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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // $Id: G4Para.cc,v 1.43 2010-10-19 15:42:10 gcosmo Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ >> 29 // >> 30 // class G4Para >> 31 // 26 // Implementation for G4Para class 32 // Implementation for G4Para class 27 // 33 // 28 // 21.03.95 P.Kent: Modified for `tolerant' ge << 34 // History: >> 35 // >> 36 // 23.10.05 V.Grichine: bug fixed in DistanceToOut(p,v,...) for the v.x()<0 case >> 37 // 28.04.05 V.Grichine: new SurfaceNormal according to J. Apostolakis proposal >> 38 // 30.11.04 V.Grichine: modifications in SurfaceNormal for edges/vertices and >> 39 // in constructor with vertices >> 40 // 14.02.02 V.Grichine: bug fixed in Inside according to proposal of D.Wright >> 41 // 18.11.99 V.Grichine: kUndef was added to ESide 29 // 31.10.96 V.Grichine: Modifications accordin 42 // 31.10.96 V.Grichine: Modifications according G4Box/Tubs before to commit 30 // 28.04.05 V.Grichine: new SurfaceNormal acco << 43 // 21.03.95 P.Kent: Modified for `tolerant' geom 31 // 29.05.17 E.Tcherniaev: complete revision, s << 44 // 32 ////////////////////////////////////////////// 45 //////////////////////////////////////////////////////////////////////////// 33 46 34 #include "G4Para.hh" 47 #include "G4Para.hh" 35 48 36 #if !defined(G4GEOM_USE_UPARA) << 37 << 38 #include "G4VoxelLimits.hh" 49 #include "G4VoxelLimits.hh" 39 #include "G4AffineTransform.hh" 50 #include "G4AffineTransform.hh" 40 #include "G4BoundingEnvelope.hh" << 41 #include "Randomize.hh" 51 #include "Randomize.hh" 42 52 43 #include "G4VPVParameterisation.hh" 53 #include "G4VPVParameterisation.hh" 44 54 45 #include "G4VGraphicsScene.hh" 55 #include "G4VGraphicsScene.hh" >> 56 #include "G4Polyhedron.hh" >> 57 #include "G4NURBS.hh" >> 58 #include "G4NURBSbox.hh" 46 59 47 using namespace CLHEP; 60 using namespace CLHEP; 48 61 49 ////////////////////////////////////////////// << 62 // Private enum: Not for external use >> 63 >> 64 enum ESide {kUndef,kPX,kMX,kPY,kMY,kPZ,kMZ}; >> 65 >> 66 // used internally for normal routine >> 67 >> 68 enum ENSide {kNZ,kNX,kNY}; >> 69 >> 70 ///////////////////////////////////////////////////////////////////// >> 71 // >> 72 // Constructor - check and set half-widths >> 73 >> 74 void G4Para::SetAllParameters( G4double pDx, G4double pDy, G4double pDz, >> 75 G4double pAlpha, G4double pTheta, G4double pPhi ) >> 76 { >> 77 if ( pDx > 0 && pDy > 0 && pDz > 0 ) >> 78 { >> 79 fDx = pDx; >> 80 fDy = pDy; >> 81 fDz = pDz; >> 82 fTalpha = std::tan(pAlpha); >> 83 fTthetaCphi = std::tan(pTheta)*std::cos(pPhi); >> 84 fTthetaSphi = std::tan(pTheta)*std::sin(pPhi); >> 85 } >> 86 else >> 87 { >> 88 G4cerr << "ERROR - G4Para()::SetAllParameters(): " << GetName() << G4endl >> 89 << " Invalid dimensions ! - " >> 90 << pDx << ", " << pDy << ", " << pDz << G4endl; >> 91 G4Exception("G4Para::SetAllParameters()", "InvalidSetup", >> 92 FatalException, "Invalid Length Parameters."); >> 93 } >> 94 fCubicVolume = 0.; >> 95 fSurfaceArea = 0.; >> 96 fpPolyhedron = 0; >> 97 } >> 98 >> 99 /////////////////////////////////////////////////////////////////////////// 50 // 100 // 51 // Constructor - set & check half widths << 52 101 53 G4Para::G4Para(const G4String& pName, 102 G4Para::G4Para(const G4String& pName, 54 G4double pDx, G4double pD 103 G4double pDx, G4double pDy, G4double pDz, 55 G4double pAlpha, G4double 104 G4double pAlpha, G4double pTheta, G4double pPhi) 56 : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 105 : G4CSGSolid(pName) 57 { 106 { 58 SetAllParameters(pDx, pDy, pDz, pAlpha, pThe << 107 if ((pDx<=0) || (pDy<=0) || (pDz<=0)) 59 fRebuildPolyhedron = false; // default valu << 108 { >> 109 G4cerr << "ERROR - G4Para()::G4Para(): " << GetName() << G4endl >> 110 << " Invalid dimensions ! - " >> 111 << pDx << ", " << pDy << ", " << pDz << G4endl; >> 112 G4Exception("G4Para::G4Para()", "InvalidSetup", >> 113 FatalException, "Invalid Length Parameters."); >> 114 } >> 115 SetAllParameters( pDx, pDy, pDz, pAlpha, pTheta, pPhi); 60 } 116 } 61 117 62 ////////////////////////////////////////////// << 118 //////////////////////////////////////////////////////////////////////// 63 // 119 // 64 // Constructor - design of trapezoid based on << 120 // Constructor - Design of trapezoid based on 8 G4ThreeVector parameters, >> 121 // which are its vertices. Checking of planarity with preparation of >> 122 // fPlanes[] and than calculation of other members 65 123 66 G4Para::G4Para( const G4String& pName, 124 G4Para::G4Para( const G4String& pName, 67 const G4ThreeVector pt[8] ) 125 const G4ThreeVector pt[8] ) 68 : G4CSGSolid(pName), halfCarTolerance(0.5*kC << 126 : G4CSGSolid(pName) 69 { 127 { 70 // Find dimensions and trigonometric values << 128 if (!( pt[0].z()<0 && pt[0].z()==pt[1].z() && pt[0].z()==pt[2].z() && 71 // << 129 pt[0].z()==pt[3].z() && pt[4].z()>0 && pt[4].z()==pt[5].z() && 72 fDx = (pt[3].x() - pt[2].x())*0.5; << 130 pt[4].z()==pt[6].z() && pt[4].z()==pt[7].z() && 73 fDy = (pt[2].y() - pt[1].y())*0.5; << 131 (pt[0].z()+pt[4].z())==0 && 74 fDz = pt[7].z(); << 132 pt[0].y()==pt[1].y() && pt[2].y()==pt[3].y() && 75 CheckParameters(); // check dimensions << 133 pt[4].y()==pt[5].y() && pt[6].y()==pt[7].y() && 76 << 134 ( pt[0].y() + pt[2].y() + pt[4].y() + pt[6].y() ) == 0 && 77 fTalpha = (pt[2].x() + pt[3].x() - pt[1].x() << 135 ( pt[0].x() + pt[1].x() + pt[4].x() + pt[5].x() ) == 0) ) 78 fTthetaCphi = (pt[4].x() + fDy*fTalpha + fDx << 136 { 79 fTthetaSphi = (pt[4].y() + fDy)/fDz; << 137 G4cerr << "ERROR - G4Para()::G4Para(): " << GetName() << G4endl 80 MakePlanes(); << 138 << " Invalid dimensions !" << G4endl; 81 << 139 G4Exception("G4Para::G4Para()", "InvalidSetup", 82 // Recompute vertices << 140 FatalException, "Invalid vertice coordinates."); 83 // << 141 } 84 G4ThreeVector v[8]; << 142 fDx = ((pt[3]).x()-(pt[2]).x())*0.5; 85 G4double DyTalpha = fDy*fTalpha; << 143 fDy = ((pt[2]).y()-(pt[1]).y())*0.5; 86 G4double DzTthetaSphi = fDz*fTthetaSphi; << 144 fDz = (pt[7]).z(); 87 G4double DzTthetaCphi = fDz*fTthetaCphi; << 145 fTalpha = ((pt[2]).x()+(pt[3]).x()-(pt[1]).x()-(pt[0]).x())*0.25/fDy ; 88 v[0].set(-DzTthetaCphi-DyTalpha-fDx, -DzTthe << 146 fTthetaCphi = ((pt[4]).x()+fDy*fTalpha+fDx)/fDz ; 89 v[1].set(-DzTthetaCphi-DyTalpha+fDx, -DzTthe << 147 fTthetaSphi = ((pt[4]).y()+fDy)/fDz ; 90 v[2].set(-DzTthetaCphi+DyTalpha-fDx, -DzTthe << 148 fCubicVolume = 0.; 91 v[3].set(-DzTthetaCphi+DyTalpha+fDx, -DzTthe << 149 fSurfaceArea = 0.; 92 v[4].set( DzTthetaCphi-DyTalpha-fDx, DzTthe << 150 fpPolyhedron = 0; 93 v[5].set( DzTthetaCphi-DyTalpha+fDx, DzTthe << 94 v[6].set( DzTthetaCphi+DyTalpha-fDx, DzTthe << 95 v[7].set( DzTthetaCphi+DyTalpha+fDx, DzTthe << 96 << 97 // Compare with original vertices << 98 // << 99 for (G4int i=0; i<8; ++i) << 100 { << 101 G4double delx = std::abs(pt[i].x() - v[i]. << 102 G4double dely = std::abs(pt[i].y() - v[i]. << 103 G4double delz = std::abs(pt[i].z() - v[i]. << 104 G4double discrepancy = std::max(std::max(d << 105 if (discrepancy > 0.1*kCarTolerance) << 106 { << 107 std::ostringstream message; << 108 G4long oldprc = message.precision(16); << 109 message << "Invalid vertice coordinates << 110 << "\nVertix #" << i << ", discr << 111 << "\n original : " << pt[i] << 112 << "\n recomputed : " << v[i]; << 113 G4cout.precision(oldprc); << 114 G4Exception("G4Para::G4Para()", "GeomSol << 115 FatalException, message); << 116 << 117 } << 118 } << 119 } 151 } 120 152 121 ////////////////////////////////////////////// << 153 /////////////////////////////////////////////////////////////////////// 122 // 154 // 123 // Fake default constructor - sets only member 155 // Fake default constructor - sets only member data and allocates memory 124 // for usage restri << 156 // for usage restricted to object persistency. 