if ( Ystring > YstringMin ) {        505       } else if ( Ystring > YstringMin ) {
506         Pstring3 = Pstring2;                      506         Pstring3 = Pstring2;
507         Pstring2 = Pstring;                       507         Pstring2 = Pstring;
508       } else {                                    508       } else {
509         Pstring3 = Pstring;                       509         Pstring3 = Pstring;
510         QuarkOrder[2] = 2;                        510         QuarkOrder[2] = 2;
511       }                                           511       }
512     }                                             512     }
513   }                                               513   }
514                                                   514 
515   G4LorentzVector Quark_4Mom[6];                  515   G4LorentzVector Quark_4Mom[6];
516   for ( G4int i = 0; i < 6; ++i ) {               516   for ( G4int i = 0; i < 6; ++i ) {
517     Quark_4Mom[i] = G4LorentzVector( Quark_Mom    517     Quark_4Mom[i] = G4LorentzVector( Quark_Mom[i], std::sqrt( Quark_Mom[i].mag2() + MassQ2 ) );
518     if ( common.RotateStrings ) Quark_4Mom[i]     518     if ( common.RotateStrings ) Quark_4Mom[i] *= common.RandomRotation;
519     Quark_4Mom[i].transform( common.toLab );      519     Quark_4Mom[i].transform( common.toLab );
520   }                                               520   }
521                                                   521 
522   projectile->Splitting();                        522   projectile->Splitting();
523   projectile->GetNextAntiParton()->Set4Momentu    523   projectile->GetNextAntiParton()->Set4Momentum( Quark_4Mom[QuarkOrder[0]] );
524   projectile->GetNextParton()->Set4Momentum( Q    524   projectile->GetNextParton()->Set4Momentum( Quark_4Mom[QuarkOrder[0]+3] );
525                                                   525 
526   target->Splitting();                            526   target->Splitting();
527   target->GetNextParton()->Set4Momentum( Quark    527   target->GetNextParton()->Set4Momentum( Quark_4Mom[QuarkOrder[2]] );
528   target->GetNextAntiParton()->Set4Momentum( Q    528   target->GetNextAntiParton()->Set4Momentum( Quark_4Mom[QuarkOrder[2]+3] );
529                                                   529 
530   AdditionalString->Splitting();                  530   AdditionalString->Splitting();
531   AdditionalString->GetNextAntiParton()->Set4M    531   AdditionalString->GetNextAntiParton()->Set4Momentum( Quark_4Mom[QuarkOrder[1]] );
532   AdditionalString->GetNextParton()->Set4Momen    532   AdditionalString->GetNextParton()->Set4Momentum( Quark_4Mom[QuarkOrder[1]+3] );
533                                                   533 
534   common.Pprojectile = Pstring1;           //     534   common.Pprojectile = Pstring1;           // Highest rapidity
535   common.Ptarget     = Pstring3;           //     535   common.Ptarget     = Pstring3;           // Lowest rapidity
536   G4LorentzVector LeftString( Pstring2 );  //     536   G4LorentzVector LeftString( Pstring2 );  // Middle rapidity
537                                                   537 
538   if ( common.RotateStrings ) {                   538   if ( common.RotateStrings ) {
539     common.Pprojectile *= common.RandomRotatio    539     common.Pprojectile *= common.RandomRotation;
540     common.Ptarget     *= common.RandomRotatio    540     common.Ptarget     *= common.RandomRotation;
541     LeftString         *= common.RandomRotatio    541     LeftString         *= common.RandomRotation;
542   }                                               542   }
543                                                   543 
544   common.Pprojectile.transform( common.toLab )    544   common.Pprojectile.transform( common.toLab );
545   common.Ptarget.transform( common.toLab );       545   common.Ptarget.transform( common.toLab );
546   LeftString.transform( common.toLab );           546   LeftString.transform( common.toLab );
547                                                   547   
548   // Calculation of the creation time             548   // Calculation of the creation time
549   // Creation time and position of target nucl    549   // Creation time and position of target nucleon were determined in ReggeonCascade() of G4FTFModel
550   projectile->SetTimeOfCreation( target->GetTi    550   projectile->SetTimeOfCreation( target->GetTimeOfCreation() );
551   projectile->SetPosition( target->GetPosition    551   projectile->SetPosition( target->GetPosition() );
552   AdditionalString->SetTimeOfCreation( target-    552   AdditionalString->SetTimeOfCreation( target->GetTimeOfCreation() );
553   AdditionalString->SetPosition( target->GetPo    553   AdditionalString->SetPosition( target->GetPosition() );
554                                                   554 
555   projectile->Set4Momentum( common.Pprojectile    555   projectile->Set4Momentum( common.Pprojectile );
556   AdditionalString->Set4Momentum( LeftString )    556   AdditionalString->Set4Momentum( LeftString );
557   target->Set4Momentum( common.Ptarget );         557   target->Set4Momentum( common.Ptarget );
558                                                   558 
559   projectile->IncrementCollisionCount( 1 );       559   projectile->IncrementCollisionCount( 1 );
560   AdditionalString->IncrementCollisionCount( 1    560   AdditionalString->IncrementCollisionCount( 1 );
561   target->IncrementCollisionCount( 1 );           561   target->IncrementCollisionCount( 1 );
562                                                   562 
563   return true;                                    563   return true;
564 }                                                 564 }
565                                                   565 
566                                                   566 
567 //--------------------------------------------    567 //-----------------------------------------------------------------------
568                                                   568 
569 G4int G4FTFAnnihilation::                         569 G4int G4FTFAnnihilation::
570 Create1DiquarkAntiDiquarkString( G4VSplitableH    570 Create1DiquarkAntiDiquarkString( G4VSplitableHadron* projectile, 
571                                  G4VSplitableH    571                                  G4VSplitableHadron* target,
572                                  G4FTFAnnihila    572                                  G4FTFAnnihilation::CommonVariables& common ) const {
573   // Simulation of anti-diquark-diquark string    573   // Simulation of anti-diquark-diquark string creation.
574   // This method returns an integer code - ins    574   // This method returns an integer code - instead of a boolean, with the following meaning:
575   //   "0" : successfully ended and nothing el    575   //   "0" : successfully ended and nothing else needs to be done;
576   //   "1" : successfully completed, but the w    576   //   "1" : successfully completed, but the work needs to be continued;
577   //  "99" : unsuccessfully ended, nothing els    577   //  "99" : unsuccessfully ended, nothing else can be done.
578                                                   578 
579   #ifdef debugFTFannih                            579   #ifdef debugFTFannih 
580   G4cout << "Process b, quark - anti-quark ann    580   G4cout << "Process b, quark - anti-quark annihilation, di-q - anti-di-q string" << G4endl;
581   #endif                                          581   #endif
582                                                   582 
583   G4int CandidatsN = 0, CandAQ[9][2] = {}, Can    583   G4int CandidatsN = 0, CandAQ[9][2] = {}, CandQ[9][2] = {};
584   for ( G4int iAQ = 0; iAQ < 3; ++iAQ ) {  //     584   for ( G4int iAQ = 0; iAQ < 3; ++iAQ ) {  // index of the 3 constituent anti-quarks of the antibaryon projectile
585     for ( G4int iQ = 0; iQ < 3; ++iQ ) {   //     585     for ( G4int iQ = 0; iQ < 3; ++iQ ) {   // index of the 3 constituent quarks of the target nucleon
586       if ( -common.AQ[iAQ] == common.Q[iQ] ) {    586       if ( -common.AQ[iAQ] == common.Q[iQ] ) {  // antiquark - quark that can annihilate
587         // Here "0", "1", "2" means, respectiv    587         // Here "0", "1", "2" means, respectively, "first", "second" and "third" constituent
588         // of the (anti-baryon) projectile or     588         // of the (anti-baryon) projectile or (nucleon) target.
