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Geant4/examples/extended/polarisation/Pol01/src/DetectorConstruction.cc

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Diff markup

Differences between /examples/extended/polarisation/Pol01/src/DetectorConstruction.cc (Version 11.3.0) and /examples/extended/polarisation/Pol01/src/DetectorConstruction.cc (Version 11.2)


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 26 /// \file polarisation/Pol01/src/DetectorConst     26 /// \file polarisation/Pol01/src/DetectorConstruction.cc
 27 /// \brief Implementation of the DetectorConst     27 /// \brief Implementation of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "DetectorConstruction.hh"                 33 #include "DetectorConstruction.hh"
 34                                                << 
 35 #include "DetectorMessenger.hh"                    34 #include "DetectorMessenger.hh"
 36                                                    35 
                                                   >>  36 #include "G4Material.hh"
 37 #include "G4Box.hh"                                37 #include "G4Box.hh"
 38 #include "G4GeometryManager.hh"                << 
 39 #include "G4LogicalVolume.hh"                      38 #include "G4LogicalVolume.hh"
 40 #include "G4LogicalVolumeStore.hh"             << 
 41 #include "G4Material.hh"                       << 
 42 #include "G4NistManager.hh"                    << 
 43 #include "G4PVPlacement.hh"                        39 #include "G4PVPlacement.hh"
 44 #include "G4PhysicalVolumeStore.hh"            <<  40 
 45 #include "G4PolarizationManager.hh"            << 
 46 #include "G4RunManager.hh"                         41 #include "G4RunManager.hh"
                                                   >>  42 #include "G4GeometryManager.hh"
                                                   >>  43 #include "G4PhysicalVolumeStore.hh"
                                                   >>  44 #include "G4LogicalVolumeStore.hh"
 47 #include "G4SolidStore.hh"                         45 #include "G4SolidStore.hh"
 48 #include "G4SystemOfUnits.hh"                  <<  46 
 49 #include "G4UnitsTable.hh"                         47 #include "G4UnitsTable.hh"
 50                                                    48 
                                                   >>  49 #include "G4PolarizationManager.hh"
                                                   >>  50 #include "G4NistManager.hh"
                                                   >>  51 #include "G4SystemOfUnits.hh"
                                                   >>  52 
 51 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 52                                                    54 
 53 DetectorConstruction::DetectorConstruction()       55 DetectorConstruction::DetectorConstruction()
 54   : G4VUserDetectorConstruction(), fWorld(0),  <<  56 : G4VUserDetectorConstruction(),
                                                   >>  57   fWorld(0), fBox(0), fTargetMaterial(0), fWorldMaterial(0)
 55 {                                                  58 {
 56   fBoxSizeXY = 50 * mm;                        <<  59   fBoxSizeXY = 50*mm;
 57   fBoxSizeZ = 5 * mm;                          <<  60   fBoxSizeZ = 5*mm;
 58   fWorldSize = 1. * m;                         <<  61   fWorldSize = 1.*m;
 59   ConstructMaterials();                            62   ConstructMaterials();
 60   fMessenger = new DetectorMessenger(this);        63   fMessenger = new DetectorMessenger(this);
 61 }                                                  64 }
 62                                                    65 
 63 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64                                                    67 
 65 DetectorConstruction::~DetectorConstruction()      68 DetectorConstruction::~DetectorConstruction()
 66 {                                                  69 {
 67   delete fMessenger;                               70   delete fMessenger;
 68 }                                                  71 }
 69 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    73 
 71 void DetectorConstruction::ConstructMaterials(     74 void DetectorConstruction::ConstructMaterials()
 72 {                                                  75 {
 73   auto nistManager = G4NistManager::Instance()     76   auto nistManager = G4NistManager::Instance();
 74                                                    77 
 75   fTargetMaterial = nistManager->FindOrBuildMa     78   fTargetMaterial = nistManager->FindOrBuildMaterial("G4_Fe");
 76   if (fTargetMaterial == nullptr) {            <<  79   if(fTargetMaterial == nullptr) {
 77     G4cerr << "### ERROR - Material: <"            80     G4cerr << "### ERROR - Material: <"
 78            << "G4_Fe"                          <<  81     << "G4_Fe" << "> not found" << G4endl;
 79            << "> not found" << G4endl;         << 
 80   }                                                82   }
 81                                                    83 
 82   fWorldMaterial = nistManager->FindOrBuildMat     84   fWorldMaterial = nistManager->FindOrBuildMaterial("G4_Galactic");
 83   if (fWorldMaterial == nullptr) {             <<  85   if(fWorldMaterial == nullptr) {
 84     G4cerr << "### ERROR -  Material: <"           86     G4cerr << "### ERROR -  Material: <"
 85            << "G4_Galactic"                    <<  87     << "G4_Galactic" << "> not found" << G4endl;
 86            << "> not found" << G4endl;         << 
 87   }                                                88   }
 88 }                                                  89 }
 89                                                    90 
 90 //....oooOO0OOooo........oooOO0OOooo........oo     91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 91                                                    92 
 92 G4LogicalVolume* lBox;                             93 G4LogicalVolume* lBox;
 93                                                    94 
 94 G4VPhysicalVolume* DetectorConstruction::Const     95 G4VPhysicalVolume* DetectorConstruction::Construct()
