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Geant4/geometry/solids/CSG/src/G4UTrd.cc

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Differences between /geometry/solids/CSG/src/G4UTrd.cc (Version 11.3.0) and /geometry/solids/CSG/src/G4UTrd.cc (Version 10.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 10 // *                                               10 // *                                                                  *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Implementation for G4UTrd wrapper class     << 
 27 //                                                 26 //
 28 // 13.09.13 G.Cosmo, CERN/PH                   <<  27 // $Id:$
                                                   >>  28 //
                                                   >>  29 // 
                                                   >>  30 // Implementation for G4UTrd wrapper class
 29 // -------------------------------------------     31 // --------------------------------------------------------------------
 30                                                    32 
 31 #include "G4Trd.hh"                                33 #include "G4Trd.hh"
 32 #include "G4UTrd.hh"                               34 #include "G4UTrd.hh"
 33                                                << 
 34 #if ( defined(G4GEOM_USE_USOLIDS) || defined(G << 
 35                                                << 
 36 #include "G4AffineTransform.hh"                << 
 37 #include "G4VPVParameterisation.hh"                35 #include "G4VPVParameterisation.hh"
 38 #include "G4BoundingEnvelope.hh"               << 
 39                                                << 
 40 using namespace CLHEP;                         << 
 41                                                    36 
 42 //////////////////////////////////////////////     37 /////////////////////////////////////////////////////////////////////////
 43 //                                                 38 //
 44 // Constructor - check & set half widths           39 // Constructor - check & set half widths
 45 //                                                 40 //
 46 G4UTrd::G4UTrd(const G4String& pName,              41 G4UTrd::G4UTrd(const G4String& pName,
 47                      G4double pdx1,  G4double      42                      G4double pdx1,  G4double pdx2,
 48                      G4double pdy1,  G4double      43                      G4double pdy1,  G4double pdy2,
 49                      G4double pdz)                 44                      G4double pdz)
 50   : Base_t(pName, pdx1, pdx2, pdy1, pdy2, pdz) <<  45   : G4USolid(pName, new UTrd(pName, pdx1, pdx2, pdy1, pdy2, pdz))
 51 {                                                  46 {
 52 }                                                  47 }
 53                                                    48 
 54 //////////////////////////////////////////////     49 ///////////////////////////////////////////////////////////////////////
 55 //                                                 50 //
 56 // Fake default constructor - sets only member     51 // Fake default constructor - sets only member data and allocates memory
 57 //                            for usage restri     52 //                            for usage restricted to object persistency.
 58 //                                                 53 //
 59 G4UTrd::G4UTrd( __void__& a )                      54 G4UTrd::G4UTrd( __void__& a )
 60   : Base_t(a)                                  <<  55   : G4USolid(a)
 61 {                                                  56 {
 62 }                                                  57 }
 63                                                    58 
 64 //////////////////////////////////////////////     59 //////////////////////////////////////////////////////////////////////////
 65 //                                                 60 //
 66 // Destructor                                      61 // Destructor
 67 //                                                 62 //
 68 G4UTrd::~G4UTrd() = default;                   <<  63 G4UTrd::~G4UTrd()
                                                   >>  64 {
                                                   >>  65 }
 69                                                    66 
 70 //////////////////////////////////////////////     67 //////////////////////////////////////////////////////////////////////////
 71 //                                                 68 //
 72 // Copy constructor                                69 // Copy constructor
 73 //                                                 70 //
 74 G4UTrd::G4UTrd(const G4UTrd& rhs)                  71 G4UTrd::G4UTrd(const G4UTrd& rhs)
 75   : Base_t(rhs)                                <<  72   : G4USolid(rhs)
 76 {                                                  73 {
 77 }                                                  74 }
 78                                                    75 
 79 //////////////////////////////////////////////     76 //////////////////////////////////////////////////////////////////////////
 80 //                                                 77 //
 81 // Assignment operator                             78 // Assignment operator
 82 //                                                 79 //
 83 G4UTrd& G4UTrd::operator = (const G4UTrd& rhs)     80 G4UTrd& G4UTrd::operator = (const G4UTrd& rhs) 
 84 {                                                  81 {
 85    // Check assignment to self                     82    // Check assignment to self
 86    //                                              83    //
 87    if (this == &rhs)  { return *this; }            84    if (this == &rhs)  { return *this; }
 88                                                    85 
 89    // Copy base class data                         86    // Copy base class data
 90    //                                              87    //
 91    Base_t::operator=(rhs);                     <<  88    G4USolid::operator=(rhs);
