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64 using namespace std; 64 65 65 G4eeTo3PiModel::G4eeTo3PiModel(G4eeCrossSectio 66 G4eeTo3PiModel::G4eeTo3PiModel(G4eeCrossSections* cr, 66 G4double maxkinEnergy, 67 G4double maxkinEnergy, 67 G4double binWidth) 68 G4double binWidth) 68 : G4Vee2hadrons(cr, 69 : G4Vee2hadrons(cr, 69 0.41612*GeV, //threshold 70 0.41612*GeV, //threshold 70 maxkinEnergy, 71 maxkinEnergy, 71 binWidth) 72 binWidth) 72 { 73 { 73 G4cout << "####G4eeTo3PiModel####" << G4endl 74 G4cout << "####G4eeTo3PiModel####" << G4endl; 74 75 75 massPi = G4PionPlus::PionPlus()->GetPDGMass 76 massPi = G4PionPlus::PionPlus()->GetPDGMass(); 76 massPi0 = G4PionZero::PionZero()->GetPDGMass 77 massPi0 = G4PionZero::PionZero()->GetPDGMass(); 77 massOm = 782.62*MeV; 78 massOm = 782.62*MeV; 78 massPhi = 1019.46*MeV; 79 massPhi = 1019.46*MeV; 79 gmax = 3.0e-8; 80 gmax = 3.0e-8; 80 } 81 } 81 82 82 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 83 84 84 G4eeTo3PiModel::~G4eeTo3PiModel() 85 G4eeTo3PiModel::~G4eeTo3PiModel() 85 {} 86 {} 86 87 87 //....oooOO0OOooo........oooOO0OOooo........oo 88 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 88 89 89 G4double G4eeTo3PiModel::PeakEnergy() const 90 G4double G4eeTo3PiModel::PeakEnergy() const 90 { 91 { 91 G4double e = massOm; 92 G4double e = massOm; 92 if(HighEnergy() > massPhi) { e = massPhi; } 93 if(HighEnergy() > massPhi) { e = massPhi; } 93 return e; 94 return e; 94 } 95 } 95 96 96 //....oooOO0OOooo........oooOO0OOooo........oo 97 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 97 98 98 G4double G4eeTo3PiModel::ComputeCrossSection(G 99 G4double G4eeTo3PiModel::ComputeCrossSection(G4double e) const 99 { 100 { 100 return cross->CrossSection3pi(e); 101 return cross->CrossSection3pi(e); 101 } 102 } 102 103 103 //....oooOO0OOooo........oooOO0OOooo........oo 104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 104 105 105 void G4eeTo3PiModel::SampleSecondaries(std::ve 106 void G4eeTo3PiModel::SampleSecondaries(std::vector<G4DynamicParticle*>* newp, 106 G4double e, const G4ThreeVector& directi 107 G4double e, const G4ThreeVector& direction) 107 { 108 { 108 109 109 G4double x0 = massPi0/e; 110 G4double x0 = massPi0/e; 110 G4double x1 = massPi/e; 111 G4double x1 = massPi/e; 111 112 112 G4LorentzVector w0(0.,0.,0.,0.), w1(0.,0.,0. 113 G4LorentzVector w0(0.,0.,0.,0.), w1(0.,0.,0.,0.), w2(0.,0.,0.,0.); 113 G4ThreeVector dir0, dir1; 114 G4ThreeVector dir0, dir1; 114 G4double e0, p0, e2, p, gg, m01, m02, m12; 115 G4double e0, p0, e2, p, gg, m01, m02, m12; 115 116 116 // max pi0 energy 117 // max pi0 energy 117 G4double edel = 0.5*e*(1.0 + x0*x0 - 4.0*x1 118 G4double edel = 0.5*e*(1.0 + x0*x0 - 4.0*x1*x1) - massPi0; 118 119 119 const G4int nmax = 200; 120 const G4int nmax = 200; 120 G4int nn = 0; 121 G4int nn = 0; 121 do { 122 do { 122 ++nn; 123 ++nn; 123 // pi0 sample 124 // pi0 sample 124 e0 = edel*G4UniformRand() + massPi0; 125 e0 = edel*G4UniformRand() + massPi0; 125 p0 = sqrt(e0*e0 - massPi0*massPi0); 126 p0 = sqrt(e0*e0 - massPi0*massPi0); 126 dir0 = G4RandomDirection(); 127 dir0 = G4RandomDirection(); 127 w0 = G4LorentzVector(p0*dir0.x(),p0*dir0.y 128 w0 = G4LorentzVector(p0*dir0.x(),p0*dir0.y(),p0*dir0.z(),e0); 128 129 