Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/electromagnetic/dna/utils/include/G4MoleculeGun.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.                             *
 10 // *                                                                  *
 11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // ********************************************************************
 25 //
 26 // Author: Mathieu Karamitros
 27 
 28 // The code is developed in the framework of the ESA AO7146
 29 //
 30 // We would be very happy hearing from you, send us your feedback! :)
 31 //
 32 // In order for Geant4-DNA to be maintained and still open-source,
 33 // article citations are crucial. 
 34 // If you use Geant4-DNA chemistry and you publish papers about your software, 
 35 // in addition to the general paper on Geant4-DNA:
 36 //
 37 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178
 38 //
 39 // we would be very happy if you could please also cite the following
 40 // reference papers on chemistry:
 41 //
 42 // J. Comput. Phys. 274 (2014) 841-882
 43 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 
 44 
 45 #ifndef MOLECULEGUN_HH_
 46 #define MOLECULEGUN_HH_
 47 
 48 #include "G4ITGun.hh"
 49 #include "globals.hh"
 50 #include "G4ThreeVector.hh"
 51 #include "G4memory.hh"
 52 
 53 #include <vector>
 54 #include <map>
 55 
 56 class G4Track;
 57 class G4MoleculeGunMessenger;
 58 class G4MoleculeShootMessenger;
 59 class G4MoleculeGun;
 60 
 61 using G4ContinuousMedium = G4int;
 62 
 63 //------------------------------------------------------------------------------
 64 
 65 /*
 66  * Define a specific species shoot
 67  * Multiple shoots maybe be defined
 68  * TODO: make the shoots fully time dependent with
 69  *       user access in the new framework
 70  */
 71 
 72 class G4MoleculeShoot : public G4enable_shared_from_this<G4MoleculeShoot>
 73 {
 74 public:
 75 
 76   G4MoleculeShoot();
 77   virtual ~G4MoleculeShoot();
 78   virtual void Shoot(G4MoleculeGun*) = 0;
 79 
 80   template<typename TYPE> G4shared_ptr<G4MoleculeShoot> ChangeType();
 81 
 82   G4String fMoleculeName;
 83   G4ThreeVector fPosition;
 84   G4double fTime;
 85   G4int fNumber;
 86   G4ThreeVector* fBoxSize;
 87 
 88   static void RandomPosInBox(const G4ThreeVector& boxSize,
 89                              G4ThreeVector& output);
 90 };
 91 
 92 //------------------------------------------------------------------------------
 93 
 94 /*
 95  * Define a shoot type =
 96  *   track (used by the Smoluchowski code)
 97  *   or continuous medium (used by the gillespie code)
 98  */
 99 
100 template<typename TYPE>
101 class TG4MoleculeShoot : public G4MoleculeShoot
102 {
103 public:
104   TG4MoleculeShoot() : G4MoleculeShoot(){}
105   ~TG4MoleculeShoot() override= default;
106   void Shoot(G4MoleculeGun*) override{}
107 
108 protected:
109   void ShootAtRandomPosition(G4MoleculeGun*){}
110   void ShootAtFixedPosition(G4MoleculeGun*){}
111 };
112 
113 template<>
114 void TG4MoleculeShoot<G4Track>::ShootAtRandomPosition(G4MoleculeGun* gun);
115 
116 template<>
117 void TG4MoleculeShoot<G4Track>::ShootAtFixedPosition(G4MoleculeGun* gun);
118 
119 template<>
120 void TG4MoleculeShoot<G4Track>::Shoot(G4MoleculeGun* gun);
121 
122 template<typename TYPE>
123 G4shared_ptr<G4MoleculeShoot> G4MoleculeShoot::ChangeType()
124 {
125   G4shared_ptr<G4MoleculeShoot> output(new TG4MoleculeShoot<TYPE>);
126   output->fMoleculeName = fMoleculeName;
127   output->fPosition = fPosition;
128   output->fTime = fTime;
129   output->fNumber = fNumber;
130   output->fBoxSize = fBoxSize;
131   return output;
132 }
133 
134 
135 //------------------------------------------------------------------------------
136 
137 class G4MoleculeGun : public G4ITGun
138 {
139 public:
140   G4MoleculeGun();
141   ~G4MoleculeGun() override;
142 
143   void DefineTracks() override;
144 
145   /*
146    * Create a single molecule
147    * @param moleculeName name of the molecule such as recorded in molecule table
148    * @param position position where the molecule should pop up
149    * @param time time at which the molecule should pop up
150    */
151   void AddMolecule(const G4String& moleculeName,
152                    const G4ThreeVector& position,
153                    G4double time = 0);
154 
155   /*
156    * Create N molecules at a single point
157    * @param n number of molecules to create
158    * @param moleculeName name of the molecules such as recorded in molecule table
159    * @param position position where the molecules should pop up
160    * @param time time at which the molecules should pop up
161    */
162   void AddNMolecules(std::size_t n,
163                      const G4String& moleculeName,
164                      const G4ThreeVector& position,
165                      G4double time = 0);
166 
167   /*
168    * Create N molecules in a box
169    * @param n number of molecules to create
170    * @param moleculeName name of the molecules such as recorded in molecule table
171    * @param boxCenter center of the box
172    * @param boxExtension size of the box
173    * @param time time at which the molecules should pop up
174    */
175   void AddMoleculesRandomPositionInBox(std::size_t n,
176                                        const G4String& moleculeName,
177                                        const G4ThreeVector& boxCenter,
178                                        const G4ThreeVector& boxExtension,
179                                        G4double time = 0);
180 
181   /*
182    * Create N molecules as component of the continuous medium in a box
183    * @param n number of molecules to create
184    * @param moleculeName name of the molecules such as recorded in molecule table
185    * @param boxCenter center of the box
186    * @param boxExtension size of the box
187    * @param time time at which the molecules should pop up
188    */
189 //  void AddMoleculeInCMRepresentation(std::size_t n,
190 //                                     const G4String& moleculeName,
191 //                                     const G4ThreeVector& boxCenter,
192 //                                     const G4ThreeVector& boxExtension,
193 //                                     G4double time = 0);
194 
195   void AddMoleculeInCMRepresentation(std::size_t n,
196                                      const G4String& moleculeName,
197                                      G4double time = 0);
198 
199   const std::vector<G4shared_ptr<G4MoleculeShoot> >&
200       GetMoleculeShoot() {
201     return fShoots;
202   }
203 
204   using NameNumber = std::map<G4String, G4int>;
205   void GetNameAndNumber(NameNumber&);
206 
207 
208   void AddMoleculeShoot(G4shared_ptr<G4MoleculeShoot>);
209 
210 protected:
211   void BuildAndPushTrack(const G4String& name,
212                          const G4ThreeVector& position,
213                          G4double time = 0);
214   G4MoleculeGunMessenger* fpMessenger;
215 
216   std::vector<G4shared_ptr<G4MoleculeShoot> > fShoots;
217   friend class G4MoleculeShoot;
218   template<class T> friend class TG4MoleculeShoot;
219 };
220 
221 #endif /* MOLECULEGUN_HH_ */
222