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Geant4/processes/hadronic/models/parton_string/diffraction/src/G4ElasticHNScattering.cc

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Differences between /processes/hadronic/models/parton_string/diffraction/src/G4ElasticHNScattering.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/diffraction/src/G4ElasticHNScattering.cc (Version 10.6.p2)


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 27 //                                                 27 //
 28                                                    28 
 29 // -------------------------------------------     29 // ------------------------------------------------------------
 30 //      GEANT 4 class implemetation file           30 //      GEANT 4 class implemetation file
 31 //                                                 31 //
 32 //      ---------------- G4ElasticHNScattering     32 //      ---------------- G4ElasticHNScattering --------------
 33 //                   by V. Uzhinsky, March 200     33 //                   by V. Uzhinsky, March 2008.
 34 //             elastic scattering used by Frit     34 //             elastic scattering used by Fritiof model
 35 //                 Take a projectile and a tar     35 //                 Take a projectile and a target
 36 //                 scatter the projectile and      36 //                 scatter the projectile and target
 37 // -------------------------------------------     37 // ---------------------------------------------------------------------
 38                                                    38 
 39 #include "globals.hh"                              39 #include "globals.hh"
 40 #include "Randomize.hh"                            40 #include "Randomize.hh"
 41 #include "G4PhysicalConstants.hh"                  41 #include "G4PhysicalConstants.hh"
 42 #include "G4SystemOfUnits.hh"                      42 #include "G4SystemOfUnits.hh"
 43                                                    43 
 44 #include "G4ElasticHNScattering.hh"                44 #include "G4ElasticHNScattering.hh"
 45 #include "G4LorentzRotation.hh"                    45 #include "G4LorentzRotation.hh"
 46 #include "G4ThreeVector.hh"                        46 #include "G4ThreeVector.hh"
 47 #include "G4ParticleDefinition.hh"                 47 #include "G4ParticleDefinition.hh"
 48 #include "G4VSplitableHadron.hh"                   48 #include "G4VSplitableHadron.hh"
 49 #include "G4ExcitedString.hh"                      49 #include "G4ExcitedString.hh"
 50 #include "G4FTFParameters.hh"                      50 #include "G4FTFParameters.hh"
 51                                                    51 
 52 #include "G4SampleResonance.hh"                    52 #include "G4SampleResonance.hh"
 53                                                    53 
 54 #include "G4Exp.hh"                                54 #include "G4Exp.hh"
 55 #include "G4Log.hh"                                55 #include "G4Log.hh"
 56                                                    56 
 57 //============================================     57 //============================================================================
 58                                                    58 
 59 G4ElasticHNScattering::G4ElasticHNScattering()     59 G4ElasticHNScattering::G4ElasticHNScattering() {}
 60                                                    60 
 61                                                    61 
 62 //============================================     62 //============================================================================
 63                                                    63 
 64 G4bool G4ElasticHNScattering::ElasticScatterin     64 G4bool G4ElasticHNScattering::ElasticScattering( G4VSplitableHadron* projectile, 
 65                                                    65                                                  G4VSplitableHadron* target,
 66                                                    66                                                  G4FTFParameters* theParameters ) const {
 67   projectile->IncrementCollisionCount( 1 );        67   projectile->IncrementCollisionCount( 1 );
 68   target->IncrementCollisionCount( 1 );            68   target->IncrementCollisionCount( 1 );
 69                                                    69 
 70   if ( projectile->Get4Momentum().z() < 0.0 )      70   if ( projectile->Get4Momentum().z() < 0.0 ) return false;  //Uzhi Aug.2019
 71                                                    71 