125 << 157 // 126 G4Para::G4Para( __void__& a ) 158 G4Para::G4Para( __void__& a ) 127 : G4CSGSolid(a), halfCarTolerance(0.5*kCarTo << 159 : G4CSGSolid(a), fDx(0.), fDy(0.), fDz(0.), >> 160 fTalpha(0.), fTthetaCphi(0.), fTthetaSphi(0.) 128 { 161 { 129 SetAllParameters(1., 1., 1., 0., 0., 0.); << 130 fRebuildPolyhedron = false; // default value << 131 } 162 } 132 163 133 ////////////////////////////////////////////// 164 ////////////////////////////////////////////////////////////////////////// 134 // 165 // 135 // Destructor << 136 166 137 G4Para::~G4Para() = default; << 167 G4Para::~G4Para() >> 168 { >> 169 } 138 170 139 ////////////////////////////////////////////// 171 ////////////////////////////////////////////////////////////////////////// 140 // 172 // 141 // Copy constructor 173 // Copy constructor 142 174 143 G4Para::G4Para(const G4Para& rhs) 175 G4Para::G4Para(const G4Para& rhs) 144 : G4CSGSolid(rhs), halfCarTolerance(rhs.half << 176 : G4CSGSolid(rhs), fDx(rhs.fDx), fDy(rhs.fDy), fDz(rhs.fDz), 145 fDx(rhs.fDx), fDy(rhs.fDy), fDz(rhs.fDz), << 177 fTalpha(rhs.fTalpha), fTthetaCphi(rhs.fTthetaCphi), 146 fTthetaCphi(rhs.fTthetaCphi),fTthetaSphi(r << 178 fTthetaSphi(rhs.fTthetaSphi) 147 { 179 { 148 for (G4int i=0; i<4; ++i) { fPlanes[i] = rhs << 149 } 180 } 150 181 151 ////////////////////////////////////////////// 182 ////////////////////////////////////////////////////////////////////////// 152 // 183 // 153 // Assignment operator 184 // Assignment operator 154 185 155 G4Para& G4Para::operator = (const G4Para& rhs) << 186 G4Para& G4Para::operator = (const G4Para& rhs) 156 { 187 { 157 // Check assignment to self 188 // Check assignment to self 158 // 189 // 159 if (this == &rhs) { return *this; } 190 if (this == &rhs) { return *this; } 160 191 161 // Copy base class data 192 // Copy base class data 162 // 193 // 163 G4CSGSolid::operator=(rhs); 194 G4CSGSolid::operator=(rhs); 164 195 165 // Copy data 196 // Copy data 166 // 197 // 167 halfCarTolerance = rhs.halfCarTolerance; << 198 fDx = rhs.fDx; fDy = rhs.fDy; fDz = rhs.fDz; 168 fDx = rhs.fDx; << 199 fTalpha = rhs.fTalpha; fTthetaCphi = rhs.fTthetaCphi; 169 fDy = rhs.fDy; << 170 fDz = rhs.fDz; << 171 fTalpha = rhs.fTalpha; << 172 fTthetaCphi = rhs.fTthetaCphi; << 173 fTthetaSphi = rhs.fTthetaSphi; 200 fTthetaSphi = rhs.fTthetaSphi; 174 for (G4int i=0; i<4; ++i) { fPlanes[i] = rh << 175 201 176 return *this; 202 return *this; 177 } 203 } 178 204 179 ////////////////////////////////////////////// 205 ////////////////////////////////////////////////////////////////////////// 180 // 206 // 181 // Set all parameters, as for constructor - se << 182 << 183 void G4Para::SetAllParameters(G4double pDx, G4 << 184 G4double pAlpha, << 185 { << 186 // Reset data of the base class << 187 fCubicVolume = 0; << 188 fSurfaceArea = 0; << 189 fRebuildPolyhedron = true; << 190 << 191 // Set parameters << 192 fDx = pDx; << 193 fDy = pDy; << 194 fDz = pDz; << 195 fTalpha = std::tan(pAlpha); << 196 fTthetaCphi = std::tan(pTheta)*std::cos(pPhi << 197 fTthetaSphi = std::tan(pTheta)*std::sin(pPhi << 198 << 199 CheckParameters(); << 200 MakePlanes(); << 201 } << 202 << 203 ////////////////////////////////////////////// << 204 // << 205 // Check dimensions << 206 << 207 void G4Para::CheckParameters() << 208 { << 209 if (fDx < 2*kCarTolerance || << 210 fDy < 2*kCarTolerance || << 211 fDz < 2*kCarTolerance) << 212 { << 213 std::ostringstream message; << 214 message << "Invalid (too small or negative << 215 << GetName() << 216 << "\n X - " << fDx << 217 << "\n Y - " << fDy << 218 << "\n Z - " << fDz; << 219 G4Exception("G4Para::CheckParameters()", " << 220 FatalException, message); << 221 } << 222 } << 223 << 224 ////////////////////////////////////////////// << 225 // << 226 // Set side planes << 227 << 228 void G4Para::MakePlanes() << 229 { << 230 G4ThreeVector vx(1, 0, 0); << 231 G4ThreeVector vy(fTalpha, 1, 0); << 232 G4ThreeVector vz(fTthetaCphi, fTthetaSphi, 1 << 233 << 234 // Set -Y & +Y planes << 235 // << 236 G4ThreeVector ynorm = (vx.cross(vz)).unit(); << 237 << 238 fPlanes[0].a = 0.; << 239 fPlanes[0].b = ynorm.y(); << 240 fPlanes[0].c = ynorm.z(); << 241 fPlanes[0].d = fPlanes[0].b*fDy; // point (0 << 242 << 243 fPlanes[1].a = 0.; << 244 fPlanes[1].b = -fPlanes[0].b; << 245 fPlanes[1].c = -fPlanes[0].c; << 246 fPlanes[1].d = fPlanes[0].d; << 247 << 248 // Set -X & +X planes << 249 // << 250 G4ThreeVector xnorm = (vz.cross(vy)).unit(); << 251 << 252 fPlanes[2].a = xnorm.x(); << 253 fPlanes[2].b = xnorm.y(); << 254 fPlanes[2].c = xnorm.z(); << 255 fPlanes[2].d = fPlanes[2].a*fDx; // point (f << 256 << 257 fPlanes[3].a = -fPlanes[2].a; << 258 fPlanes[3].b = -fPlanes[2].b; << 259 fPlanes[3].c = -fPlanes[2].c; << 260 fPlanes[3].d = fPlanes[2].d; << 261 } << 262 << 263 ////////////////////////////////////////////// << 264 // << 265 // Get volume << 266 << 267 G4double G4Para::GetCubicVolume() << 268 { << 269 // It is like G4Box, since para transformati << 270 if (fCubicVolume == 0) << 271 { << 272 fCubicVolume = 8*fDx*fDy*fDz; << 273 } << 274 return fCubicVolume; << 275 } << 276 << 277 ////////////////////////////////////////////// << 278 // << 279 // Get surface area << 280 << 281 G4double G4Para::GetSurfaceArea() << 282 { << 283 if(fSurfaceArea == 0) << 284 { << 285 G4ThreeVector vx(fDx, 0, 0); << 286 G4ThreeVector vy(fDy*fTalpha, fDy, 0); << 287 G4ThreeVector vz(fDz*fTthetaCphi, fDz*fTth << 288 << 289 G4double sxy = fDx*fDy; // (vx.cross(vy)). << 290 G4double sxz = (vx.cross(vz)).mag(); << 291 G4double syz = (vy.cross(vz)).mag(); << 292 << 293 fSurfaceArea = 8*(sxy+sxz+syz); << 294 } << 295 return fSurfaceArea; << 296 } << 297 << 298 ////////////////////////////////////////////// << 299 // << 300 // Dispatch to parameterisation for replicatio 207 // Dispatch to parameterisation for replication mechanism dimension 301 // computation & modification << 208 // computation & modification. 302 209 303 void G4Para::ComputeDimensions( G4VPVPara 210 void G4Para::ComputeDimensions( G4VPVParameterisation* p, 304 const G4int n, 211 const G4int n, 305 const G4VPhysi 212 const G4VPhysicalVolume* pRep ) 306 { 213 { 307 p->ComputeDimensions(*this,n,pRep); 214 p->ComputeDimensions(*this,n,pRep); 308 } 215 } 309 216 310 ////////////////////////////////////////////// << 311 // << 312 // Get bounding box << 313 << 314 void G4Para::BoundingLimits(G4ThreeVector& pMi << 315 { << 316 G4double dz = GetZHalfLength(); << 317 G4double dx = GetXHalfLength(); << 318 G4double dy = GetYHalfLength(); << 319 << 320 G4double x0 = dz*fTthetaCphi; << 321 G4double x1 = dy*GetTanAlpha(); << 322 G4double xmin = << 323 std::min( << 324 std::min( << 325 std::min(-x0-x1-dx,-x0+x1-dx),x0-x1-dx),x0 << 326 G4double xmax = << 327 std::max( << 328 std::max( << 329 std::max(-x0-x1+dx,-x0+x1+dx),x0-x1+dx),x0 << 330 << 331 G4double y0 = dz*fTthetaSphi; << 332 G4double ymin = std::min(-y0-dy,y0-dy); << 333 G4double ymax = std::max(-y0+dy,y0+dy); << 334 << 335 pMin.set(xmin,ymin,-dz); << 336 pMax.set(xmax,ymax, dz); << 337 << 338 // Check correctness of the bounding box << 339 // << 340 if (pMin.x() >= pMax.x() || pMin.y() >= pMax << 341 { << 342 std::ostringstream message; << 343 message << "Bad bounding box (min >= max) << 344 << GetName() << " !" << 345 << "\npMin = " << pMin << 346 << "\npMax = " << pMax; << 347 G4Exception("G4Para::BoundingLimits()", "G << 348 JustWarning, message); << 349 DumpInfo(); << 350 } << 351 } << 352 217 353 ////////////////////////////////////////////// << 218 ////////////////////////////////////////////////////////////// 354 // 219 // 355 // Calculate extent under transform and specif 220 // Calculate extent under transform and specified limit 356 221 357 G4bool G4Para::CalculateExtent( const EAxis pA 222 G4bool G4Para::CalculateExtent( const EAxis pAxis, 358 const G4VoxelL 223 const G4VoxelLimits& pVoxelLimit, 359 const G4Affine 224 const G4AffineTransform& pTransform, 360 G4double& 225 G4double& pMin, G4double& pMax ) const 361 { 226 { 362 G4ThreeVector bmin, bmax; << 227 G4bool flag; 