589         if ( iAQ == 0 ) { CandAQ[CandidatsN][0    589         if ( iAQ == 0 ) { CandAQ[CandidatsN][0] = 1; CandAQ[CandidatsN][1] = 2; }
590         if ( iAQ == 1 ) { CandAQ[CandidatsN][0    590         if ( iAQ == 1 ) { CandAQ[CandidatsN][0] = 0; CandAQ[CandidatsN][1] = 2; }
591         if ( iAQ == 2 ) { CandAQ[CandidatsN][0    591         if ( iAQ == 2 ) { CandAQ[CandidatsN][0] = 0; CandAQ[CandidatsN][1] = 1; }
592         if ( iQ  == 0 ) { CandQ[CandidatsN][0]    592         if ( iQ  == 0 ) { CandQ[CandidatsN][0]  = 1; CandQ[CandidatsN][1]  = 2; }
593         if ( iQ  == 1 ) { CandQ[CandidatsN][0]    593         if ( iQ  == 1 ) { CandQ[CandidatsN][0]  = 0; CandQ[CandidatsN][1]  = 2; }
594         if ( iQ  == 2 ) { CandQ[CandidatsN][0]    594         if ( iQ  == 2 ) { CandQ[CandidatsN][0]  = 0; CandQ[CandidatsN][1]  = 1; }
595         ++CandidatsN;                             595         ++CandidatsN;
596       }                                           596       }
597     }                                             597     }
598   }                                               598   }
599                                                   599 
600   // Remaining two (anti-)quarks that form the    600   // Remaining two (anti-)quarks that form the (anti-)diquark
601   G4int LeftAQ1 = 0, LeftAQ2 = 0, LeftQ1 = 0,     601   G4int LeftAQ1 = 0, LeftAQ2 = 0, LeftQ1 = 0, LeftQ2 = 0;  
602   if ( CandidatsN != 0 ) {                        602   if ( CandidatsN != 0 ) {
603     G4int SampledCase = (G4int)G4RandFlat::sho    603     G4int SampledCase = (G4int)G4RandFlat::shootInt( CandidatsN );
604     LeftAQ1 = common.AQ[ CandAQ[SampledCase][0    604     LeftAQ1 = common.AQ[ CandAQ[SampledCase][0] ];
605     LeftAQ2 = common.AQ[ CandAQ[SampledCase][1    605     LeftAQ2 = common.AQ[ CandAQ[SampledCase][1] ];
606     LeftQ1  =  common.Q[ CandQ[SampledCase][0]    606     LeftQ1  =  common.Q[ CandQ[SampledCase][0] ];
607     LeftQ2  =  common.Q[ CandQ[SampledCase][1]    607     LeftQ2  =  common.Q[ CandQ[SampledCase][1] ];
608                                                   608 
609     // Build anti-diquark and diquark : the la    609     // Build anti-diquark and diquark : the last digit can be either 3 - for all combinations
610     // of anti-quark - anti-quark and quark -     610     // of anti-quark - anti-quark and quark - quark - or 1 - only when the two anti-quarks
611     // or quarks are different. For simplicity    611     // or quarks are different. For simplicity, only 3 is considered.
612     G4int Anti_DQ = 0, DQ = 0;                    612     G4int Anti_DQ = 0, DQ = 0;
613     if ( std::abs( LeftAQ1 ) > std::abs( LeftA    613     if ( std::abs( LeftAQ1 ) > std::abs( LeftAQ2 ) ) { 
614       Anti_DQ = 1000*LeftAQ1 + 100*LeftAQ2 - 3    614       Anti_DQ = 1000*LeftAQ1 + 100*LeftAQ2 - 3;
615     } else {                                      615     } else {
616       Anti_DQ = 1000*LeftAQ2 + 100*LeftAQ1 - 3    616       Anti_DQ = 1000*LeftAQ2 + 100*LeftAQ1 - 3;
617     }                                             617     }
618     if ( std::abs( LeftQ1 ) > std::abs( LeftQ2    618     if ( std::abs( LeftQ1 ) > std::abs( LeftQ2 ) ) { 
619       DQ = 1000*LeftQ1 + 100*LeftQ2 + 3;          619       DQ = 1000*LeftQ1 + 100*LeftQ2 + 3;
620     } else {                                      620     } else {
621       DQ = 1000*LeftQ2 + 100*LeftQ1 + 3;          621       DQ = 1000*LeftQ2 + 100*LeftQ1 + 3;
622     }                                             622     }
623                                                   623 
624     // Set the string properties                  624     // Set the string properties
625     projectile->SetFirstParton( DQ );             625     projectile->SetFirstParton( DQ );
626     projectile->SetSecondParton( Anti_DQ );       626     projectile->SetSecondParton( Anti_DQ );
627                                                   627 
628     // It is assumed that quark and di-quark m    628     // It is assumed that quark and di-quark masses are 0.
629     G4LorentzVector Pquark  = G4LorentzVector(    629     G4LorentzVector Pquark  = G4LorentzVector( 0.0, 0.0, -common.SqrtS/2.0, common.SqrtS/2.0 );
630     G4LorentzVector Paquark = G4LorentzVector(    630     G4LorentzVector Paquark = G4LorentzVector( 0.0, 0.0,  common.SqrtS/2.0, common.SqrtS/2.0 );
631                                                   631 
632     if ( common.RotateStrings ) {                 632     if ( common.RotateStrings ) {
633       Pquark  *= common.RandomRotation;           633       Pquark  *= common.RandomRotation;
634       Paquark *= common.RandomRotation;           634       Paquark *= common.RandomRotation;
635     }                                             635     }
636                                                   636 
637     Pquark.transform( common.toLab );             637     Pquark.transform( common.toLab );
638     Paquark.transform( common.toLab );            638     Paquark.transform( common.toLab );
639                                                   639 
640     projectile->GetNextParton()->Set4Momentum(    640     projectile->GetNextParton()->Set4Momentum( Pquark );
641     projectile->GetNextAntiParton()->Set4Momen    641     projectile->GetNextAntiParton()->Set4Momentum( Paquark );
642                                                   642 
643     projectile->Splitting();                      643     projectile->Splitting();
644                                                   644 
645     projectile->SetStatus( 0 );                   645     projectile->SetStatus( 0 );
646     target->SetStatus( 4 );  // The target nuc    646     target->SetStatus( 4 );  // The target nucleon has annihilated 3->4
647     common.Pprojectile.setPx( 0.0 );              647     common.Pprojectile.setPx( 0.0 );
648     common.Pprojectile.setPy( 0.0 );              648     common.Pprojectile.setPy( 0.0 );
649     common.Pprojectile.setPz( 0.0 );              649     common.Pprojectile.setPz( 0.0 );
650     common.Pprojectile.setE( common.SqrtS );      650     common.Pprojectile.setE( common.SqrtS );
651     common.Pprojectile.transform( common.toLab    651     common.Pprojectile.transform( common.toLab );
652                                                   652 
653     // Calculation of the creation time           653     // Calculation of the creation time
654     // Creation time and position of target nu    654     // Creation time and position of target nucleon were determined in ReggeonCascade() of G4FTFModel
655     projectile->SetTimeOfCreation( target->Get    655     projectile->SetTimeOfCreation( target->GetTimeOfCreation() );
656     projectile->SetPosition( target->GetPositi    656     projectile->SetPosition( target->GetPosition() );
657     projectile->Set4Momentum( common.Pprojecti    657     projectile->Set4Momentum( common.Pprojectile );
658                                                   658 
659     projectile->IncrementCollisionCount( 1 );     659     projectile->IncrementCollisionCount( 1 );
660     target->IncrementCollisionCount( 1 );         660     target->IncrementCollisionCount( 1 );
661                                                   661 
662     return 0;  // Completed successfully: noth    662     return 0;  // Completed successfully: nothing else to be done
663   }  // End of if ( CandidatsN != 0 )             663   }  // End of if ( CandidatsN != 0 )
664                                                   664 
665   // If we allow the string to interact with o    665   // If we allow the string to interact with other nuclear nucleons, we have to
666   // set up MinDiffrMass in Parameters, and as    666   // set up MinDiffrMass in Parameters, and ascribe a PDGEncoding. To be done yet!
