Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Author: Mathieu Karamitros 26 // Author: Mathieu Karamitros 27 27 28 // The code is developed in the framework of t 28 // The code is developed in the framework of the ESA AO7146 29 // 29 // 30 // We would be very happy hearing from you, se 30 // We would be very happy hearing from you, send us your feedback! :) 31 // 31 // 32 // In order for Geant4-DNA to be maintained an 32 // In order for Geant4-DNA to be maintained and still open-source, 33 // article citations are crucial. 33 // article citations are crucial. 34 // If you use Geant4-DNA chemistry and you pub 34 // If you use Geant4-DNA chemistry and you publish papers about your software, 35 // in addition to the general paper on Geant4- 35 // in addition to the general paper on Geant4-DNA: 36 // 36 // 37 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 37 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178 38 // 38 // 39 // we would be very happy if you could please 39 // we would be very happy if you could please also cite the following 40 // reference papers on chemistry: 40 // reference papers on chemistry: 41 // 41 // 42 // J. Comput. Phys. 274 (2014) 841-882 42 // J. Comput. Phys. 274 (2014) 841-882 43 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 43 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 44 44 45 #ifndef MOLECULEGUNMESSENGER_HH_ 45 #ifndef MOLECULEGUNMESSENGER_HH_ 46 #define MOLECULEGUNMESSENGER_HH_ 46 #define MOLECULEGUNMESSENGER_HH_ 47 47 48 #include "G4UImessenger.hh" 48 #include "G4UImessenger.hh" 49 #include "G4ThreeVector.hh" 49 #include "G4ThreeVector.hh" 50 #include "G4memory.hh" 50 #include "G4memory.hh" 51 #include "G4MoleculeGun.hh" 51 #include "G4MoleculeGun.hh" 52 #include <vector> 52 #include <vector> 53 53 54 class G4UIcmdWithAString; 54 class G4UIcmdWithAString; 55 class G4UIcmdWith3VectorAndUnit; 55 class G4UIcmdWith3VectorAndUnit; 56 class G4UIcmdWithADoubleAndUnit; 56 class G4UIcmdWithADoubleAndUnit; 57 class G4UIcmdWithAnInteger; 57 class G4UIcmdWithAnInteger; 58 class G4UIdirectory; 58 class G4UIdirectory; 59 class G4MoleculeGunMessenger; 59 class G4MoleculeGunMessenger; 60 class G4MoleculeShoot; 60 class G4MoleculeShoot; 61 61 62 //-------------------------------------------- 62 //------------------------------------------------------------------------------ 63 63 64 class G4MoleculeShootMessenger : public G4UIme 64 class G4MoleculeShootMessenger : public G4UImessenger 65 { 65 { 66 public: 66 public: 67 G4MoleculeShootMessenger(const G4String& nam 67 G4MoleculeShootMessenger(const G4String& name, 68 G4MoleculeGunMessen 68 G4MoleculeGunMessenger*, 69 G4shared_ptr<G4Mole 69 G4shared_ptr<G4MoleculeShoot>); 70 ~G4MoleculeShootMessenger() override; 70 ~G4MoleculeShootMessenger() override; 71 void SetNewValue(G4UIcommand * command, G4St 71 void SetNewValue(G4UIcommand * command, G4String newValue) override; 72 G4String GetCurrentValue(G4UIcommand * comma 72 G4String GetCurrentValue(G4UIcommand * command) override; 73 73 74 inline G4shared_ptr<G4MoleculeShoot>& GetSho 74 inline G4shared_ptr<G4MoleculeShoot>& GetShoot() { 75 return fpShoot; 75 return fpShoot; 76 } 76 } 77 77 78 protected: 78 protected: 79 G4UIcmdWithAString* fpGunSpecies; 79 G4UIcmdWithAString* fpGunSpecies; 80 G4UIcmdWith3VectorAndUnit* fpGunPosition; 80 G4UIcmdWith3VectorAndUnit* fpGunPosition; 81 G4UIcmdWith3VectorAndUnit* fpGunRdnmPosition 81 G4UIcmdWith3VectorAndUnit* fpGunRdnmPosition ; 82 G4UIcmdWithADoubleAndUnit* fpGunTime; 82 G4UIcmdWithADoubleAndUnit* fpGunTime; 83 G4UIcmdWithAnInteger* fpGunN; 83 G4UIcmdWithAnInteger* fpGunN; 84 G4UIcmdWithAString* fpGunType; 84 G4UIcmdWithAString* fpGunType; 85 G4shared_ptr<G4MoleculeShoot> fpShoot; 85 G4shared_ptr<G4MoleculeShoot> fpShoot; 86 }; 86 }; 87 87 88 //-------------------------------------------- 88 //------------------------------------------------------------------------------ 89 89 90 class G4MoleculeGunMessenger : public G4UImess 90 class G4MoleculeGunMessenger : public G4UImessenger 91 { 91 { 92 92 93 public: 93 public: 94 G4MoleculeGunMessenger(G4MoleculeGun*); 94 G4MoleculeGunMessenger(G4MoleculeGun*); 95 ~G4MoleculeGunMessenger() override; 95 ~G4MoleculeGunMessenger() override; 96 96 97 void SetNewValue(G4UIcommand * command, G4St 97 void SetNewValue(G4UIcommand * command, G4String newValue) override; 98 G4String GetCurrentValue(G4UIcommand * comma 98 G4String GetCurrentValue(G4UIcommand * command) override; 99 99 100 const std::vector<G4MoleculeShootMessenger*> 100 const std::vector<G4MoleculeShootMessenger*>& 101 GetShootMessengers() const 101 GetShootMessengers() const 102 { 102 { 103 return fMultipleGun; 103 return fMultipleGun; 104 } 104 } 105 105 106 protected: 106 protected: 107 G4MoleculeGun* fpMoleculeGun; 107 G4MoleculeGun* fpMoleculeGun; 108 G4UIcmdWithAString* fpGunNewGunType; 108 G4UIcmdWithAString* fpGunNewGunType; 109 109 110 template<typename T> 110 template<typename T> 111 G4MoleculeShootMessenger* CreateNewType(cons 111 G4MoleculeShootMessenger* CreateNewType(const G4String& name) 112 { 112 { 113 G4shared_ptr<G4MoleculeShoot> moleculeShoo 113 G4shared_ptr<G4MoleculeShoot> moleculeShoot(new TG4MoleculeShoot<T>()); 114 auto shoot = 114 auto shoot = 115 new G4MoleculeShootMessenger(name, 115 new G4MoleculeShootMessenger(name, 116 this, 116 this, 117 std::move << 117 moleculeShoot); 118 fMultipleGun.push_back(shoot); 118 fMultipleGun.push_back(shoot); 119 fpMoleculeGun->AddMoleculeShoot(shoot->Get 119 fpMoleculeGun->AddMoleculeShoot(shoot->GetShoot()); 120 return shoot; 120 return shoot; 121 } 121 } 122 122 123 std::vector<G4MoleculeShootMessenger*> fMult 123 std::vector<G4MoleculeShootMessenger*> fMultipleGun; 124 }; 124 }; 125 125 126 #endif /* MOLECULEGUNMESSENGER_HH_ */ 126 #endif /* MOLECULEGUNMESSENGER_HH_ */ 127 127