Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/intercoms/include/G4UImessenger.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 // G4UImessenger
 27 //
 28 // Class description:
 29 //
 30 // This class is the base class representing a messenger which keeps all basic
 31 // commands. The user who wants to define some commands must create his/her
 32 // own concrete class derived from this class. The user's concrete messenger
 33 // must have a responsibility of creating and deleting commands. Also, it must
 34 // take care of the delivering of the commands to the destination class and
 35 // provide the current value(s) of the parameter(s)
 36 
 37 // Author: Makoto Asai, 1998
 38 // --------------------------------------------------------------------
 39 #ifndef G4UImessenger_hh
 40 #define G4UImessenger_hh 1
 41 
 42 #include "G4UIdirectory.hh"
 43 #include "G4ios.hh"
 44 #include "globals.hh"
 45 
 46 class G4UImessenger
 47 {
 48   public:
 49     // Constructor. In the implementation of the concrete messenger,
 50     // all commands related to the messenger must be constructed
 51     G4UImessenger() = default;
 52     G4UImessenger(const G4String& path, const G4String& dsc, G4bool commandsToBeBroadcasted = true);
 53 
 54     // Destructor. In the implementation of the concrete messenger,
 55     // all commands defined in the constructor must be deleted
 56     virtual ~G4UImessenger();
 57 
 58     // The concrete implementation of this method gets the current value(s)
 59     // of the parameter(s) of the given command from the destination class,
 60     // converts the value(s) to a string, and returns the string.
 61     // Conversion could be done by the ConvertToString() method of
 62     // corresponding G4UIcmdXXX classes if the command is an object of
 63     // these G4UIcmdXXX classes
 64     virtual G4String GetCurrentValue(G4UIcommand* command);
 65 
 66     // The concrete implementation of this method converts the string
 67     // "newValue" to value(s) of type(s) of the parameter(s).
 68     // Converted methods corresponding to the type of the command can be
 69     // used if the command is an object of G4UIcmdXXX classes
 70     virtual void SetNewValue(G4UIcommand* command, G4String newValue);
 71 
 72     inline G4bool CommandsShouldBeInMaster() const { return commandsShouldBeInMaster; }
 73 
 74   protected:
 75     G4String ItoS(G4int i);
 76     G4String LtoS(G4long l);
 77     G4String DtoS(G4double a);
 78     G4String BtoS(G4bool b);
 79     G4int StoI(const G4String& s);
 80     G4long StoL(const G4String& s);
 81     G4double StoD(const G4String& s);
 82     G4bool StoB(const G4String& s);
 83 
 84     void AddUIcommand(G4UIcommand* newCommand);
 85 
 86     // Shortcut way for creating directory and commands
 87     void CreateDirectory(const G4String& path, const G4String& dsc,
 88                          G4bool commandsToBeBroadcasted = true);
 89     template<typename T>
 90     T* CreateCommand(const G4String& cname, const G4String& dsc);
 91 
 92   protected:
 93     G4UIdirectory* baseDir = nullptr;  // used if new object is created
 94     G4String baseDirName = "";  // used if dir already exists
 95     G4bool commandsShouldBeInMaster = false;
 96 };
 97 
 98 // Inline template implementations
 99 
100 template<typename T>
101 T* G4UImessenger::CreateCommand(const G4String& cname, const G4String& dsc)
102 {
103   G4String path;
104   if (cname[0] != '/') {
105     path = baseDirName + cname;
106     if (path[0] != '/') {
107       path = "/" + path;
108     }
109   }
110 
111   T* command = new T(path.c_str(), this);
112   command->SetGuidance(dsc.c_str());
113 
114   return command;
115 }
116 
117 #endif
118