667                                                   667   
668   return 1;  // Successfully ended, but the wo    668   return 1;  // Successfully ended, but the work is not over
669 }                                                 669 }
670                                                   670 
671                                                   671 
672 //--------------------------------------------    672 //-----------------------------------------------------------------------
673                                                   673 
674 G4int G4FTFAnnihilation::                         674 G4int G4FTFAnnihilation::
675 Create2QuarkAntiQuarkStrings( G4VSplitableHadr    675 Create2QuarkAntiQuarkStrings( G4VSplitableHadron* projectile,
676                               G4VSplitableHadr    676                               G4VSplitableHadron* target,
677                               G4FTFParameters*    677                               G4FTFParameters* theParameters,
678                               G4FTFAnnihilatio    678                               G4FTFAnnihilation::CommonVariables& common ) const {
679   // Simulation of 2 anti-quark-quark strings     679   // Simulation of 2 anti-quark-quark strings creation.
680   // This method returns an integer code - ins    680   // This method returns an integer code - instead of a boolean, with the following meaning:
681   //   "0" : successfully ended and nothing el    681   //   "0" : successfully ended and nothing else needs to be done;
682   //   "1" : successfully completed, but the w    682   //   "1" : successfully completed, but the work needs to be continued;
683   //  "99" : unsuccessfully ended, nothing els    683   //  "99" : unsuccessfully ended, nothing else can be done.
684                                                   684 
685   #ifdef debugFTFannih                            685   #ifdef debugFTFannih 
686   G4cout << "Process c, quark - anti-quark and    686   G4cout << "Process c, quark - anti-quark and string junctions annihilation, 2 strings left."
687          << G4endl;                               687          << G4endl;
688   #endif                                          688   #endif
689                                                   689 
690   // Sampling kinematical properties: 1st stri    690   // Sampling kinematical properties: 1st string LeftAQ1-LeftQ1, 2nd string LeftAQ2-LeftQ2
691   G4ThreeVector Quark_Mom[4];                     691   G4ThreeVector Quark_Mom[4];
692   G4double Quark_Xs[4];                           692   G4double Quark_Xs[4];
693   G4double AveragePt2 = 200.0*200.0, maxPtSqua    693   G4double AveragePt2 = 200.0*200.0, maxPtSquare = common.S, MassQ2 = 0.0, ScaleFactor = 1.0;
694   G4int NumberOfTries = 0, loopCounter = 0;       694   G4int NumberOfTries = 0, loopCounter = 0;
695   const G4int maxNumberOfLoops = 1000;            695   const G4int maxNumberOfLoops = 1000;
696   G4double Alfa = 0.0, Beta = 0.0;                696   G4double Alfa = 0.0, Beta = 0.0;
697   G4double WminusTarget = 0.0, WplusProjectile    697   G4double WminusTarget = 0.0, WplusProjectile = 0.0, Alfa_R = 0.5;
698   do {                                            698   do { 
699     // Sampling X's of the 2 quarks and 2 anti    699     // Sampling X's of the 2 quarks and 2 anti-quarks
700                                                   700 
701     G4double Product = 1.0;                       701     G4double Product = 1.0;
702     for ( G4int iCase = 0; iCase < 2; ++iCase     702     for ( G4int iCase = 0; iCase < 2; ++iCase ) {  // Loop over the two strings
703       G4double x = 0.0, r = G4UniformRand();      703       G4double x = 0.0, r = G4UniformRand();
704       if ( Alfa_R == 1.0 ) {                      704       if ( Alfa_R == 1.0 ) {
705         if ( iCase == 0 ) {  // first string      705         if ( iCase == 0 ) {  // first string
706           x = std::sqrt( r );                     706           x = std::sqrt( r );
707         } else {             // second string     707         } else {             // second string
708           x = 1.0 - std::sqrt( r );               708           x = 1.0 - std::sqrt( r );
709         }                                         709         }
710       } else {                                    710       } else {
711         x = sqr( std::sin( pi/2.0*r ) );          711         x = sqr( std::sin( pi/2.0*r ) );
712       }                                           712       }
713       G4int index = iCase*2;  // 0 for the fir    713       G4int index = iCase*2;  // 0 for the first string, 2 for the second string
714       Quark_Xs[index] = x ; Quark_Xs[index+1]     714       Quark_Xs[index] = x ; Quark_Xs[index+1] = 1.0 - x ;  
715       Product *= x*(1.0-x);                       715       Product *= x*(1.0-x);
716     }                                             716     }
717                                                   717 
718     if ( Product == 0.0 ) continue;               718     if ( Product == 0.0 ) continue;
719                                                   719 
720     ++NumberOfTries;                              720     ++NumberOfTries;
721     if ( NumberOfTries == 100*(NumberOfTries/1    721     if ( NumberOfTries == 100*(NumberOfTries/100) ) { 
722       // After a large number of tries, it is     722       // After a large number of tries, it is better to reduce the values of <Pt^2>
723       ScaleFactor /= 2.0;                         723       ScaleFactor /= 2.0;
724       AveragePt2 *= ScaleFactor;                  724       AveragePt2 *= ScaleFactor;
725     }                                             725     }
726                                                   726 
727     G4ThreeVector PtSum( 0.0, 0.0, 0.0 );         727     G4ThreeVector PtSum( 0.0, 0.0, 0.0 );
728     for( G4int i = 0; i < 4; ++i ) {              728     for( G4int i = 0; i < 4; ++i ) {
729       Quark_Mom[i] = GaussianPt( AveragePt2, m    729       Quark_Mom[i] = GaussianPt( AveragePt2, maxPtSquare );
730       PtSum += Quark_Mom[i];                      730       PtSum += Quark_Mom[i];
731     }                                             731     }
732                                                   732 
733     PtSum /= 4.0;                                 733     PtSum /= 4.0;   
734     for ( G4int i = 0; i < 4; ++i ) {             734     for ( G4int i = 0; i < 4; ++i ) {
735       Quark_Mom[i] -= PtSum;                      735       Quark_Mom[i] -= PtSum;
736     }                                             736     }
737                                                   737 
738     Alfa = 0.0; Beta = 0.0;                       738     Alfa = 0.0; Beta = 0.0;
739     for ( G4int iCase = 0; iCase < 2; ++iCase     739     for ( G4int iCase = 0; iCase < 2; ++iCase ) {
740        G4int index = iCase * 2;                   740        G4int index = iCase * 2;
741        for ( G4int i = 0; i < 2; ++i ) {          741        for ( G4int i = 0; i < 2; ++i ) {
