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Geant4/particles/management/include/G4IonTable.hh

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Differences between /particles/management/include/G4IonTable.hh (Version 11.3.0) and /particles/management/include/G4IonTable.hh (Version 11.0.p3,)


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  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4IonTable                                     
 27 //                                                
 28 // Class description:                             
 29 //                                                
 30 // G4IonTable stores all pointers to G4Particl    
 31                                                   
 32 // Author: H.Kurashige, 27 June 1998              
 33 // -------------------------------------------    
 34 #ifndef G4IonTable_hh                             
 35 #define G4IonTable_hh 1                           
 36                                                   
 37 #include "G4Ions.hh"                              
 38 #include "G4ParticleDefinition.hh"                
 39 #include "G4ParticleTable.hh"                     
 40 #include "G4ios.hh"                               
 41 #include "globals.hh"                             
 42                                                   
 43 #include <cmath>                                  
 44 #include <map>                                    
 45 #include <vector>                                 
 46                                                   
 47 class G4ParticleTable;                            
 48 class G4VIsotopeTable;                            
 49 class G4IsotopeProperty;                          
 50 class G4NuclideTable;                             
 51                                                   
 52 class G4IonTable                                  
 53 {                                                 
 54   public:                                         
 55     using G4IonList = std::multimap<G4int, con    
 56     using G4IonListIterator = std::multimap<G4    
 57                                                   
 58     // Constructor, destructor                    
 59     G4IonTable();                                 
 60     ~G4IonTable();                                
 61                                                   
 62     // Forbidden copy constructor and assignme    
 63     G4IonTable(const G4IonTable&) = delete;       
 64     G4IonTable& operator=(const G4IonTable&) =    
 65                                                   
 66     static G4IonTable* GetIonTable();             
 67                                                   
 68     // Method is used by each worker thread to    
 69     // from the master thread.                    
 70     void WorkerG4IonTable();                      
 71                                                   
 72     // Destructor for worker                      
 73     void DestroyWorkerG4IonTable();               
 74                                                   
 75     // Get number of elements defined in the I    
 76     G4int GetNumberOfElements() const;            
 77                                                   
 78     // Register Isotope table                     
 79     void RegisterIsotopeTable(G4VIsotopeTable*    
 80                                                   
 81     // G4IonTable asks properties of isotopes     
 82     // by using FindIsotope(G4IsotopeProperty*    
 83     G4VIsotopeTable* GetIsotopeTable(std::size    
 84                                                   
 85     // All ground state ions are created.         
 86     // Stable ground states are defined in G4N    
 87     void CreateAllIon();                          
 88                                                   
 89     // All excited ions with long life time (>    
 90     // Isomers are defined in G4VIsotopeTable     
 91     void CreateAllIsomer();                       
 92                                                   
 93     // All nuclide with a life time longer tha    
 94     // prior to the event loop                    
 95     void PrepareNuclideTable();                   
 96     void PreloadNuclide();                        
 97                                                   
 98     // ---------------------------------------    
 99     // FindIon/GetIon                             
100     //   FindIon() methods return pointer of i    
101     //   GetIon() methods also return pointer     
102     //   ion is created if it does not exist.     