363 G4bool exist; << 364 228 365 // Check bounding box (bbox) << 229 if (!pTransform.IsRotated()) 366 // << 230 { 367 BoundingLimits(bmin,bmax); << 231 // Special case handling for unrotated trapezoids 368 G4BoundingEnvelope bbox(bmin,bmax); << 232 // Compute z/x/y/ mins and maxs respecting limits, with early returns 369 #ifdef G4BBOX_EXTENT << 233 // if outside limits. Then switch() on pAxis 370 return bbox.CalculateExtent(pAxis,pVoxelLimi << 234 371 #endif << 235 G4int i ; 372 if (bbox.BoundingBoxVsVoxelLimits(pAxis,pVox << 236 G4double xoffset,xMin,xMax; 373 { << 237 G4double yoffset,yMin,yMax; 374 return exist = pMin < pMax; << 238 G4double zoffset,zMin,zMax; 375 } << 239 G4double temp[8] ; // some points for intersection with zMin/zMax >> 240 >> 241 xoffset=pTransform.NetTranslation().x(); >> 242 yoffset=pTransform.NetTranslation().y(); >> 243 zoffset=pTransform.NetTranslation().z(); >> 244 >> 245 G4ThreeVector pt[8]; // vertices after translation >> 246 pt[0]=G4ThreeVector(xoffset-fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 247 yoffset-fDz*fTthetaSphi-fDy,zoffset-fDz); >> 248 pt[1]=G4ThreeVector(xoffset-fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 249 yoffset-fDz*fTthetaSphi-fDy,zoffset-fDz); >> 250 pt[2]=G4ThreeVector(xoffset-fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 251 yoffset-fDz*fTthetaSphi+fDy,zoffset-fDz); >> 252 pt[3]=G4ThreeVector(xoffset-fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 253 yoffset-fDz*fTthetaSphi+fDy,zoffset-fDz); >> 254 pt[4]=G4ThreeVector(xoffset+fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 255 yoffset+fDz*fTthetaSphi-fDy,zoffset+fDz); >> 256 pt[5]=G4ThreeVector(xoffset+fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 257 yoffset+fDz*fTthetaSphi-fDy,zoffset+fDz); >> 258 pt[6]=G4ThreeVector(xoffset+fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 259 yoffset+fDz*fTthetaSphi+fDy,zoffset+fDz); >> 260 pt[7]=G4ThreeVector(xoffset+fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 261 yoffset+fDz*fTthetaSphi+fDy,zoffset+fDz); >> 262 zMin=zoffset-fDz; >> 263 zMax=zoffset+fDz; >> 264 if ( pVoxelLimit.IsZLimited() ) >> 265 { >> 266 if ( (zMin>pVoxelLimit.GetMaxZExtent()+kCarTolerance) >> 267 || (zMax<pVoxelLimit.GetMinZExtent()-kCarTolerance) ) >> 268 { >> 269 return false; >> 270 } >> 271 else >> 272 { >> 273 if (zMin<pVoxelLimit.GetMinZExtent()) >> 274 { >> 275 zMin=pVoxelLimit.GetMinZExtent(); >> 276 } >> 277 if (zMax>pVoxelLimit.GetMaxZExtent()) >> 278 { >> 279 zMax=pVoxelLimit.GetMaxZExtent(); >> 280 } >> 281 } >> 282 } 376 283 377 // Set bounding envelope (benv) and calculat << 284 temp[0] = pt[0].y()+(pt[4].y()-pt[0].y()) 378 // << 285 *(zMin-pt[0].z())/(pt[4].z()-pt[0].z()) ; 379 G4double dz = GetZHalfLength(); << 286 temp[1] = pt[0].y()+(pt[4].y()-pt[0].y()) 380 G4double dx = GetXHalfLength(); << 287 *(zMax-pt[0].z())/(pt[4].z()-pt[0].z()) ; 381 G4double dy = GetYHalfLength(); << 288 temp[2] = pt[2].y()+(pt[6].y()-pt[2].y()) >> 289 *(zMin-pt[2].z())/(pt[6].z()-pt[2].z()) ; >> 290 temp[3] = pt[2].y()+(pt[6].y()-pt[2].y()) >> 291 *(zMax-pt[2].z())/(pt[6].z()-pt[2].z()) ; >> 292 yMax = yoffset - std::fabs(fDz*fTthetaSphi) - fDy - fDy ; >> 293 yMin = -yMax ; >> 294 for(i=0;i<4;i++) >> 295 { >> 296 if(temp[i] > yMax) yMax = temp[i] ; >> 297 if(temp[i] < yMin) yMin = temp[i] ; >> 298 } >> 299 >> 300 if (pVoxelLimit.IsYLimited()) >> 301 { >> 302 if ( (yMin>pVoxelLimit.GetMaxYExtent()+kCarTolerance) >> 303 || (yMax<pVoxelLimit.GetMinYExtent()-kCarTolerance) ) >> 304 { >> 305 return false; >> 306 } >> 307 else >> 308 { >> 309 if (yMin<pVoxelLimit.GetMinYExtent()) >> 310 { >> 311 yMin=pVoxelLimit.GetMinYExtent(); >> 312 } >> 313 if (yMax>pVoxelLimit.GetMaxYExtent()) >> 314 { >> 315 yMax=pVoxelLimit.GetMaxYExtent(); >> 316 } >> 317 } >> 318 } 382 319 383 G4double x0 = dz*fTthetaCphi; << 320 temp[0] = pt[0].x()+(pt[4].x()-pt[0].x()) 384 G4double x1 = dy*GetTanAlpha(); << 321 *(zMin-pt[0].z())/(pt[4].z()-pt[0].z()) ; 385 G4double y0 = dz*fTthetaSphi; << 322 temp[1] = pt[0].x()+(pt[4].x()-pt[0].x()) >> 323 *(zMax-pt[0].z())/(pt[4].z()-pt[0].z()) ; >> 324 temp[2] = pt[2].x()+(pt[6].x()-pt[2].x()) >> 325 *(zMin-pt[2].z())/(pt[6].z()-pt[2].z()) ; >> 326 temp[3] = pt[2].x()+(pt[6].x()-pt[2].x()) >> 327 *(zMax-pt[2].z())/(pt[6].z()-pt[2].z()) ; >> 328 temp[4] = pt[3].x()+(pt[7].x()-pt[3].x()) >> 329 *(zMin-pt[3].z())/(pt[7].z()-pt[3].z()) ; >> 330 temp[5] = pt[3].x()+(pt[7].x()-pt[3].x()) >> 331 *(zMax-pt[3].z())/(pt[7].z()-pt[3].z()) ; >> 332 temp[6] = pt[1].x()+(pt[5].x()-pt[1].x()) >> 333 *(zMin-pt[1].z())/(pt[5].z()-pt[1].z()) ; >> 334 temp[7] = pt[1].x()+(pt[5].x()-pt[1].x()) >> 335 *(zMax-pt[1].z())/(pt[5].z()-pt[1].z()) ; >> 336 >> 337 xMax = xoffset - std::fabs(fDz*fTthetaCphi) - fDx - fDx -fDx - fDx; >> 338 xMin = -xMax ; >> 339 for(i=0;i<8;i++) >> 340 { >> 341 if(temp[i] > xMax) xMax = temp[i] ; >> 342 if(temp[i] < xMin) xMin = temp[i] ; >> 343 } >> 344 // xMax/Min = f(yMax/Min) ? >> 345 if (pVoxelLimit.IsXLimited()) >> 346 { >> 347 if ( (xMin>pVoxelLimit.GetMaxXExtent()+kCarTolerance) >> 348 || (xMax<pVoxelLimit.GetMinXExtent()-kCarTolerance) ) >> 349 { >> 350 return false; >> 351 } >> 352 else >> 353 { >> 354 if (xMin<pVoxelLimit.GetMinXExtent()) >> 355 { >> 356 xMin=pVoxelLimit.GetMinXExtent(); >> 357 } >> 358 if (xMax>pVoxelLimit.GetMaxXExtent()) >> 359 { >> 360 xMax=pVoxelLimit.GetMaxXExtent(); >> 361 } >> 362 } >> 363 } >> 364 >> 365 switch (pAxis) >> 366 { >> 367 case kXAxis: >> 368 pMin=xMin; >> 369 pMax=xMax; >> 370 break; >> 371 case kYAxis: >> 372 pMin=yMin; >> 373 pMax=yMax; >> 374 break; >> 375 case kZAxis: >> 376 pMin=zMin; >> 377 pMax=zMax; >> 378 break; >> 379 default: >> 380 break; >> 381 } 386 382 387 G4ThreeVectorList baseA(4), baseB(4); << 383 pMin-=kCarTolerance; 388 baseA[0].set(-x0-x1-dx,-y0-dy,-dz); << 384 pMax+=kCarTolerance; 389 baseA[1].set(-x0-x1+dx,-y0-dy,-dz); << 385 flag = true; 390 baseA[2].set(-x0+x1+dx,-y0+dy,-dz); << 386 } 391 baseA[3].set(-x0+x1-dx,-y0+dy,-dz); << 387 else >> 388 { >> 389 // General rotated case - create and clip mesh to boundaries 392 390 393 baseB[0].set(+x0-x1-dx, y0-dy, dz); << 391 G4bool existsAfterClip=false; 394 baseB[1].set(+x0-x1+dx, y0-dy, dz); << 392 G4ThreeVectorList *vertices; 395 baseB[2].set(+x0+x1+dx, y0+dy, dz); << 396 baseB[3].set(+x0+x1-dx, y0+dy, dz); << 397 393 398 std::vector<const G4ThreeVectorList *> polyg << 394 pMin=+kInfinity; 399 polygons[0] = &baseA; << 395 pMax=-kInfinity; 400 polygons[1] = &baseB; << 401 396 402 G4BoundingEnvelope benv(bmin,bmax,polygons); << 397 // Calculate rotated vertex coordinates 403 exist = benv.CalculateExtent(pAxis,pVoxelLim << 398 404 return exist; << 399 vertices=CreateRotatedVertices(pTransform); >> 400 ClipCrossSection(vertices,0,pVoxelLimit,pAxis,pMin,pMax); >> 401 ClipCrossSection(vertices,4,pVoxelLimit,pAxis,pMin,pMax); >> 402 ClipBetweenSections(vertices,0,pVoxelLimit,pAxis,pMin,pMax); >> 403 >> 404 if (pMin!=kInfinity||pMax!=-kInfinity) >> 405 { >> 406 existsAfterClip=true; >> 407 >> 408 // Add 2*tolerance to avoid precision troubles >> 409 // >> 410 pMin-=kCarTolerance; >> 411 pMax+=kCarTolerance; >> 412 } >> 413 else >> 414 { >> 415 // Check for case where completely enveloping clipping volume >> 416 // If point inside then we are confident that the solid completely >> 417 // envelopes the clipping volume. Hence set min/max extents according >> 418 // to clipping volume extents along the specified axis. >> 419 >> 420 G4ThreeVector clipCentre( >> 421 (pVoxelLimit.GetMinXExtent()+pVoxelLimit.GetMaxXExtent())*0.5, >> 422 (pVoxelLimit.GetMinYExtent()+pVoxelLimit.GetMaxYExtent())*0.5, >> 423 (pVoxelLimit.GetMinZExtent()+pVoxelLimit.GetMaxZExtent())*0.5); >> 424 >> 425 if (Inside(pTransform.Inverse().TransformPoint(clipCentre))!