742           G4double val = ( Quark_Mom[index+i].    742           G4double val = ( Quark_Mom[index+i].mag2() + MassQ2 ) / Quark_Xs[index+i];
743           if ( iCase == 0 ) {  // first string    743           if ( iCase == 0 ) {  // first string
744             Alfa += val;                          744             Alfa += val;
745           } else {             // second strin    745           } else {             // second string
746             Beta += val;                          746             Beta += val;
747           }                                       747           }
748        }                                          748        }
749     }                                             749     }
750                                                   750 
751   } while ( ( std::sqrt( Alfa ) + std::sqrt( B    751   } while ( ( std::sqrt( Alfa ) + std::sqrt( Beta ) > common.SqrtS ) &&  
752             ++loopCounter < maxNumberOfLoops )    752             ++loopCounter < maxNumberOfLoops );  /* Loop checking, 10.08.2015, A.Ribon */
753                                                   753 
754   if ( loopCounter >= maxNumberOfLoops ) {        754   if ( loopCounter >= maxNumberOfLoops ) {
755     return 99;  // unsuccessfully ended, nothi    755     return 99;  // unsuccessfully ended, nothing else can be done
756   }                                               756   }
757                                                   757 
758   G4double DecayMomentum2 = sqr(common.S) + sq    758   G4double DecayMomentum2 = sqr(common.S) + sqr(Alfa) + sqr(Beta)
759                             - 2.0*( common.S*(    759                             - 2.0*( common.S*(Alfa + Beta) + Alfa*Beta );
760   WminusTarget = ( common.S - Alfa + Beta + st    760   WminusTarget = ( common.S - Alfa + Beta + std::sqrt( DecayMomentum2 ) ) / 2.0 / common.SqrtS; 
761   WplusProjectile = common.SqrtS - Beta/Wminus    761   WplusProjectile = common.SqrtS - Beta/WminusTarget;
762                                                   762 
763   for ( G4int iCase = 0; iCase < 2; ++iCase )     763   for ( G4int iCase = 0; iCase < 2; ++iCase ) {  // Loop over the two strings
764     G4int index = iCase*2;  // 0 for the first    764     G4int index = iCase*2;  // 0 for the first string, 2 for the second string
765     for ( G4int i = 0; i < 2; ++i ) {             765     for ( G4int i = 0; i < 2; ++i ) {
766       G4double w = WplusProjectile;          /    766       G4double w = WplusProjectile;          // For the first string
767       if ( iCase == 1 ) w = - WminusTarget;  /    767       if ( iCase == 1 ) w = - WminusTarget;  // For the second string
768       G4double Pz = w * Quark_Xs[index+i] / 2.    768       G4double Pz = w * Quark_Xs[index+i] / 2.0
769                     - ( Quark_Mom[index+i].mag    769                     - ( Quark_Mom[index+i].mag2() + MassQ2 ) /
770                       ( 2.0 * w * Quark_Xs[ind    770                       ( 2.0 * w * Quark_Xs[index+i] ); 
771       Quark_Mom[index+i].setZ( Pz );              771       Quark_Mom[index+i].setZ( Pz );
772     }                                             772     }
773   }                                               773   }
774                                                   774 
775   G4int CandidatsN = 0, CandAQ[9][2] = {}, Can    775   G4int CandidatsN = 0, CandAQ[9][2] = {}, CandQ[9][2] = {};
776   G4int LeftAQ1 = 0, LeftAQ2 = 0, LeftQ1 = 0,     776   G4int LeftAQ1 = 0, LeftAQ2 = 0, LeftQ1 = 0, LeftQ2 = 0;
777   for ( G4int iAQ = 0; iAQ < 3; ++iAQ ) {  //     777   for ( G4int iAQ = 0; iAQ < 3; ++iAQ ) {  // index of the 3 constituent anti-quarks of the antibaryon projectile
778     for ( G4int iQ = 0; iQ < 3; ++iQ ) {   //     778     for ( G4int iQ = 0; iQ < 3; ++iQ ) {   // index of the 3 constituent quarks of the nucleon target
779       if ( -common.AQ[iAQ] == common.Q[iQ] ) {    779       if ( -common.AQ[iAQ] == common.Q[iQ] ) {  // antiquark - quark that can annihilate
780         // Here "0", "1", "2" means, respectiv    780         // Here "0", "1", "2" means, respectively, "first", "second" and "third" constituent
781         // of the (anti-baryon) projectile or     781         // of the (anti-baryon) projectile or (nucleon) target.
782         if ( iAQ == 0 ) { CandAQ[CandidatsN][0    782         if ( iAQ == 0 ) { CandAQ[CandidatsN][0] = 1; CandAQ[CandidatsN][1] = 2; }
783         if ( iAQ == 1 ) { CandAQ[CandidatsN][0    783         if ( iAQ == 1 ) { CandAQ[CandidatsN][0] = 0; CandAQ[CandidatsN][1] = 2; }
784         if ( iAQ == 2 ) { CandAQ[CandidatsN][0    784         if ( iAQ == 2 ) { CandAQ[CandidatsN][0] = 0; CandAQ[CandidatsN][1] = 1; }
785         if ( iQ  == 0 ) { CandQ[CandidatsN][0]    785         if ( iQ  == 0 ) { CandQ[CandidatsN][0]  = 1; CandQ[CandidatsN][1]  = 2; }
786         if ( iQ  == 1 ) { CandQ[CandidatsN][0]    786         if ( iQ  == 1 ) { CandQ[CandidatsN][0]  = 0; CandQ[CandidatsN][1]  = 2; }
787         if ( iQ  == 2 ) { CandQ[CandidatsN][0]    787         if ( iQ  == 2 ) { CandQ[CandidatsN][0]  = 0; CandQ[CandidatsN][1]  = 1; }
788         ++CandidatsN;                             788         ++CandidatsN;
789       }                                           789       }
790     }                                             790     }
791   }                                               791   }
792                                                   792 
793   if ( CandidatsN != 0 ) {                        793   if ( CandidatsN != 0 ) {
794     G4int SampledCase = (G4int)G4RandFlat::sho    794     G4int SampledCase = (G4int)G4RandFlat::shootInt( CandidatsN );
795     LeftAQ1 = common.AQ[ CandAQ[SampledCase][0    795     LeftAQ1 = common.AQ[ CandAQ[SampledCase][0] ];
796     LeftAQ2 = common.AQ[ CandAQ[SampledCase][1    796     LeftAQ2 = common.AQ[ CandAQ[SampledCase][1] ];
797     if ( G4UniformRand() < 0.5 ) {                797     if ( G4UniformRand() < 0.5 ) {
798       LeftQ1 = common.Q[ CandQ[SampledCase][0]    798       LeftQ1 = common.Q[ CandQ[SampledCase][0] ];
799       LeftQ2 = common.Q[ CandQ[SampledCase][1]    799       LeftQ2 = common.Q[ CandQ[SampledCase][1] ];
800     } else {                                      800     } else {
801       LeftQ2 = common.Q[ CandQ[SampledCase][0]    801       LeftQ2 = common.Q[ CandQ[SampledCase][0] ];
802       LeftQ1 = common.Q[ CandQ[SampledCase][1]    802       LeftQ1 = common.Q[ CandQ[SampledCase][1] ];
803     }                                             803     }
804                                                   804 
805     // Set the string properties                  805     // Set the string properties
806     // An anti quark - quark pair can have the    806     // An anti quark - quark pair can have the quantum number of either a scalar meson
807     // or a vector meson: the last digit of th    807     // or a vector meson: the last digit of the PDG code is, respectively, 1 and 3. 
