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Geant4/examples/extended/parameterisations/gflash/gflasha/ExGflasha.cc

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Differences between /examples/extended/parameterisations/gflash/gflasha/ExGflasha.cc (Version 11.3.0) and /examples/extended/parameterisations/gflash/gflasha/ExGflasha.cc (Version 11.1.3)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file ExGflasha.cc                             27 /// \file ExGflasha.cc
 28 /// \brief Main program of the parameterisatio     28 /// \brief Main program of the parameterisations/gflash/gflasha example
 29 //                                                 29 //
                                                   >>  30 // Created by Joanna Weng 26.11.2004
 30                                                    31 
 31 // G4 includes                                     32 // G4 includes
 32 #include "G4PhysListFactory.hh"                << 
 33 #include "G4RunManagerFactory.hh"              << 
 34 #include "G4Timer.hh"                              33 #include "G4Timer.hh"
 35 #include "G4Types.hh"                              34 #include "G4Types.hh"
 36 #include "G4UImanager.hh"                          35 #include "G4UImanager.hh"
 37 #include "G4ios.hh"                                36 #include "G4ios.hh"
 38                                                    37 
                                                   >>  38 #include "G4RunManagerFactory.hh"
                                                   >>  39 
 39 // my project                                      40 // my project
 40 #include "ExGflashActionInitialization.hh"         41 #include "ExGflashActionInitialization.hh"
 41 #include "ExGflashDetectorConstruction.hh"         42 #include "ExGflashDetectorConstruction.hh"
 42                                                    43 
                                                   >>  44 #include "FTFP_BERT.hh"
 43 #include "G4FastSimulationPhysics.hh"              45 #include "G4FastSimulationPhysics.hh"
                                                   >>  46 
 44 #include "G4UIExecutive.hh"                        47 #include "G4UIExecutive.hh"
 45 #include "G4VisExecutive.hh"                       48 #include "G4VisExecutive.hh"
 46                                                    49 
 47 //....oooOO0OOooo........oooOO0OOooo........oo     50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 48                                                    51 
 49 int main(int argc, char** argv)                    52 int main(int argc, char** argv)
 50 {                                                  53 {
 51   // Instantiate G4UIExecutive if interactive      54   // Instantiate G4UIExecutive if interactive mode
 52   G4UIExecutive* ui = nullptr;                     55   G4UIExecutive* ui = nullptr;
 53   if (argc == 1) {                             <<  56   if ( argc == 1 ) {
 54     ui = new G4UIExecutive(argc, argv);            57     ui = new G4UIExecutive(argc, argv);
 55   }                                                58   }
 56                                                    59 
 57   // timer to see GFlash performance               60   // timer to see GFlash performance
 58   G4Timer timer;                                   61   G4Timer timer;
 59   timer.Start();                                   62   timer.Start();
 60                                                    63 
 61   G4cout << "+-------------------------------- <<  64   G4cout << "+-------------------------------------------------------+"
 62   G4cout << "|                                 <<  65          << G4endl;
 63   G4cout << "|          This is an example of  <<  66   G4cout << "|                                                       |"
 64   G4cout << "|          Parameterization with  <<  67          << G4endl;
 65   G4cout << "+-------------------------------- <<  68   G4cout << "|          This is an example of Shower                 |"
                                                   >>  69          << G4endl;
                                                   >>  70   G4cout << "|          Parameterization with GFLASH                 |"
                                                   >>  71          << G4endl;
                                                   >>  72   G4cout << "+-------------------------------------------------------+"
                                                   >>  73          << G4endl;
 66                                                    74 
 67   auto* runManager = G4RunManagerFactory::Crea     75   auto* runManager = G4RunManagerFactory::CreateRunManager();
 68                                                    76 
 69   // UserInitialization classes (mandatory)        77   // UserInitialization classes (mandatory)
 70   auto detector = new ExGflashDetectorConstruc     78   auto detector = new ExGflashDetectorConstruction;
 71   runManager->SetUserInitialization(detector);     79   runManager->SetUserInitialization(detector);
 72                                                    80 
 73   // -- Select a physics list:                     81   // -- Select a physics list:
 74   G4PhysListFactory listFactory;               <<  82   G4VModularPhysicsList* physicsList = new FTFP_BERT();
 75   G4String name;                               << 
 76   auto list_name = std::getenv("PHYSLIST");    << 
 77   if (list_name == nullptr || std::strlen(list << 
 78     name = "FTFP_BERT";                        << 
 79   }                                            << 
 80   else {                                       << 
 81     name = list_name;                          << 
 82   }                                            << 
 83   G4VModularPhysicsList* physicsList = listFac << 
 84                                                << 
 85   // -- Create a fast simulation physics const     83   // -- Create a fast simulation physics constructor, used to augment
 86   // -- the above physics list to allow for fa     84   // -- the above physics list to allow for fast simulation:
 87   auto fastSimulationPhysics = new G4FastSimul     85   auto fastSimulationPhysics = new G4FastSimulationPhysics();
 88                                                    86 
 89   // -- We now configure the fastSimulationPhy     87   // -- We now configure the fastSimulationPhysics object.