=kOutside) >> 426 { >> 427 existsAfterClip=true; >> 428 pMin=pVoxelLimit.GetMinExtent(pAxis); >> 429 pMax=pVoxelLimit.GetMaxExtent(pAxis); >> 430 } >> 431 } >> 432 delete vertices ; // 'new' in the function called >> 433 flag = existsAfterClip ; >> 434 } >> 435 return flag; 405 } 436 } 406 437 407 ////////////////////////////////////////////// << 438 ///////////////////////////////////////////////////////////////////////////// 408 // << 409 // Determine where is point p, inside/on_surfa << 410 // 439 // >> 440 // Check in p is inside/on surface/outside solid 411 441 412 EInside G4Para::Inside( const G4ThreeVector& p 442 EInside G4Para::Inside( const G4ThreeVector& p ) const 413 { 443 { 414 G4double xx = fPlanes[2].a*p.x()+fPlanes[2]. << 444 G4double xt, yt, yt1; 415 G4double dx = std::abs(xx) + fPlanes[2].d; << 445 EInside in = kOutside; >> 446 >> 447 yt1 = p.y() - fTthetaSphi*p.z(); >> 448 yt = std::fabs(yt1) ; 416 449 417 G4double yy = fPlanes[0].b*p.y()+fPlanes[0]. << 450 // xt = std::fabs( p.x() - fTthetaCphi*p.z() - fTalpha*yt ); 418 G4double dy = std::abs(yy) + fPlanes[0].d; << 419 G4double dxy = std::max(dx,dy); << 420 451 421 G4double dz = std::abs(p.z())-fDz; << 452 xt = std::fabs( p.x() - fTthetaCphi*p.z() - fTalpha*yt1 ); 422 G4double dist = std::max(dxy,dz); << 423 453 424 if (dist > halfCarTolerance) return kOutside << 454 if ( std::fabs( p.z() ) <= fDz - kCarTolerance*0.5) 425 return (dist > -halfCarTolerance) ? kSurface << 455 { >> 456 if (yt <= fDy - kCarTolerance*0.5) >> 457 { >> 458 if ( xt <= fDx - kCarTolerance*0.5 ) in = kInside; >> 459 else if ( xt <= fDx + kCarTolerance*0.5 ) in = kSurface; >> 460 } >> 461 else if ( yt <= fDy + kCarTolerance*0.5) >> 462 { >> 463 if ( xt <= fDx + kCarTolerance*0.5 ) in = kSurface; >> 464 } >> 465 } >> 466 else if ( std::fabs(p.z()) <= fDz + kCarTolerance*0.5 ) >> 467 { >> 468 if ( yt <= fDy + kCarTolerance*0.5) >> 469 { >> 470 if ( xt <= fDx + kCarTolerance*0.5 ) in = kSurface; >> 471 } >> 472 } >> 473 return in; 426 } 474 } 427 475 428 ////////////////////////////////////////////// << 476 /////////////////////////////////////////////////////////////////////////// 429 // 477 // 430 // Determine side where point is, and return c << 478 // Calculate side nearest to p, and return normal >> 479 // If 2+ sides equidistant, first side's normal returned (arbitrarily) 431 480 432 G4ThreeVector G4Para::SurfaceNormal( const G4T 481 G4ThreeVector G4Para::SurfaceNormal( const G4ThreeVector& p ) const 433 { 482 { 434 G4int nsurf = 0; // number of surfaces where << 483 G4ThreeVector norm, sumnorm(0.,0.,0.); >> 484 G4int noSurfaces = 0; >> 485 G4double distx,disty,distz; >> 486 G4double newpx,newpy,xshift; >> 487 G4double calpha,salpha; // Sin/Cos(alpha) - needed to recalc G4Parameter >> 488 G4double tntheta,cosntheta; // tan and cos of normal's theta component >> 489 G4double ycomp; >> 490 G4double delta = 0.5*kCarTolerance; >> 491 >> 492 newpx = p.x()-fTthetaCphi*p.z(); >> 493 newpy = p.y()-fTthetaSphi*p.z(); >> 494 >> 495 calpha = 1/std::sqrt(1+fTalpha*fTalpha); >> 496 if (fTalpha) {salpha = -calpha/fTalpha;} // NOTE: using MINUS std::sin(alpha) >> 497 else {salpha = 0.;} >> 498 >> 499 // xshift = newpx*calpha+newpy*salpha; >> 500 xshift = newpx - newpy*fTalpha; 435 501 436 // Check Z faces << 502 // distx = std::fabs(std::fabs(xshift)-fDx*calpha); 437 // << 503 distx = std::fabs(std::fabs(xshift)-fDx); 438 G4double nz = 0; << 504 disty = std::fabs(std::fabs(newpy)-fDy); 439 G4double dz = std::abs(p.z()) - fDz; << 505 distz = std::fabs(std::fabs(p.z())-fDz); 440 if (std::abs(dz) <= halfCarTolerance) << 441 { << 442 nz = (p.z() < 0) ? -1 : 1; << 443 ++nsurf; << 444 } << 445 506 446 // Check Y faces << 507 tntheta = fTthetaCphi*calpha + fTthetaSphi*salpha; 447 // << 508 cosntheta = 1/std::sqrt(1+tntheta*tntheta); 448 G4double ny = 0; << 509 ycomp = 1/std::sqrt(1+fTthetaSphi*fTthetaSphi); 449 G4double yy = fPlanes[0].b*p.y()+fPlanes[0]. << 510 450 if (std::abs(fPlanes[0].d + yy) <= halfCarTo << 511 G4ThreeVector nX = G4ThreeVector( calpha*cosntheta, 451 { << 512 salpha*cosntheta, 452 ny = fPlanes[0].b; << 513 -tntheta*cosntheta); 453 nz += fPlanes[0].c; << 514 G4ThreeVector nY = G4ThreeVector( 0, ycomp,-fTthetaSphi*ycomp); 454 ++nsurf; << 515 G4ThreeVector nZ = G4ThreeVector( 0, 0, 1.0); 455 } << 516 456 else if (std::abs(fPlanes[1].d - yy) <= half << 517 if (distx <= delta) 457 { 518 { 458 ny = fPlanes[1].b; << 519 noSurfaces ++; 459 nz += fPlanes[1].c; << 520 if ( xshift >= 0.) {sumnorm += nX;} 460 ++nsurf; << 521 else {sumnorm -= nX;} 461 } 522 } 462 << 523 if (disty <= delta) 463 // Check X faces << 464 // << 465 G4double nx = 0; << 466 G4double xx = fPlanes[2].a*p.x()+fPlanes[2]. << 467 if (std::abs(fPlanes[2].d + xx) <= halfCarTo << 468 { 524 { 469 nx = fPlanes[2].a; << 525 noSurfaces ++; 470 ny += fPlanes[2].b; << 526 if ( newpy >= 0.) {sumnorm += nY;} 471 nz += fPlanes[2].c; << 527 else {sumnorm -= nY;} 472 ++nsurf; << 473 } 528 } 474 else if (std::abs(fPlanes[3].d - xx) <= half << 529 if (distz <= delta) 475 { 530 { 476 nx = fPlanes[3].a; << 531 noSurfaces ++; 477 ny += fPlanes[3].b; << 532 if ( p.z() >= 0.) {sumnorm += nZ;} 478 nz += fPlanes[3].c; << 533 else {sumnorm -= nZ;} 479 ++nsurf; << 480 } 534 } 481 << 535 if ( noSurfaces == 0 ) 482 // Return normal << 483 // << 484 if (nsurf == 1) return {nx,ny,nz}; << 485 else if (nsurf != 0) return G4ThreeVector(nx << 486 else << 487 { 536 { 488 // Point is not on the surface << 489 // << 490 #ifdef G4CSGDEBUG 537 #ifdef G4CSGDEBUG 491 std::ostringstream message; << 538 G4Exception("G4Para::SurfaceNormal(p)", "Notification", JustWarning, 492 G4int oldprc = message.precision(16); << 539 "Point p is not on surface !?" ); 493 message << "Point p is not on surface (!?) << 540 #endif 494 << GetName() << G4endl; << 541 norm = ApproxSurfaceNormal(p); 495 message << "Position:\n"; << 496 message << " p.x() = " << p.x()/mm << " << 497 message << " p.y() = " << p.y()/mm << " << 498 message << " p.z() = " << p.z()/mm << " << 499 G4cout.precision(oldprc) ; << 500 G4Exception("G4Para::SurfaceNormal(p)", "G << 501 JustWarning, message ); << 502 DumpInfo(); << 503 #endif << 504 return ApproxSurfaceNormal(p); << 505 } 542 } >> 543 else if ( noSurfaces == 1 ) {norm = sumnorm;} >> 544 else {norm = sumnorm.unit();} >> 545 >> 546 return norm; 506 } 547 } 507 548 508 ////////////////////////////////////////////// << 549 >> 550 //////////////////////////////////////////////////////////////////////// 509 // 551 // 510 // Algorithm for SurfaceNormal() following the 552 // Algorithm for SurfaceNormal() following the original specification 511 // for points not on the surface 553 // for points not on the surface 512 554 513 G4ThreeVector G4Para::ApproxSurfaceNormal( con 555 G4ThreeVector G4Para::ApproxSurfaceNormal( const G4ThreeVector& p ) const 514 { 556 { 515 G4double dist = -DBL_MAX; << 557 ENSide side; 516 G4int iside = 0; << 558 G4ThreeVector norm; 517 for (G4int i=0; i<4; ++i) << 559 G4double distx,disty,distz; >> 560 G4double newpx,newpy,xshift; >> 561 G4double calpha,salpha; // Sin/Cos(alpha) - needed to recalc G4Parameter >> 562 G4double tntheta,cosntheta; // tan and cos of normal's theta component >> 563 G4double ycomp; >> 564 >> 565 newpx=p.x()-fTthetaCphi*p.z(); >> 566 newpy=p.y()-fTthetaSphi*p.z(); >> 567 >> 568 calpha=1/std::sqrt(1+fTalpha*fTalpha); >> 569 if (fTalpha) 518 { 570 { 519 G4double d = fPlanes[i].a*p.x() + << 571 salpha=-calpha/fTalpha; // NOTE: actually use MINUS std::sin(alpha) 520 fPlanes[i].b*p.y() + << 572 } 521 fPlanes[i].c*p.z() + fPlanes[ << 573 else 522 if (d > dist) { dist = d; iside = i; } << 574 { >> 575 salpha=0; 523 } 576 } 524 577 525 G4double distz = std::abs(p.z()) - fDz; << 578 xshift=newpx*calpha+newpy*salpha; 526 if (dist > distz) << 579 527 return { fPlanes[iside].a, fPlanes[iside]. << 580 distx=std::fabs(std::fabs(xshift)-fDx*calpha); >> 581 disty=std::fabs(std::fabs(newpy)-fDy); >> 582 distz=std::fabs(std::fabs(p.z())-fDz); >> 583 >> 584 if (distx<disty) >> 585 { >> 586 if (distx<distz) {side=kNX;} >> 587 else {side=kNZ;} >> 588 } 528 else 589 