 72   // Projectile parameters                         72   // Projectile parameters
 73   G4LorentzVector Pprojectile = projectile->Ge     73   G4LorentzVector Pprojectile = projectile->Get4Momentum();
 74   G4double M0projectile = Pprojectile.mag();       74   G4double M0projectile = Pprojectile.mag();
 75   G4double M0projectile2 = M0projectile * M0pr     75   G4double M0projectile2 = M0projectile * M0projectile;
 76                                                    76 
 77   // Target parameters                             77   // Target parameters
 78   G4LorentzVector Ptarget = target->Get4Moment     78   G4LorentzVector Ptarget = target->Get4Momentum();
 79   G4double M0target = Ptarget.mag();               79   G4double M0target = Ptarget.mag();
 80   G4double M0target2 = M0target * M0target;        80   G4double M0target2 = M0target * M0target;
 81                                                    81 
 82   G4double AveragePt2 = theParameters->GetAvar     82   G4double AveragePt2 = theParameters->GetAvaragePt2ofElasticScattering();
 83                                                    83 
 84   // Transform momenta to cms and then rotate      84   // Transform momenta to cms and then rotate parallel to z axis;
 85   G4LorentzVector Psum;                            85   G4LorentzVector Psum;
 86   Psum = Pprojectile + Ptarget;                    86   Psum = Pprojectile + Ptarget;
 87   G4LorentzRotation toCms( -1*Psum.boostVector     87   G4LorentzRotation toCms( -1*Psum.boostVector() );
 88   G4LorentzVector Ptmp = toCms*Pprojectile;        88   G4LorentzVector Ptmp = toCms*Pprojectile;
 89   if ( Ptmp.pz() <= 0.0 ) return false;            89   if ( Ptmp.pz() <= 0.0 ) return false;                                 
 90   //"String" moving backwards in  CMS, abort c     90   //"String" moving backwards in  CMS, abort collision !
 91   //G4cout << " abort Collision! " << G4endl;      91   //G4cout << " abort Collision! " << G4endl;
 92   toCms.rotateZ( -1*Ptmp.phi() );                  92   toCms.rotateZ( -1*Ptmp.phi() );
 93   toCms.rotateY( -1*Ptmp.theta() );                93   toCms.rotateY( -1*Ptmp.theta() );
 94   G4LorentzRotation toLab( toCms.inverse() );      94   G4LorentzRotation toLab( toCms.inverse() );
 95   Pprojectile.transform( toCms );                  95   Pprojectile.transform( toCms );
 96   Ptarget.transform( toCms );                      96   Ptarget.transform( toCms );
 97                                                    97 
 98   G4double PZcms2, PZcms;                          98   G4double PZcms2, PZcms;                                          
 99   G4double S = Psum.mag2();                        99   G4double S = Psum.mag2();                                          
100   G4double SqrtS = std::sqrt( S );                100   G4double SqrtS = std::sqrt( S );
101   if ( SqrtS < M0projectile + M0target ) retur    101   if ( SqrtS < M0projectile + M0target ) return false;
102                                                   102 
103   PZcms2 = ( S*S + sqr( M0projectile2 ) + sqr(    103   PZcms2 = ( S*S + sqr( M0projectile2 ) + sqr( M0target2 )
104              - 2*S*M0projectile2 - 2*S*M0targe    104              - 2*S*M0projectile2 - 2*S*M0target2 - 2*M0projectile2*M0target2 ) / 4.0 / S;
105                                                   105 
106   PZcms = ( PZcms2 > 0.0 ? std::sqrt( PZcms2 )    106   PZcms = ( PZcms2 > 0.0 ? std::sqrt( PZcms2 ) : 0.0 );
107                                                   107 
108   G4double maxPtSquare = PZcms2;                  108   G4double maxPtSquare = PZcms2;
109                                                   109 
110   // Now we can calculate the transferred Pt      110   // Now we can calculate the transferred Pt
111   G4double Pt2;                                   111   G4double Pt2;                                                    
112   G4double ProjMassT2, ProjMassT;                 112   G4double ProjMassT2, ProjMassT;                                  
113   G4double TargMassT2, TargMassT;                 113   G4double TargMassT2, TargMassT;
114   G4LorentzVector Qmomentum;                      114   G4LorentzVector Qmomentum;
115                                                   115 
116   const G4int maxNumberOfLoops = 1000;            116   const G4int maxNumberOfLoops = 1000;
117   G4int loopCounter = 0;                          117   G4int loopCounter = 0;
118   do {                                            118   do {
119     Qmomentum = G4LorentzVector( GaussianPt( A    119     Qmomentum = G4LorentzVector( GaussianPt( AveragePt2, maxPtSquare ), 0.0 );