103     //                                            
104     // !! PDGCharge in G4ParticleDefinition of    
105     // !! electric charge of nucleus (i.e. ful    
106     // ---------------------------------------    
107                                                   
108     // Find/Get "ground state" and "excited st    
109     //                                            
110     G4ParticleDefinition* GetIon(G4int Z, G4in    
111     G4ParticleDefinition* GetIon(G4int Z, G4in    
112     G4ParticleDefinition* GetIon(G4int Z, G4in    
113     G4ParticleDefinition* GetIon(G4int Z, G4in    
114                                  G4int J = 0);    
115     G4ParticleDefinition* GetIon(G4int Z, G4in    
116     G4ParticleDefinition* GetIon(G4int Z, G4in    
117     G4ParticleDefinition* GetIon(G4int Z, G4in    
118                                  G4Ions::G4Flo    
119     G4ParticleDefinition* GetIon(G4int Z, G4in    
120     // Z: Atomic Number                           
121     // A: Atomic Mass (nn + np +nlambda)          
122     // nL: Number of Lambda                       
123     // E: Excitation energy                       
124     // lvl:  Isomer Level 0: ground state)        
125     // flb:  Floating level base (enum defined    
126     // flbChar:  Floating level base denoted b    
127     //           (<null>,X,Y,Z,U,V,W,R,S,T,A,B    
128     // J: Total Angular momentum (in unit of 1    
129                                                   
130     // The ion can be retrieved by using PDG e    
131     // !! Only ground state can be obtained .i    
132     G4ParticleDefinition* GetIon(G4int encodin    
133                                                   
134     // Find/Get "excited state"                   
135     //                                            
136     G4ParticleDefinition* FindIon(G4int Z, G4i    
137     G4ParticleDefinition* FindIon(G4int Z, G4i    
138     G4ParticleDefinition* FindIon(G4int Z, G4i    
139     G4ParticleDefinition* FindIon(G4int Z, G4i    
140                                   G4int J = 0)    
141     G4ParticleDefinition* FindIon(G4int Z, G4i    
142     G4ParticleDefinition* FindIon(G4int Z, G4i    
143     G4ParticleDefinition* FindIon(G4int Z, G4i    
144                                   G4Ions::G4Fl    
145     G4ParticleDefinition* FindIon(G4int Z, G4i    
146                                   G4int J = 0)    
147     // Z: Atomic Number                           
148     // A: Atomic Mass (nn + np +nlambda)          
149     // nL: Number of Lambda                       
150     // E: Excitaion energy                        
151     // lvl:  Isomer Level 0: ground state)        
152     // flb:  Floating level base (enum defined    
153     // flbChar:  Floating level base denoted b    
154     //           (<null>,X,Y,Z,U,V,W,R,S,T,A,B    
155     // J: Total Angular momentum (in unit of 1    
156                                                   
157     // Return true if the particle is ion         
158     static G4bool IsIon(const G4ParticleDefini    
159                                                   
160     // Return true if the particle is anti_ion    
161     static G4bool IsAntiIon(const G4ParticleDe    
162                                                   
163     // Get ion name                               
164     G4String GetIonName(G4int Z, G4int A, G4in    
165     G4String GetIonName(G4int Z, G4int A, G4do    
166                         G4Ions::G4FloatLevelBa    
167     G4String GetIonName(G4int Z, G4int A, G4in    
168                         G4Ions::G4FloatLevelBa    
169     G4String GetIonName(G4int Z, G4int A, G4in    
170                                                   
171     // Get PDG code for Ions.                     
172     // Nuclear codes are given as 10-digit num    
173     // For a nucleus consisting of np protons     
174     // A = np + nn and Z = np.                    
175     // I gives the isomer level, with I = 0 co    
176     // to the ground state and I >0 to excitat    
177     static G4int GetNucleusEncoding(G4int Z, G    
178                                                   
179     // Get PDG code for Hyper-Nucleus Ions.       
180     // Nuclear codes are given as 10-digit num    
181     // For a nucleus consisting of np protons     
182     // A = np + nn +nlambda and Z = np.           