else 529 return { 0, 0, (G4double)((p.z() < 0) ? -1 << 590 { >> 591 if (disty<distz) {side=kNY;} >> 592 else {side=kNZ;} >> 593 } >> 594 >> 595 switch (side) >> 596 { >> 597 case kNX: >> 598 tntheta=fTthetaCphi*calpha+fTthetaSphi*salpha; >> 599 if (xshift<0) >> 600 { >> 601 cosntheta=-1/std::sqrt(1+tntheta*tntheta); >> 602 } >> 603 else >> 604 { >> 605 cosntheta=1/std::sqrt(1+tntheta*tntheta); >> 606 } >> 607 norm=G4ThreeVector(calpha*cosntheta,salpha*cosntheta,-tntheta*cosntheta); >> 608 break; >> 609 case kNY: >> 610 if (newpy<0) >> 611 { >> 612 ycomp=-1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 613 } >> 614 else >> 615 { >> 616 ycomp=1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 617 } >> 618 norm=G4ThreeVector(0,ycomp,-fTthetaSphi*ycomp); >> 619 break; >> 620 case kNZ: // Closest to Z >> 621 if (p.z()>=0) >> 622 { >> 623 norm=G4ThreeVector(0,0,1); >> 624 } >> 625 else >> 626 { >> 627 norm=G4ThreeVector(0,0,-1); >> 628 } >> 629 break; >> 630 } >> 631 return norm; 530 } 632 } 531 633 532 ////////////////////////////////////////////// << 634 ////////////////////////////////////////////////////////////////////////////// 533 // 635 // 534 // Calculate distance to shape from outside 636 // Calculate distance to shape from outside 535 // - return kInfinity if no intersection << 637 // - return kInfinity if no intersection 536 << 638 // 537 G4double G4Para::DistanceToIn(const G4ThreeVec << 639 // ALGORITHM: 538 const G4ThreeVec << 640 // For each component, calculate pair of minimum and maximum intersection 539 { << 641 // values for which the particle is in the extent of the shape 540 // Z intersections << 642 // - The smallest (MAX minimum) allowed distance of the pairs is intersect >> 643 // - Z plane intersectin uses tolerance >> 644 // - XZ YZ planes use logic & *SLIGHTLY INCORRECT* tolerance >> 645 // (this saves at least 1 sqrt, 1 multiply and 1 divide... in applicable >> 646 // cases) >> 647 // - Note: XZ and YZ planes each divide space into four regions, >> 648 // characterised by ss1 ss2 >> 649 >> 650 G4double G4Para::DistanceToIn( const G4ThreeVector& p, >> 651 const G4ThreeVector& v ) const >> 652 { >> 653 G4double snxt; // snxt = default return value >> 654 G4double smin,smax; >> 655 G4double tmin,tmax; >> 656 G4double yt,vy,xt,vx; >> 657 G4double max; 541 // 658 // 542 if ((std::abs(p.z()) - fDz) >= -halfCarToler << 659 // Z Intersection range 543 return kInfinity; << 544 G4double invz = (-v.z() == 0) ? DBL_MAX : -1 << 545 G4double dz = (invz < 0) ? fDz : -fDz; << 546 G4double tzmin = (p.z() + dz)*invz; << 547 G4double tzmax = (p.z() - dz)*invz; << 548 << 549 // Y intersections << 550 // 660 // 551 G4double tmin0 = tzmin, tmax0 = tzmax; << 661 if (v.z()>0) 552 G4double cos0 = fPlanes[0].b*v.y() + fPlanes << 662 { 553 G4double disy = fPlanes[0].b*p.y() + fPlanes << 663 max=fDz-p.z(); 554 G4double dis0 = fPlanes[0].d + disy; << 664 if (max>kCarTolerance*0.5) 555 if (dis0 >= -halfCarTolerance) << 665 { >> 666 smax=max/v.z(); >> 667 smin=(-fDz-p.z())/v.z(); >> 668 } >> 669 else >> 670 { >> 671 return snxt=kInfinity; >> 672 } >> 673 } >> 674 else if (v.z()<0) 556 { 675 { 557 if (cos0 >= 0) return kInfinity; << 676 max=-fDz-p.z(); 558 G4double tmp = -dis0/cos0; << 677 if (max<-kCarTolerance*0.5) 559 if (tmin0 < tmp) tmin0 = tmp; << 678 { >> 679 smax=max/v.z(); >> 680 smin=(fDz-p.z())/v.z(); >> 681 } >> 682 else >> 683 { >> 684 return snxt=kInfinity; >> 685 } 560 } 686 } 561 else if (cos0 > 0) << 687 else 562 { 688 { 563 G4double tmp = -dis0/cos0; << 689 if (std::fabs(p.z())<=fDz) // Inside 564 if (tmax0 > tmp) tmax0 = tmp; << 690 { >> 691 smin=0; >> 692 smax=kInfinity; >> 693 } >> 694 else >> 695 { >> 696 return snxt=kInfinity; >> 697 } 565 } 698 } >> 699 >> 700 // >> 701 // Y G4Parallel planes intersection >> 702 // >> 703 >> 704 yt=p.y()-fTthetaSphi*p.z(); >> 705 vy=v.y()-fTthetaSphi*v.z(); 566 706 567 G4double tmin1 = tmin0, tmax1 = tmax0; << 707 if (vy>0) 568 G4double cos1 = -cos0; << 569 G4double dis1 = fPlanes[1].d - disy; << 570 if (dis1 >= -halfCarTolerance) << 571 { 708 { 572 if (cos1 >= 0) return kInfinity; << 709 max=fDy-yt; 573 G4double tmp = -dis1/cos1; << 710 if (max>kCarTolerance*0.5) 574 if (tmin1 < tmp) tmin1 = tmp; << 711 { >> 712 tmax=max/vy; >> 713 tmin=(-fDy-yt)/vy; >> 714 } >> 715 else >> 716 { >> 717 return snxt=kInfinity; >> 718 } >> 719 } >> 720 else if (vy<0) >> 721 { >> 722 max=-fDy-yt; >> 723 if (max<-kCarTolerance*0.5) >> 724 { >> 725 tmax=max/vy; >> 726 tmin=(fDy-yt)/vy; >> 727 } >> 728 else >> 729 { >> 730 return snxt=kInfinity; >> 731 } 575 } 732 } 576 else if (cos1 > 0) << 733 else 577 { 734 { 578 G4double tmp = -dis1/cos1; << 735 if (std::fabs(yt)<=fDy) 579 if (tmax1 > tmp) tmax1 = tmp; << 736 { >> 737 tmin=0; >> 738 tmax=kInfinity; >> 739 } >> 740 else >> 741 { >> 742 return snxt=kInfinity; >> 743 } 580 } 744 } 581 745 582 // X intersections << 746 // Re-Calc valid intersection range 583 // 747 // 584 G4double tmin2 = tmin1, tmax2 = tmax1; << 748 if (tmin>smin) smin=tmin; 585 G4double cos2 = fPlanes[2].a*v.x() + fPlanes << 749 if (tmax<smax) smax=tmax; 586 G4double disx = fPlanes[2].a*p.x() + fPlanes << 750 if (smax<=smin) 587 G4double dis2 = fPlanes[2].d + disx; << 588 if (dis2 >= -halfCarTolerance) << 589 { 751 { 590 if (cos2 >= 0) return kInfinity; << 752 return snxt=kInfinity; 591 G4double tmp = -dis2/cos2; << 592 if (tmin2 < tmp) tmin2 = tmp; << 593 } 753 } 594 else if (cos2 > 0) << 754 else 595 { 755 { 596 G4double tmp = -dis2/cos2; << 756 // 597 if (tmax2 > tmp) tmax2 = tmp; << 757 // X G4Parallel planes intersection >> 758 // >> 759 xt=p.x()-fTthetaCphi*p.z()-fTalpha*yt; >> 760 vx=v.x()-fTthetaCphi*v.z()-fTalpha*vy; >> 761 if (vx>0) >> 762 { >> 763 max=fDx-xt; >> 764 if (max>kCarTolerance*0.5) >> 765 { >> 766 tmax=max/vx; >> 767 tmin=(-fDx-xt)/vx; >> 768 } >> 769 else >> 770 { >> 771 return snxt=kInfinity; >> 772 } >> 773 } >> 774 else if (vx<0) >> 775 { >> 776 max=-fDx-xt; >> 777 if (max<-kCarTolerance*0.5) >> 778 { >> 779 tmax=max/vx; >> 780 tmin=(fDx-xt)/vx; >> 781 } >> 782 else >> 783 { >> 784 return snxt=kInfinity; >> 785 } >> 786 } >> 787 else >> 788 { >> 789 if (std::fabs(xt)<=fDx) >> 790 { >> 791 tmin=0; >> 792 tmax=kInfinity; >> 793 } >> 794 else >> 795 { >> 796 return snxt=kInfinity; >> 797 } >> 798 } >> 799 if (tmin>smin) smin=tmin; >> 800 if (tmax<smax) smax=tmax; 598 } 801 } 599 802 600 G4double tmin3 = tmin2, tmax3 = tmax2; << 803 if (smax>0&&smin<smax) 601 G4double cos3 = -cos2; << 602 G4double dis3 = fPlanes[3].d - disx; << 603 if (dis3 >= -halfCarTolerance) << 604 { 804 { 605 if (cos3 >= 0) return kInfinity; << 805 if (smin>0) 606 G4double tmp = -dis3/cos3; << 806 { 607 if (tmin3 < tmp) tmin3 = tmp; << 807 snxt=smin; >> 808 } >> 809 else >> 810 { >> 811 snxt=0; >> 812 } 608 } 813 } 609 else if (cos3 > 0) << 814 else 610 { 815 { 611 G4double tmp = -dis3/cos3; << 816 snxt=kInfinity; 612 if (tmax3 > tmp) tmax3 = tmp; << 613 } 817 } 614 << 818 return snxt; 615 // Find distance << 616 // << 617 G4double tmin = tmin3, tmax = tmax3; << 618 if (tmax <= tmin + halfCarTolerance) return << 619 return (tmin < halfCarTolerance ) ? 