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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file DetectorConstruction.cc 26 /// \file DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // >> 29 // $Id: DetectorConstruction.cc 70755 2013-06-05 12:17:48Z ihrivnac $ 29 // 30 // >> 31 30 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 34 33 #include "DetectorConstruction.hh" 35 #include "DetectorConstruction.hh" 34 << 35 #include "DetectorMessenger.hh" 36 #include "DetectorMessenger.hh" >> 37 #include "G4Material.hh" >> 38 #include "G4NistManager.hh" 36 39 37 #include "G4Box.hh" 40 #include "G4Box.hh" 38 #include "G4GeometryManager.hh" << 39 #include "G4LogicalVolume.hh" 41 #include "G4LogicalVolume.hh" 40 #include "G4LogicalVolumeStore.hh" << 41 #include "G4Material.hh" << 42 #include "G4NistManager.hh" << 43 #include "G4PVPlacement.hh" 42 #include "G4PVPlacement.hh" 44 #include "G4PhysicalConstants.hh" << 43 >> 44 #include "G4GeometryManager.hh" 45 #include "G4PhysicalVolumeStore.hh" 45 #include "G4PhysicalVolumeStore.hh" 46 #include "G4RunManager.hh" << 46 #include "G4LogicalVolumeStore.hh" 47 #include "G4SolidStore.hh" 47 #include "G4SolidStore.hh" >> 48 #include "G4RunManager.hh" >> 49 48 #include "G4SystemOfUnits.hh" 50 #include "G4SystemOfUnits.hh" >> 51 #include "G4PhysicalConstants.hh" 49 #include "G4UnitsTable.hh" 52 #include "G4UnitsTable.hh" 50 53 51 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 55 53 DetectorConstruction::DetectorConstruction() 56 DetectorConstruction::DetectorConstruction() >> 57 :G4VUserDetectorConstruction(), >> 58 fAbsorMaterial(nullptr), fLAbsor(nullptr), fWorldMaterial(nullptr), >> 59 fWorldVolume(nullptr), fDetectorMessenger(nullptr) 54 { 60 { 55 // default geometrical parameters 61 // default geometrical parameters 56 fAbsorThickness = 1 * cm; << 62 fAbsorThickness = 1*cm; 57 fAbsorSizeYZ = 1 * cm; << 63 fAbsorSizeYZ = 1*cm; 58 fWorldSizeX = 1.2 * fAbsorThickness; << 64 fWorldSizeX = 1.2*fAbsorThickness; 59 fWorldSizeYZ = 1.2 * fAbsorSizeYZ; << 65 fWorldSizeYZ = 1.2*fAbsorSizeYZ; 60 66 61 // materials 67 // materials 62 DefineMaterials(); 68 DefineMaterials(); 63 SetAbsorMaterial("G4_Co"); 69 SetAbsorMaterial("G4_Co"); 64 70 65 // create commands for interactive definitio 71 // create commands for interactive definition of the geometry 66 fDetectorMessenger = new DetectorMessenger(t 72 fDetectorMessenger = new DetectorMessenger(this); 67 } 73 } 68 74 69 //....oooOO0OOooo........oooOO0OOooo........oo 75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 76 71 DetectorConstruction::~DetectorConstruction() 77 DetectorConstruction::~DetectorConstruction() 72 { << 78 { delete fDetectorMessenger;} 73 delete fDetectorMessenger; << 74 } << 75 79 76 //....oooOO0OOooo........oooOO0OOooo........oo 80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77 81 78 G4VPhysicalVolume* DetectorConstruction::Const 82 G4VPhysicalVolume* DetectorConstruction::Construct() 79 { 83 { 80 return ConstructVolumes(); 84 return ConstructVolumes(); 81 } 85 } 82 86 83 //....oooOO0OOooo........oooOO0OOooo........oo 87 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 84 88 85 void