808     // For simplicity only scalar is considere    808     // For simplicity only scalar is considered here.
809     G4int NewCode = 0, antiQuark = 0, quark =     809     G4int NewCode = 0, antiQuark = 0, quark = 0;
810     G4ParticleDefinition* TestParticle = nullp    810     G4ParticleDefinition* TestParticle = nullptr;
811     for ( G4int iString = 0; iString < 2; ++iS    811     for ( G4int iString = 0; iString < 2; ++iString ) {  // Loop over the 2 string cases
812       if ( iString == 0 ) {                       812       if ( iString == 0 ) {
813         antiQuark = LeftAQ1; quark = LeftQ1;      813         antiQuark = LeftAQ1; quark = LeftQ1;
814         projectile->SetFirstParton( antiQuark     814         projectile->SetFirstParton( antiQuark );
815         projectile->SetSecondParton( quark );     815         projectile->SetSecondParton( quark );
816         projectile->SetStatus( 0 );               816         projectile->SetStatus( 0 );
817       } else {  // iString == 1                   817       } else {  // iString == 1
818         quark = LeftQ2; antiQuark = LeftAQ2;      818         quark = LeftQ2; antiQuark = LeftAQ2;
819         target->SetFirstParton( quark );          819         target->SetFirstParton( quark );
820         target->SetSecondParton( antiQuark );     820         target->SetSecondParton( antiQuark );
821         target->SetStatus( 0 );                   821         target->SetStatus( 0 );
822       }                                           822       }
823       G4int absAntiQuark = std::abs( antiQuark    823       G4int absAntiQuark = std::abs( antiQuark ), absQuark = std::abs( quark );
824       G4double aKsi = G4UniformRand();            824       G4double aKsi = G4UniformRand();
825       if ( absAntiQuark == absQuark ) {           825       if ( absAntiQuark == absQuark ) {
826         if ( absAntiQuark != 3 ) {                826         if ( absAntiQuark != 3 ) {
827           NewCode = 111;          // Pi0-meson    827           NewCode = 111;          // Pi0-meson
828           if ( aKsi < 0.5 ) {                     828           if ( aKsi < 0.5 ) {
829             NewCode = 221;        // Eta -meso    829             NewCode = 221;        // Eta -meson
830             if ( aKsi < 0.25 ) {                  830             if ( aKsi < 0.25 ) {
831               NewCode = 331;      // Eta'-meso    831               NewCode = 331;      // Eta'-meson
832             }                                     832             }
833           }                                       833           }
834         } else {                                  834         } else {
835           NewCode = 221;          // Eta -meso    835           NewCode = 221;          // Eta -meson
836           if ( aKsi < 0.5 ) {                     836           if ( aKsi < 0.5 ) {
837             NewCode = 331;        // Eta'-meso    837             NewCode = 331;        // Eta'-meson
838           }                                       838           }
839         }                                         839         }
840       } else {                                    840       } else {
841         if ( absAntiQuark > absQuark ) {          841         if ( absAntiQuark > absQuark ) { 
842           NewCode = absAntiQuark*100 + absQuar    842           NewCode = absAntiQuark*100 + absQuark*10 + 1; NewCode *= absAntiQuark/antiQuark; 
843         } else {                                  843         } else { 
844           NewCode = absQuark*100 + absAntiQuar    844           NewCode = absQuark*100 + absAntiQuark*10 + 1; NewCode *= absQuark/quark;
845         }                                         845         }
846       }                                           846       }
847       TestParticle = G4ParticleTable::GetParti    847       TestParticle = G4ParticleTable::GetParticleTable()->FindParticle( NewCode );
848       if ( ! TestParticle ) return 99;  // uns    848       if ( ! TestParticle ) return 99;  // unsuccessfully ended, nothing else can be done
849       if ( iString == 0 ) {                       849       if ( iString == 0 ) {
850         projectile->SetDefinition( TestParticl    850         projectile->SetDefinition( TestParticle );
851         theParameters->SetProjMinDiffMass( 0.5    851         theParameters->SetProjMinDiffMass( 0.5 );
852         theParameters->SetProjMinNonDiffMass(     852         theParameters->SetProjMinNonDiffMass( 0.5 );
853       } else {  // iString == 1                   853       } else {  // iString == 1
854         target->SetDefinition( TestParticle );    854         target->SetDefinition( TestParticle );
855         theParameters->SetTarMinDiffMass( 0.5     855         theParameters->SetTarMinDiffMass( 0.5 );
856         theParameters->SetTarMinNonDiffMass( 0    856         theParameters->SetTarMinNonDiffMass( 0.5 );
857       }                                           857       }
858     }  // End of loop over the 2 string cases     858     }  // End of loop over the 2 string cases
859                                                   859 
860     G4int QuarkOrder[2];                          860     G4int QuarkOrder[2];
861     G4LorentzVector Pstring1, Pstring2;           861     G4LorentzVector Pstring1, Pstring2;
862     G4double Ystring1 = 0.0, Ystring2 = 0.0;      862     G4double Ystring1 = 0.0, Ystring2 = 0.0;
863                                                   863 
864     for ( G4int iCase = 0; iCase < 2; ++iCase     864     for ( G4int iCase = 0; iCase < 2; ++iCase ) {  // Loop over the two strings
865       G4ThreeVector tmp = Quark_Mom[iCase] + Q    865       G4ThreeVector tmp = Quark_Mom[iCase] + Quark_Mom[iCase+2];
866       G4LorentzVector Pstring( tmp, std::sqrt(    866       G4LorentzVector Pstring( tmp, std::sqrt( Quark_Mom[iCase].mag2()   + MassQ2 ) +
867                                     std::sqrt(    867                                     std::sqrt( Quark_Mom[iCase+2].mag2() + MassQ2 ) );
868       // Add protection for  rapidity = 0.5*ln    868       // Add protection for  rapidity = 0.5*ln( (E+Pz)/(E-Pz) )
869       G4double Ystring = 0.0;                     869       G4double Ystring = 0.0;
870       if ( Pstring.e() > 1.0e-30 ) {              870       if ( Pstring.e() > 1.0e-30 ) {
871         if ( Pstring.e() + Pstring.pz() < 1.0e    871         if ( Pstring.e() + Pstring.pz() < 1.0e-30 ) {    // Very small numerator   in the logarithm 
872           Ystring = -1.0e30;   // A very large    872           Ystring = -1.0e30;   // A very large negative value (E ~= -Pz)
873           if ( Pstring.e() - Pstring.pz() < 1.    873           if ( Pstring.e() - Pstring.pz() < 1.0e-30 ) {  // Very small denominator in the logarithm
874             Ystring = 1.0e30;  // A very large    874             Ystring = 1.0e30;  // A very large positive value (E ~= Pz)
875           } else {  // Normal case                875           } else {  // Normal case
876             Ystring = Pstring.rapidity();         876             Ystring = Pstring.rapidity();