120     Pt2 = G4ThreeVector( Qmomentum.vect() ).ma    120     Pt2 = G4ThreeVector( Qmomentum.vect() ).mag2();                  
121     ProjMassT2 = M0projectile2 + Pt2;             121     ProjMassT2 = M0projectile2 + Pt2;                           
122     ProjMassT = std::sqrt( ProjMassT2 );          122     ProjMassT = std::sqrt( ProjMassT2 );                            
123     TargMassT2 = M0target2 + Pt2;                 123     TargMassT2 = M0target2 + Pt2;                               
124     TargMassT = std::sqrt( TargMassT2 );          124     TargMassT = std::sqrt( TargMassT2 );                            
125   } while ( ( SqrtS < ProjMassT + TargMassT )     125   } while ( ( SqrtS < ProjMassT + TargMassT ) && 
126             ++loopCounter < maxNumberOfLoops )    126             ++loopCounter < maxNumberOfLoops );  /* Loop checking, 10.08.2015, A.Ribon */
127   if ( loopCounter >= maxNumberOfLoops ) {        127   if ( loopCounter >= maxNumberOfLoops ) {
128     return false;                                 128     return false;
129   }                                               129   }
130                                                   130 
131   PZcms2 = ( S*S + sqr( ProjMassT2 ) + sqr( Ta    131   PZcms2 = ( S*S + sqr( ProjMassT2 ) + sqr( TargMassT2 )                           
132              - 2.0*S*ProjMassT2 - 2.0*S*TargMa    132              - 2.0*S*ProjMassT2 - 2.0*S*TargMassT2 - 2.0*ProjMassT2*TargMassT2 ) / 4.0 / S;
133                                                   133 
134   if ( PZcms2 < 0.0 ) { PZcms2 = 0.0; };  // t    134   if ( PZcms2 < 0.0 ) { PZcms2 = 0.0; };  // to avoid the exactness problem
135   PZcms = std::sqrt( PZcms2 );                    135   PZcms = std::sqrt( PZcms2 );                                    
136   Pprojectile.setPz( PZcms );                     136   Pprojectile.setPz( PZcms );  
137   Ptarget.setPz( -PZcms );                        137   Ptarget.setPz( -PZcms ); 
138   Pprojectile += Qmomentum;                       138   Pprojectile += Qmomentum;
139   Ptarget     -= Qmomentum;                       139   Ptarget     -= Qmomentum;
140                                                   140 
141   // Transform back and update SplitableHadron    141   // Transform back and update SplitableHadron Participant.
142   Pprojectile.transform( toLab );                 142   Pprojectile.transform( toLab );
143   Ptarget.transform( toLab );                     143   Ptarget.transform( toLab );
144                                                   144 
145   // Calculation of the creation time             145   // Calculation of the creation time
146   projectile->SetTimeOfCreation( target->GetTi    146   projectile->SetTimeOfCreation( target->GetTimeOfCreation() );
147   projectile->SetPosition( target->GetPosition    147   projectile->SetPosition( target->GetPosition() );
148                                                   148 
149   // Creation time and position of target nucl    149   // Creation time and position of target nucleon were determined at
150   // ReggeonCascade() of G4FTFModel               150   // ReggeonCascade() of G4FTFModel
151                                                   151 
152   projectile->Set4Momentum( Pprojectile );        152   projectile->Set4Momentum( Pprojectile );
153   target->Set4Momentum( Ptarget );                153   target->Set4Momentum( Ptarget );
154                                                   154 
155   //projectile->IncrementCollisionCount( 1 );     155   //projectile->IncrementCollisionCount( 1 );
156   //target->IncrementCollisionCount( 1 );         156   //target->IncrementCollisionCount( 1 );
157                                                   157 
158   return true;                                    158   return true;
159 }                                                 159 }
160                                                   160 
161                                                   161 
162 //============================================    162 //============================================================================
163                                                   163 
164 G4ThreeVector G4ElasticHNScattering::GaussianP    164 G4ThreeVector G4ElasticHNScattering::GaussianPt( G4double AveragePt2, 
165                                                   165                                                  G4double maxPtSquare ) const {
166   // @@ this method is used in FTFModel as wel    166   // @@ this method is used in FTFModel as well. Should go somewhere common!