 90   // -- The gflash model (GFlashShowerModel, s     88   // -- The gflash model (GFlashShowerModel, see
 91   // ExGflashDetectorConstruction.cc)              89   // ExGflashDetectorConstruction.cc)
 92   // -- is applicable to e+ and e- : we augmen     90   // -- is applicable to e+ and e- : we augment the physics list for these
 93   // -- particles (by adding a G4FastSimulatio     91   // -- particles (by adding a G4FastSimulationManagerProcess with below's
 94   // -- calls), this will make the fast simula     92   // -- calls), this will make the fast simulation to be activated:
 95   fastSimulationPhysics->ActivateFastSimulatio     93   fastSimulationPhysics->ActivateFastSimulation("e-");
 96   fastSimulationPhysics->ActivateFastSimulatio     94   fastSimulationPhysics->ActivateFastSimulation("e+");
 97   // -- Register this fastSimulationPhysics to     95   // -- Register this fastSimulationPhysics to the physicsList,
 98   // -- when the physics list will be called b     96   // -- when the physics list will be called by the run manager
 99   // -- (will happen at initialization of the      97   // -- (will happen at initialization of the run manager)
100   // -- for physics process construction, the      98   // -- for physics process construction, the fast simulation
101   // -- configuration will be applied as well.     99   // -- configuration will be applied as well.
102   physicsList->RegisterPhysics(fastSimulationP    100   physicsList->RegisterPhysics(fastSimulationPhysics);
103   runManager->SetUserInitialization(physicsLis    101   runManager->SetUserInitialization(physicsList);
104                                                   102 
105   // Action initialization:                       103   // Action initialization:
106   runManager->SetUserInitialization(new ExGfla    104   runManager->SetUserInitialization(new ExGflashActionInitialization(detector));
107                                                   105 
108   G4VisManager* visManager = new G4VisExecutiv    106   G4VisManager* visManager = new G4VisExecutive;
109   visManager->Initialize();                       107   visManager->Initialize();
110                                                   108 
111   G4UImanager* UImanager = G4UImanager::GetUIp    109   G4UImanager* UImanager = G4UImanager::GetUIpointer();
                                                   >> 110   UImanager->ApplyCommand("/run/verbose 0");
                                                   >> 111   runManager->Initialize();
                                                   >> 112   UImanager->ApplyCommand("/Step/Verbose 0");
112                                                   113 
113   if (ui != nullptr)  // Define UI terminal fo << 114   if ( ui != nullptr )  // Define UI terminal for interactive mode
114   {                                               115   {
115     UImanager->ApplyCommand("/control/execute     116     UImanager->ApplyCommand("/control/execute vis.mac");
116     ui->SessionStart();                           117     ui->SessionStart();
117     delete ui;                                    118     delete ui;
118   }                                               119   }
119   else  // Batch mode                             120   else  // Batch mode
120   {                                               121   {
121     G4String s = *(argv + 1);                     122     G4String s = *(argv + 1);
122     UImanager->ApplyCommand("/control/execute     123     UImanager->ApplyCommand("/control/execute " + s);
123   }                                               124   }
124                                                   125 
125   delete visManager;                              126   delete visManager;
126   delete runManager;                              127   delete runManager;
127                                                   128 
128   timer.Stop();                                   129   timer.Stop();
129   G4cout << G4endl;                               130   G4cout << G4endl;
130   G4cout << "*********************************    131   G4cout << "******************************************";
131   G4cout << G4endl;                               132   G4cout << G4endl;
132   G4cout << "Total Real Elapsed Time is: " <<     133   G4cout << "Total Real Elapsed Time is: " << timer.GetRealElapsed();
133   G4cout << G4endl;                               134   G4cout << G4endl;
134   G4cout << "Total System Elapsed Time: " << t    135   G4cout << "Total System Elapsed Time: " << timer.GetSystemElapsed();
135   G4cout << G4endl;                               136   G4cout << G4endl;
136   G4cout << "Total GetUserElapsed Time: " << t    137   G4cout << "Total GetUserElapsed Time: " << timer.GetUserElapsed();
137   G4cout << G4endl;                               138   G4cout << G4endl;
138   G4cout << "*********************************    139   G4cout << "******************************************";
139   G4cout << G4endl;                               140   G4cout << G4endl;
140                                                   141 
141   return 0;                                       142   return 0;
142 }                                                 143 }
143                                                   144 
144 //....oooOO0OOooo........oooOO0OOooo........oo    145 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
145                                                   146