Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 /// \file ExGflash3.cc 28 /// \brief Main program of the parameterisatio 29 // 30 // Created by Joanna Weng 26.11.2004 31 32 // G4 includes 33 #include "G4RunManagerFactory.hh" 34 #include "G4Timer.hh" 35 #include "G4Types.hh" 36 #include "G4UImanager.hh" 37 #include "G4ios.hh" 38 39 // my project 40 #include "ExGflash3DetectorConstruction.hh" 41 #include "ExGflash3ParallelWorld.hh" 42 #include "ExGflashActionInitialization.hh" 43 #include "FTFP_BERT.hh" 44 45 #include "G4FastSimulationPhysics.hh" 46 #include "G4ParallelWorldPhysics.hh" 47 #include "G4UIExecutive.hh" 48 #include "G4VisExecutive.hh" 49 50 //....oooOO0OOooo........oooOO0OOooo........oo 51 52 int main(int argc, char** argv) 53 { 54 // Instantiate G4UIExecutive if interactive 55 G4UIExecutive* ui = nullptr; 56 if (argc == 1) { 57 ui = new G4UIExecutive(argc, argv); 58 } 59 60 // timer to see GFlash performance 61 G4Timer timer; 62 timer.Start(); 63 64 G4cout << "+-------------------------------- 65 G4cout << "| 66 G4cout << "| This is an example of 67 G4cout << "| Parameterization with 68 G4cout << "+-------------------------------- 69 70 auto* runManager = G4RunManagerFactory::Crea 71 runManager->SetNumberOfThreads(1); 72 73 // UserInitialization classes (mandatory) 74 G4cout << "# GFlash Example: Detector Constr 75 auto detector = new ExGflash3DetectorConstru 76 detector->RegisterParallelWorld(new ExGflash 77 runManager->SetUserInitialization(detector); 78 79 // G4cout<<"# GFlash Example: Physics "<<G4e 80 // -- Select a physics list: 81 G4VModularPhysicsList* physicsList = new FTF 82 // -- Create a fast simulation physics const 83 // -- the above physics list to allow for fa 84 auto fastSimulationPhysics = new G4FastSimul 85 // -- We now configure the fastSimulationPhy 86 // -- The gflash model (GFlashShowerModel, s 87 // -- is applicable to e+ and e- : we augmen 88 // -- particles (by adding a G4FastSimulatio 89 // -- calls), this will make the fast simula 90 fastSimulationPhysics->ActivateFastSimulatio 91 fastSimulationPhysics->ActivateFastSimulatio 92 // -- Register this fastSimulationPhysics to 93 // -- when the physics list will be called b 94 // -- (will happen at initialization of the 95 // -- for physics process construction, the 96 // -- configuration will be applied as well. 97 physicsList->RegisterPhysics(new G4ParallelW 98 physicsList->RegisterPhysics(fastSimulationP 99 runManager->SetUserInitialization(physicsLis 100 101 // Action initialization: 102 runManager->SetUserInitialization(new ExGfla 103 104 G4VisManager* visManager = new G4VisExecutiv 105 visManager->Initialize(); 106 107 G4UImanager* UImanager = G4UImanager::GetUIp 108 UImanager->ApplyCommand("/run/verbose 0"); 109 runManager->Initialize(); 110 UImanager->ApplyCommand("/Step/Verbose 0"); 111 112 if (ui) // Define UI terminal for interacti 113 { 114 UImanager->ApplyCommand("/control/execute 115 ui->SessionStart(); 116 delete ui; 117 } 118 else // Batch mode 119 { 120 G4String s = *(argv + 1); 121 UImanager->ApplyCommand("/control/execute 122 } 123 124 delete visManager; 125 delete runManager; 126 127 timer.Stop(); 128 G4cout << G4endl; 129 G4cout << "********************************* 130 G4cout << G4endl; 131 G4cout << "Total Real Elapsed Time is: " << 132 G4cout << G4endl; 133 G4cout << "Total System Elapsed Time: " << t 134 G4cout << G4endl; 135 G4cout << "Total GetUserElapsed Time: " << t 136 G4cout << G4endl; 137 G4cout << "********************************* 138 G4cout << G4endl; 139 140 return 0; 141 } 142 143 //....oooOO0OOooo........oooOO0OOooo........oo 144