DetectorConstruction::DefineMaterials() 89 void DetectorConstruction::DefineMaterials() 86 { 90 { 87 // specific element name for thermal neutron 91 // specific element name for thermal neutronHP 88 // (see G4ParticleHPThermalScatteringNames.c 92 // (see G4ParticleHPThermalScatteringNames.cc) 89 93 90 G4int ncomponents, natoms; 94 G4int ncomponents, natoms; 91 95 92 // pressurized water 96 // pressurized water 93 G4Element* H = new G4Element("TS_H_of_Water" << 97 G4Element* H = new G4Element("TS_H_of_Water" ,"H" , 1., 1.0079*g/mole); 94 G4Element* O = new G4Element("Oxygen", "O", << 98 G4Element* O = new G4Element("Oxygen" ,"O" , 8., 16.00*g/mole); 95 G4Material* H2O = new G4Material("Water_ts", << 99 G4Material* H2O = 96 593 * kelvi << 100 new G4Material("Water_ts", 1.000*g/cm3, ncomponents=2, 97 H2O->AddElement(H, natoms = 2); << 101 kStateLiquid, 593*kelvin, 150*bar); 98 H2O->AddElement(O, natoms = 1); << 102 H2O->AddElement(H, natoms=2); 99 H2O->GetIonisation()->SetMeanExcitationEnerg << 103 H2O->AddElement(O, natoms=1); >> 104 H2O->GetIonisation()->SetMeanExcitationEnergy(78.0*eV); 100 105 101 // heavy water 106 // heavy water 102 G4Isotope* H2 = new G4Isotope("H2", 1, 2); << 107 G4Isotope* H2 = new G4Isotope("H2",1,2); 103 G4Element* D = new G4Element("TS_D_of_Heavy_ << 108 G4Element* D = new G4Element("TS_D_of_Heavy_Water", "D", 1); 104 D->AddIsotope(H2, 100 * perCent); << 109 D->AddIsotope(H2, 100*perCent); 105 G4Material* D2O = new G4Material("HeavyWater << 110 G4Material* D2O = new G4Material("HeavyWater", 1.11*g/cm3, ncomponents=2, 106 293.15 * ke << 111 kStateLiquid, 293.15*kelvin, 1*atmosphere); 107 D2O->AddElement(D, natoms = 2); << 112 D2O->AddElement(D, natoms=2); 108 D2O->AddElement(O, natoms = 1); << 113 D2O->AddElement(O, natoms=1); 109 114 110 // graphite 115 // graphite 111 G4Isotope* C12 = new G4Isotope("C12", 6, 12) << 116 G4Isotope* C12 = new G4Isotope("C12", 6, 12); 112 G4Element* C = new G4Element("TS_C_of_Graphi << 117 G4Element* C = new G4Element("TS_C_of_Graphite","C", ncomponents=1); 113 C->AddIsotope(C12, 100. * perCent); << 118 C->AddIsotope(C12, 100.*perCent); 114 G4Material* graphite = new G4Material("graph << 119 G4Material* graphite = 115 293 * << 120 new G4Material("graphite", 2.27*g/cm3, ncomponents=1, 116 graphite->AddElement(C, natoms = 1); << 121 kStateSolid, 293*kelvin, 1*atmosphere); >> 122 graphite->AddElement(C, natoms=1); 117 123 118 // example of vacuum 124 // example of vacuum 119 fWorldMaterial = new G4Material("Galactic", << 125 fWorldMaterial = new G4Material("Galactic", 1, 1.01*g/mole, 120 2.73 * kelvi << 126 universe_mean_density, kStateGas, 2.73*kelvin, 3.e-18*pascal); 121 127 122 /// G4cout << *(G4Material::GetMaterialTable << 128 ///G4cout << *(G4Material::GetMaterialTable()) << G4endl; 123 } 129 } 124 130 125 //....oooOO0OOooo........oooOO0OOooo........oo 131 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 126 132 127 G4Material* DetectorConstruction::MaterialWith << 133 G4Material* DetectorConstruction::MaterialWithSingleIsotope( G4String name, 128 << 134 G4String symbol, G4double density, G4int Z, G4int A) 129 { 135 { 130 // define a material from an isotope << 136 // define