877           }                                       877           }
878         }                                         878         }
879       }                                           879       }
880       if ( iCase == 0 ) {  // For the first st    880       if ( iCase == 0 ) {  // For the first string
881         Pstring1 = Pstring; Ystring1 = Ystring    881         Pstring1 = Pstring; Ystring1 = Ystring;
882       } else {             // For the second s    882       } else {             // For the second string
883         Pstring2 = Pstring; Ystring2 = Ystring    883         Pstring2 = Pstring; Ystring2 = Ystring;          
884       }                                           884       }
885     }                                             885     }       
886     if ( Ystring1 > Ystring2 ) {                  886     if ( Ystring1 > Ystring2 ) {
887       common.Pprojectile = Pstring1;  common.P    887       common.Pprojectile = Pstring1;  common.Ptarget = Pstring2;
888       QuarkOrder[0] = 0; QuarkOrder[1] = 1;       888       QuarkOrder[0] = 0; QuarkOrder[1] = 1;
889     } else {                                      889     } else {
890       common.Pprojectile = Pstring2;  common.P    890       common.Pprojectile = Pstring2;  common.Ptarget = Pstring1;
891       QuarkOrder[0] = 1; QuarkOrder[1] = 0;       891       QuarkOrder[0] = 1; QuarkOrder[1] = 0;
892     }                                             892     }
893                                                   893 
894     if ( common.RotateStrings ) {                 894     if ( common.RotateStrings ) {
895       common.Pprojectile *= common.RandomRotat    895       common.Pprojectile *= common.RandomRotation;
896       common.Ptarget     *= common.RandomRotat    896       common.Ptarget     *= common.RandomRotation;
897     }                                             897     }
898                                                   898 
899     common.Pprojectile.transform( common.toLab    899     common.Pprojectile.transform( common.toLab );
900     common.Ptarget.transform( common.toLab );     900     common.Ptarget.transform( common.toLab );
901                                                   901     
902     G4LorentzVector Quark_4Mom[4];                902     G4LorentzVector Quark_4Mom[4];
903     for ( G4int i = 0; i < 4; ++i ) {             903     for ( G4int i = 0; i < 4; ++i ) {
904       Quark_4Mom[i] = G4LorentzVector( Quark_M    904       Quark_4Mom[i] = G4LorentzVector( Quark_Mom[i], std::sqrt( Quark_Mom[i].mag2() + MassQ2 ) );
905       if ( common.RotateStrings ) Quark_4Mom[i    905       if ( common.RotateStrings ) Quark_4Mom[i] *= common.RandomRotation;
906       Quark_4Mom[i].transform( common.toLab );    906       Quark_4Mom[i].transform( common.toLab );
907     }                                             907     }
908                                                   908 
909     projectile->Splitting();                      909     projectile->Splitting();
910     projectile->GetNextAntiParton()->Set4Momen    910     projectile->GetNextAntiParton()->Set4Momentum( Quark_4Mom[QuarkOrder[0]] );
911     projectile->GetNextParton()->Set4Momentum(    911     projectile->GetNextParton()->Set4Momentum( Quark_4Mom[QuarkOrder[0]+2] );
912                                                   912 
913     target->Splitting();                          913     target->Splitting();
914     target->GetNextParton()->Set4Momentum( Qua    914     target->GetNextParton()->Set4Momentum( Quark_4Mom[QuarkOrder[1]] );
915     target->GetNextAntiParton()->Set4Momentum(    915     target->GetNextAntiParton()->Set4Momentum( Quark_4Mom[QuarkOrder[1]+2] );
916                                                   916 
917     // Calculation of the creation time           917     // Calculation of the creation time
918     // Creation time and position of target nu    918     // Creation time and position of target nucleon were determined in ReggeonCascade() of G4FTFModel
919     projectile->SetTimeOfCreation( target->Get    919     projectile->SetTimeOfCreation( target->GetTimeOfCreation() );
920     projectile->SetPosition( target->GetPositi    920     projectile->SetPosition( target->GetPosition() );
921     projectile->Set4Momentum( common.Pprojecti    921     projectile->Set4Momentum( common.Pprojectile );
922     target->Set4Momentum( common.Ptarget );       922     target->Set4Momentum( common.Ptarget );
923                                                   923 
924     projectile->IncrementCollisionCount( 1 );     924     projectile->IncrementCollisionCount( 1 );
925     target->IncrementCollisionCount( 1 );         925     target->IncrementCollisionCount( 1 );
926                                                   926 
927     return 0;  // Completed successfully: noth    927     return 0;  // Completed successfully: nothing else to be done
928   }  // End of if ( CandidatsN != 0 )             928   }  // End of if ( CandidatsN != 0 )
929                                                   929 
930   return 1;  // Successfully ended, but the wo    930   return 1;  // Successfully ended, but the work is not over
931 }                                                 931 }
932                                                   932 
933                                                   933 
934 //--------------------------------------------    934 //-----------------------------------------------------------------------
935                                                   935 
936 G4bool G4FTFAnnihilation::                        936 G4bool G4FTFAnnihilation::
937 Create1QuarkAntiQuarkString( G4VSplitableHadro    937 Create1QuarkAntiQuarkString( G4VSplitableHadron* projectile,
938                              G4VSplitableHadro    938                              G4VSplitableHadron* target,
939                              G4FTFParameters*     939                              G4FTFParameters* theParameters,
940                              G4FTFAnnihilation    940                              G4FTFAnnihilation::CommonVariables& common ) const {
941   // Simulation of anti-quark - quark string c    941   // Simulation of anti-quark - quark string creation
942                                                   942 
943   #ifdef debugFTFannih                            943   #ifdef debugFTFannih 
944   G4cout << "Process d, only 1 quark - anti-qu    944   G4cout << "Process d, only 1 quark - anti-quark string" << G4endl;
945   #endif                                          945   #endif
946                                                   946 
947   // Determine the set of candidates anti-quar    947   // Determine the set of candidates anti-quark - quark pairs that do not annihilate.
948   // Here "0", "1", "2" means, respectively, "    948   // Here "0", "1", "2" means, respectively, "first", "second" and "third" constituent
949   // of the (anti-baryon) projectile or (nucle    949   // of the (anti-baryon) projectile or (nucleon) target.