 95 {                                                  96 {
 96   // G4PolarizationManager::GetInstance()->Cle     97   // G4PolarizationManager::GetInstance()->Clean();
 97                                                    98 
 98   // World                                         99   // World
 99   //                                              100   //
100   G4Box* sWorld = new G4Box("World",  // name  << 101   G4Box*
101                             fWorldSize / 2, fW << 102   sWorld = new G4Box("World",                            //name
102                                                << 103                    fWorldSize/2,fWorldSize/2,fWorldSize/2); //dimensions
103   G4LogicalVolume* lWorld = new G4LogicalVolum << 104 
104                                                << 105   G4LogicalVolume*
105                                                << 106   lWorld = new G4LogicalVolume(sWorld,                   //shape
106                                                << 107                                fWorldMaterial,           //material
107   fWorld = new G4PVPlacement(0,  // no rotatio << 108                               "World");                  //name
108                              G4ThreeVector(),  << 109 
109                              lWorld,  // logic << 110   fWorld = new G4PVPlacement(0,                          //no rotation
110                              "World",  // name << 111                              G4ThreeVector(),            //at (0,0,0)
111                              0,  // mother vol << 112                              lWorld,                     //logical volume
112                              false,  // no boo << 113                              "World",                    //name
113                              0);  // copy numb << 114                              0,                          //mother volume
                                                   >> 115                              false,                      //no boolean operation
                                                   >> 116                              0);                         //copy number
114                                                   117 
115   // Box                                          118   // Box
116   //                                              119   //
117   G4Box* sBox = new G4Box("Container",  // its << 120   G4Box*
118                           fBoxSizeXY / 2., fBo << 121   sBox = new G4Box("Container",                           //its name
119                                                << 122                    fBoxSizeXY/2.,fBoxSizeXY/2.,fBoxSizeZ/2.);//its dimensions
120   // G4LogicalVolume*                          << 123 
121   lBox = new G4LogicalVolume(sBox,  // its sha << 124   //G4LogicalVolume*
122                              fTargetMaterial,  << 125   lBox = new G4LogicalVolume(sBox,                        //its shape
123                              "theBox");  // it << 126                              fTargetMaterial,             //its material
124                                                << 127                              "theBox");                   //its name
125   fBox = new G4PVPlacement(0,  // no rotation  << 128 
126                            G4ThreeVector(),  / << 129   fBox = new G4PVPlacement(0,                             //no rotation
127                            lBox,  // its logic << 130                            G4ThreeVector(),               //at (0,0,0)
128                            fTargetMaterial->Ge << 131                            lBox,                          //its logical volume
129                            lWorld,  // its mot << 132                            fTargetMaterial->GetName(),    //its name
130                            false,  // no boole << 133                            lWorld,                        //its mother  volume
131                            0);  // copy number << 134                            false,                         //no boolean operation
                                                   >> 135                            0);                            //copy number
132                                                   136 
133   PrintParameters();                              137   PrintParameters();
134                                                   138 
135   // always return the root volume             << 139   //always return the root volume
136   //                                              140   //
137   return fWorld;                                  141   return fWorld;
138 }                                                 142 }
139                                                   143 
140 //....oooOO0OOooo........oooOO0OOooo........oo    144 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
141                                                   145 
142 void DetectorConstruction::ConstructSDandField    146 void DetectorConstruction::ConstructSDandField()
143 {                                                 147 {
144   // register logical Volume in PolarizationMa    148   // register logical Volume in PolarizationManager with zero polarization
145   G4PolarizationManager* polMgr = G4Polarizati << 149   G4PolarizationManager * polMgr = G4PolarizationManager::GetInstance();
146   polMgr->SetVolumePolarization(lBox, G4ThreeV << 150   polMgr->SetVolumePolarization(lBox,G4ThreeVector(0.,0.,0.));
147 }                                                 151 }
148                                                   152 
149 //....oooOO0OOooo........oooOO0OOooo........oo    153 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
150                                                   154 
151 void DetectorConstruction::PrintParameters()      155 void DetectorConstruction::PrintParameters()
152 {                                                 156 {
153   G4cout << "\n The Box is " << G4BestUnit(fBo << 157   G4cout << "\n The Box is " << G4BestUnit(fBoxSizeXY,"Length")