183     // nL = nlambda                               
184     // I gives the isomer level, with I = 0 co    
185     // to the ground state and I >0 to excitat    
186     static G4int GetNucleusEncoding(G4int Z, G    
187                                                   
188     static G4bool GetNucleusByEncoding(G4int e    
189     static G4bool GetNucleusByEncoding(G4int e    
190                                        G4int&     
191     // Energy will not be given even for excit    
192                                                   
193     // These methods returns Nucleus (i.e. ful    
194     //  Z is Atomic Number (number of protons)    
195     //  A is Atomic Number (number of nucleons    
196     //  nL is number of lambda (A= nn + np + n    
197     //  lvl is isomer level                       
198     G4double GetIonMass(G4int Z, G4int A, G4in    
199     G4double GetNucleusMass(G4int Z, G4int A,     
200     G4double GetIsomerMass(G4int Z, G4int A, G    
201                                                   
202     // Returns a life time of an ion. -1 for s    
203     // that is not listed in G4NuclideTable       
204     G4double GetLifeTime(const G4ParticleDefin    
205     G4double GetLifeTime(G4int Z, G4int A, G4d    
206                          G4Ions::G4FloatLevelB    
207     G4double GetLifeTime(G4int Z, G4int A, G4d    
208                                                   
209     G4ParticleDefinition* GetMuonicAtom(G4Ions    
210     G4ParticleDefinition* GetMuonicAtom(G4int     
211                                                   
212     // Return number of ions in the table         
213     G4int Entries() const;                        
214                                                   
215     // Return the pointer of index-th ion in t    
216     G4ParticleDefinition* GetParticle(G4int in    
217                                                   
218     // Return 'true' if the ion exists            
219     G4bool Contains(const G4ParticleDefinition    
220                                                   
221     // Insert/Remove an ion in the table          
222     void Insert(const G4ParticleDefinition* pa    
223     void Remove(const G4ParticleDefinition* pa    
224                                                   
225     // Erase all contents in the list (not del    
226     void clear();                                 
227                                                   
228     // Return number of ions in the table         
229     G4int size() const;                           
230                                                   
231     // Dump information of particles specified    
232     void DumpTable(const G4String& particle_na    
233                                                   
234   public:                                         
235     // Needed for MT                              
236     void InitializeLightIons();                   
237                                                   
238     // It is very important for multithreaded     
239     // the particle table pointer and the ion     
240     // to let each worker thread hold its own     
241     // and the ion list. This implementation i    
242     // table thread private. The two shadow po    
243     // thread to copy the content from the mas    
244     static G4ThreadLocal G4IonList* fIonList;     
245     static G4ThreadLocal std::vector<G4VIsotop    
246     static G4IonList* fIonListShadow;             
247     static std::vector<G4VIsotopeTable*>* fIso    
248                                                   
249     enum                                          
250     {                                             
251       numberOfElements = 118                      
252     };                                            
253     static const G4String elementName[numberOf    
254                                                   
255 #ifdef G4MULTITHREADED                            
256     static G4Mutex ionTableMutex;                 
257 #endif                                            
258                                                   
259   protected:                                      
260     G4ParticleDefinition* FindIonInMaster(G4in    
261     G4ParticleDefinition* FindIonInMaster(G4in    
262     G4ParticleDefinition* FindIonInMaster(G4in    
263                                           G4Io    
264     G4ParticleDefinition* FindIonInMaster(G4in    
265                                           G4Io    
266                                                   
267     G4ParticleDefinition* CreateIon(G4int Z, G    
268     G4ParticleDefinition* CreateIon(G4int Z, G    
269                                     G4Ions::G4    
270     G4ParticleDefinition* CreateIon(G4int Z, G    
271     G4ParticleDefinition* CreateIon(G4int Z, G    
272                                                   
273     void InsertWorker(const G4ParticleDefiniti    
274                                                   
275     // Create Ion                                 
276                                                   
277     G4IsotopeProperty* FindIsotope(G4int Z, G4    
278                                    G4Ions::G4F    
279     G4IsotopeProperty* FindIsotope(G4int Z, G4    
280     // Ask properties of isotopes                 
281                                                   
282     G4ParticleDefinition* GetLightIon(G4int Z,    
283     G4ParticleDefinition* GetLightAntiIon(G4in    
284                                                   
285     // Return true if the particle is pre-defi    
286     G4bool IsLightIon(const G4ParticleDefiniti    
287     G4bool IsLightAntiIon(const G4ParticleDefi    
288                                                   
289     // Add process manager to ions with name o    
290     void AddProcessManager(G4ParticleDefinitio    
291                                                   
292     // Get Verbose Level defined in G4Particle    
293     G4int GetVerboseLevel() const;                
294                                                   
295   private:                                        
296     G4NuclideTable* pNuclideTable = nullptr;      
297                                                   
298     // Isomer table and flag of creation          
299     G4bool isIsomerCreated = false;               
300 };                                                
301                                                   
302 // ------------------------                       
303 // Inline methods                                 
304 // ------------------------                       
305                                                   
306 inline G4int G4IonTable::GetNumberOfElements()    
307 {                                                 
308   return numberOfElements;                        
309 }                                                 
310                                                   
311 #endif                                            
312