129 // pi+pi- pair 130 // pi+pi- pair 130 w1 = G4LorentzVector(-p0*dir0.x(),-p0*dir0 131 w1 = G4LorentzVector(-p0*dir0.x(),-p0*dir0.y(),-p0*dir0.z(),e-e0); 131 G4ThreeVector bst = w1.boostVector(); 132 G4ThreeVector bst = w1.boostVector(); 132 e2 = 0.25*w1.m2(); 133 e2 = 0.25*w1.m2(); 133 134 134 // pi+ 135 // pi+ 135 p = sqrt(e2 - massPi*massPi); 136 p = sqrt(e2 - massPi*massPi); 136 dir1 = G4RandomDirection(); 137 dir1 = G4RandomDirection(); 137 w2 = G4LorentzVector(p*dir1.x(),p*dir1.y() 138 w2 = G4LorentzVector(p*dir1.x(),p*dir1.y(),p*dir1.z(),sqrt(e2)); 138 // pi- 139 // pi- 139 w1.set(-w2.px(), -w2.py(), -w2.pz(), w2.e( 140 w1.set(-w2.px(), -w2.py(), -w2.pz(), w2.e()); 140 141 141 w1.boost(bst); 142 w1.boost(bst); 142 w2.boost(bst); 143 w2.boost(bst); 143 144 144 G4double px2 = w2.x(); 145 G4double px2 = w2.x(); 145 G4double py2 = w2.y(); 146 G4double py2 = w2.y(); 146 G4double pz2 = w2.z(); 147 G4double pz2 = w2.z(); 147 148 148 G4double px1 = w1.x(); 149 G4double px1 = w1.x(); 149 G4double py1 = w1.y(); 150 G4double py1 = w1.y(); 150 G4double pz1 = w1.z(); 151 G4double pz1 = w1.z(); 151 152 152 m01 = w0*w1; 153 m01 = w0*w1; 153 m02 = w0*w2; 154 m02 = w0*w2; 154 m12 = w1*w2; 155 m12 = w1*w2; 155 156 156 G4double px = py1*pz2 - py2*pz1; 157 G4double px = py1*pz2 - py2*pz1; 157 G4double py = pz1*px2 - pz2*px1; 158 G4double py = pz1*px2 - pz2*px1; 158 G4double pz = px1*py2 - px2*py1; 159 G4double pz = px1*py2 - px2*py1; 159 160 160 gg = (px*px + py*py + pz*pz)* 161 gg = (px*px + py*py + pz*pz)* 161 norm( 1.0/cross->DpRho(m01) + 1.0/cross 162 norm( 1.0/cross->DpRho(m01) + 1.0/cross->DpRho(m02) 162 + 1.0/cross->DpRho(m12) ); 163 + 1.0/cross->DpRho(m12) ); 163 164 164 if(gg > gmax) { 165 if(gg > gmax) { 165 G4cout << "G4eeTo3PiModel::SampleSeconda 166 G4cout << "G4eeTo3PiModel::SampleSecondaries WARNING matrix element g= " 166 << gg << " > " << gmax << " (majoranta) 167 << gg << " > " << gmax << " (majoranta)" << G4endl; 167 gmax = gg; 168 gmax = gg; 168 } 169 } 169 // Loop checking, 07-Aug-2015, Vladimir Iv 170 // Loop checking, 07-Aug-2015, Vladimir Ivanchenko 170 } while( gmax*G4UniformRand() > gg || nn < n 171 } while( gmax*G4UniformRand() > gg || nn < nmax); 171 172 172 w0.rotateUz(direction); 173 w0.rotateUz(direction); 173 w1.rotateUz(direction); 174 w1.rotateUz(direction); 174 w2.rotateUz(direction); 175 w2.rotateUz(direction); 175 176 176 // create G4DynamicParticle objects 177 // create G4DynamicParticle objects 177 G4DynamicParticle* dp0 = 178 G4DynamicParticle* dp0 = 178 new G4DynamicParticle(G4PionZero::PionZer 179 new G4DynamicParticle(G4PionZero::PionZero(), w0); 179 G4DynamicParticle* dp1 = 180 G4DynamicParticle* dp1 = 180 new G4DynamicParticle(G4PionPlus::PionPlu 181 new G4DynamicParticle(G4PionPlus::PionPlus(), w1); 181 G4DynamicParticle* dp2 = 182 G4DynamicParticle* dp2 = 182 new G4DynamicParticle(G4PionMinus::PionMi 183 new G4DynamicParticle(G4PionMinus::PionMinus(), w2); 183 newp->push_back(dp0); 184 newp->push_back(dp0); 184 newp->push_back(dp1); 185 newp->push_back(dp1); 185 newp->push_back(dp2); 186 newp->push_back(dp2); 186 } 187 } 187 188 188 //....oooOO0OOooo........oooOO0OOooo........oo 189 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 189 190 190 191