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Geant4/examples/extended/visualization/perspective/src/PerspectiveVisActionMessenger.cc

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Diff markup

Differences between /examples/extended/visualization/perspective/src/PerspectiveVisActionMessenger.cc (Version 11.3.0) and /examples/extended/visualization/perspective/src/PerspectiveVisActionMessenger.cc (Version 9.5.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file visualization/perspective/src/Perspe << 
 27 /// \brief Implementation of the PerspectiveVi << 
 28 //                                             << 
 29 //                                                 26 //
                                                   >>  27 // $Id: PerspectiveVisActionMessenger.cc,v 1.3 2006-11-06 20:07:36 allison Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
 30                                                    29 
 31 #include "PerspectiveVisActionMessenger.hh"        30 #include "PerspectiveVisActionMessenger.hh"
 32                                                    31 
 33 #include "PerspectiveVisAction.hh"                 32 #include "PerspectiveVisAction.hh"
 34                                                    33 
 35 #include "G4UIcmdWithAString.hh"               <<  34 #include "G4UImanager.hh"
 36 #include "G4UIcommand.hh"                          35 #include "G4UIcommand.hh"
 37 #include "G4UIdirectory.hh"                        36 #include "G4UIdirectory.hh"
 38 #include "G4UImanager.hh"                      <<  37 #include "G4UIcmdWithAString.hh"
 39                                                << 
 40 //....oooOO0OOooo........oooOO0OOooo........oo << 
 41                                                    38 
 42 PerspectiveVisActionMessenger::PerspectiveVisA <<  39 PerspectiveVisActionMessenger::PerspectiveVisActionMessenger
 43   : G4UImessenger(), fPVA(PVA), fpDirectory(0) <<  40 (PerspectiveVisAction* PVA):
                                                   >>  41   fPVA(PVA)
 44 {                                                  42 {
 45   G4bool omitable;                                 43   G4bool omitable;
 46                                                    44 
 47   fpDirectory = new G4UIdirectory("/perspectiv <<  45   fpDirectory = new G4UIdirectory ("/perspectiveDemo/");
 48   fpDirectory->SetGuidance("Perspective demons <<  46   fpDirectory -> SetGuidance ("Perspective demonstration commands.");
 49                                                    47 
 50   fpCommandOS = new G4UIcmdWithAString("/persp <<  48   fpCommandOS = new G4UIcmdWithAString ("/perspectiveDemo/optionString", this);
 51   fpCommandOS->SetGuidance("Option string - an <<  49   fpCommandOS -> SetGuidance
 52   fpCommandOS->SetGuidance("Controls direction <<  50     ("Option string - any combination of \"x\", \"y\", \"z\", \"a[ll]\".");
 53   fpCommandOS->SetParameterName("option-string <<  51   fpCommandOS -> SetParameterName ("option-string", omitable = true);
 54   fpCommandOS->SetDefaultValue("all");         <<  52   fpCommandOS -> SetDefaultValue("all");
 55                                                <<  53 
 56   fpCommandScene = new G4UIcmdWithAString("/pe <<  54   fpCommandScene = new G4UIcmdWithAString ("/perspectiveDemo/scene", this);
 57   fpCommandScene->SetGuidance("Scene name.");  <<  55   fpCommandScene -> SetGuidance
 58   fpCommandScene->SetParameterName("scene-name <<  56     ("Scene name.");
 59   fpCommandScene->SetDefaultValue("room-and-ch <<  57   fpCommandScene -> SetParameterName ("scene-name", omitable = true);
 60   fpCommandScene->SetCandidates("room-and-chai <<  58   fpCommandScene -> SetDefaultValue("room-and-chair");
                                                   >>  59   fpCommandScene -> SetCandidates("room-and-chair");
 61 }                                                  60 }
 62                                                    61 
 63 //....oooOO0OOooo........oooOO0OOooo........oo <<  62 PerspectiveVisActionMessenger::~PerspectiveVisActionMessenger ()
 64                                                << 
 65 PerspectiveVisActionMessenger::~PerspectiveVis << 
 66 {                                                  63 {
 67   delete fpCommandScene;                           64   delete fpCommandScene;
 68   delete fpCommandOS;                              65   delete fpCommandOS;
 69   delete fpDirectory;                              66   delete fpDirectory;
 70 }                                                  67 }
 71                                                    68 
 72 //....oooOO0OOooo........oooOO0OOooo........oo <<  69 void PerspectiveVisActionMessenger::SetNewValue
 73                                                <<  70 (G4UIcommand* command, G4String newValue)
 74 void PerspectiveVisActionMessenger::SetNewValu << 
 75 {                                                  71 {
 76   if (command == fpCommandOS) {                <<  72   if (command == fpCommandOS)
 77     fPVA->SetOptionString(newValue);           <<  73     {
 78   }                                            <<  74       fPVA->SetOptionString(newValue);
 79                                                <<  75     }
 80   else if (command == fpCommandScene) {        <<  76 
 81     fPVA->SetScene(newValue);                  <<  77   else if (command == fpCommandScene)
 82   }                                            <<  78     {
                                                   >>  79       fPVA->SetScene(newValue);
                                                   >>  80     }
 83                                                    81 
 84   G4UImanager::GetUIpointer()->ApplyCommand("/     82   G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/rebuild");
 85 }                                                  83 }
 86                                                << 
 87 //....oooOO0OOooo........oooOO0OOooo........oo << 
 88                                                    84