0. : tmi << 620 } 819 } 621 820 622 ////////////////////////////////////////////// << 821 //////////////////////////////////////////////////////////////////////////// 623 // 822 // 624 // Calculate exact shortest distance to any bo 823 // Calculate exact shortest distance to any boundary from outside 625 // - returns 0 is point inside << 824 // - Returns 0 is point inside 626 825 627 G4double G4Para::DistanceToIn( const G4ThreeVe 826 G4double G4Para::DistanceToIn( const G4ThreeVector& p ) const 628 { 827 { 629 G4double xx = fPlanes[2].a*p.x()+fPlanes[2]. << 828 G4double safe=0.0; 630 G4double dx = std::abs(xx) + fPlanes[2].d; << 829 G4double distz1,distz2,disty1,disty2,distx1,distx2; >> 830 G4double trany,cosy,tranx,cosx; 631 831 632 G4double yy = fPlanes[0].b*p.y()+fPlanes[0]. << 832 // Z planes 633 G4double dy = std::abs(yy) + fPlanes[0].d; << 833 // 634 G4double dxy = std::max(dx,dy); << 834 distz1=p.z()-fDz; >> 835 distz2=-fDz-p.z(); >> 836 if (distz1>distz2) >> 837 { >> 838 safe=distz1; >> 839 } >> 840 else >> 841 { >> 842 safe=distz2; >> 843 } 635 844 636 G4double dz = std::abs(p.z())-fDz; << 845 trany=p.y()-fTthetaSphi*p.z(); // Transformed y into `box' system 637 G4double dist = std::max(dxy,dz); << 846 >> 847 // Transformed x into `box' system >> 848 // >> 849 cosy=1.0/std::sqrt(1.0+fTthetaSphi*fTthetaSphi); >> 850 disty1=(trany-fDy)*cosy; >> 851 disty2=(-fDy-trany)*cosy; >> 852 >> 853 if (disty1>safe) safe=disty1; >> 854 if (disty2>safe) safe=disty2; 638 855 639 return (dist > 0) ? dist : 0.; << 856 tranx=p.x()-fTthetaCphi*p.z()-fTalpha*trany; >> 857 cosx=1.0/std::sqrt(1.0+fTalpha*fTalpha+fTthetaCphi*fTthetaCphi); >> 858 distx1=(tranx-fDx)*cosx; >> 859 distx2=(-fDx-tranx)*cosx; >> 860 >> 861 if (distx1>safe) safe=distx1; >> 862 if (distx2>safe) safe=distx2; >> 863 >> 864 if (safe<0) safe=0; >> 865 return safe; 640 } 866 } 641 867 642 ////////////////////////////////////////////// 868 ////////////////////////////////////////////////////////////////////////// 643 // 869 // 644 // Calculate distance to surface of shape from << 870 // Calculate distance to surface of shape from inside 645 // find normal at exit point << 871 // Calculate distance to x/y/z planes - smallest is exiting distance 646 // - when leaving the surface, return 0 << 647 872 648 G4double G4Para::DistanceToOut(const G4ThreeVe 873 G4double G4Para::DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v, 649 const G4bool ca 874 const G4bool calcNorm, 650 G4bool* v << 875 G4bool *validNorm, G4ThreeVector *n) const 651 { 876 { 652 // Z intersections << 877 ESide side = kUndef; >> 878 G4double snxt; // snxt = return value >> 879 G4double max,tmax; >> 880 G4double yt,vy,xt,vx; >> 881 >> 882 G4double ycomp,calpha,salpha,tntheta,cosntheta; >> 883 >> 884 // >> 885 // Z Intersections 653 // 886 // 654 if ((std::abs(p.z()) - fDz) >= -halfCarToler << 887 >> 888 if (v.z()>0) 655 { 889 { 656 if (calcNorm) << 890 max=fDz-p.z(); >> 891 if (max>kCarTolerance*0.5) 657 { 892 { 658 *validNorm = true; << 893 snxt=max/v.z(); 659 n->set(0, 0, (p.z() < 0) ? -1 : 1); << 894 side=kPZ; >> 895 } >> 896 else >> 897 { >> 898 if (calcNorm) >> 899 { >> 900 *validNorm=true; >> 901 *n=G4ThreeVector(0,0,1); >> 902 } >> 903 return snxt=0; 660 } 904 } 661 return 0.; << 662 } 905 } 663 G4double vz = v.z(); << 906 else if (v.z()<0) 664 G4double tmax = (vz == 0) ? DBL_MAX : (std:: << 665 G4int iside = (vz < 0) ? -4 : -2; // little << 666 << 667 // Y intersections << 668 // << 669 G4double cos0 = fPlanes[0].b*v.y() + fPlanes << 670 if (cos0 > 0) << 671 { 907 { 672 G4double dis0 = fPlanes[0].b*p.y() + fPlan << 908 max=-fDz-p.z(); 673 if (dis0 >= -halfCarTolerance) << 909 if (max<-kCarTolerance*0.5) >> 910 { >> 911 snxt=max/v.z(); >> 912 side=kMZ; >> 913 } >> 914 else 674 { 915 { 675 if (calcNorm) 916 if (calcNorm) 676 { 917 { 677 *validNorm = true; << 918 *validNorm=true; 678 n->set(0, fPlanes[0].b, fPlanes[0].c); << 919 *n=G4ThreeVector(0,0,-1); 679 } 920 } 680 return 0.; << 921 return snxt=0; 681 } 922 } 682 G4double tmp = -dis0/cos0; << 683 if (tmax > tmp) { tmax = tmp; iside = 0; } << 684 } 923 } >> 924 else >> 925 { >> 926 snxt=kInfinity; >> 927 } >> 928 >> 929 // >> 930 // Y plane intersection >> 931 // >> 932 >> 933 yt=p.y()-fTthetaSphi*p.z(); >> 934 vy=v.y()-fTthetaSphi*v.z(); 685 935 686 G4double cos1 = -cos0; << 936 if (vy>0) 687 if (cos1 > 0) << 688 { 937 { 689 G4double dis1 = fPlanes[1].b*p.y() + fPlan << 938 max=fDy-yt; 690 if (dis1 >= -halfCarTolerance) << 939 if (max>kCarTolerance*0.5) >> 940 { >> 941 tmax=max/vy; >> 942 if (tmax<snxt) >> 943 { >> 944 snxt=tmax; >> 945 side=kPY; >> 946 } >> 947 } >> 948 else >> 949 { >> 950 if (calcNorm) >> 951 { >> 952 *validNorm=true; // Leaving via plus Y >> 953 ycomp=1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 954 *n=G4ThreeVector(0,ycomp,-fTthetaSphi*ycomp); >> 955 } >> 956 return snxt=0; >> 957 } >> 958 } >> 959 else if (vy<0) >> 960 { >> 961 max=-fDy-yt; >> 962 if (max<-kCarTolerance*0.5) >> 963 { >> 964 tmax=max/vy; >> 965 if (tmax<snxt) >> 966 { >> 967 snxt=tmax; >> 968 side=kMY; >> 969 } >> 970 } >> 971 else 691 { 972 { 692 if (calcNorm) 973 if (calcNorm) 693 { 974 { 694 *validNorm = true; << 975 *validNorm=true; // Leaving via minus Y 695 n->set(0, fPlanes[1].b, fPlanes[1].c); << 976 ycomp=-1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 977 *n=G4ThreeVector(0,ycomp,-fTthetaSphi*ycomp); 696 } 978 } 697 return 0.; << 979 return snxt=0; 698 } 980 } 699 G4double tmp = -dis1/cos1; << 700 if (tmax > tmp) { tmax = tmp; iside = 1; } << 701 } 981 } 702 982 703 // X intersections << 704 // 983 // 705 G4double cos2 = fPlanes[2].a*v.x() + fPlanes << 984 // X plane intersection 706 if (cos2 > 0) << 985 // >> 986 >> 987 xt=p.x()-fTthetaCphi*p.z()-fTalpha*yt; >> 988 vx=v.x()-fTthetaCphi*v.z()-fTalpha*vy; >> 989 if (vx>0) 707 { 990 { 708 G4double dis2 = fPlanes[2].a*p.x()+fPlanes << 991 max=fDx-xt; 709 if (dis2 >= -halfCarTolerance) << 992 if (max>kCarTolerance*0.5) >> 993 { >> 994 tmax=max/vx; >> 995 if (tmax<snxt) >> 996 { >> 997 snxt=tmax; >> 998 side=kPX; >> 999 } >> 1000 } >> 1001 else 710 { 1002 { 711 if (calcNorm) 1003 if (calcNorm) 712 { 1004 { 713 *validNorm = true; << 1005 *validNorm=true; // Leaving via plus X 714 n->set(fPlanes[2].a, fPlanes[2].b, fP << 1006 calpha=1/std::sqrt(1+fTalpha*fTalpha); >> 1007 if (fTalpha) >> 1008 { >> 1009 salpha=-calpha/fTalpha; // NOTE: actually use MINUS std::sin(alpha) >> 1010 } >> 1011 else >> 1012 { >> 1013 salpha=0; >> 1014 } >> 1015 tntheta=fTthetaCphi*calpha+fTthetaSphi*salpha; >> 1016 cosntheta=1/std::sqrt(1+tntheta*tntheta); >> 1017 *n=G4ThreeVector(calpha*cosntheta,salpha*cosntheta,-tntheta*cosntheta); 715 } 1018 } 716 return 0.; << 1019 return snxt=0; 717 } 1020 } 718 G4double tmp = -dis2/cos2; << 719 if (tmax > tmp) { tmax = tmp; iside = 2; } << 720 } 1021 } 721 << 1022 else if (vx<0) 722 G4double cos3 = -cos2; << 723 if (cos3 > 0) << 724 { 1023 { 725 G4double dis3 = fPlanes[3].a*p.x()+fPlanes << 1024 max=-fDx-xt; 726 if (dis3 >= -halfCarTolerance) << 1025 if (max<-kCarTolerance*0.5) >> 1026 { >> 1027 tmax=max/vx; >> 1028 if (tmax<snxt) >> 1029 { >> 1030 snxt=tmax; >> 1031 side=kMX; >> 1032 } >> 1033 } >> 1034 else 727 { 1035 { 728 if (calcNorm) 1036 if (calcNorm) 729 { 1037 { 730 *validNorm = true; << 1038 *validNorm=true; // Leaving via minus X 731 n->set(fPlanes[3].a, fPlanes[3].b, fP << 1039 calpha=1/std::sqrt(1+fTalpha*fTalpha); >> 1040 if (fTalpha) >> 1041 { >> 1042 salpha=-calpha/fTalpha; // NOTE: actually use MINUS std::sin(alpha) >> 1043 } >> 1044 else >> 1045 { >> 1046 salpha=0; >> 1047 } >> 1048 tntheta=fTthetaCphi*calpha+fTthetaSphi*salpha; >> 1049 cosntheta=-1/std::sqrt(1+tntheta*tntheta); >> 1050 *n=G4ThreeVector(calpha*cosntheta,salpha*cosntheta,-tntheta*cosntheta); 732 } 1051 } 733 return 0.; << 1052 return snxt=0; 734 } 1053 } 735 G4double tmp = -dis3/cos3; << 736 if (tmax > tmp) { tmax = tmp; iside = 3; } << 737 } 1054 } 738 1055 739 // Set normal, if required, and return dista << 1056 if (calcNorm) 740 // << 741 if (calcNorm) << 742 { 1057 { 743 *validNorm = true; << 1058 *validNorm=true; 744 if (iside < 0) << 1059 switch (side) 745 n->set(0, 0, iside + 3); // (-4+3)=-1, ( << 1060 { 746 else << 1061 case kMZ: 747 n->set(fPlanes[iside].a, fPlanes[iside]. << 1062 *n=G4ThreeVector(0,0,-1); >> 1063 break; >> 1064 case kPZ: >> 1065 *n=G4ThreeVector(0,0,1); >> 1066 break; >> 1067 case kMY: >> 1068 ycomp=-1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 1069 *n=G4ThreeVector(0,ycomp,-fTthetaSphi*ycomp); >> 1070 break; >> 1071 case kPY: >> 1072 ycomp=1/std::sqrt(1+fTthetaSphi*fTthetaSphi); >> 1073 *n=G4ThreeVector(0,ycomp,-fTthetaSphi*ycomp); >> 1074 break; >> 1075 case kMX: >> 1076 calpha=1/std::sqrt(1+fTalpha*fTalpha); >> 1077 