a material from an isotope 131 // << 137 // 132 G4int ncomponents; << 138 G4int ncomponents; 133 G4double abundance, massfraction; << 139 G4double abundance, massfraction; 134 << 135 G4Isotope* isotope = new G4Isotope(symbol, Z << 136 140 137 G4Element* element = new G4Element(name, sym << 141 G4Isotope* isotope = new G4Isotope(symbol, Z, A); 138 element->AddIsotope(isotope, abundance = 100 << 142 >> 143 G4Element* element = new G4Element(name, symbol, ncomponents=1); >> 144 element->AddIsotope(isotope, abundance= 100.*perCent); >> 145 >> 146 G4Material* material = new G4Material(name, density, ncomponents=1); >> 147 material->AddElement(element, massfraction=100.*perCent); 139 148 140 G4Material* material = new G4Material(name, << 149 return material; 141 material->AddElement(element, massfraction = << 142 << 143 return material; << 144 } 150 } 145 151 146 //....oooOO0OOooo........oooOO0OOooo........oo 152 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 147 153 148 G4VPhysicalVolume* DetectorConstruction::Const 154 G4VPhysicalVolume* DetectorConstruction::ConstructVolumes() 149 { 155 { 150 // Cleanup old geometry 156 // Cleanup old geometry 151 G4GeometryManager::GetInstance()->OpenGeomet 157 G4GeometryManager::GetInstance()->OpenGeometry(); 152 G4PhysicalVolumeStore::GetInstance()->Clean( 158 G4PhysicalVolumeStore::GetInstance()->Clean(); 153 G4LogicalVolumeStore::GetInstance()->Clean() 159 G4LogicalVolumeStore::GetInstance()->Clean(); 154 G4SolidStore::GetInstance()->Clean(); 160 G4SolidStore::GetInstance()->Clean(); 155 161 156 // World 162 // World 157 // 163 // 158 fWorldSizeX = 1.2 * fAbsorThickness; << 164 fWorldSizeX = 1.2*fAbsorThickness; 159 fWorldSizeYZ = 1.2 * fAbsorSizeYZ; << 165 fWorldSizeYZ = 1.2*fAbsorSizeYZ; 160 << 166 161 G4Box* sWorld = new G4Box("World", // name << 167 G4Box* 162 fWorldSizeX / 2, f << 168 sWorld = new G4Box("World", //name 163 << 169 fWorldSizeX/2,fWorldSizeYZ/2,fWorldSizeYZ/2); //dimensions 164 G4LogicalVolume* lWorld = new G4LogicalVolum << 170 165 << 171 G4LogicalVolume* 166 << 172 lWorld = new G4LogicalVolume(sWorld, //shape 167 << 173 fWorldMaterial, //material 168 fWorldVolume = new G4PVPlacement(0, // no r << 174 "World"); //name 169 G4ThreeVect << 175 170 lWorld, // << 176 fWorldVolume = new G4PVPlacement(0, //no rotation 171 "World", / << 177 G4ThreeVector(), //at (0,0,0) 172 0, // moth << 178 lWorld, //logical volume 173 false, // << 179 "World", //name 174 0); // cop << 180 0, //mother volume 175 << 181 false, //no boolean operation >> 182 0); //copy number >> 183 176 // Absorber 184 // Absorber 177 // 185 // 178 G4Box* sAbsor = new G4Box("Absorber", // na << 186 G4Box* sAbsor = new G4Box("Absorber", //name 179 fAbsorThickness / << 187 fAbsorThickness/2, fAbsorSizeYZ/2, fAbsorSizeYZ/2); //dimensions 180 188 181 fLAbsor = new G4LogicalVolume(sAbsor, // sh << 189 fLAbsor = new G4LogicalVolume(sAbsor, //shape 182 fAbsorMaterial << 190 fAbsorMaterial, //material 183 fAbsorMaterial << 191 fAbsorMaterial->GetName()); //name 184 << 192 185 new G4PVPlacement(0, // no rotation << 193 new G4PVPlacement(0, //no rotation 186 G4ThreeVector(), // at (0 << 194 G4ThreeVector(), //at (0,0,0) 