167   G4double Pt2( 0.0 );                            167   G4double Pt2( 0.0 );
168   if ( AveragePt2 <= 0.0 ) {                      168   if ( AveragePt2 <= 0.0 ) {
169     Pt2 = 0.0;                                    169     Pt2 = 0.0;
170   } else {                                        170   } else {
171     Pt2 = -AveragePt2 * G4Log( 1.0 + G4Uniform    171     Pt2 = -AveragePt2 * G4Log( 1.0 + G4UniformRand() * ( G4Exp( -maxPtSquare/AveragePt2 ) -1.0 ) ); 
172   }                                               172   }
173   G4double Pt = ( Pt2 > 0.0 ? std::sqrt( Pt2 )    173   G4double Pt = ( Pt2 > 0.0 ? std::sqrt( Pt2 ) : 0.0 );
174   G4double phi = G4UniformRand() * twopi;         174   G4double phi = G4UniformRand() * twopi;
175   return G4ThreeVector( Pt * std::cos( phi ),     175   return G4ThreeVector( Pt * std::cos( phi ), Pt * std::sin( phi ), 0.0 );    
176 }                                                 176 }
177                                                   177 
178                                                   178 
179 //============================================    179 //============================================================================
180                                                   180 
181 G4ElasticHNScattering::G4ElasticHNScattering(     181 G4ElasticHNScattering::G4ElasticHNScattering( const G4ElasticHNScattering& ) {
182   throw G4HadronicException( __FILE__, __LINE_    182   throw G4HadronicException( __FILE__, __LINE__, 
183                              "G4ElasticHNScatt    183                              "G4ElasticHNScattering copy constructor not meant to be called" );
184 }                                                 184 }
185                                                   185 
186                                                   186 
187 //============================================    187 //============================================================================
188                                                   188 
189 G4ElasticHNScattering::~G4ElasticHNScattering(    189 G4ElasticHNScattering::~G4ElasticHNScattering() {}
190                                                   190 
191                                                   191 
192 //============================================    192 //============================================================================
193                                                   193 
194 const G4ElasticHNScattering & G4ElasticHNScatt    194 const G4ElasticHNScattering & G4ElasticHNScattering::operator=( const G4ElasticHNScattering& ) {
195   throw G4HadronicException( __FILE__, __LINE_    195   throw G4HadronicException( __FILE__, __LINE__, 
196                              "G4ElasticHNScatt    196                              "G4ElasticHNScattering = operator not meant to be called" );
197 }                                                 197 }
198                                                   198 
199                                                   199 
200 //============================================    200 //============================================================================
201                                                   201 
202 G4bool G4ElasticHNScattering::operator==( cons    202 G4bool G4ElasticHNScattering::operator==( const G4ElasticHNScattering& ) const {
203  throw G4HadronicException( __FILE__, __LINE__    203  throw G4HadronicException( __FILE__, __LINE__, 
204                             "G4ElasticHNScatte    204                             "G4ElasticHNScattering == operator not meant to be called" );
205 }                                                 205 }
206                                                   206 
207                                                   207 
208 //============================================    208 //============================================================================
209                                                   209 
210 G4bool G4ElasticHNScattering::operator!=( cons    210 G4bool G4ElasticHNScattering::operator!=( const G4ElasticHNScattering& ) const {
211   throw G4HadronicException( __FILE__, __LINE_    211   throw G4HadronicException( __FILE__, __LINE__, 
212                             "G4ElasticHNScatte    212                             "G4ElasticHNScattering != operator not meant to be called" );
213 }                                                 213 }
214                                                   214 
215                                                   215