if (fTalpha) >> 1078 { >> 1079 salpha=-calpha/fTalpha; // NOTE: actually use MINUS std::sin(alpha) >> 1080 } >> 1081 else >> 1082 { >> 1083 salpha=0; >> 1084 } >> 1085 tntheta=fTthetaCphi*calpha+fTthetaSphi*salpha; >> 1086 cosntheta=-1/std::sqrt(1+tntheta*tntheta); >> 1087 *n=G4ThreeVector(calpha*cosntheta,salpha*cosntheta,-tntheta*cosntheta); >> 1088 break; >> 1089 case kPX: >> 1090 calpha=1/std::sqrt(1+fTalpha*fTalpha); >> 1091 if (fTalpha) >> 1092 { >> 1093 salpha=-calpha/fTalpha; // NOTE: actually use MINUS std::sin(alpha) >> 1094 } >> 1095 else >> 1096 { >> 1097 salpha=0; >> 1098 } >> 1099 tntheta=fTthetaCphi*calpha+fTthetaSphi*salpha; >> 1100 cosntheta=1/std::sqrt(1+tntheta*tntheta); >> 1101 *n=G4ThreeVector(calpha*cosntheta,salpha*cosntheta,-tntheta*cosntheta); >> 1102 break; >> 1103 default: >> 1104 DumpInfo(); >> 1105 G4Exception("G4Para::DistanceToOut(p,v,..)","Notification",JustWarning, >> 1106 "Undefined side for valid surface normal to solid."); >> 1107 break; >> 1108 } 748 } 1109 } 749 return tmax; << 1110 return snxt; 750 } 1111 } 751 1112 752 ////////////////////////////////////////////// << 1113 ///////////////////////////////////////////////////////////////////////////// 753 // 1114 // 754 // Calculate exact shortest distance to any bo 1115 // Calculate exact shortest distance to any boundary from inside 755 // - returns 0 is point outside << 1116 // - Returns 0 is point outside 756 1117 757 G4double G4Para::DistanceToOut( const G4ThreeV 1118 G4double G4Para::DistanceToOut( const G4ThreeVector& p ) const 758 { 1119 { >> 1120 G4double safe=0.0; >> 1121 G4double distz1,distz2,disty1,disty2,distx1,distx2; >> 1122 G4double trany,cosy,tranx,cosx; >> 1123 759 #ifdef G4CSGDEBUG 1124 #ifdef G4CSGDEBUG 760 if( Inside(p) == kOutside ) 1125 if( Inside(p) == kOutside ) 761 { 1126 { 762 std::ostringstream message; << 1127 G4int oldprc = G4cout.precision(16) ; 763 G4int oldprc = message.precision(16); << 1128 G4cout << G4endl ; 764 message << "Point p is outside (!?) of sol << 1129 DumpInfo(); 765 message << "Position:\n"; << 1130 G4cout << "Position:" << G4endl << G4endl ; 766 message << " p.x() = " << p.x()/mm << " << 1131 G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ; 767 message << " p.y() = " << p.y()/mm << " << 1132 G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ; 768 message << " p.z() = " << p.z()/mm << " << 1133 G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ; 769 G4cout.precision(oldprc) ; << 1134 G4cout.precision(oldprc) ; 770 G4Exception("G4Para::DistanceToOut(p)", "G << 1135 G4Exception("G4Para::DistanceToOut(p)", "Notification", 771 JustWarning, message ); << 1136 JustWarning, "Point p is outside !?" ); 772 DumpInfo(); << 1137 } 773 } << 774 #endif 1138 #endif 775 G4double xx = fPlanes[2].a*p.x()+fPlanes[2]. << 776 G4double dx = std::abs(xx) + fPlanes[2].d; << 777 1139 778 G4double yy = fPlanes[0].b*p.y()+fPlanes[0]. << 1140 // Z planes 779 G4double dy = std::abs(yy) + fPlanes[0].d; << 1141 // 780 G4double dxy = std::max(dx,dy); << 1142 distz1=fDz-p.z(); >> 1143 distz2=fDz+p.z(); >> 1144 if (distz1<distz2) >> 1145 { >> 1146 safe=distz1; >> 1147 } >> 1148 else >> 1149 { >> 1150 safe=distz2; >> 1151 } >> 1152 >> 1153 trany=p.y()-fTthetaSphi*p.z(); // Transformed y into `box' system 781 1154 782 G4double dz = std::abs(p.z())-fDz; << 1155 // Transformed x into `box' system 783 G4double dist = std::max(dxy,dz); << 1156 // >> 1157 cosy=1.0/std::sqrt(1.0+fTthetaSphi*fTthetaSphi); >> 1158 disty1=(fDy-trany)*cosy; >> 1159 disty2=(fDy+trany)*cosy; >> 1160 >> 1161 if (disty1<safe) safe=disty1; >> 1162 if (disty2<safe) safe=disty2; 784 1163 785 return (dist < 0) ? -dist : 0.; << 1164 tranx=p.x()-fTthetaCphi*p.z()-fTalpha*trany; >> 1165 cosx=1.0/std::sqrt(1.0+fTalpha*fTalpha+fTthetaCphi*fTthetaCphi); >> 1166 distx1=(fDx-tranx)*cosx; >> 1167 distx2=(fDx+tranx)*cosx; >> 1168 >> 1169 if (distx1<safe) safe=distx1; >> 1170 if (distx2<safe) safe=distx2; >> 1171 >> 1172 if (safe<0) safe=0; >> 1173 return safe; 786 } 1174 } 787 1175 788 ////////////////////////////////////////////// << 1176 //////////////////////////////////////////////////////////////////////////////// 789 // 1177 // 790 // GetEntityType << 1178 // Create a List containing the transformed vertices 791 << 1179 // Ordering [0-3] -fDz cross section 792 G4GeometryType G4Para::GetEntityType() const << 1180 // [4-7] +fDz cross section such that [0] is below [4], 793 { << 1181 // [1] below [5] etc. 794 return {"G4Para"}; << 1182 // Note: >> 1183 // Caller has deletion resposibility >> 1184 >> 1185 G4ThreeVectorList* >> 1186 G4Para::CreateRotatedVertices( const G4AffineTransform& pTransform ) const >> 1187 { >> 1188 G4ThreeVectorList *vertices; >> 1189 vertices=new G4ThreeVectorList(); >> 1190 if (vertices) >> 1191 { >> 1192 vertices->reserve(8); >> 1193 G4ThreeVector vertex0(-fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 1194 -fDz*fTthetaSphi-fDy, -fDz); >> 1195 G4ThreeVector vertex1(-fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 1196 -fDz*fTthetaSphi-fDy, -fDz); >> 1197 G4ThreeVector vertex2(-fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 1198 -fDz*fTthetaSphi+fDy, -fDz); >> 1199 G4ThreeVector vertex3(-fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 1200 -fDz*fTthetaSphi+fDy, -fDz); >> 1201 G4ThreeVector vertex4(+fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 1202 +fDz*fTthetaSphi-fDy, +fDz); >> 1203 G4ThreeVector vertex5(+fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 1204 +fDz*fTthetaSphi-fDy, +fDz); >> 1205 G4ThreeVector vertex6(+fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 1206 +fDz*fTthetaSphi+fDy, +fDz); >> 1207 G4ThreeVector vertex7(+fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 1208 +fDz*fTthetaSphi+fDy, +fDz); >> 1209 >> 1210 vertices->push_back(pTransform.TransformPoint(vertex0)); >> 1211 vertices->push_back(pTransform.TransformPoint(vertex1)); >> 1212 vertices->push_back(pTransform.TransformPoint(vertex2)); >> 1213 vertices->push_back(pTransform.TransformPoint(vertex3)); >> 1214 vertices->push_back(pTransform.TransformPoint(vertex4)); >> 1215 vertices->push_back(pTransform.TransformPoint(vertex5)); >> 1216 vertices->push_back(pTransform.TransformPoint(vertex6)); >> 1217 vertices->push_back(pTransform.TransformPoint(vertex7)); >> 1218 } >> 1219 else >> 1220 { >> 1221 DumpInfo(); >> 1222 G4Exception("G4Para::CreateRotatedVertices()", >> 1223 "FatalError", FatalException, >> 1224 "Error in allocation of vertices. Out of memory !"); >> 1225 } >> 1226 return vertices; 795 } 1227 } 796 1228 797 ////////////////////////////////////////////// 1229 ////////////////////////////////////////////////////////////////////////// 798 // 1230 // 799 // IsFaceted << 1231 // GetEntityType 800 1232 801 G4bool G4Para::IsFaceted() const << 1233 G4GeometryType G4Para::GetEntityType() const 802 { 1234 { 803 return true; << 1235 return G4String("G4Para"); 804 } 1236 } 805 1237 806 ////////////////////////////////////////////// 1238 ////////////////////////////////////////////////////////////////////////// 807 // 1239 // 808 // Make a clone of the object 1240 // Make a clone of the object 809 // 1241 // 810 G4VSolid* G4Para::Clone() const 1242 G4VSolid* G4Para::Clone() const 811 { 1243 { 812 return new G4Para(*this); 1244 return new G4Para(*this); 813 } 1245 } 814 1246 815 ////////////////////////////////////////////// 1247 ////////////////////////////////////////////////////////////////////////// 816 // 1248 // 817 // Stream object contents to an output stream 1249 // Stream object contents to an output stream 818 1250 819 std::ostream& G4Para::StreamInfo( std::ostream 1251 std::ostream& G4Para::StreamInfo( std::ostream& os ) const 820 { 1252 { 821 G4double alpha = std::atan(fTalpha); << 822 G4double theta = std::atan(std::sqrt(fTtheta << 823 fTtheta << 824 G4double phi = std::atan2(fTthetaSphi,fTth << 825 << 826 G4long oldprc = os.precision(16); << 827 os << "------------------------------------- 1253 os << "-----------------------------------------------------------\n" 828 << " *** Dump for solid - " << GetName 1254 << " *** Dump for solid - " << GetName() << " ***\n" 829 << " ================================= 1255 << " ===================================================\n" 830 << " Solid type: G4Para\n" 1256 << " Solid type: G4Para\n" 831 << " Parameters:\n" << 1257 << " Parameters: \n" 832 << " half length X: " << fDx/mm << " m << 1258 << " half length X: " << fDx/mm << " mm \n" 833 << " half length Y: " << fDy/mm << " m << 1259 << " half length Y: " << fDy/mm << " mm \n" 834 << " half length Z: " << fDz/mm << " m << 1260 << " half length Z: " << fDz/mm << " mm \n" 835 << " alpha: " << alpha/degree << "degr << 1261 << " std::tan(alpha) : " << fTalpha/degree << " degrees \n" 836 << " theta: " << theta/degree << "degr << 1262 << " std::tan(theta)*std::cos(phi): " << fTthetaCphi/degree 837 << " phi: " << phi/degree << "degrees\ << 1263 << " degrees \n" >> 1264 << " std::tan(theta)*std::sin(phi): " << fTthetaSphi/degree >> 1265 << " degrees \n" 838 << "------------------------------------- 1266 << "-----------------------------------------------------------\n"; 839 os.precision(oldprc); << 840 1267 841 return os; 1268 return os; 842 } 1269 } 843 1270 844 ////////////////////////////////////////////// << 1271 ////////////////////////////////////////////////////////////////////////////// >> 1272 // >> 1273 // GetPointOnPlane >> 1274 // Auxiliary method for Get Point on Surface 845 // 1275 // 846 // Return a point randomly and uniformly selec << 847 1276 848 G4ThreeVector G4Para::GetPointOnSurface() cons << 1277 G4ThreeVector G4Para::GetPointOnPlane(G4ThreeVector p0, G4ThreeVector p1, >> 1278 G4ThreeVector p2, G4ThreeVector p3, >> 1279 G4double& area) const 849 { 1280 { 850 G4double DyTalpha = fDy*fTalpha; << 1281 G4double lambda1, lambda2, chose, aOne, aTwo; 851 G4double DzTthetaSphi = fDz*fTthetaSphi; << 1282 G4ThreeVector t, u, v, w, Area, normal; 852 G4double DzTthetaCphi = fDz*fTthetaCphi; << 1283 853 << 1284 t = p1 - p0; 854 // Set vertices << 1285 u = p2 - p1; 855 // << 1286 v = p3 - p2; 856 G4ThreeVector pt[8]; << 1287 w = p0 - p3; 857 pt[0].set(-DzTthetaCphi-DyTalpha-fDx, -DzTth << 1288 858 pt[1].set(-DzTthetaCphi-DyTalpha+fDx, -DzTth << 1289 Area = G4ThreeVector(w.y()*v.z() - w.z()*v.y(), 859 pt[2].set(-DzTthetaCphi+DyTalpha-fDx, -DzTth << 1290 w.z()*v.x() - w.x()*v.z(), 860 pt[3].set(-DzTthetaCphi+DyTalpha+fDx, -DzTth << 1291 w.x()*v.y() - w.y()*v.x()); 861 pt[4].set( DzTthetaCphi-DyTalpha-fDx, DzTth << 862 pt[5].set( DzTthetaCphi-DyTalpha+fDx, DzTth << 863 pt[6].set( DzTthetaCphi+DyTalpha-fDx, DzTth << 864 pt[7].set( DzTthetaCphi+DyTalpha+fDx, DzTth << 865 << 866 // Set areas (-Z, -Y, +Y, -X, +X, +Z) << 867 // << 868 G4ThreeVector vx(fDx, 0, 0); << 869 G4ThreeVector vy(DyTalpha, fDy, 0); << 870 G4ThreeVector vz(DzTthetaCphi, DzTthetaSphi, << 871 << 872 G4double sxy = fDx*fDy; // (vx.cross(vy)).ma << 873 G4double sxz = (vx.cross(vz)).mag(); << 874 G4double syz = (vy.cross(vz)).mag(); << 875 1292 876 G4double sface[6] = { sxy, syz, syz, sxz, sx << 1293 aOne = 0.5*Area.mag(); 877 for (G4int i=1; i<6; ++i) { sface[i] += sfac << 1294 >> 1295 Area = G4ThreeVector(t.y()*u.z() - t.z()*u.y(), >> 1296 t.z()*u.x() - t.x()*u.z(), >> 1297 t.x()*u.y() - t.y()*u.x()); >> 1298 >> 1299 aTwo = 0.5*Area.mag(); >> 1300 >> 1301 area = aOne + aTwo; >> 1302 >> 1303 chose = RandFlat::shoot(0.,aOne+aTwo); 878 1304 879 // Select face << 1305 if( (chose>=0.) && (chose < aOne) ) 880 // << 1306 { 881 G4double select = sface[5]*G4UniformRand(); << 1307 lambda1 = RandFlat::shoot(0.,1.); 882 G4int k = 5; << 1308 lambda2 = RandFlat::shoot(0.,lambda1); 883 if (select <= sface[4]) k = 4; << 1309 return (p2+lambda1*v+lambda2*w); 884 if (select <= sface[3]) k = 3; << 1310 } 885 if (select <= sface[2]) k = 2; << 1311 886 if (select <= sface[1]) k = 1; << 1312 // else 887 if (select <= sface[0]) k = 0; << 1313 888 << 1314 lambda1 = RandFlat::shoot(0.,1.); 889 // Generate point << 1315 lambda2 = RandFlat::shoot(0.,lambda1); 890 // << 1316 return (p0+lambda1*t+lambda2*u); 891 G4int ip[6][3] = {{0,1,2}, {0,4,1}, {2,3,6}, << 892 G4double u = G4UniformRand(); << 893 G4double v = G4UniformRand(); << 894 return (1.-u-v)*pt[ip[k][0]] + u*pt[ip[k][1] << 895 } 1317 } 896 1318 897 ////////////////////////////////////////////// << 1319 ///////////////////////////////////////////////////////////////////////// >> 1320 // >> 1321 // GetPointOnSurface >> 1322 // >> 1323 // Return a point (G4ThreeVector) randomly and uniformly >> 1324 // selected on the solid surface >> 1325 >> 1326 G4ThreeVector G4Para::GetPointOnSurface() const >> 1327 { >> 1328 G4ThreeVector One, Two, Three, Four, Five, Six; >> 1329 G4ThreeVector pt[8] ; >> 1330 G4double chose, aOne, aTwo, aThree, aFour, aFive, aSix; >> 1331 >> 1332 pt[0] = G4ThreeVector(-fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 1333 -fDz*fTthetaSphi-fDy, -fDz); >> 1334 pt[1] = G4ThreeVector(-fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 1335 -fDz*fTthetaSphi-fDy, -fDz); >> 1336 pt[2] = G4ThreeVector(-fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 1337 -fDz*fTthetaSphi+fDy, -fDz); >> 1338 pt[3] = G4ThreeVector(-fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 1339 -fDz*fTthetaSphi+fDy, -fDz); >> 1340 pt[4] = G4ThreeVector(+fDz*fTthetaCphi-fDy*fTalpha-fDx, >> 1341 +fDz*fTthetaSphi-fDy, +fDz); >> 1342 pt[5] = G4ThreeVector(+fDz*fTthetaCphi-fDy*fTalpha+fDx, >> 1343 +fDz*fTthetaSphi-fDy, +fDz); >> 1344 pt[6] = G4ThreeVector(+fDz*fTthetaCphi+fDy*fTalpha-fDx, >> 1345 +fDz*fTthetaSphi+fDy, +fDz); >> 1346 pt[7] = G4ThreeVector(+fDz*fTthetaCphi+fDy*fTalpha+fDx, >> 1347 +fDz*fTthetaSphi+fDy, +fDz); >> 1348 >> 1349 // make sure we provide the points in a clockwise fashion >> 1350 >> 1351 One = GetPointOnPlane(pt[0],pt[1],pt[3],pt[2], aOne); >> 1352 Two = GetPointOnPlane(pt[4],pt[5],pt[7],pt[6], aTwo); >> 1353 Three = GetPointOnPlane(pt[6],pt[7],pt[3],pt[2], aThree); >> 1354 Four = GetPointOnPlane(pt[4],pt[5],pt[1],pt[0], aFour); >> 1355 Five = GetPointOnPlane(pt[0],pt[2],pt[6],pt[4], aFive); >> 1356 Six = GetPointOnPlane(pt[1],pt[3],pt[7],pt[5], aSix); >> 1357 >> 1358 chose = RandFlat::shoot(0.,aOne+aTwo+aThree+aFour+aFive+aSix); >> 1359 >> 1360 if( (chose>=0.) && (chose<aOne) ) >> 1361 { return One; } >> 1362 else if(chose>=aOne && chose<aOne+aTwo) >> 1363 { return Two; } >> 1364 else if(chose>=aOne+aTwo && chose<aOne+aTwo+aThree) >> 1365 { return Three; } >> 1366 else if(chose>=aOne+aTwo+aThree && chose<aOne+aTwo+aThree+aFour) >> 1367 { return Four; } >> 1368 else if(chose>=aOne+aTwo+aThree+aFour && chose<aOne+aTwo+aThree+aFour+aFive) >> 1369 { return Five; } >> 1370 return Six; >> 1371 } >> 1372 >> 1373 //////////////////////////////////////////////////////////////////////////// 898 // 1374 // 899 // Methods for visualisation 1375 // Methods for visualisation 900 1376 901 void G4Para::DescribeYourselfTo ( G4VGraphicsS 1377 void G4Para::DescribeYourselfTo ( G4VGraphicsScene& scene ) const 902 { 1378 { 903 scene.AddSolid (*this); 1379 scene.AddSolid (*this); 904 } 1380 } 905 1381 906 G4Polyhedron* G4Para::CreatePolyhedron () cons 1382 G4Polyhedron* G4Para::CreatePolyhedron () const 907 { 1383 { 908 G4double phi = std::atan2(fTthetaSphi, fTthe 1384 G4double phi = std::atan2(fTthetaSphi, fTthetaCphi); 909 G4double alpha = std::atan(fTalpha); 1385 G4double alpha = std::atan(fTalpha); 910 G4double theta = std::atan(std::sqrt(fTtheta << 1386 G4double theta = std::atan(std::sqrt(fTthetaCphi*fTthetaCphi 911 fTtheta << 1387 +fTthetaSphi*fTthetaSphi)); 912 1388 913 return new G4PolyhedronPara(fDx, fDy, fDz, a 1389 return new G4PolyhedronPara(fDx, fDy, fDz, alpha, theta, phi); 914 } 1390 } 915 #endif << 1391 >> 1392 G4NURBS* G4Para::CreateNURBS () const >> 1393 { >> 1394 // return new G4NURBSbox (fDx, fDy, fDz); >> 1395 return 0 ; >> 1396 } 916 1397