 92                                                    89 
 93    return *this;                                   90    return *this;
 94 }                                                  91 }
 95                                                    92 
 96 ////////////////////////////////////////////// << 
 97 //                                             << 
 98 // Accessors & modifiers                       << 
 99                                                << 
100 G4double G4UTrd::GetXHalfLength1() const       << 
101 {                                              << 
102   return dx1();                                << 
103 }                                              << 
104 G4double G4UTrd::GetXHalfLength2() const       << 
105 {                                              << 
106   return dx2();                                << 
107 }                                              << 
108 G4double G4UTrd::GetYHalfLength1() const       << 
109 {                                              << 
110   return dy1();                                << 
111 }                                              << 
112 G4double G4UTrd::GetYHalfLength2() const       << 
113 {                                              << 
114   return dy2();                                << 
115 }                                              << 
116 G4double G4UTrd::GetZHalfLength()  const       << 
117 {                                              << 
118   return dz();                                 << 
119 }                                              << 
120                                                << 
121 void G4UTrd::SetXHalfLength1(G4double val)     << 
122 {                                              << 
123   Base_t::SetXHalfLength1(val);                << 
124   fRebuildPolyhedron = true;                   << 
125 }                                              << 
126 void G4UTrd::SetXHalfLength2(G4double val)     << 
127 {                                              << 
128   Base_t::SetXHalfLength2(val);                << 
129   fRebuildPolyhedron = true;                   << 
130 }                                              << 
131 void G4UTrd::SetYHalfLength1(G4double val)     << 
132 {                                              << 
133   Base_t::SetYHalfLength1(val);                << 
134   fRebuildPolyhedron = true;                   << 
135 }                                              << 
136 void G4UTrd::SetYHalfLength2(G4double val)     << 
137 {                                              << 
138   Base_t::SetYHalfLength2(val);                << 
139   fRebuildPolyhedron = true;                   << 
140 }                                              << 
141 void G4UTrd::SetZHalfLength(G4double val)      << 
142 {                                              << 
143   Base_t::SetZHalfLength(val);                 << 
144   fRebuildPolyhedron = true;                   << 
145 }                                              << 
146 void G4UTrd::SetAllParameters(G4double pdx1, G << 
147                               G4double pdy1, G << 
148 {                                              << 
149   Base_t::SetAllParameters(pdx1, pdx2, pdy1, p << 
150   fRebuildPolyhedron = true;                   << 
151 }                                              << 
152                                                << 
153 //////////////////////////////////////////////     93 /////////////////////////////////////////////////////////////////////////
154 //                                                 94 //
155 // Dispatch to parameterisation for replicatio     95 // Dispatch to parameterisation for replication mechanism dimension
156 // computation & modification.                     96 // computation & modification.
157 //                                                 97 //
158 void G4UTrd::ComputeDimensions(      G4VPVPara     98 void G4UTrd::ComputeDimensions(      G4VPVParameterisation* p,
159                                const G4int n,      99                                const G4int n,
160                                const G4VPhysic    100                                const G4VPhysicalVolume* pRep)
161 {                                                 101 {
162   p->ComputeDimensions(*(G4Trd*)this,n,pRep);     102   p->ComputeDimensions(*(G4Trd*)this,n,pRep);
163 }                                                 103 }
164                                                   104 
165 //////////////////////////////////////////////    105 //////////////////////////////////////////////////////////////////////////
166 //                                                106 //
167 // Make a clone of the object                     107 // Make a clone of the object
168                                                   108 
169 G4VSolid* G4UTrd::Clone() const                   109 G4VSolid* G4UTrd::Clone() const
170 {                                                 110 {
171   return new G4UTrd(*this);                       111   return new G4UTrd(*this);
172 }                                                 112 }
173                                                << 
174 ////////////////////////////////////////////// << 
175 //                                             << 
176 // Get bounding box                            << 
177                                                << 
178 void G4UTrd::BoundingLimits(G4ThreeVector& pMi << 
179 {                                              << 
180   static G4bool checkBBox = true;              << 
181                                                << 
182   G4double dx1 = GetXHalfLength1();            << 
183   G4double dx2 = GetXHalfLength2();            << 
184   G4double dy1 = GetYHalfLength1();            << 
185   G4double dy2 = GetYHalfLength2();            << 
186   G4double dz  = GetZHalfLength();             << 
187                                                << 
188   G4double xmax = std::max(dx1,dx2);           << 
189   G4double ymax = std::max(dy1,dy2);           << 
