Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4UImessenger << 27 // 26 // 28 // Author: Makoto Asai, 1998 << 27 // $Id: G4UImessenger.cc 84281 2014-10-13 07:21:50Z gcosmo $ 29 // ------------------------------------------- << 28 // 30 29 31 #include "G4UImessenger.hh" 30 #include "G4UImessenger.hh" 32 << 31 #include "G4UImanager.hh" 33 #include "G4UIcommand.hh" 32 #include "G4UIcommand.hh" 34 #include "G4UIcommandTree.hh" << 35 #include "G4UIdirectory.hh" 33 #include "G4UIdirectory.hh" 36 #include "G4UImanager.hh" << 34 #include "G4UIcommandTree.hh" 37 #include "G4UIparsing.hh" << 38 #include "G4ios.hh" 35 #include "G4ios.hh" 39 << 40 #include <sstream> 36 #include <sstream> 41 #include <utility> << 42 37 43 // ------------------------------------------- << 38 G4UImessenger::G4UImessenger() >> 39 : baseDir(NULL), baseDirName(""), commandsShouldBeInMaster(false) >> 40 { >> 41 } >> 42 44 G4UImessenger::G4UImessenger(const G4String& p 43 G4UImessenger::G4UImessenger(const G4String& path, const G4String& dsc, 45 G4bool commandsTo 44 G4bool commandsToBeBroadcasted) >> 45 : baseDir(NULL), baseDirName(""), commandsShouldBeInMaster(false) 46 { 46 { 47 CreateDirectory(path, dsc, commandsToBeBroad 47 CreateDirectory(path, dsc, commandsToBeBroadcasted); 48 } 48 } 49 49 50 // ------------------------------------------- << 51 G4UImessenger::~G4UImessenger() 50 G4UImessenger::~G4UImessenger() 52 { 51 { 53 delete baseDir; << 52 if(baseDir) delete baseDir; 54 } 53 } 55 54 56 // ------------------------------------------- << 55 G4String G4UImessenger::GetCurrentValue(G4UIcommand*) 57 G4String G4UImessenger::GetCurrentValue(G4UIco << 56 { 58 { << 57 G4String nullString; 59 return G4String{}; << 58 return nullString; 60 } 59 } 61 60 62 // ------------------------------------------- << 61 void G4UImessenger::SetNewValue(G4UIcommand*,G4String) 63 void G4UImessenger::SetNewValue(G4UIcommand*, << 62 { ; } 64 63 65 // ------------------------------------------- << 64 G4bool G4UImessenger::operator == (const G4UImessenger& messenger) const { 66 G4String G4UImessenger::ItoS(G4int i) << 65 return this == &messenger; 67 { << 68 std::ostringstream os; << 69 os << i; << 70 return G4String(os.str()); << 71 } 66 } 72 67 73 // ------------------------------------------- << 68 G4String G4UImessenger::ItoS(G4int i) 74 G4String G4UImessenger::LtoS(G4long l) << 75 { 69 { 76 std::ostringstream os; 70 std::ostringstream os; 77 os << l; << 71 os << i; 78 return G4String(os.str()); 72 return G4String(os.str()); 79 } 73 } 80 74 81 // ------------------------------------------- << 82 G4String G4UImessenger::DtoS(G4double a) 75 G4String G4UImessenger::DtoS(G4double a) 83 { 76 { 84 std::ostringstream os; 77 std::ostringstream os; 85 os << a; 78 os << a; 86 return G4String(os.str()); 79 return G4String(os.str()); 87 } 80 } 88 81 89 // ------------------------------------------- << 90 G4String G4UImessenger::BtoS(G4bool b) 82 G4String G4UImessenger::BtoS(G4bool b) 91 { 83 { 92 return b ? "true" : "0"; << 84 G4String vl = "0"; >> 85 if(b) vl = "true"; >> 86 return vl; 93 } 87 } 94 88 95 // ------------------------------------------- << 89 G4int G4UImessenger::StoI(G4String str) 96 G4int G4UImessenger::StoI(const G4String& str) << 97 { 90 { 98 return G4UIparsing::StoT<G4int>(str); << 91 G4int vl; >> 92 const char* t = str; >> 93 std::istringstream is(t); >> 94 is >> vl; >> 95 return vl; 99 } 96 } 100 97 101 // ------------------------------------------- << 98 G4double G4UImessenger::StoD(G4String str) 102 G4long G4UImessenger::StoL(const G4String& str << 103 { 99 { 104 return G4UIparsing::StoT<G4long>(str); << 100 G4double vl; >> 101 const char* t = str; >> 102 std::istringstream is(t); >> 103 is >> vl; >> 104 return vl; 105 } 105 } 106 106 107 // ------------------------------------------- << 107 G4bool G4UImessenger::StoB(G4String str) 108 G4double G4UImessenger::StoD(const G4String& s << 109 { 108 { 110 return G4UIparsing::StoT<G4double>(str); << 109 G4String v = str; >> 110 v.toUpper(); >> 111 G4bool vl = false; >> 112 if( v=="Y" || v=="YES" || v=="1" || v=="T" || v=="TRUE" ) >> 113 { vl = true; } >> 114 return vl; 111 } 115 } 112 116 113 // ------------------------------------------- << 114 G4bool G4UImessenger::StoB(const G4String& str << 115 { << 116 const G4String& v = G4StrUtil::to_upper_copy << 117 return (v == "Y" || v == "YES" || v == "1" | << 118 } << 119 117 120 // ------------------------------------------- << 118 void G4UImessenger::AddUIcommand(G4UIcommand * newCommand) 121 void G4UImessenger::AddUIcommand(G4UIcommand* << 122 { 119 { 123 G4cerr << "Warning : Old style definition of << 120 G4cerr << "Warning : Old style definition of G4UIcommand <" 124 << ">." << G4endl; << 121 << newCommand->GetCommandPath() << ">." << G4endl; 125 } 122 } 126 123 127 // ------------------------------------------- << 128 void G4UImessenger::CreateDirectory(const G4St 124 void G4UImessenger::CreateDirectory(const G4String& path, const G4String& dsc, 129 G4bool com << 125 G4bool commandsToBeBroadcasted) 130 { 126 { 131 G4UImanager* ui = G4UImanager::GetUIpointer( 127 G4UImanager* ui = G4UImanager::GetUIpointer(); 132 128 133 G4String fullpath = path; 129 G4String fullpath = path; 134 if (fullpath.back() != '/') { << 130 if(fullpath(fullpath.length()-1) != '/') fullpath.append("/"); 135 fullpath.append("/"); << 131 136 } << 132 G4UIcommandTree* tree= ui-> GetTree()-> FindCommandTree(fullpath.c_str()); 137 << 133 if (tree) { 138 G4UIcommandTree* tree = ui->GetTree()->FindC << 134 baseDirName = tree-> GetPathName(); 139 if (tree != nullptr) { << 135 } else { 140 baseDirName = tree->GetPathName(); << 136 baseDir = new G4UIdirectory(fullpath.c_str(),commandsToBeBroadcasted); 141 } << 137 baseDirName = fullpath; 142 else { << 138 baseDir-> SetGuidance(dsc.c_str()); 143 baseDir = new G4UIdirectory(fullpath.c_str << 144 baseDirName = std::move(fullpath); << 145 baseDir->SetGuidance(dsc.c_str()); << 146 } 139 } 147 } 140 } 148 141