187 fLAbsor, // logical volum << 195 fLAbsor, //logical volume 188 fAbsorMaterial->GetName(), << 196 fAbsorMaterial->GetName(), //name 189 lWorld, // mother volume << 197 lWorld, //mother volume 190 false, // no boolean oper << 198 false, //no boolean operation 191 0); // copy number << 199 0); //copy number 192 200 193 PrintParameters(); 201 PrintParameters(); 194 << 202 195 // always return the root volume << 203 //always return the root volume 196 // 204 // 197 return fWorldVolume; 205 return fWorldVolume; 198 } 206 } 199 207 200 //....oooOO0OOooo........oooOO0OOooo........oo 208 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 201 209 202 void DetectorConstruction::PrintParameters() 210 void DetectorConstruction::PrintParameters() 203 { 211 { 204 G4cout << "\n The Absorber is " << G4BestUni << 212 G4cout << "\n The Absorber is " << G4BestUnit(fAbsorThickness,"Length") 205 << fAbsorMaterial->GetName() << "\n \ << 213 << " of " << fAbsorMaterial->GetName() 206 << fAbsorMaterial << G4endl; << 214 << "\n \n" << fAbsorMaterial << G4endl; 207 } 215 } 208 216 209 //....oooOO0OOooo........oooOO0OOooo........oo 217 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 210 218 211 void DetectorConstruction::SetAbsorMaterial(G4 219 void DetectorConstruction::SetAbsorMaterial(G4String materialChoice) 212 { 220 { 213 // search the material by its name 221 // search the material by its name 214 G4Material* pttoMaterial = G4NistManager::In << 222 G4Material* pttoMaterial = 215 << 223 G4NistManager::Instance()->FindOrBuildMaterial(materialChoice); 216 if (pttoMaterial) { << 224 >> 225 if (pttoMaterial) { 217 fAbsorMaterial = pttoMaterial; 226 fAbsorMaterial = pttoMaterial; 218 if (fLAbsor) { << 227 if(fLAbsor) { fLAbsor->SetMaterial(fAbsorMaterial); } 219 fLAbsor->SetMaterial(fAbsorMaterial); << 220 } << 221 G4RunManager::GetRunManager()->PhysicsHasB 228 G4RunManager::GetRunManager()->PhysicsHasBeenModified(); 222 } << 229 } else { 223 else { << 230 G4cout << "\n--> warning from DetectorConstruction::SetMaterial : " 224 G4cout << "\n--> warning from DetectorCons << 231 << materialChoice << " not found" << G4endl; 225 << " not found" << G4endl; << 232 } 226 } << 227 } 233 } 228 234 229 //....oooOO0OOooo........oooOO0OOooo........oo 235 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 230 236 231 void DetectorConstruction::SetAbsorThickness(G 237 void DetectorConstruction::SetAbsorThickness(G4double value) 232 { 238 { 233 fAbsorThickness = value; 239 fAbsorThickness = value; 234 G4RunManager::GetRunManager()->ReinitializeG 240 G4RunManager::GetRunManager()->ReinitializeGeometry(); 235 } 241 } 236 242 237 //....oooOO0OOooo........oooOO0OOooo........oo 243 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 238 244 239 void DetectorConstruction::SetAbsorSizeYZ(G4do 245 void DetectorConstruction::SetAbsorSizeYZ(G4double value) 240 { 246 { 241 fAbsorSizeYZ = value; 247 fAbsorSizeYZ = value; 242 G4RunManager::GetRunManager()->ReinitializeG 248 G4RunManager::GetRunManager()->ReinitializeGeometry(); 243 } 249 } 244 250 245 //....oooOO0OOooo........oooOO0OOooo........oo 251 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 246 252