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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // Author: Mathieu Karamitros 27 28 // The code is developed in the framework of the ESA AO7146 29 // 30 // We would be very happy hearing from you, send us your feedback! :) 31 // 32 // In order for Geant4-DNA to be maintained and still open-source, 33 // article citations are crucial. 34 // If you use Geant4-DNA chemistry and you publish papers about your software, 35 // in addition to the general paper on Geant4-DNA: 36 // 37 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178 38 // 39 // we would be very happy if you could please also cite the following 40 // reference papers on chemistry: 41 // 42 // J. Comput. Phys. 274 (2014) 841-882 43 // Prog. Nucl. Sci. Tec. 2 (2011) 503-508 44 45 #ifndef MOLECULEGUN_HH_ 46 #define MOLECULEGUN_HH_ 47 48 #include "G4ITGun.hh" 49 #include "globals.hh" 50 #include "G4ThreeVector.hh" 51 #include "G4memory.hh" 52 53 #include <vector> 54 #include <map> 55 56 class G4Track; 57 class G4MoleculeGunMessenger; 58 class G4MoleculeShootMessenger; 59 class G4MoleculeGun; 60 61 using G4ContinuousMedium = G4int; 62 63 //------------------------------------------------------------------------------ 64 65 /* 66 * Define a specific species shoot 67 * Multiple shoots maybe be defined 68 * TODO: make the shoots fully time dependent with 69 * user access in the new framework 70 */ 71 72 class G4MoleculeShoot : public G4enable_shared_from_this<G4MoleculeShoot> 73 { 74 public: 75 76 G4MoleculeShoot(); 77 virtual ~G4MoleculeShoot(); 78 virtual void Shoot(G4MoleculeGun*) = 0; 79 80 template<typename TYPE> G4shared_ptr<G4MoleculeShoot> ChangeType(); 81 82 G4String fMoleculeName; 83 G4ThreeVector fPosition; 84 G4double fTime; 85 G4int fNumber; 86 G4ThreeVector* fBoxSize; 87 88 static void RandomPosInBox(const G4ThreeVector& boxSize, 89 G4ThreeVector& output); 90 }; 91 92 //------------------------------------------------------------------------------ 93 94 /* 95 * Define a shoot type = 96 * track (used by the Smoluchowski code) 97 * or continuous medium (used by the gillespie code) 98 */ 99 100 template<typename TYPE> 101 class TG4MoleculeShoot : public G4MoleculeShoot 102 { 103 public: 104 TG4MoleculeShoot() : G4MoleculeShoot(){} 105 ~TG4MoleculeShoot() override= default; 106 void Shoot(G4MoleculeGun*) override{} 107 108 protected: 109 void ShootAtRandomPosition(G4MoleculeGun*){} 110 void ShootAtFixedPosition(G4MoleculeGun*){} 111 }; 112 113 template<> 114 void TG4MoleculeShoot<G4Track>::ShootAtRandomPosition(G4MoleculeGun* gun); 115 116 template<> 117 void TG4MoleculeShoot<G4Track>::ShootAtFixedPosition(G4MoleculeGun* gun); 118 119 template<> 120 void TG4MoleculeShoot<G4Track>::Shoot(G4MoleculeGun* gun); 121 122 template<typename TYPE> 123 G4shared_ptr<G4MoleculeShoot> G4MoleculeShoot::ChangeType() 124 { 125 G4shared_ptr<G4MoleculeShoot> output(new TG4MoleculeShoot<TYPE>); 126 output->fMoleculeName = fMoleculeName; 127 output->fPosition = fPosition; 128 output->fTime = fTime; 129 output->fNumber = fNumber; 130 output->fBoxSize = fBoxSize; 131 return output; 132 } 133 134 135 //------------------------------------------------------------------------------ 136 137 class G4MoleculeGun : public G4ITGun 138 { 139 public: 140 G4MoleculeGun(); 141 ~G4MoleculeGun() override; 142 143 void DefineTracks() override; 144 145 /* 146 * Create a single molecule 147 * @param moleculeName name of the molecule such as recorded in molecule table 148 * @param position position where the molecule should pop up 149 * @param time time at which the molecule should pop up 150 */ 151 void AddMolecule(const G4String& moleculeName, 152 const G4ThreeVector& position, 153 G4double time = 0); 154 155 /* 156 * Create N molecules at a single point 157 * @param n number of molecules to create 158 * @param moleculeName name of the molecules such as recorded in molecule table 159 * @param position position where the molecules should pop up 160 * @param time time at which the molecules should pop up 161 */ 162 void AddNMolecules(std::size_t n, 163 const G4String& moleculeName, 164 const G4ThreeVector& position, 165 G4double time = 0); 166 167 /* 168 * Create N molecules in a box 169 * @param n number of molecules to create 170 * @param moleculeName name of the molecules such as recorded in molecule table 171 * @param boxCenter center of the box 172 * @param boxExtension size of the box 173 * @param time time at which the molecules should pop up 174 */ 175 void AddMoleculesRandomPositionInBox(std::size_t n, 176 const G4String& moleculeName, 177 const G4ThreeVector& boxCenter, 178 const G4ThreeVector& boxExtension, 179 G4double time = 0); 180 181 /* 182 * Create N molecules as component of the continuous medium in a box 183 * @param n number of molecules to create 184 * @param moleculeName name of the molecules such as recorded in molecule table 185 * @param boxCenter center of the box 186 * @param boxExtension size of the box 187 * @param time time at which the molecules should pop up 188 */ 189 // void AddMoleculeInCMRepresentation(std::size_t n, 190 // const G4String& moleculeName, 191 // const G4ThreeVector& boxCenter, 192 // const G4ThreeVector& boxExtension, 193 // G4double time = 0); 194 195 void AddMoleculeInCMRepresentation(std::size_t n, 196 const G4String& moleculeName, 197 G4double time = 0); 198 199 const std::vector<G4shared_ptr<G4MoleculeShoot> >& 200 GetMoleculeShoot() { 201 return fShoots; 202 } 203 204 using NameNumber = std::map<G4String, G4int>; 205 void GetNameAndNumber(NameNumber&); 206 207 208 void AddMoleculeShoot(G4shared_ptr<G4MoleculeShoot>); 209 210 protected: 211 void BuildAndPushTrack(const G4String& name, 212 const G4ThreeVector& position, 213 G4double time = 0); 214 G4MoleculeGunMessenger* fpMessenger; 215 216 std::vector<G4shared_ptr<G4MoleculeShoot> > fShoots; 217 friend class G4MoleculeShoot; 218 template<class T> friend class TG4MoleculeShoot; 219 }; 220 221 #endif /* MOLECULEGUN_HH_ */ 222