950   G4int CandidatsN = 0, CandAQ[36], CandQ[36];    950   G4int CandidatsN = 0, CandAQ[36], CandQ[36];
951   G4int LeftAQ = 0, LeftQ = 0;                    951   G4int LeftAQ = 0, LeftQ = 0;
952   for ( G4int iAQ1 = 0; iAQ1 < 3; ++iAQ1 ) {      952   for ( G4int iAQ1 = 0; iAQ1 < 3; ++iAQ1 ) {
953     for ( G4int iAQ2 = 0; iAQ2 < 3; ++iAQ2 ) {    953     for ( G4int iAQ2 = 0; iAQ2 < 3; ++iAQ2 ) {
954       if ( iAQ1 != iAQ2 ) {                       954       if ( iAQ1 != iAQ2 ) {
955         for ( G4int iQ1 = 0; iQ1 < 3; ++iQ1 )     955         for ( G4int iQ1 = 0; iQ1 < 3; ++iQ1 ) {
956           for ( G4int iQ2 = 0; iQ2 < 3; ++iQ2     956           for ( G4int iQ2 = 0; iQ2 < 3; ++iQ2 ) {
957             if ( iQ1 != iQ2 ) {                   957             if ( iQ1 != iQ2 ) {
958               if ( -common.AQ[iAQ1] == common.    958               if ( -common.AQ[iAQ1] == common.Q[iQ1]  &&  -common.AQ[iAQ2] == common.Q[iQ2] ) {
959                 if        ( ( iAQ1 == 0  &&  i    959                 if        ( ( iAQ1 == 0  &&  iAQ2 == 1 ) || ( iAQ1 == 1  &&  iAQ2 == 0 ) ) { 
960                   CandAQ[CandidatsN] = 2;         960                   CandAQ[CandidatsN] = 2; 
961                 } else if ( ( iAQ1 == 0  &&  i    961                 } else if ( ( iAQ1 == 0  &&  iAQ2 == 2 ) || ( iAQ1 == 2  &&  iAQ2 == 0 ) ) { 
962                   CandAQ[CandidatsN] = 1;         962                   CandAQ[CandidatsN] = 1;
963                 } else if ( ( iAQ1 == 1  &&  i    963                 } else if ( ( iAQ1 == 1  &&  iAQ2 == 2 ) || ( iAQ1 == 2  &&  iAQ2 == 1 ) ) {
964                   CandAQ[CandidatsN] = 0;         964                   CandAQ[CandidatsN] = 0; 
965                 }                                 965                 }
966                 if        ( ( iQ1 == 0   &&       966                 if        ( ( iQ1 == 0   &&   iQ2 == 1 ) || ( iQ1 == 1   &&   iQ2 == 0 ) ) {
967                   CandQ[CandidatsN]  = 2;         967                   CandQ[CandidatsN]  = 2;
968                 } else if ( ( iQ1 == 0   &&       968                 } else if ( ( iQ1 == 0   &&   iQ2 == 2 ) || ( iQ1 == 2   &&   iQ2 == 0 ) ) {
969                   CandQ[CandidatsN]  = 1;         969                   CandQ[CandidatsN]  = 1;
970                 } else if ( ( iQ1 == 1   &&       970                 } else if ( ( iQ1 == 1   &&   iQ2 == 2 ) || ( iQ1 == 2   &&   iQ2 == 1 ) ) {
971                   CandQ[CandidatsN]  = 0;         971                   CandQ[CandidatsN]  = 0;
972                 }                                 972                 }
973                 ++CandidatsN;                     973                 ++CandidatsN;
974               }                                   974               }
975             }                                     975             }
976           }                                       976           }
977         }                                         977         }
978       }                                           978       }
979     }                                             979     }
980   }                                               980   }
981                                                   981 
982   if ( CandidatsN != 0 ) {                        982   if ( CandidatsN != 0 ) {
983     G4int SampledCase = (G4int)G4RandFlat::sho    983     G4int SampledCase = (G4int)G4RandFlat::shootInt( CandidatsN );
984     LeftAQ = common.AQ[ CandAQ[SampledCase] ];    984     LeftAQ = common.AQ[ CandAQ[SampledCase] ];
985     LeftQ  =  common.Q[ CandQ[SampledCase] ];     985     LeftQ  =  common.Q[ CandQ[SampledCase] ];
986                                                   986 
987     // Set the string properties                  987     // Set the string properties
988     projectile->SetFirstParton( LeftQ );          988     projectile->SetFirstParton( LeftQ );
989     projectile->SetSecondParton( LeftAQ );        989     projectile->SetSecondParton( LeftAQ );
990     projectile->SetStatus( 0 );                   990     projectile->SetStatus( 0 );
991     G4int aAQ = std::abs( LeftAQ ), aQ = std::    991     G4int aAQ = std::abs( LeftAQ ), aQ = std::abs( LeftQ );
992     G4int NewCode = 0;                            992     G4int NewCode = 0;
993     G4double aKsi = G4UniformRand();              993     G4double aKsi = G4UniformRand();
994     // The string can have the quantum number     994     // The string can have the quantum number of either a scalar or a vector (whose last digit
995     // of the PDG code is, respectively, 1 and    995     // of the PDG code is, respectively, 1 and 3). For simplicity only scalar is considered here.
996     if ( aAQ == aQ ) {                            996     if ( aAQ == aQ ) {
997       if ( aAQ != 3 ) {                           997       if ( aAQ != 3 ) {
998         NewCode = 111;          // Pi0-meson      998         NewCode = 111;          // Pi0-meson
999         if ( aKsi < 0.5 ) {                       999         if ( aKsi < 0.5 ) {
1000           NewCode = 221;        // Eta -meson    1000           NewCode = 221;        // Eta -meson
1001           if ( aKsi < 0.25 ) {                   1001           if ( aKsi < 0.25 ) {
1002             NewCode = 331;      // Eta'-meson    1002             NewCode = 331;      // Eta'-meson
1003           }                                      1003           }
1004         }                                        1004         }
1005       } else {                                   1005       } else {
1006         NewCode = 221;          // Eta -meson    1006         NewCode = 221;          // Eta -meson
1007         if ( aKsi < 0.5 ) {                      1007         if ( aKsi < 0.5 ) {
1008           NewCode = 331;        // Eta'-meson    1008           NewCode = 331;        // Eta'-meson
1009         }                                        1009         }
1010       }                                          1010       }
1011     } else {                                     1011     } else {
1012       if ( aAQ > aQ ) {                          1012       if ( aAQ > aQ ) { 
1013         NewCode = aAQ*100 + aQ*10 + 1; NewCod    1013         NewCode = aAQ*100 + aQ*10 + 1; NewCode *= aAQ/LeftAQ;
1014       } else {                                   1014       } else { 
1015         NewCode = aQ*100 + aAQ*10 + 1; NewCod    1015         NewCode = aQ*100 + aAQ*10 + 1; NewCode *=  aQ/LeftQ;
1016       }                                          1016       }
1017     }                                            1017     }
1018                                                  1018 
1019     G4ParticleDefinition* TestParticle = G4Pa    1019     G4ParticleDefinition* TestParticle = G4ParticleTable::GetParticleTable()->FindParticle( NewCode );
1020     if ( ! TestParticle ) return false;          1020     if ( ! TestParticle ) return false;
1021     projectile->SetDefinition( TestParticle )    1021     projectile->SetDefinition( TestParticle );
1022     theParameters->SetProjMinDiffMass( 0.5 );    1022     theParameters->SetProjMinDiffMass( 0.5 );
1023     theParameters->SetProjMinNonDiffMass( 0.5    1023     theParameters->SetProjMinNonDiffMass( 0.5 );
1024                                                  1024 
1025     target->SetStatus( 4 );  // The target nu    1025     target->SetStatus( 4 );  // The target nucleon has annihilated 3->4
1026     common.Pprojectile.setPx( 0.0 );             1026     common.Pprojectile.setPx( 0.0 );
1027     common.Pprojectile.setPy( 0.0 );             1027     common.Pprojectile.setPy( 0.0 );
1028     common.Pprojectile.setPz( 0.0 );             1028     common.Pprojectile.setPz( 0.0 );
1029     common.Pprojectile.setE( common.SqrtS );     1029     common.Pprojectile.setE( common.SqrtS );
1030                                                  1030 
1031     common.Pprojectile.transform( common.toLa    1031     common.Pprojectile.transform( common.toLab );
1032                                                  1032 
1033     G4LorentzVector Pquark  = G4LorentzVector    1033     G4LorentzVector Pquark  = G4LorentzVector( 0.0, 0.0, -common.SqrtS/2.0, common.SqrtS/2.0 );
1034     G4LorentzVector Paquark = G4LorentzVector    1034     G4LorentzVector Paquark = G4LorentzVector( 0.0, 0.0, +common.SqrtS/2.0, common.SqrtS/2.0 );
1035                                                  1035 
1036     if ( common.RotateStrings ) {                1036     if ( common.RotateStrings ) { 
1037       Pquark *= common.RandomRotation; Paquar    1037       Pquark *= common.RandomRotation; Paquark *= common.RandomRotation;
1038     }                                            1038     }  