190   pMin.set(-xmax,-ymax,-dz);                   << 
191   pMax.set( xmax, ymax, dz);                   << 
192                                                << 
193   // Check correctness of the bounding box     << 
194   //                                           << 
195   if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 
196   {                                            << 
197     std::ostringstream message;                << 
198     message << "Bad bounding box (min >= max)  << 
199             << GetName() << " !"               << 
200             << "\npMin = " << pMin             << 
201             << "\npMax = " << pMax;            << 
202     G4Exception("G4UTrd::BoundingLimits()", "G << 
203                 JustWarning, message);         << 
204     StreamInfo(G4cout);                        << 
205   }                                            << 
206                                                << 
207   // Check consistency of bounding boxes       << 
208   //                                           << 
209   if (checkBBox)                               << 
210   {                                            << 
211     U3Vector vmin, vmax;                       << 
212     Extent(vmin,vmax);                         << 
213     if (std::abs(pMin.x()-vmin.x()) > kCarTole << 
214         std::abs(pMin.y()-vmin.y()) > kCarTole << 
215         std::abs(pMin.z()-vmin.z()) > kCarTole << 
216         std::abs(pMax.x()-vmax.x()) > kCarTole << 
217         std::abs(pMax.y()-vmax.y()) > kCarTole << 
218         std::abs(pMax.z()-vmax.z()) > kCarTole << 
219     {                                          << 
220       std::ostringstream message;              << 
221       message << "Inconsistency in bounding bo << 
222               << GetName() << " !"             << 
223               << "\nBBox min: wrapper = " << p << 
224               << "\nBBox max: wrapper = " << p << 
225       G4Exception("G4UTrd::BoundingLimits()",  << 
226                   JustWarning, message);       << 
227       checkBBox = false;                       << 
228     }                                          << 
229   }                                            << 
230 }                                              << 
231                                                << 
232 ////////////////////////////////////////////// << 
233 //                                             << 
234 // Calculate extent under transform and specif << 
235                                                << 
236 G4bool                                         << 
237 G4UTrd::CalculateExtent(const EAxis pAxis,     << 
238                         const G4VoxelLimits& p << 
239                         const G4AffineTransfor << 
240                               G4double& pMin,  << 
241 {                                              << 
242   G4ThreeVector bmin, bmax;                    << 
243   G4bool exist;                                << 
244                                                << 
245   // Check bounding box (bbox)                 << 
246   //                                           << 
247   BoundingLimits(bmin,bmax);                   << 
248   G4BoundingEnvelope bbox(bmin,bmax);          << 
249 #ifdef G4BBOX_EXTENT                           << 
250   if (true) return bbox.CalculateExtent(pAxis, << 
251 #endif                                         << 
252   if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVox << 
253   {                                            << 
254     return exist = pMin < pMax;                << 
255   }                                            << 
256                                                << 
257   // Set bounding envelope (benv) and calculat << 
258   //                                           << 
259   G4double dx1 = GetXHalfLength1();            << 
260   G4double dx2 = GetXHalfLength2();            << 
261   G4double dy1 = GetYHalfLength1();            << 
262   G4double dy2 = GetYHalfLength2();            << 
263   G4double dz  = GetZHalfLength();             << 
264                                                << 
265   G4ThreeVectorList baseA(4), baseB(4);        << 
266   baseA[0].set(-dx1,-dy1,-dz);                 << 
267   baseA[1].set( dx1,-dy1,-dz);                 << 
268   baseA[2].set( dx1, dy1,-dz);                 << 
269   baseA[3].set(-dx1, dy1,-dz);                 << 
270   baseB[0].set(-dx2,-dy2, dz);                 << 
271   baseB[1].set( dx2,-dy2, dz);                 << 
272   baseB[2].set( dx2, dy2, dz);                 << 
273   baseB[3].set(-dx2, dy2, dz);                 << 
274                                                << 
275   std::vector<const G4ThreeVectorList *> polyg << 
276   polygons[0] = &baseA;                        << 
277   polygons[1] = &baseB;                        << 
278                                                << 
279   G4BoundingEnvelope benv(bmin,bmax,polygons); << 
280   exist = benv.CalculateExtent(pAxis,pVoxelLim << 
281   return exist;                                << 
282 }                                              << 
283                                                << 
284 ////////////////////////////////////////////// << 
285 //                                             << 
286 // Create polyhedron for visualization         << 
287 //                                             << 
288 G4Polyhedron* G4UTrd::CreatePolyhedron() const << 
289 {                                              << 
290   return new G4PolyhedronTrd2(GetXHalfLength1( << 
291                               GetXHalfLength2( << 
292                               GetYHalfLength1( << 
293                               GetYHalfLength2( << 
294                               GetZHalfLength() << 
295 }                                              << 
296                                                << 
297 #endif  // G4GEOM_USE_USOLIDS                  << 
298                                                   113