Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 /// \file B1/src/DetectorConstruction.cc 28 /// \brief Implementation of the B1::DetectorC 29 30 #include "DetectorConstruction.hh" 31 32 #include "G4Box.hh" 33 #include "G4LogicalVolume.hh" 34 #include "G4NistManager.hh" 35 #include "G4PVPlacement.hh" 36 #include "G4RunManager.hh" 37 #include "G4SubtractionSolid.hh" 38 #include "G4SystemOfUnits.hh" 39 #include "G4Tubs.hh" 40 41 #include <cmath> 42 43 namespace VtkVis 44 { 45 46 //....oooOO0OOooo........oooOO0OOooo........oo 47 48 G4VPhysicalVolume* DetectorConstruction::Const 49 { 50 // Get nist material manager 51 G4NistManager* nist = G4NistManager::Instanc 52 53 // Envelope parameters 54 // 55 G4double env_sizeXY = 10 * m, env_sizeZ = 10 56 G4Material* env_mat = nist->FindOrBuildMater 57 58 // Option to switch on/off checking of volum 59 // 60 G4bool checkOverlaps = true; 61 62 // 63 // World 64 // 65 G4double world_sizeXY = 1.2 * env_sizeXY; 66 G4double world_sizeZ = 1.2 * env_sizeZ; 67 G4Material* world_mat = nist->FindOrBuildMat 68 69 auto solidWorld = 70 new G4Box("World", // its name 71 0.5 * world_sizeXY, 0.5 * world_ 72 73 auto logicWorld = new G4LogicalVolume(solidW 74 world_ 75 "World 76 77 auto physWorld = new G4PVPlacement(nullptr, 78 G4ThreeVe 79 logicWorl 80 "World", 81 nullptr, 82 false, / 83 0, // co 84 checkOver 85 86 // 87 // Envelope 88 // 89 auto solidEnv = new G4Box("Envelope", // it 90 0.5 * env_sizeXY, 91 92 auto logicEnv = new G4LogicalVolume(solidEnv 93 env_mat, 94 "Envelop 95 96 new G4PVPlacement(nullptr, // no rotation 97 G4ThreeVector(), // at (0 98 logicEnv, // its logical 99 "Envelope", // its name 100 logicWorld, // its mother 101 false, // no boolean oper 102 0, // copy number 103 checkOverlaps); // overla 104 105 auto dumpPos = G4ThreeVector(0, 0, 0); 106 auto dumpMat = nist->FindOrBuildMaterial("G4 107 auto dumpShape1 = new G4Box("dumpShape1", 1 108 109 auto dumpCutoutPos = G4ThreeVector(0, 0, -5. 110 auto dumpCutoutShape = new G4Tubs("DumpCutou 111 112 auto dumpShape2 = 113 new G4SubtractionSolid("dumpShape2", dumpS 114 115 auto dumpLogical = new G4LogicalVolume(dumpS 116 dumpM 117 "dump 118 // its name 119 new G4PVPlacement(nullptr, // no rotation 120 dumpPos, // at position 121 dumpLogical, // its logic 122 "dump", // its name 123 logicEnv, // its mother 124 false, // no boolean oper 125 0, // copy number 126 checkOverlaps); // overla 127 128 fScoringVolume = dumpLogical; 129 130 // 131 // always return the physical World 132 // 133 return physWorld; 134 } 135 136 //....oooOO0OOooo........oooOO0OOooo........oo 137 138 } // namespace VtkVis 139