1039     Pquark.transform(common.toLab);  projecti    1039     Pquark.transform(common.toLab);  projectile->GetNextParton()->Set4Momentum(Pquark);
1040     Paquark.transform(common.toLab); projecti    1040     Paquark.transform(common.toLab); projectile->GetNextAntiParton()->Set4Momentum(Paquark);
1041                                                  1041 
1042     projectile->Splitting();                     1042     projectile->Splitting();
1043                                                  1043 
1044     // Calculation of the creation time          1044     // Calculation of the creation time
1045     // Creation time and position of target n    1045     // Creation time and position of target nucleon were determined in ReggeonCascade() of G4FTFModel
1046     projectile->SetTimeOfCreation( target->Ge    1046     projectile->SetTimeOfCreation( target->GetTimeOfCreation() );
1047     projectile->SetPosition( target->GetPosit    1047     projectile->SetPosition( target->GetPosition() );
1048     projectile->Set4Momentum( common.Pproject    1048     projectile->Set4Momentum( common.Pprojectile );
1049                                                  1049 
1050     projectile->IncrementCollisionCount( 1 );    1050     projectile->IncrementCollisionCount( 1 );
1051     target->IncrementCollisionCount( 1 );        1051     target->IncrementCollisionCount( 1 );
1052                                                  1052 
1053     return true;                                 1053     return true;
1054   }  // End of if ( CandidatsN != 0 )            1054   }  // End of if ( CandidatsN != 0 )
1055                                                  1055 
1056   return true;                                   1056   return true;
1057 }                                                1057 }
1058                                                  1058 
1059                                                  1059 
1060 //===========================================    1060 //============================================================================
1061                                                  1061 
1062 G4double G4FTFAnnihilation::ChooseX( G4double    1062 G4double G4FTFAnnihilation::ChooseX( G4double /* Alpha */, G4double /* Beta */ ) const {
1063   // If for sampling Xs other values of Alfa     1063   // If for sampling Xs other values of Alfa and Beta instead of 0.5 will be
1064   // chosen the method will be implemented       1064   // chosen the method will be implemented
1065   //G4double tmp = Alpha*Beta;                   1065   //G4double tmp = Alpha*Beta;
1066   //tmp *= 1.0;                                  1066   //tmp *= 1.0;
1067   return 0.5;                                    1067   return 0.5;
1068 }                                                1068 }
1069                                                  1069 
1070                                                  1070 
1071 //===========================================    1071 //============================================================================
1072                                                  1072 
1073 G4ThreeVector G4FTFAnnihilation::GaussianPt(     1073 G4ThreeVector G4FTFAnnihilation::GaussianPt( G4double AveragePt2, G4double maxPtSquare ) const {
1074   //  @@ this method is used in FTFModel as w    1074   //  @@ this method is used in FTFModel as well. Should go somewhere common!
1075   G4double Pt2 = 0.0;                            1075   G4double Pt2 = 0.0;
1076   if ( AveragePt2 <= 0.0 ) {                     1076   if ( AveragePt2 <= 0.0 ) {
1077     Pt2 = 0.0;                                   1077     Pt2 = 0.0;
1078   } else {                                       1078   } else {
1079     Pt2 = -AveragePt2 * G4Log( 1.0 + G4Unifor    1079     Pt2 = -AveragePt2 * G4Log( 1.0 + G4UniformRand() * 
1080                                         ( G4E    1080                                         ( G4Exp( -maxPtSquare/AveragePt2 ) -1.0 ) );
1081   }                                              1081   }
1082   G4double Pt = std::sqrt( Pt2 );                1082   G4double Pt = std::sqrt( Pt2 );
1083   G4double phi = G4UniformRand() * twopi;        1083   G4double phi = G4UniformRand() * twopi;
1084   return G4ThreeVector ( Pt*std::cos( phi ),     1084   return G4ThreeVector ( Pt*std::cos( phi ), Pt*std::sin( phi ), 0.0 );
1085 }                                                1085 }
1086                                                  1086 
1087                                                  1087 
1088 //===========================================    1088 //============================================================================
1089                                                  1089 
1090 void G4FTFAnnihilation::UnpackBaryon( G4int I    1090 void G4FTFAnnihilation::UnpackBaryon( G4int IdPDG, G4int& Q1, G4int& Q2, G4int& Q3 ) const {
1091   G4int AbsId = std::abs( IdPDG );               1091   G4int AbsId = std::abs( IdPDG );
1092   Q1 =   AbsId          / 1000;                  1092   Q1 =   AbsId          / 1000;
1093   Q2 = ( AbsId % 1000 ) / 100;                   1093   Q2 = ( AbsId % 1000 ) / 100;
1094   Q3 = ( AbsId % 100 )  / 10;                    1094   Q3 = ( AbsId % 100 )  / 10;     
1095   if ( IdPDG < 0 ) { Q1 = -Q1; Q2 = -Q2; Q3 =    1095   if ( IdPDG < 0 ) { Q1 = -Q1; Q2 = -Q2; Q3 = -Q3; }  // Anti-baryon     
1096   return;                                        1096   return;
1097 }                                                1097 }
1098                                                  1098 
1099                                                  1099 
1100 //===========================================    1100 //============================================================================
1101                                                  1101 
1102 G4FTFAnnihilation::G4FTFAnnihilation( const G    1102 G4FTFAnnihilation::G4FTFAnnihilation( const G4FTFAnnihilation& ) {
1103   throw G4HadronicException( __FILE__, __LINE    1103   throw G4HadronicException( __FILE__, __LINE__, 
1104                              "G4FTFAnnihilati    1104                              "G4FTFAnnihilation copy constructor not meant to be called" );
1105 }                                                1105 }
1106                                                  1106 
1107                                                  1107 
1108 //===========================================    1108 //============================================================================
1109                                                  1109 
1110 const G4FTFAnnihilation & G4FTFAnnihilation::    1110 const G4FTFAnnihilation & G4FTFAnnihilation::operator=( const G4FTFAnnihilation& ) {
1111   throw G4HadronicException( __FILE__, __LINE    1111   throw G4HadronicException( __FILE__, __LINE__, 
1112                              "G4FTFAnnihilati    1112                              "G4FTFAnnihilation = operator not meant to be called" ); 
1113 }                                                1113 }
1114                                                  1114 
1115                                                  1115 
1116 //===========================================    1116 //============================================================================
1117                                                  1117 
1118 G4bool G4FTFAnnihilation::operator==( const G    1118 G4bool G4FTFAnnihilation::operator==( const G4FTFAnnihilation& ) const {
1119   throw G4HadronicException( __FILE__, __LINE    1119   throw G4HadronicException( __FILE__, __LINE__, 
1120                              "G4FTFAnnihilati    1120                              "G4FTFAnnihilation == operator not meant to be called" );
1121 }                                                1121 }
1122                                                  1122 
1123                                                  1123 
1124 //===========================================    1124 //============================================================================
1125                                                  1125 
1126 G4bool G4FTFAnnihilation::operator!=( const G    1126 G4bool G4FTFAnnihilation::operator!=( const G4FTFAnnihilation& ) const {
1127   throw G4HadronicException( __FILE__, __LINE    1127   throw G4HadronicException( __FILE__, __LINE__, 
1128                              "G4DiffractiveEx    1128                              "G4DiffractiveExcitation != operator not meant to be called" );
1129 }                                                1129 }
1130                                                  1130