Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4UImessenger 27 // 28 // Class description: 29 // 30 // This class is the base class representing a messenger which keeps all basic 31 // commands. The user who wants to define some commands must create his/her 32 // own concrete class derived from this class. The user's concrete messenger 33 // must have a responsibility of creating and deleting commands. Also, it must 34 // take care of the delivering of the commands to the destination class and 35 // provide the current value(s) of the parameter(s) 36 37 // Author: Makoto Asai, 1998 38 // -------------------------------------------------------------------- 39 #ifndef G4UImessenger_hh 40 #define G4UImessenger_hh 1 41 42 #include "G4UIdirectory.hh" 43 #include "G4ios.hh" 44 #include "globals.hh" 45 46 class G4UImessenger 47 { 48 public: 49 // Constructor. In the implementation of the concrete messenger, 50 // all commands related to the messenger must be constructed 51 G4UImessenger() = default; 52 G4UImessenger(const G4String& path, const G4String& dsc, G4bool commandsToBeBroadcasted = true); 53 54 // Destructor. In the implementation of the concrete messenger, 55 // all commands defined in the constructor must be deleted 56 virtual ~G4UImessenger(); 57 58 // The concrete implementation of this method gets the current value(s) 59 // of the parameter(s) of the given command from the destination class, 60 // converts the value(s) to a string, and returns the string. 61 // Conversion could be done by the ConvertToString() method of 62 // corresponding G4UIcmdXXX classes if the command is an object of 63 // these G4UIcmdXXX classes 64 virtual G4String GetCurrentValue(G4UIcommand* command); 65 66 // The concrete implementation of this method converts the string 67 // "newValue" to value(s) of type(s) of the parameter(s). 68 // Converted methods corresponding to the type of the command can be 69 // used if the command is an object of G4UIcmdXXX classes 70 virtual void SetNewValue(G4UIcommand* command, G4String newValue); 71 72 inline G4bool CommandsShouldBeInMaster() const { return commandsShouldBeInMaster; } 73 74 protected: 75 G4String ItoS(G4int i); 76 G4String LtoS(G4long l); 77 G4String DtoS(G4double a); 78 G4String BtoS(G4bool b); 79 G4int StoI(const G4String& s); 80 G4long StoL(const G4String& s); 81 G4double StoD(const G4String& s); 82 G4bool StoB(const G4String& s); 83 84 void AddUIcommand(G4UIcommand* newCommand); 85 86 // Shortcut way for creating directory and commands 87 void CreateDirectory(const G4String& path, const G4String& dsc, 88 G4bool commandsToBeBroadcasted = true); 89 template<typename T> 90 T* CreateCommand(const G4String& cname, const G4String& dsc); 91 92 protected: 93 G4UIdirectory* baseDir = nullptr; // used if new object is created 94 G4String baseDirName = ""; // used if dir already exists 95 G4bool commandsShouldBeInMaster = false; 96 }; 97 98 // Inline template implementations 99 100 template<typename T> 101 T* G4UImessenger::CreateCommand(const G4String& cname, const G4String& dsc) 102 { 103 G4String path; 104 if (cname[0] != '/') { 105 path = baseDirName + cname; 106 if (path[0] != '/') { 107 path = "/" + path; 108 } 109 } 110 111 T* command = new T(path.c_str(), this); 112 command->SetGuidance(dsc.c_str()); 113 114 return command; 115 } 116 117 #endif 118