154          << G4BestUnit(fBoxSizeXY, "Length") < << 158          << " x " << G4BestUnit(fBoxSizeXY,"Length")
155          << fTargetMaterial->GetName() << G4en << 159          << " x " << G4BestUnit(fBoxSizeZ,"Length")
                                                   >> 160          << " of " << fTargetMaterial->GetName() << G4endl;
156 }                                                 161 }
157                                                   162 
158 //....oooOO0OOooo........oooOO0OOooo........oo    163 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
159                                                   164 
160 void DetectorConstruction::SetTargetMaterial(G    165 void DetectorConstruction::SetTargetMaterial(G4String materialChoice)
161 {                                                 166 {
162   // search the material by its name              167   // search the material by its name
163   G4Material* mat = G4NistManager::Instance()- << 168   G4Material* mat =
                                                   >> 169     G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);
164   if (mat != fTargetMaterial) {                   170   if (mat != fTargetMaterial) {
165     if (mat) {                                 << 171     if(mat) {
166       fTargetMaterial = mat;                      172       fTargetMaterial = mat;
167       G4RunManager::GetRunManager()->PhysicsHa    173       G4RunManager::GetRunManager()->PhysicsHasBeenModified();
168       UpdateGeometry();                           174       UpdateGeometry();
169     }                                          << 175     } else {
170     else {                                     << 176       G4cout << "### Warning!  Target material: <"
171       G4cout << "### Warning!  Target material << 177            << materialChoice << "> not found" << G4endl;
172     }                                             178     }
173   }                                               179   }
174 }                                                 180 }
175                                                   181 
176 //....oooOO0OOooo........oooOO0OOooo........oo    182 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
177                                                   183 
178 void DetectorConstruction::SetWorldMaterial(G4    184 void DetectorConstruction::SetWorldMaterial(G4String materialChoice)
179 {                                                 185 {
180   // search the material by its name              186   // search the material by its name
181   G4Material* mat = G4NistManager::Instance()- << 187   G4Material* mat =
                                                   >> 188     G4NistManager::Instance()->FindOrBuildMaterial(materialChoice);
182   if (mat != fWorldMaterial) {                    189   if (mat != fWorldMaterial) {
183     if (mat) {                                 << 190     if(mat) {
184       fWorldMaterial = mat;                       191       fWorldMaterial = mat;
185       G4RunManager::GetRunManager()->PhysicsHa    192       G4RunManager::GetRunManager()->PhysicsHasBeenModified();
186       UpdateGeometry();                           193       UpdateGeometry();
187     }                                          << 194     } else {
188     else {                                     << 195       G4cout << "### Warning! World material: <"
189       G4cout << "### Warning! World material:  << 196            << materialChoice << "> not found" << G4endl;
190     }                                             197     }
191   }                                               198   }
192 }                                                 199 }
193                                                   200 
194 //....oooOO0OOooo........oooOO0OOooo........oo    201 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
195                                                   202 
196 void DetectorConstruction::SetSizeXY(G4double     203 void DetectorConstruction::SetSizeXY(G4double value)
197 {                                                 204 {
198   fBoxSizeXY = value;                             205   fBoxSizeXY = value;
199   if (fWorldSize < fBoxSizeXY) fWorldSize = 1. << 206   if (fWorldSize<fBoxSizeXY) fWorldSize = 1.2*fBoxSizeXY;
200   UpdateGeometry();                               207   UpdateGeometry();
201 }                                                 208 }
202                                                   209 
203 void DetectorConstruction::SetSizeZ(G4double v    210 void DetectorConstruction::SetSizeZ(G4double value)
204 {                                                 211 {
205   fBoxSizeZ = value;                              212   fBoxSizeZ = value;
206   if (fWorldSize < fBoxSizeZ) fWorldSize = 1.2 << 213   if (fWorldSize<fBoxSizeZ) fWorldSize = 1.2*fBoxSizeZ;
207   UpdateGeometry();                               214   UpdateGeometry();
208 }                                                 215 }
209                                                   216 
210 //....oooOO0OOooo........oooOO0OOooo........oo    217 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
211                                                   218 
212 #include "G4RunManager.hh"                        219 #include "G4RunManager.hh"
213                                                   220 
214 void DetectorConstruction::UpdateGeometry()       221 void DetectorConstruction::UpdateGeometry()
215 {                                                 222 {
216   // if (fWorld)                                  223   // if (fWorld)
217   //   G4RunManager::GetRunManager()->DefineWo    224   //   G4RunManager::GetRunManager()->DefineWorldVolume(Construct());
218   G4RunManager::GetRunManager()->GeometryHasBe    225   G4RunManager::GetRunManager()->GeometryHasBeenModified();
219 }                                                 226 }
220                                                   227 
221 //....oooOO0OOooo........oooOO0OOooo........oo    228 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
222                                                   229